Don't think it works like that. It's more like: each pixel has 3 bytes regulating it's perceived colour. Depending on the screen's refresh rate, those 3 bytes will update with a certain frequency. In a regular TV, those 3 bytes per pixel will update 60 times in a second.
Thank you so much for your kind words Pratyush! It means a lot. Be sure to check out the other videos on the channel as well! Currently busy working on a new video
Thank you Wog on my Log! I already added airships to my list of ideas and will be sure to add starships as well. I am definitely planning to do all of these topics. Since the idea of an air-transport type topic has now been suggested for a second time, I am very much considering making that the topic of my next video.
This is a good explanation but what I don't understand is how the right color information is sent to the right color filter when they are different size screens with different amount of pixels how does it know how much pixels to make that color there to make the image right?
Here is a good explanation from Quora (www.quora.com/How-do-pixels-change-color#:~:text=The%20intensity%20of%20the%20colors,either%20or%20all%20the%20channels.) The pixels are numbered, starting from 0 at the top left corner and ending at the lower right, like this: (for a small screen with 5x5 pixels) 0, 1, 2, 3, 4 5, 6, 7, 8, 9 10, 11, 12, 13, 14 15, 16, 17, 18, 19 20, 21, 22, 23, 24 The screen I am using now has 3,686,400 pixels, or 2,560 horizontally and 1,440 vertically. The first thing you need is a simple formula, to calculate which pixel number is at a certain position. For example, say that you want the pixel at (400;200), x = 400, y = 200. To get the pixel number you take the screen width times y and add x. In this case 2,560 * 200 + 400 and we arrive at pixel number 512,400. If you want to draw a line from one position to another, you use the linear equation to find the x value for every y value between the two positions. But the computer is already programmed how to do this, so if I want to draw a line I just tell it to draw a line from here to there and it will do so. But I must ask the computer how many pixels I have access to and how many there are on each row, so I can adapt and scale my drawing. Most of the time, your program is running within a window, so it doesn’t have access to all the pixels, just the ones inside the window, and the first pixel is the one in the top left corner of the window. The operating system keeps track of all the windows and maps the window pixels to real pixels. It also tells my program when it wants it to redraw its graphics. It does this either when the real pixels have changed (the user has moved the window) or when my window was overlapped another window but now is visible again. Remember older Windows versions, when the window content was not shown while you were moving the window. Redrawing the graphics either uses the CPU a lot (all the computations to figure out which pixel should have which color) or it uses the memory a lot (to save the result of the computations). Back then, we didn’t have much of either CPU or memory resources, so the cheapest solution to make it smooth was to not redraw the graphics until the user let go of the mouse button. Today, it’s no longer a problem and the graphics is constantly redrawn as the window is moved.
Looking forward to this channel! EDIT: Don't go to Flixzone, It will steal your identity and all the people in the replies are accounts that were created less than a month ago (As of June 29th, 2021)
5 sec in I had scroll down to see the comments of the potential this channel has
Thank you for your kind words. I've been a little inactive but currently working hard to make some new videos!
So in other words, each pixel needs 60 bytes per second in regular TVs, regardless of the screen. Fascinating :)
Don't think it works like that. It's more like: each pixel has 3 bytes regulating it's perceived colour. Depending on the screen's refresh rate, those 3 bytes will update with a certain frequency. In a regular TV, those 3 bytes per pixel will update 60 times in a second.
You have LOTS of potential!
Thank you very much! The kind words means a lot.
This was really interesting. Please keep it up!
mutatedllama Thank you very much for the kind words. Hope to keep bringing entertaining and interesting videos for you.
Great content and animation, looking forward to seeing more!
Thank you very much. I appreciate the kind words.
Sincerly, that's a really good content man. Thanks for these very clear explanations. Take care of yourself
Thank you so much for your amazing comment. It means a lot :)
This was a very good and well-made video, thank you so much!!!!❤
One of the best explanations I've seen
Thank you so much! I’m glad you found value in it
This was very nice, best explanation I've seen so far🙌
Thank you for your comment, it means a lot!
Such a great content and beautiful explanation!! I pray to god for a brilliant growth of this channel. BTW Thanks man!!!!
Thank you so much for your kind words Pratyush! It means a lot. Be sure to check out the other videos on the channel as well! Currently busy working on a new video
Excellent topic. Today I understand what pixel really is .
Thank you Tanvir. i am grateful that the video helped you in understanding pixels :)
this is catually insane! great video!!
Thank you for your comment!
Clearly I understood now
What's a resolution besides what is 720 p and 1080p
Nice video. Could you try to do one on starships? I saw a similar comment about airships, and that also seems like a nice idea.
Thank you Wog on my Log! I already added airships to my list of ideas and will be sure to add starships as well. I am definitely planning to do all of these topics. Since the idea of an air-transport type topic has now been suggested for a second time, I am very much considering making that the topic of my next video.
Great content man, I am a subscriber, I wish you road to billion, i wanna know how speakers work I mean where you can hear music
Thanks for you comment, it means a lot. That’s a fantastic idea, I will add it to the list of topic ideas. Thanks for the suggestion :)
This reminds me of kuzcavard in a nutshell
Kurzgesagt was the main inspiration for the channel
@@GeniusEngineering I can see that in the style of animation. Really glad I found your channel.
kuzcavard in a notshall
@@VictorRibeiroJV ik that name is to fucking hard to write, and I couldn't use copy paste on mobile
Give us how pixel udjusts its brightness and how TFT helps is to adjusts its brightness in detailed manner
That is a great suggestion for a video! Thanks Roshan
@@GeniusEngineering thank you... And please put the vedeo as soon as possible
This is a good explanation but what I don't understand is how the right color information is sent to the right color filter when they are different size screens with different amount of pixels how does it know how much pixels to make that color there to make the image right?
Here is a good explanation from Quora (www.quora.com/How-do-pixels-change-color#:~:text=The%20intensity%20of%20the%20colors,either%20or%20all%20the%20channels.)
The pixels are numbered, starting from 0 at the top left corner and ending at the lower right, like this: (for a small screen with 5x5 pixels)
0, 1, 2, 3, 4
5, 6, 7, 8, 9
10, 11, 12, 13, 14
15, 16, 17, 18, 19
20, 21, 22, 23, 24
The screen I am using now has 3,686,400 pixels, or 2,560 horizontally and 1,440 vertically.
The first thing you need is a simple formula, to calculate which pixel number is at a certain position. For example, say that you want the pixel at (400;200), x = 400, y = 200. To get the pixel number you take the screen width times y and add x. In this case 2,560 * 200 + 400 and we arrive at pixel number 512,400.
If you want to draw a line from one position to another, you use the linear equation to find the x value for every y value between the two positions.
But the computer is already programmed how to do this, so if I want to draw a line I just tell it to draw a line from here to there and it will do so. But I must ask the computer how many pixels I have access to and how many there are on each row, so I can adapt and scale my drawing.
Most of the time, your program is running within a window, so it doesn’t have access to all the pixels, just the ones inside the window, and the first pixel is the one in the top left corner of the window. The operating system keeps track of all the windows and maps the window pixels to real pixels. It also tells my program when it wants it to redraw its graphics. It does this either when the real pixels have changed (the user has moved the window) or when my window was overlapped another window but now is visible again.
Remember older Windows versions, when the window content was not shown while you were moving the window. Redrawing the graphics either uses the CPU a lot (all the computations to figure out which pixel should have which color) or it uses the memory a lot (to save the result of the computations). Back then, we didn’t have much of either CPU or memory resources, so the cheapest solution to make it smooth was to not redraw the graphics until the user let go of the mouse button. Today, it’s no longer a problem and the graphics is constantly redrawn as the window is moved.
Gracias por el Video!
Thanks for your comment!
Amazing channel !!! Great stuff
Thanks so much!
Can you make a video on airships?
That's a great idea! I will add it on my list of ideas and see what I can do. It might be the next video :)
Nice video! Has a lot of potential....
Thank you Abdullah! This means a lot
smashing video please keep it up
Thank you so much for the kind words!
Nice video I really liked the animations
Thank you very much. I am glad you enjoyed it!
i like the video, but definetly move more and more towards completely your own style.
Absolutely! I just used the style as inspiration and a starting point. Hopefully each video is a bit more of my own unique style
You got potential mate!
Thank you for your kind comment! It really means a lot :)
@@GeniusEngineering no problem
well explained
I am glad to hear that Chris.
Nice
Thanks! :)
Looking forward to this channel!
EDIT: Don't go to Flixzone, It will steal your identity and all the people in the replies are accounts that were created less than a month ago (As of June 29th, 2021)
Thank you very much! I am also looking very much forward and hopefully each video can be improved upon from the previous one.
i realize I am kinda off topic but does anyone know of a good site to watch new tv shows online?
@Miller Stetson I watch on FlixZone. You can find it by googling =)
@Briggs Malcolm Yup, been using FlixZone for since march myself :D
@Briggs Malcolm Thanks, signed up and it seems like they got a lot of movies there =) Appreciate it !
Cool video bruh
Thank you okbrb, this means a lot!
Plaese can u make a video on HTML
That’s a great recommendation thank you. I will add it to my list of video ideas
Noice
Thank you Generic Girl
Cool video and all, but how do they work?
Are you South African
Yes, I am