Got this game quite recently and ive been grinding hard. I really enjoy watching and learning from high skill gameplay and im eagerly waiting for more uploads! Thank you!
Isn't that just slowed down ? Still pretty cool to be able to see each separate moves, yomi hustle is so fast paces compared to other fighting games that sometimes you can't really see what's happening
I don't think you can normally see every input in YOMI replays. Also it's pretty funny how Yomi is so fast paced when watching it back because it's turn-based
That's very educational as well, amazing! Btw, why do you Foresight-Shift in combos instead of TP? It is slower by a few frames and it doesn't seem to be burst safe. Is it to make DIing harder for the opponent?
Huh, I'm curious here, you're using attacks as your first action but for the sake of movement. Is there any purpose to this other than just that? Also, are you free cancelling these moves? 🤔
You can Draw Cancel moves like Horizontal Slash, Ankle Cutter, Vertical Slash etc. That way I counter stuff that can framekill my quick draw, also get some distance, meter and don't get sadness
It... dodges on the spot. Go in single player, put yourself close to some other characters and try spot dodge against their normals. Also it dodges grab
Idk why, but this is just pure eye and ear candy to me. So satisfying. So elegant. Easily the best Yomi youtuber currently.
Thanks for the support :)
This is a great way to show replays! It makes watching replays a lot more educational, which is a big reason why I watch them.
Got this game quite recently and ive been grinding hard. I really enjoy watching and learning from high skill gameplay and im eagerly waiting for more uploads! Thank you!
new vid soon with full recorded gameplay
@@eluxdrio cant wait!
oh yeah, cowboy videos are back! I Love your content bro, please continue making your videos
5:49 this might be the coolest sequence of moves I have ever seen in this game
wow never thought of showing ii this kind of way
looks really good
congrats on the win
thx
ELUCARD YOU’RE BACK!
Hail to the king baby!
Isn't that just slowed down ?
Still pretty cool to be able to see each separate moves, yomi hustle is so fast paces compared to other fighting games that sometimes you can't really see what's happening
yes this is x0.25 speed with Replay+ mod and Hustech Stage
I don't think you can normally see every input in YOMI replays. Also it's pretty funny how Yomi is so fast paced when watching it back because it's turn-based
That's very educational as well, amazing!
Btw, why do you Foresight-Shift in combos instead of TP? It is slower by a few frames and it doesn't seem to be burst safe. Is it to make DIing harder for the opponent?
It is burst safe most of the time and I do it to reset my air options since I touch the ground right before the foresight
Unrelated to the video, is the 3tc still viable? i have no idea how to do that and it looks cool
Most of the time it's not viable, but if you can't do t3c you should start there, because there's another more complex route that makes t3c not viable
Cool
why the back slash at 5:19?
Missile form hard read that would hit my block/hslash
My compliments to Magnus Carlson of this game)
Could you please tell me which record mod (with all skills displayed) you used?
Replay+
Huh, I'm curious here, you're using attacks as your first action but for the sake of movement. Is there any purpose to this other than just that? Also, are you free cancelling these moves? 🤔
You can Draw Cancel moves like Horizontal Slash, Ankle Cutter, Vertical Slash etc. That way I counter stuff that can framekill my quick draw, also get some distance, meter and don't get sadness
@@eluxdrio Fascinating! I'll have to try this.
completely unrelated, but what does spot dodge do? I'm a new player and I can't figure out what or why would anyone use that.
It... dodges on the spot. Go in single player, put yourself close to some other characters and try spot dodge against their normals. Also it dodges grab
Spot dodge does exactly what it says, it dodges on the spot. If moving would be suboptimal, then use spot dodge to dodge an attack and not move
how did you get blood hit effect?
those are hearts and you can edit the sword with the second color in customization menu
bro is Vergil with a revolver
Writing an extra comment for the algorithm
thanks lol
Frame killed a burst the other day