I think creating fight scenes is something that I'm naturally good at. The biggest thing I learned from you is the importance of lighting. I love your shades of lighting in your Jessica Jones video. It really pulls you into their universe and makes you forget that you're just watching a stop motion video.
For me I have always struggled with the trying to see what sick moves they could do because I would always make the figures fall down after every punch but with this tutorial and finally see how to give a more interesting fight scene and not some bland stop motion with two people punching each other over and over.
Can I ask you a question, how do you know what kind of angles to use for your fight scene? If you look at my fight scenes, they are always taken from like a 2-D Streeter fighter kind of shot. I've tried experimenting with different shots, but nothing ever seems to look right. No matter where I position the camera. Got any tips?
Watch fight scenes that you like a lot to study what shots they use & starting by replicating that helps a lot too. But always try and keep in mind what angles will help convey what you are trying to show the best. (ie do you want to focus more on a close up of the punch hitting someones face, or the wind up before it to show the power put into the hit?)
I dont think that real world fighting skills necessarily translates to choreography skills. Your goal in fight scenes is to try and sell a hit. Proffessional fighters are deliberately trying to make there strikes have as little anticipation as possible so as to not be predictable. They also dont follow through as much because it leaves them open to attack. Anticipation and follow through are vital to having clarity in animation and its often over-exaggerated. Realism should come second to making an entertaining and appealing scene.
@@Frozen.precipitation Trust me. I am very much NOT mistaken. Just because you can do taekwondo doesnt mean you know how to film a scene. It might help if youre going for uber realism but these are action figures of superheroes. Come on. It will only apply in specific circumstances. Entertainment should come first.
I think creating fight scenes is something that I'm naturally good at. The biggest thing I learned from you is the importance of lighting. I love your shades of lighting in your Jessica Jones video. It really pulls you into their universe and makes you forget that you're just watching a stop motion video.
I need to say thank you for helping this will definitely be a rewatch. I definitely need that set design. Again thank you.
Thanks
🤟🏾🤟🏾🤟🏾
THANK YOU!!! LOVE THIS SERIES
I need this
Thanks!!! 🙏🙏🙏
So much valuable content in this episode! It's amazing the difference any of these choreography tips can make for a stop motion scene!
if stopmotion gets implemented in a video game it would be awesome
For me I have always struggled with the trying to see what sick moves they could do because I would always make the figures fall down after every punch but with this tutorial and finally see how to give a more interesting fight scene and not some bland stop motion with two people punching each other over and over.
Figures falling down is always a huge issue 😭
@@Trickshot726 i agree its a huge pain XD
Interesting fighting choreography would if the fighting perspective suddenly shifts to first person point of view.
j jones scene looked real like live action
Yassss
Hey dude i wanna a fight with the thing vs hulk on my tablet is that ok if I can do it on my tablet?
I’m 12 years old you think I can manage it?…
This is super helpful!!
Me who used all of these things in my animations but still no one watches them😭
Sorry to hear that, your channels awesome!
@@fr0z3nmotion thanks man
What do you use to get the lightsabers to light up in your Star Wars vids? Is it a feature on a certain app or computer program?
After Effects!
@@Trickshot726 Thanks!
Can I ask you a question, how do you know what kind of angles to use for your fight scene? If you look at my fight scenes, they are always taken from like a 2-D Streeter fighter kind of shot. I've tried experimenting with different shots, but nothing ever seems to look right. No matter where I position the camera. Got any tips?
Watch fight scenes that you like a lot to study what shots they use & starting by replicating that helps a lot too. But always try and keep in mind what angles will help convey what you are trying to show the best. (ie do you want to focus more on a close up of the punch hitting someones face, or the wind up before it to show the power put into the hit?)
@@Trickshot726 I see. Because I notice a lot of people use a ton of cuts in their various fight scenes
I guess I’ll be pretty good at planning fight scenes cause I’m a black belt in taekwondo
You'd do great!!!
Thank you
I dont think that real world fighting skills necessarily translates to choreography skills. Your goal in fight scenes is to try and sell a hit. Proffessional fighters are deliberately trying to make there strikes have as little anticipation as possible so as to not be predictable. They also dont follow through as much because it leaves them open to attack. Anticipation and follow through are vital to having clarity in animation and its often over-exaggerated. Realism should come second to making an entertaining and appealing scene.
@@battleframestudios8989 I think you’re a little mistake about martial arts
@@Frozen.precipitation Trust me. I am very much NOT mistaken. Just because you can do taekwondo doesnt mean you know how to film a scene. It might help if youre going for uber realism but these are action figures of superheroes. Come on. It will only apply in specific circumstances. Entertainment should come first.