Become Unstoppable: Essential Guide to Mod conversion | Once Human

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  • Опубликовано: 4 окт 2024
  • Get to the BUILD with this guide to how i use the MOD CONVERSION in Once Human!
    🚀 Join my on my Journey to 1000 SUBSCRIBERS click here : / @gamingredhanded
    V I D E O S T O W A T C H N E X T :
    👉Not doing enough DAMAGE? Watch this to learn how to roll your MODS and BOOST your BUILD’S DPS!: • Become Unstoppable: Es...
    👉This is why you aren't getting the BEST MODS and REWARDS from world events in ONCE HUMAN: • Stop missing out on PO...
    👉DONT LEAVE ANY CONTROLLERS BEHIND!: • Once Human [Guide] | A...
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Комментарии • 24

  • @proto-t7k
    @proto-t7k 15 дней назад +4

    Great video, this is a topic that might be the most important for end game progression. I have yet to see another OH RUclipsr cover this topic despite how important it is.

    • @keithsimon
      @keithsimon 15 дней назад +1

      I agree, when i look at other youtubers do build guides, they dont even roll their mods or explain what rolls they are looking for.

  • @takewhataway
    @takewhataway 8 дней назад +1

    Am I the only one that is so stupid and just cant understand what's going on with these mods situation lol And English is not my first language, so even watching these types of videos doesnt help. Im just venting. Thx you for putting up a video about this. Maybe I'll understand eventually

  • @BarfoHappenstance
    @BarfoHappenstance 14 дней назад +1

    Hey bud cool vids, hard to find anyone putting out non click bait good info for this game. On mods you undervalue mag cap and reload speed, also DPS stats and sometimes even super significant ones depending on the weapon. But yeh two damage stats worth enhancing regardless til you got better imo. Good luck!

    • @GAMINGRedhanded
      @GAMINGRedhanded  13 дней назад

      Im not undervaluing them, i think they have a value depending on what build you are trying to do. If i really want to get a perfect mod, it would be 3 damage stats and increased mag or reload speed. but the mod conversion system has to much RNG, and i don't put Reload speed or mag size above Elemental damage, crit damage and weapon damage.
      Right now im doing unstable bomber, a perfect mod would be Crit damage, weapon damage, great one damage and magazine size. I will stop rolling the moment i get crit damage + weapon damage and either one of the others. Because the 2 damage stats outweigh having increased reload speed and magazine size.
      If i decide to upload a build video, i will definitely focus on going into detail which stats will be good for the current weapon and my thought process on that.

  • @clanmrn
    @clanmrn 15 дней назад +2

    For pvp main stat to look for is Weapon damage reduction

    • @GAMINGRedhanded
      @GAMINGRedhanded  15 дней назад

      I dont pvp, weapon damage reduction is a dead stat for me.

    • @tiedyenoises4154
      @tiedyenoises4154 3 дня назад

      To my understanding that actually is just a bad way the translated durability. Weapon damage reduction is more so how fast your weapon itself takes damage from using it, which IMO, should say "weapon durability +xyz%"

    • @clanmrn
      @clanmrn 3 дня назад

      @@tiedyenoises4154 lol no ask your friend to shoot you in cargo event with weapon damage reduction and without it then you see the damage difference

  • @seraphuziel
    @seraphuziel 13 дней назад +1

    the game is good, but i fee a lot is lost in translation; hope it gets better in that respect

    • @GAMINGRedhanded
      @GAMINGRedhanded  13 дней назад

      If you have questions friend, ask them here, ill try and answer and if its too complicated for a comment i will make a video.

  • @extbr3akz
    @extbr3akz 13 дней назад

    why elemental and not pure Crit -> jaws

  • @xtreme-tactics8568
    @xtreme-tactics8568 14 дней назад

    how do you get the unstable bomber damage on the weapon mod?

    • @GAMINGRedhanded
      @GAMINGRedhanded  13 дней назад

      High risk events, check out my video here: ruclips.net/video/ACU1vAAXJTw/видео.html

  • @bkflex55
    @bkflex55 15 дней назад +1

    Great Ones are only in the Monoliths. Silo bosses are elites. So maybe the Great Ones damage isn't that great, lol

    • @GAMINGRedhanded
      @GAMINGRedhanded  15 дней назад

      Silo bosses are easier than Monolith bosses. And you only can roll 3 damage stats. You dont need help killing normal monsters, or elites, so great ones is the better choice.

    • @Raveman-oc8uf
      @Raveman-oc8uf 15 дней назад +1

      ​@@GAMINGRedhanded I believe Lea lab is also elite and not great one.

    • @logitechman5
      @logitechman5 15 дней назад +1

      @@Raveman-oc8uf The mother of life and dr. are both considered great ones

    • @MICROKNIGHT3000
      @MICROKNIGHT3000 15 дней назад

      ?????

    • @Raveman-oc8uf
      @Raveman-oc8uf 14 дней назад

      @@logitechman5 do you have the source for this info?

  • @ReonanYT
    @ReonanYT 14 дней назад

    silo bosses are elite, lea lab mother of life is also an elite not a great one

    • @GAMINGRedhanded
      @GAMINGRedhanded  13 дней назад

      Mother of life is a great one for sure. Not an elite.