Update: Improved 9-5 here. ruclips.net/video/KZ0T3Mu1DGM/видео.html TP requirements will be high for 9-1 and 9-5. You may need to use equips in them (see below). If you have strong units it's probably easier to just brute force these maps. 9-1 Bad mutation here for the enemies (recovering HP and dispelling a debuff) so I was less judicious with my TP usage. Also at 3:35 Outlaw Archer dodges an arrow which is a big oversight; equip Outlaw Archer with gear so he survives. 9-5 I saw this map in Voyage of Discovery and dreaded when it would come to ToC. Not only that, a terrible mutation is paired with it (ranged attacks are reduced to their minimum range). For the last turn, have Stinger use Luxite Shrapnel right next to Stormbreaker and that should finish the map. This run uses five level 60 World tarots with the special substat, and a level 1 World for Recruited Assassin. Papal Ice Priest must have a level 60 one while Outlaw Archer may not need one at all. I also went to the limit of my TP so the requirement there is high as well. I did not finish this run because I will try to do a run with less gear and less TP usage; maybe someone will make an improved version of this run or just a better one and I'll link it instead.
Thanks for uploading the try so fast, even with high TP requirements, I'll try to brute force, and if it's not viable, we'll see how it goes, we've 1 week so no rush.
I started doing 9-1 with this start and it wasn't working quite like you. Got annoyed, brought my A-team and rolled over the level like it was nothing 😂
Update: Improved 9-5 here. ruclips.net/video/KZ0T3Mu1DGM/видео.html
TP requirements will be high for 9-1 and 9-5. You may need to use equips in them (see below). If you have strong units it's probably easier to just brute force these maps.
9-1
Bad mutation here for the enemies (recovering HP and dispelling a debuff) so I was less judicious with my TP usage. Also at 3:35 Outlaw Archer dodges an arrow which is a big oversight; equip Outlaw Archer with gear so he survives.
9-5
I saw this map in Voyage of Discovery and dreaded when it would come to ToC. Not only that, a terrible mutation is paired with it (ranged attacks are reduced to their minimum range). For the last turn, have Stinger use Luxite Shrapnel right next to Stormbreaker and that should finish the map.
This run uses five level 60 World tarots with the special substat, and a level 1 World for Recruited Assassin. Papal Ice Priest must have a level 60 one while Outlaw Archer may not need one at all.
I also went to the limit of my TP so the requirement there is high as well. I did not finish this run because I will try to do a run with less gear and less TP usage; maybe someone will make an improved version of this run or just a better one and I'll link it instead.
Thanks for uploading the try so fast, even with high TP requirements, I'll try to brute force, and if it's not viable, we'll see how it goes, we've 1 week so no rush.
Thx
Thanks again =)
wait for a less TP hungry version of 9.5 :( btw thank you for your useful video
Thanks for sharing, ice priest didnt die and messed up, did brute force instead
I started doing 9-1 with this start and it wasn't working quite like you. Got annoyed, brought my A-team and rolled over the level like it was nothing 😂
is there a difference finishing 9th floor or 10th floor,
when you already finish 10th floor once?
I believe if you've already finished the 10th floor before, you just need to finish 9-5 each week for all rewards.
Floor 10 max? There is no floor 11?
Yeah, floor 10 is the highest.
@@xExemplar oh so i don't need to reclear floor 10 every week to keep the max level of Luxite?
Once you've cleared 10-5 once, you just need to clear 9-5 each week.