Raven Beak is probably the complete opposite of a "puzzle boss" being a completely action oriented boss fight that requires reflexes, knowledge of your own abilities, and some good trial-and-error. Beating him on your first try is never guaranteed.
Exactly, Raven Beak took me a few tries to beat and I will agree that he is not a "puzzle boss" that Phil claims to be, it's Phil being a handheld manchild who soils his diapers over any boss patterns that even a 4 year old can even solve in seconds.
The closest thing to a puzzle with him is knowing to provoke his melee counter in the invulnerable phase and knowing you can power bomb his miniature suns.
There are a few boss fights, even after dying lots of times, that I genuinely enjoyed, and Raven Beak was one of them. Rarely do I remember any boss fight that was a true test of your knowledge of the abilities and upgrades you've acquired throughout the journey.
Fun fact: Spineshark isn't even an original slip up/joke. Its from Vinny Vinesauce, who is more aware that he says it wrong but does it to continue that illusion of a English degree.
DSP getting mad because the chat told him to go directly to Kraid is so funny. Like yea, it's possible to sequence break to get bombs early. It's not too hard but you gotta know where you're going. And it's easy to fail the first few times. He would have probably spent longer looking for few bombs, and not understanding how to do the jumps to get them, than he did on the Kraid fight.
"I *want* this, *RIGHT NOW* " The essence of DSP and the root of all of his problems. Even in a video game that locks upgrades behind barriers you can't get through immediately, his entitlement and toddler mentality surges forth. Not getting that Wolverine really scarred him.
surprised you didn't call out his instant use of power bombs during that sun attack during raven beak despite that being his very first time experiencing the move. and how for both times he did it, he had a different excuse for each time. the first time he just "thought it would work." then the second time he "didn't know it would do that" as if he found it by chance.
I thought about this EXACTLY, but on one of his attempts he powerbombed the purple orb and I just said "eh, whatever, he's already struggling enough about killing Raven Beak." It was 99% likely obvious chat handholding, even without highlighting it out viewers like you know it. You know it because he retained nothing throughout all his gameplay and his final fight showed it.
I know this is said too much these days, but thanks for keeping this going man. I fear we're approaching the end of TIHYDPs in general, with grandpa Phil no longer providing anything worth even editing, but you'll surely be there when the last one worth posting will be up. Big Ups 0utsyder
He probably thinks the combination of that, the long periods of dead silence and sandbagging of his playthroughs will deter people from making TIHYDPs.
Probably, while watching I remembered he had a "Gimmick" where he'd crush water bottles right into the mic. But then buying water bottles (and them not being gin hidden in a "water bottle") became too expensive and he stopped. Dude's like ANTI-ASMR.
To be fair, the final boss *does* use Kraid's model. It's just split open with Ravenbeak's head poking out and isn't really a boss so much as it is a brain check.
As a fan of Metroid (And a day after doing my 17th run of the game), I've been WAITING on this one. Keep doing God's work, Outsyder-we don't deserve you suffering through these for our entertainment.
@@jmarra07 "No offense" clearly makes it good to insult someone-taken from the page of the guy in the TIHYDP. XD Also, because I can play a game in my spare time in about an hour (Metroid games are very short and I don't play many games in the first place) means I have "no life", right? Perfect logic. If you're going to be a jackass, just be a jackass and don't try to pretend to be humble, sir, alright? ;D
That's the thing though you can actually do that in metroid if you explore enough and find enough energy tanks and missle upgrades. That's how metroid is if a boss is kicking your ass you usually don't have something you need to make it easier.
@@joeywalker2061 You can do that in *some* Metroid games, like Super and Zero Mission. Enemy damage is upped significantly in Fusion, Dread, and Samus Returns, to the point where just tanking hits and trading is not sufficient to carry you through boss fights. Sometimes you can lose more than a full e-tank on a single hit, or half an e-tank on what you would think is a very weak attack. Enemy damage scales very quickly in those three games, to the point where even the suit upgrades don't compensate enough. You HAVE to learn to evade or counter.
The good idea/bad idea sections are pure gold. Really nails how poor DSP does. Would love to see that be a permanent/near permanent staple in future videos.
TBH, I skip most of the video and only read The 0utsyder's comments as he explains how phil is fucking up. But being able to SHOW how phil is fucking up is even better. Like it's clear 0utsyder isn't perfect at the game, but is at least acceptable. And even compared to just acceptable game play goes a long way to show how fucking inept phil is. Like The 0utsyder will actively dodge away from an enemy. DSP will literally sit in a corner as two enemies fuck him.
Jesus, am I really the only person who thinks Phil gives up whenever he gets caught by the EMMIs, until his guide reading wheelchairs told him in chat (handholding)? I bet KGHaleon also reads a guide to help him when he said that people who struggle on the EMMIs are journalists. Also, that Gamer moment with Phil wearing his Fuhrer hat and SS outfit really is the biggest OOPSIE just like with Returnal, but RUclips and Susan still didn't touch him? UGH!
You can just tell he came into this game ready to hate on it. Edit: It amazes me how he’ll have a boss room with so much room to run/jump around in, but he insists on standing within a foot of the boss the entire time.
DSP: *spends 20 minutes trying all the buttons and skips the tutorials* Also DSP: "I need chat to tell me how to play the game because the game wont teach me!"
I've never played a Metroid game because the series as a whole just doesn't appeal to me. However, you don't need experience with the game or the series to see how Phil is absolutely fucking this up. Bosses have obvious parry-vulnerable phases and instead of capitalizing on it, he doesn't even try. There are also bosses that give you the means to defeat them and it doesn't become apparent to Phil, several deaths later, until someone points it out to him in chat. Simply put - He just doesn't care. He doesn't want to learn or pick up on nuances so he'll call everything a "puzzle" until someone tells him specifically what to do. Just like that one clip where he literally stops playing the game until someone told him what to do. Or the Silent HIll playthrough where he put the game on hold to... read a guide on his phone. My mom's in her 50's and she's still a gamer but she can steadily learn modern games and beat them. This guy? I don't have anything positive to say.
It's because, no matter what he says, Phil hates games. If it's not a Walking Simulator or that terrible Street Fighter port that he continues to play, to this day, because he was the "number one US player (4th overall, because he still lost to the Asians and none of the high profile players showed up), then he doesn't care about it. He wants every game to let him charge forward, mash the attack button, and come out the winner. He's Arin Hanson but with a larger ego and entitlement problem, which is terrifying.
This Metroid TIHYDP really shows how much of a brainlet DSP is. He either lacks problem-solving skills or they have become severely diminished from the gin.
I think he got Metroid Fusion and Metroid: Zero Mission mixed up since he said "it was similar to the original Metroid" so I doubt he actually played Fusion and only remembers playing a Metroid game on GBA but forgot the name
2:52:50 Not going to argue difficulty here, but in a game where bosses follow such simple patterns and have such highly telegraphed attacks, yes, I think they _should_ deal quite a bit of damage with each hit. Not that I care much about difficulty one way or the other, but the game still looks easy as piss - which isn't a bad thing btw - so bosses at least doing good damage makes Energy Tanks more valuable. Aside from maybe a completionist's perspective, what good would Energy Tanks be, if even late-game bosses would deal maybe 30 points of damage with their strongest attack? So having highly damaging attacks is not good boss design? But whenever a boss requires even the tiniest amount of thinking or interaction with the environment, he complains about it being a puzzle boss. So what is good boss design, according to Phil? Being just a regular enemy with a little bit more health? Because as far as I can remember, and this goes back NES JRPGs, bosses ALWAYS had stronger attacks. "I'm still learning his patterns, but I keep dying." So what?? That's part of learning the boss' pattern, ffs! Sounds like he is now complaining about the game not adjusting the damage according to Phil progress in learning a boss' pattern.
Bad design to DSP is if a part of a game (platform section,boss,etc) is designed in a way that you can fail at it. And no I don't mean designed in a cheap or annoying way, I mean if it has a fail state at all then it's bad game design according to DSP's ramblings.
1:25:00 to be fair, that shinespark challenge is really tough and took me a guide to figure out. There are actually 2 ways to do it. I don't exactly blame him for not getting that one, especially since not a lot of people knew you could jump and shinespark mid-air. Also: the method he uses for the second puzzle works, but it's easier if you get up, shoot, then slide into that hole. Needed help for that one as well, but this was the first Metroid I 100% completed and I had a tendency to completely ignore Shinespark puzzles in previous games since I didn't think I could do them.
DSP is the only person I know of that can manage to get his first successful shinespark off (Spine Shark lmao), thus get to see that cool little zoom-in while samus zips through the air, and say "That was so stupid. It really was." smfh
I beat this game in 7 hours on my first playthrough and the bosses got me good until I got the counter mechanic down, and I've been playing Metroid since Zero Mission. Sneaking through EMMI sections was a nightmare, reminded me of the SA-X encounters in Fusion. Can't wait to see how DSP does.
Didn't think I would feel the need to follow up until after finishing the video but watching him play during the Raven Beak fight. Just run back and forth while being shot instead of jumping around him to avoid the rapid beam shots. It's like he forgot he had space jump, or even a heath bar. And the slam attack... planting power bombs instead of using the flash ability. It was criminally underused in his playthrough. He would have done so much better if it was utilized more if at all.
@@corey123 But utilizing tools the game gives you is HARD d00d. How's he suppose to remember there's things he can do. Game should just have one button that lets him win instantly.
the storm missle is so op in this game, it trivializes all the later boss fights significantly. the boss around 2:35 is though as shit without the storm missle
When will Phill realize that people ENJOY watching him have trouble with games and die a lot? That's what's entertaining. Watching him breeze through on normal difficulty intended for 10 year olds is not entertaining.
Going by the intro's for TIHYDP deep down phil probably knows that's all folks really care to see of phil. But his Ego will NEVER let him drop the mask, and needs the validation that he's "Good at video games", even if it means succeeding on a relatively easy setting.
Big ups! 11 mins in, Phil just gained control of Samus & is already stretching the time out by painstakingly “figuring out” the controls himself. Have you ever played a game before? Just go man…
3:13:16 "no really, you're out of here" bro it's a fucking cat, does he really uses that ego talk to his cat too? Now I wonder how he talks to his wife.
I’m glad I’m at my sabbatical right now after making TiHYDP Fire Emblem Three Houses, cause if I did this playthrough of Phil’s right away, it would most likely break my sanity, so thankfully I will be at normal service in the new year with Metroid Dread TiHYDP, but I have a Game Grumps TiHYDP of Sonic Colours Ultimate for the time being. Also fun fact, SomeCallmeJohnny plays Metroid better than Phil does. If Mr. Burnelli does do Fusion or Zero Mission, think about the collateral damage done…
@@dalejhunter1 because the Grumps played the Switch version, it was post-patch because the game had it's infamous seizure glitch sorted on the Switch version, but some of the glitches were still there (one of them happened when they were fighting the Asteroid Coaster boss).
I’m playing dread for the first time rn and its interesting with me progressing then watching up to where I made it and seeing just how much he struggled at certain parts, also tbh seeing your stuff on some of those puzzles was a plus so thanks for that too lol
That “What happened? What happened? Did it glitch?” is 2nd favorite Phil meme right behind Snort Burnell’s Ackdolf Pigler black and white “Banned! Banned! Banned! Banned! Banned! Gone…Forever!” meme!
There's no way in any universe he could have completed this game without massive handholding from the chat. The bosses are so much fun in this game because they challenge your reflexes in addition to your situational awareness. Two attempts into the final boss and he's already slamming the game for "not telling him what to do" BRO USE YOUR DAMN EYES. He's so confident and complacent in his idiocy, it makes me want to just deck him over the head.
Having just bought M:D I was curious how our resident "pick up a controller and play at a professional level" compared to myself so I watched upto the Kraid fight at 52:00 and, as been mentioned before, it is hilarious that Phil doesn't use aim at all and instead plays like a 1990s Metroid. Keep it up 0utsyder appreciate the pain you go through watching Phil to make those videos. Edit: Just completed my first play through 10:15 took a while to beat the last boss but got there in the end.
Idk how I didn't look for this earlier. I never thought in a million years Pigroach would do a Metroid game. I found this on a whim and I just know it's gonna be rage filled, dents hand holding, and overall a sheer sh*t fest. Let's go. 🍿🍿
I feel exhausted working on both my tihydp metroid dread & tihydp halo infinite campaign back to back without a break. Sometimes, it's good to work a bit slower to avoid fatigue and burn out. Man I missed a lot of clown mode and stalling in my tihydp dread, but I wanted to focus on making a death montage, and wanted it out fast, so I watched the playthrough at 16x speed until I saw a game over screen, then added that.
In fairness that underwater boss' solution was very unclear (that you have to shoot the button on the side). The cutscene before does give you a small hint for it but the fact that the magnet pad at the top starts glowing totally directs your attention there and the buttons look more like doors. I did much the same thing as him on that fight until I finally realized.
If only Philbert played Fusion. How many times would you think he would die in the most idiotic ways to the Sa-X? or get stuck trying to reach the lockdown rooms? or getting stuck at the Nightmare? Old metroidvanias are the bane of DSP. Biggest ups and merry Christmas, Outsider. It's just 2 months until Elden Ring!
I’m just realizing now watching this how much of the opening cutscene with Raven Beak actually gives you hints for what to do when you fight him at the end. God this game was so good
It always annoyed me that Nintendo games (since the Gamecube era, but mostly since the 3DS and Wii U days) have far too many tutorials, often non-skippable and long ones at that. Today I realized there are people that not only need that much hand holding, they still somehow fail after being literally bathed in tutorials. I really do not understand how someone who plays games every single day for over a decade can't comprehend the super basic control scheme of a Metroid game.
I was thinking the same thing when I played Dread. I love the game, but having everything pointed out to you in a mini-cutscene or in a tutorial was lame.
15:18 the reason why they do it is because if they don't help him then he will rage and then what? He will rage quit the game, also if he get lost or does not know what he does he will wage quit this game.
I just got to thinking, I know that Phil has Jasper on his stream as a "reward" for his audience, but why does he keep letting Jasper in his office if he's going to play with all Phil's equipment and "derail the stream"?. Also, I beat the main quest of the game in just over 9 hours on my first playthrough, and I probably died more than 60 times.
1:33:00 - I got the missiles in the same way Phil did. But I did it without being handheld and I probably did it faster. 2:16:20 - I got the those missiles by running in from the right. Means you don't have to do that extra wall jump. Still had problems with the second shinespark timing. Just a general observation but you can tell as the game goes on that he really studied those guides. The way his manages to die constantly to basic enemies but then beats the bosses with next to no deaths is a major giveaway. He dies to an E.M.M.I after countering it because he doesn't slide under it which the game shows you how to do early on but the same guy instinctively knew to powerbomb the sun. Yeah. If he didn't watch guides to get through this game then I will eat my Xbox Series X with game pass. If I bother to get one. There's many other moment's throughout the game but that was the most blatant one. Most people on their first run through the game don't even realise that's a thing. For my part I guessed it would be possible but since I was at such low health at that part of the fight I didn't want to waste time charging a powerbomb to take a hit and start the fight over again. I finished the fight with 38 health left...
Did he really call the final boss a puzzle boss? The boss literally beckons Samus to him. I immediately knew that i probably needed to run at him for a melee attack.
"Maybe you tank it out." Phil, I'm gonna go ahead and say that's NOT the intended design for, oh, 99% of games? But you've never let that stop you before.
It's pretty funny that DSP hates any boss that isn't just a basic bullet sponge enemy. Like, 90% of the entire gaming community hates bullet sponge enemies because they are boring and lazy. But no, this guy is like, "you know what? The only good stuff is the boring shit."
"This is best Metroid game I've ever played." "Two thumbs up." "In contention for game of the year." "A hell of a ride." "Not worth full price" LOLOLOLOL
I think I've finally figured this guy out. He doesn't like playing video games. He likes remembering playing them. That's why he is always so frustrated while playing them, calling the game dumb, calling the current boss fight he is on the worst he's ever seen in any game ever, insulting the game devs, etc. And then when he passes that section he says how much fun he's been having. Like, this is some of the worst complaining I've seen from him throughout the game, but in his completed game thoughts the only real negative he has is that it's too short and the last boss sucked because it was a "puzzle boss."
@@LaigledeMeaux On a fundamental level, he plays games to have fun... the problem is that his idea of fun is that of a child: DSP equates "fun process" to "positive outcome", meaning he only has fun when the game lets him win. As soon as a difficulty spike happens, that's when he starts complaining that the game is badly designed and thus refuses to learn. That's why he only got decent at Street Fighter 2 as a competitive fgc player back in the day: he played it consistently every day for hours because it was the one and only fighitng game where he could get wins.
Raven Beak was tough but an incredibly fun fight. None of his attacks felt cheap, just once you figure out what’s called for you’ve got to get the timing right. And yes this was one of the few places I used a guide for but I do kind of regret that choice, it all seemed very doable once I started fighting him myself
This is the Tihydp I have been waiting for since October. This will be my first time watching this, but I already know what to expect. Shout out to you, 0utsider, for providing us fans with quality khantent this year. Hope you have a good Christmas and New Year's, and I can't wait to see what you have in store for us in 2022!🙏🏿🙏🏿🙏🏿
"It's impossible to beat the game in 9 hours" The game legit has gallery/ending rewards for finishing quickly, getting the best reward requires completion in less than 4 hours IIrc. Sure it's tough, but it's totally doable if you're good enough.
Also, Spine Shark? Wow, even Phil fails at basic English. Valedictorian Phil is not, he is known for having poor literacy skills and why? "Because Poor Literacy is KEWL!!!"
29:10 after parrying he just stares at the screen and does nothing..even i knew you are supposed to keep shooting. And this is my first ever Metroid game on my first ever Nintendo console.. seriously DSP what the hell ?
Big ups to Arnold Filzanega.
"Why is this the plot of Alien's?"
I almost snapped my own damn neck by facepalming myself. ...almost.
Physically winced at that. How do you know that little?
2:28:21 The greatest segment that I've ever witnessed in all of the TIHYDP videos ever.
LOOOL
Haha 😂
Raven Beak is probably the complete opposite of a "puzzle boss" being a completely action oriented boss fight that requires reflexes, knowledge of your own abilities, and some good trial-and-error. Beating him on your first try is never guaranteed.
Exactly, Raven Beak took me a few tries to beat and I will agree that he is not a "puzzle boss" that Phil claims to be, it's Phil being a handheld manchild who soils his diapers over any boss patterns that even a 4 year old can even solve in seconds.
Raven beak was the best fight in the game and probably one of the best fights in the whole series
@@holycowrap Overall Dread has a whole bunch of great boss fights, although Kraid was pretty phoned in from a conceptual standpoint alone.
The closest thing to a puzzle with him is knowing to provoke his melee counter in the invulnerable phase and knowing you can power bomb his miniature suns.
There are a few boss fights, even after dying lots of times, that I genuinely enjoyed, and Raven Beak was one of them. Rarely do I remember any boss fight that was a true test of your knowledge of the abilities and upgrades you've acquired throughout the journey.
Dies a dozen times to one EMMI, gets one parry: 'I'm an epic gamer'
It's almost sad how highly he thinks of himself
I'll never get tired of these Juggernaut moments. Please don't ever stop making them. Big Ups.
I still think the one in Sekiro was the funniest, but I laugh every time.
I know right!?! It's so good!!
Can you give a timestamp?
Just starting the video and I'd guess it's the E.M.M.I.s.
Can't wait for Phil being a pro-gamer again, especially when he says "the word" on stream again for a stupid joke.
Epic gamer moment.
Spine Shark is an instant classic, like him calling smithing “Smaithing” in Skyrim or calling other drivers pedestrians
Wish there was a tihydp skyrim pt 3. Luckily we are getting a redemption run soon.
he called it shines sharks
Fun fact: Spineshark isn't even an original slip up/joke. Its from Vinny Vinesauce, who is more aware that he says it wrong but does it to continue that illusion of a English degree.
@@dalejhunter1 big difference there is that Vinny is self aware and actually entertaining
Or the Fulton extraction became the fulson extraction
Really liked the good idea bad idea sections where you showed your footage. Appreciate you putting this together
DSP getting mad because the chat told him to go directly to Kraid is so funny. Like yea, it's possible to sequence break to get bombs early. It's not too hard but you gotta know where you're going.
And it's easy to fail the first few times. He would have probably spent longer looking for few bombs, and not understanding how to do the jumps to get them, than he did on the Kraid fight.
"I *want* this, *RIGHT NOW* "
The essence of DSP and the root of all of his problems. Even in a video game that locks upgrades behind barriers you can't get through immediately, his entitlement and toddler mentality surges forth. Not getting that Wolverine really scarred him.
surprised you didn't call out his instant use of power bombs during that sun attack during raven beak despite that being his very first time experiencing the move. and how for both times he did it, he had a different excuse for each time. the first time he just "thought it would work." then the second time he "didn't know it would do that" as if he found it by chance.
I thought about this EXACTLY, but on one of his attempts he powerbombed the purple orb and I just said "eh, whatever, he's already struggling enough about killing Raven Beak."
It was 99% likely obvious chat handholding, even without highlighting it out viewers like you know it. You know it because he retained nothing throughout all his gameplay and his final fight showed it.
Ah yes. Metroid's most famed ability. The Spine Shark. Now if only he could crawl.
he called it the shine shark or something
@@KnightedSilverWolf nah man he totally called it the Spine Shark
I know this is said too much these days, but thanks for keeping this going man. I fear we're approaching the end of TIHYDPs in general, with grandpa Phil no longer providing anything worth even editing, but you'll surely be there when the last one worth posting will be up. Big Ups 0utsyder
Does he seriously think the overexaggerated throat clearing "bit" he constantly does is funny? Lord help this man.
He probably thinks the combination of that, the long periods of dead silence and sandbagging of his playthroughs will deter people from making TIHYDPs.
Probably, while watching I remembered he had a "Gimmick" where he'd crush water bottles right into the mic. But then buying water bottles (and them not being gin hidden in a "water bottle") became too expensive and he stopped. Dude's like ANTI-ASMR.
Only DSP manages it to make Kraid look like the final boss 😂
lol
For real, I'm surprised he made it past Experiment and Ravenbeak. Must've been some aggressive handholding.
There's so many phases, dood!
Did he even get to Kraid in Super Metroid? I don't think he did. This is almost exactly the same fight.
@@jasonsgroovemachine Wow
To be fair, the final boss *does* use Kraid's model. It's just split open with Ravenbeak's head poking out and isn't really a boss so much as it is a brain check.
As a fan of Metroid (And a day after doing my 17th run of the game), I've been WAITING on this one.
Keep doing God's work, Outsyder-we don't deserve you suffering through these for our entertainment.
You need a life lol, no offense
@@jmarra07 "No offense" clearly makes it good to insult someone-taken from the page of the guy in the TIHYDP. XD Also, because I can play a game in my spare time in about an hour (Metroid games are very short and I don't play many games in the first place) means I have "no life", right? Perfect logic.
If you're going to be a jackass, just be a jackass and don't try to pretend to be humble, sir, alright? ;D
@@jmarra07 ay yo, he got that life, we sh1tting on DSP son
@@dauchin_noobin Much better response than the OP
@@jmarra07 trynna play off that you got ratio’ed ☠️☠️ stfu
Was so looking forward to this cause his entire strategy revolves around face tanking everything lol
That's the thing though you can actually do that in metroid if you explore enough and find enough energy tanks and missle upgrades. That's how metroid is if a boss is kicking your ass you usually don't have something you need to make it easier.
@@joeywalker2061 You can do that in *some* Metroid games, like Super and Zero Mission. Enemy damage is upped significantly in Fusion, Dread, and Samus Returns, to the point where just tanking hits and trading is not sufficient to carry you through boss fights. Sometimes you can lose more than a full e-tank on a single hit, or half an e-tank on what you would think is a very weak attack.
Enemy damage scales very quickly in those three games, to the point where even the suit upgrades don't compensate enough. You HAVE to learn to evade or counter.
The good idea/bad idea sections are pure gold. Really nails how poor DSP does. Would love to see that be a permanent/near permanent staple in future videos.
TBH, I skip most of the video and only read The 0utsyder's comments as he explains how phil is fucking up. But being able to SHOW how phil is fucking up is even better. Like it's clear 0utsyder isn't perfect at the game, but is at least acceptable. And even compared to just acceptable game play goes a long way to show how fucking inept phil is.
Like The 0utsyder will actively dodge away from an enemy. DSP will literally sit in a corner as two enemies fuck him.
Jesus, am I really the only person who thinks Phil gives up whenever he gets caught by the EMMIs, until his guide reading wheelchairs told him in chat (handholding)? I bet KGHaleon also reads a guide to help him when he said that people who struggle on the EMMIs are journalists. Also, that Gamer moment with Phil wearing his Fuhrer hat and SS outfit really is the biggest OOPSIE just like with Returnal, but RUclips and Susan still didn't touch him? UGH!
You can just tell he came into this game ready to hate on it.
Edit: It amazes me how he’ll have a boss room with so much room to run/jump around in, but he insists on standing within a foot of the boss the entire time.
DSP: *spends 20 minutes trying all the buttons and skips the tutorials*
Also DSP: "I need chat to tell me how to play the game because the game wont teach me!"
I've never played a Metroid game because the series as a whole just doesn't appeal to me. However, you don't need experience with the game or the series to see how Phil is absolutely fucking this up. Bosses have obvious parry-vulnerable phases and instead of capitalizing on it, he doesn't even try. There are also bosses that give you the means to defeat them and it doesn't become apparent to Phil, several deaths later, until someone points it out to him in chat.
Simply put - He just doesn't care. He doesn't want to learn or pick up on nuances so he'll call everything a "puzzle" until someone tells him specifically what to do. Just like that one clip where he literally stops playing the game until someone told him what to do. Or the Silent HIll playthrough where he put the game on hold to... read a guide on his phone. My mom's in her 50's and she's still a gamer but she can steadily learn modern games and beat them.
This guy? I don't have anything positive to say.
It's because, no matter what he says, Phil hates games. If it's not a Walking Simulator or that terrible Street Fighter port that he continues to play, to this day, because he was the "number one US player (4th overall, because he still lost to the Asians and none of the high profile players showed up), then he doesn't care about it. He wants every game to let him charge forward, mash the attack button, and come out the winner. He's Arin Hanson but with a larger ego and entitlement problem, which is terrifying.
This Metroid TIHYDP really shows how much of a brainlet DSP is. He either lacks problem-solving skills or they have become severely diminished from the gin.
Hey, let's be fair, this game was too hard for David Jaffe too xD
I think he got Metroid Fusion and Metroid: Zero Mission mixed up since he said "it was similar to the original Metroid" so I doubt he actually played Fusion and only remembers playing a Metroid game on GBA but forgot the name
2:52:50 Not going to argue difficulty here, but in a game where bosses follow such simple patterns and have such highly telegraphed attacks, yes, I think they _should_ deal quite a bit of damage with each hit. Not that I care much about difficulty one way or the other, but the game still looks easy as piss - which isn't a bad thing btw - so bosses at least doing good damage makes Energy Tanks more valuable. Aside from maybe a completionist's perspective, what good would Energy Tanks be, if even late-game bosses would deal maybe 30 points of damage with their strongest attack?
So having highly damaging attacks is not good boss design? But whenever a boss requires even the tiniest amount of thinking or interaction with the environment, he complains about it being a puzzle boss. So what is good boss design, according to Phil? Being just a regular enemy with a little bit more health? Because as far as I can remember, and this goes back NES JRPGs, bosses ALWAYS had stronger attacks.
"I'm still learning his patterns, but I keep dying." So what?? That's part of learning the boss' pattern, ffs! Sounds like he is now complaining about the game not adjusting the damage according to Phil progress in learning a boss' pattern.
Bad design to DSP is if a part of a game (platform section,boss,etc) is designed in a way that you can fail at it.
And no I don't mean designed in a cheap or annoying way, I mean if it has a fail state at all then it's bad game design according to DSP's ramblings.
When Phil does the "Arnold Phils-a-n-word" bit, RUclips auto captions actually censors it so even RUclips knows he definitely said the n-word
Haven't watched, but I would bet $100 that he calls those machines "puzzle bosses"
I just started replaying this on Hard Mode after about a year.
It warms my heart to see DSP get ganked by the tutorial EMMI.
1:25:00 to be fair, that shinespark challenge is really tough and took me a guide to figure out. There are actually 2 ways to do it. I don't exactly blame him for not getting that one, especially since not a lot of people knew you could jump and shinespark mid-air.
Also: the method he uses for the second puzzle works, but it's easier if you get up, shoot, then slide into that hole. Needed help for that one as well, but this was the first Metroid I 100% completed and I had a tendency to completely ignore Shinespark puzzles in previous games since I didn't think I could do them.
DSP is the only person I know of that can manage to get his first successful shinespark off (Spine Shark lmao), thus get to see that cool little zoom-in while samus zips through the air, and say "That was so stupid. It really was." smfh
I beat this game in 7 hours on my first playthrough and the bosses got me good until I got the counter mechanic down, and I've been playing Metroid since Zero Mission. Sneaking through EMMI sections was a nightmare, reminded me of the SA-X encounters in Fusion. Can't wait to see how DSP does.
Didn't think I would feel the need to follow up until after finishing the video but watching him play during the Raven Beak fight. Just run back and forth while being shot instead of jumping around him to avoid the rapid beam shots. It's like he forgot he had space jump, or even a heath bar. And the slam attack... planting power bombs instead of using the flash ability. It was criminally underused in his playthrough. He would have done so much better if it was utilized more if at all.
@@corey123 But utilizing tools the game gives you is HARD d00d. How's he suppose to remember there's things he can do. Game should just have one button that lets him win instantly.
I've been looking forward to this one for awhile! Thank you so much Outsyder! I love your videos!
Always good to see some fresh Outsyder content before the holidays
Thank you for this gift. Have a wonderful Christmas and new year 0utsyder and same for the rest of the tractor community.
Phil getting his shit absolutely rocked by Raven Beak and getting salty makes me so hard
the storm missle is so op in this game, it trivializes all the later boss fights significantly. the boss around 2:35 is though as shit without the storm missle
Dsp: *stands still and gets shot over and over* no clue how to dodge that.
Yeah, you've tried nothing and that didn't work. I'm all out ideas lol.
When will Phill realize that people ENJOY watching him have trouble with games and die a lot? That's what's entertaining. Watching him breeze through on normal difficulty intended for 10 year olds is not entertaining.
Going by the intro's for TIHYDP deep down phil probably knows that's all folks really care to see of phil. But his Ego will NEVER let him drop the mask, and needs the validation that he's "Good at video games", even if it means succeeding on a relatively easy setting.
Big ups! 11 mins in, Phil just gained control of Samus & is already stretching the time out by painstakingly “figuring out” the controls himself. Have you ever played a game before? Just go man…
3:13:16 "no really, you're out of here" bro it's a fucking cat, does he really uses that ego talk to his cat too? Now I wonder how he talks to his wife.
Ravenbeak: I can now clone an army of the most powerful Metroid of all... Samus Aran.
Phil: Oh, he can control the X-Parasites!
I’m glad I’m at my sabbatical right now after making TiHYDP Fire Emblem Three Houses, cause if I did this playthrough of Phil’s right away, it would most likely break my sanity, so thankfully I will be at normal service in the new year with Metroid Dread TiHYDP, but I have a Game Grumps TiHYDP of Sonic Colours Ultimate for the time being.
Also fun fact, SomeCallmeJohnny plays Metroid better than Phil does. If Mr. Burnelli does do Fusion or Zero Mission, think about the collateral damage done…
Game Grumps playing Sonic Colors Ultimate sounds awful. Is this pre-patch or post-patch?
@@dalejhunter1 because the Grumps played the Switch version, it was post-patch because the game had it's infamous seizure glitch sorted on the Switch version, but some of the glitches were still there (one of them happened when they were fighting the Asteroid Coaster boss).
I’m playing dread for the first time rn and its interesting with me progressing then watching up to where I made it and seeing just how much he struggled at certain parts, also tbh seeing your stuff on some of those puzzles was a plus so thanks for that too lol
"Every game is always way longer than people tell me". Yeah funny that maybe if he didn't suck so bad they wouldn't be.
I think Jasper is a secret detractor.
It's a christmas miracle!
That “What happened? What happened? Did it glitch?” is 2nd favorite Phil meme right behind Snort Burnell’s Ackdolf Pigler black and white “Banned! Banned! Banned! Banned! Banned! Gone…Forever!” meme!
There's no way in any universe he could have completed this game without massive handholding from the chat. The bosses are so much fun in this game because they challenge your reflexes in addition to your situational awareness. Two attempts into the final boss and he's already slamming the game for "not telling him what to do" BRO USE YOUR DAMN EYES. He's so confident and complacent in his idiocy, it makes me want to just deck him over the head.
Having just bought M:D I was curious how our resident "pick up a controller and play at a professional level" compared to myself so I watched upto the Kraid fight at 52:00 and, as been mentioned before, it is hilarious that Phil doesn't use aim at all and instead plays like a 1990s Metroid. Keep it up 0utsyder appreciate the pain you go through watching Phil to make those videos.
Edit: Just completed my first play through 10:15 took a while to beat the last boss but got there in the end.
Idk how I didn't look for this earlier. I never thought in a million years Pigroach would do a Metroid game. I found this on a whim and I just know it's gonna be rage filled, dents hand holding, and overall a sheer sh*t fest. Let's go. 🍿🍿
I love that you brought back the Good Idea Bad Idea segments. Really showcases how bad Phil is.
Gotta love his fucking logic, If i turn myself invisible, he wont know im there when they ram into my body lol
Well, you beat me at making a Metroid Dread TIHYDP, but I'm not upset. I'm just slow with the video editing progression. But still, gj 0utsider
Oh, don't feel pressured thinking this is a competetion. Just release at your own pace.
@@RustyRick2023 Alright. And I was gonna make a TIHYDP of something else tbh
No rush, take your time and enjoy yourself. I love seeing other people's work when I have the time.
It's better to take your time to make it a high quality presentation. I'm just biding my time until I'm ready to start on my TiHYDP of Metroid Dread.
I feel exhausted working on both my tihydp metroid dread & tihydp halo infinite campaign back to back without a break. Sometimes, it's good to work a bit slower to avoid fatigue and burn out.
Man I missed a lot of clown mode and stalling in my tihydp dread, but I wanted to focus on making a death montage, and wanted it out fast, so I watched the playthrough at 16x speed until I saw a game over screen, then added that.
2:28:15 just gonna leave this here so i can come back and laugh myself crying again at the godlike montage that ensues
Hilarious how TIHYDP videos get more views and likes than DSP's own videos. He truly is a laughing stock.
1:55:49 Phil, wrong color to counter. This is Metroid, not "Cup Head"....🤣🍸
In fairness that underwater boss' solution was very unclear (that you have to shoot the button on the side). The cutscene before does give you a small hint for it but the fact that the magnet pad at the top starts glowing totally directs your attention there and the buttons look more like doors. I did much the same thing as him on that fight until I finally realized.
Ok, I don't know how he's losing to it after figuring out the button thing though lmao. It is very easy if you know what you're supposed to do
I'm glad you still make these
Of course his dashboard is light mode.
Honestly that's kinda surprising given what a sun adverse goblin he is. If I had to guess he never looked at system settings.
Fun fact, Phil:
There's no 'i' or 'ee' in 'Schwarzenegger'.
Got my entertainment for the evening! Love your work mang.
If only Philbert played Fusion. How many times would you think he would die in the most idiotic ways to the Sa-X? or get stuck trying to reach the lockdown rooms? or getting stuck at the Nightmare?
Old metroidvanias are the bane of DSP. Biggest ups and merry Christmas, Outsider. It's just 2 months until Elden Ring!
I’m just realizing now watching this how much of the opening cutscene with Raven Beak actually gives you hints for what to do when you fight him at the end. God this game was so good
Why does he refuse to use the 360 aiming?
Cuz his brain doesn't retain information at all
43:57 LOL I need to find the original seal clap clip
It always annoyed me that Nintendo games (since the Gamecube era, but mostly since the 3DS and Wii U days) have far too many tutorials, often non-skippable and long ones at that. Today I realized there are people that not only need that much hand holding, they still somehow fail after being literally bathed in tutorials. I really do not understand how someone who plays games every single day for over a decade can't comprehend the super basic control scheme of a Metroid game.
I was thinking the same thing when I played Dread. I love the game, but having everything pointed out to you in a mini-cutscene or in a tutorial was lame.
15:18 the reason why they do it is because if they don't help him then he will rage and then what? He will rage quit the game, also if he get lost or does not know what he does he will wage quit this game.
I just got to thinking, I know that Phil has Jasper on his stream as a "reward" for his audience, but why does he keep letting Jasper in his office if he's going to play with all Phil's equipment and "derail the stream"?. Also, I beat the main quest of the game in just over 9 hours on my first playthrough, and I probably died more than 60 times.
If you’re reading this, you know why you’re here.
Arnold Phil's-a-gamer
Just to suffer
PHILZE oh shit PHILZEN(gamer word)
Phil's-a-stationary
I dont blame you for using your own footage. Good shit and another great TIHYDP man.
I didn't even know this game was out yet. Definitely need to buy a switch
I can't get over those long moments where Phil gets mad at Jasper for climbing or whatever. It really feels like he's just stalling.
Lmao good video, I couldn't stop laughing when the sped up Benny Hill music started
Brooo thank you for weighing in on the game itself, I am watching this partially to see this one because I don't play switch.
Fun fact:
The term for DSP calling shinespark "spine shark" is called a "spoonerism"
Finally watching this TIHYDP after finishing the game, and I thought I was terrible on my first run.
1:33:00 - I got the missiles in the same way Phil did. But I did it without being handheld and I probably did it faster.
2:16:20 - I got the those missiles by running in from the right. Means you don't have to do that extra wall jump. Still had problems with the second shinespark timing.
Just a general observation but you can tell as the game goes on that he really studied those guides. The way his manages to die constantly to basic enemies but then beats the bosses with next to no deaths is a major giveaway. He dies to an E.M.M.I after countering it because he doesn't slide under it which the game shows you how to do early on but the same guy instinctively knew to powerbomb the sun. Yeah. If he didn't watch guides to get through this game then I will eat my Xbox Series X with game pass. If I bother to get one. There's many other moment's throughout the game but that was the most blatant one. Most people on their first run through the game don't even realise that's a thing.
For my part I guessed it would be possible but since I was at such low health at that part of the fight I didn't want to waste time charging a powerbomb to take a hit and start the fight over again. I finished the fight with 38 health left...
Did he really call the final boss a puzzle boss?
The boss literally beckons Samus to him. I immediately knew that i probably needed to run at him for a melee attack.
I'm like an hour fifteen in, did he completely forget he could slide and use charged attacks?
"Maybe you tank it out."
Phil, I'm gonna go ahead and say that's NOT the intended design for, oh, 99% of games? But you've never let that stop you before.
does phil not realize that mindlessly shooting and making noise attracts the emmi to his location
"I love this game, it's great, I'm having a great time." "This game is stupid."
It's pretty funny that DSP hates any boss that isn't just a basic bullet sponge enemy. Like, 90% of the entire gaming community hates bullet sponge enemies because they are boring and lazy. But no, this guy is like, "you know what? The only good stuff is the boring shit."
"This is best Metroid game I've ever played."
"Two thumbs up."
"In contention for game of the year."
"A hell of a ride."
"Not worth full price"
LOLOLOLOL
I think I've finally figured this guy out. He doesn't like playing video games. He likes remembering playing them. That's why he is always so frustrated while playing them, calling the game dumb, calling the current boss fight he is on the worst he's ever seen in any game ever, insulting the game devs, etc. And then when he passes that section he says how much fun he's been having.
Like, this is some of the worst complaining I've seen from him throughout the game, but in his completed game thoughts the only real negative he has is that it's too short and the last boss sucked because it was a "puzzle boss."
@@LaigledeMeaux On a fundamental level, he plays games to have fun... the problem is that his idea of fun is that of a child: DSP equates "fun process" to "positive outcome", meaning he only has fun when the game lets him win. As soon as a difficulty spike happens, that's when he starts complaining that the game is badly designed and thus refuses to learn. That's why he only got decent at Street Fighter 2 as a competitive fgc player back in the day: he played it consistently every day for hours because it was the one and only fighitng game where he could get wins.
0utsider. At the kraid fight. I didn't know you could melee attack that hand swipe when you're attached to the spider magnet wall. The more I know.
"..he just jumps in place."
- gamer
Raven Beak was tough but an incredibly fun fight. None of his attacks felt cheap, just once you figure out what’s called for you’ve got to get the timing right. And yes this was one of the few places I used a guide for but I do kind of regret that choice, it all seemed very doable once I started fighting him myself
Seeing him not dashing in that totally impossible miniboss was painful
I was waiting eagerly for this. Good this dropped the day I'm doing a 12 hours shift lmao
55:50
That damage! 😂
This is the Tihydp I have been waiting for since October. This will be my first time watching this, but I already know what to expect. Shout out to you, 0utsider, for providing us fans with quality khantent this year. Hope you have a good Christmas and New Year's, and I can't wait to see what you have in store for us in 2022!🙏🏿🙏🏿🙏🏿
I have no idea how to do that.
I have no idea what that means.
This dude doesn’t even try to understand even when stream chat is holding his hand.
"It's impossible to beat the game in 9 hours"
The game legit has gallery/ending rewards for finishing quickly, getting the best reward requires completion in less than 4 hours IIrc. Sure it's tough, but it's totally doable if you're good enough.
Nice! I like the "good idea / bad idea" parts by the way!
another banger 0utsyder. cant wait to watch this one on repeat xD
1:38:25 man will spend 20 mins just to get a missle pack when you could just proceed lmfaooo
Also, Spine Shark? Wow, even Phil fails at basic English. Valedictorian Phil is not, he is known for having poor literacy skills and why? "Because Poor Literacy is KEWL!!!"
29:10 after parrying he just stares at the screen and does nothing..even i knew you are supposed to keep shooting. And this is my first ever Metroid game on my first ever Nintendo console.. seriously DSP what the hell ?
“This should be the finale of the play through.” Still 2 hours left in the TIHYDP video haha.
Another great vid nice
2:28:10 And now for our feature presentation.