It was one of the golden years of the VFX industry back in 2000 when I entered the animation/VFX field. Attended my first Siggraph that summer in New Orleans, some crazy afterparties there.
@@PeterHarket yea, I'm aware. But when I saw they wrote only 9, i was sure that in 20 years, there can't just be 9 major innovations and thats why I wasn't surprised they did till 2010. Anyways, i think they just made a mistake in the title
Very educational. Thank you . I enjoyed it because of the dates of digital developments on the art and technology of CG, what we take for granted these days.
This was an awesomely done video explaining all the nuances of VFX film making and how has it progressed all these years...thanks so much for your efforts...a subs to u instantly.❤
when I first saw sky captain I thought it was the most incredible thing I had ever seen in my life. It was too much too soon but at least it helped open the gates for future movies.
There was one more achievement which I am not able to recall, where the VFX engineers were able to use a mathematical equation to calculate light reflection from a human skin - which resulted in much more convincing human faces. Earlier films that used it were Van Helsing, LOTR's Gollum and later installments of Harry Potter movies
Lucas even invented non-linear editing in Marin County at the ranch, he created what was called “Edit Droid” which was then later commercially released as “Avid,” the first non-linear film editing system/software.
amazing what they have come up with the technology for effects! just to think 20 years ago the limitations that were physically and technically in place? I am eager to learn what they come up with in the next 10-20 years!?
Not totally true - they still had hundreds of extras in costume and all of the Orcs were real in the original trilogy. In the Hobbit the orcs were all digital. They used the AI to expand the scope.
It depends on how it’s done I think it’s best when it’s a combination of cgi and practical it’s a shame when one art form is declared obsolete just because it’s newer technology I believe we should have a spectrum of use of cgi depending on what the film needs rather than it be used for everything it should be one of the many tools for special effects rather than the only tool used for everything
"cameraphones" first phone on the market, 1999 "Digital music." MP3 format came in 1991 (probobly first music grade digital format), first MP3 player came in 1998. "Bluray discs" While its true that blueray disc came in 00:th. The optical interface is identical to DVD apart from the blue laser, compression format use is H262 from 1996 and H264 from 2005 that was introduced in last second. So that is actually one thing from the 00tys. "youtube" RUclips is a webpage storing video in 3GP and H.263 format. 3GP s pretty much a fork of H.263 that is from 1996. So there is basically nothing new about youtube when the page came around. It was neither the first or last video hosting site. It was just the most successful. Digital color grading was used way before 2000, in the movie Abyss from 1989 it was used in a few sceen. While the movie mentioned was the first movie that was totally color graded (well first hollywood movie), this is not a new technology at the time The digital effects of the perfect storm was mostly done in 1999. Masive is a software, not a invoation. It uses many inovation together, but its self is not an inovation
Zingo (1998) and Wisconsin Death Trip (1999) were full DI's that were released prior to O Brother Where Art Thou in 2000. You could even argue Breaking the Waves (1996) was the first fully DI film, even though color correction was done at lower-resolution (at D-1 digital tape). Pleasantville (1998) was also digitized in its entirety, but extensive color grading was used for about 70% of the film, rather than its entirety - and Phantom Menace (1999) was fully digitized, although that was more for VFX purposes, and the shots ended up going via the traditional photochemical color timing route. There were also film restorations like Snow White in 1993 and The Matinee Idol in 1997 that were 100% digital (and Snow White was even done at 4K resolution...in '93!). Not to mention, the vast majority of music videos and commercials were already being digitally color graded by the mid to late 90s
Stephen Regelous is the creator of MASSIVE he created it for LOTR franchise LOTR is my favourite film series of all time (just my personal opinion) I also think Avatar and Pirates of the Caribbean are fantastic as well.
As a sign of respect to a person, you refer to their past selves as you do their present selves. After all, even while making the Matrix they may have been physically male, but they were sisters. They simply hadn't told the rest of the world yet.
This is what the "CGI BAD! PRACTICAL GOOD!" buffoons fail to understand. Without CGI, you don't get movies that look the same but "more real". You don't get movies, period. Without technology like this, the vision of the writers and directors would be impossible to bring to life. They would have dramatically compromise their art if they were forced to work within the physical limitations of practical effects.
Greenscreens and bluescreens have been around since the 70's George lucas used them for his space battle scenes, what you should have included was the new lcd screens powered by unreal engine 5 that uses photorealistic backgrounds so actors can see what they are looking at and it can be updated and edited live in real time. Its the tech the mandalorian used for all its external landscapes and many interior scenes. I see you got water simulation in there, but what about hair simulation cloth simulation and fire/smoke simulation? Since the release of fumefx and houdini, practical pyrotecnic explosions are now pretty rare
-Oh brother, colorized digitally -Wather particles the Perfect Storm, Hibrid simulation -Lord of the Rings MASIS, individual behavior in crowds -Motion capture, cameras, Simbad, FF Spirits Within, -Universal capture, 3d scan, 5 cameras, 3d model, ILM -Polar Express, Motion painted marks tracker, 3d CGI model -Digital Backlot, Digital background -IMOCAP, CGI Monsters interacting with actors, 3 camera, bands -Facial performance capture, Helmet with camera
I really liked this video, and it's apparent you put a lot of research into it. But what I have always wondered about mocap is how the background is "filled in" around the mocap real person. I mean, obviously the actor on set with mocap dots doesn't fit one for one the same volume as the CG character. So how is that done?
@@quintennnnn Hard to explain, but the volume (the amount of 3D space a green-suited model occupies) versus what the final digital creature looks like will leave an edge. So, how is that edge "filled in" between the two images ( the real model) and the fantasy image?
@@moodberry If the CG creature is larger than the original actor, then there is no edge because of the overlap. If the CG model is smaller, or there are things like the tracking markers that stick out from behind the CG layer, then those are painted out, with tools like content aware fill, manual painting, or making a plate of the background with no actors. Does that answer your question?
@@quintennnnn It does. I wasn't sure if any manual processes were involved, but you confirmed that sometimes they are. It would be cool if you could make a video showing how that is done. Thanks.
@@moodberry It's a complicated process that I'm not qualified to really talk about past the basics, but here's a video that explains it better than me: ruclips.net/video/CKNoYxJQZ7A/видео.html To note, there are other ways, such as tracking the shot and adding CG backgrounds or 2D layers as 3D layers, to add in background elements. Software used for all of this are Photoshop, After Effects, and DaVinci Resolve Fusion for compositing, and After Effects or Blender for tracking and adding in elements. This is generally for hobbyist to small studio productions, but Nuke and Cinema4D, and other even more powerful software are used for film. If you want to learn these things, these keywords should be enough to find tutorials.
_Avatar_ is an amazing movie to watch on a big screen in 3D, but on a small(er) screen and without 3D it becomes just a decent sci-fi action movie (and I'm not the only one to say this either). Not taking anything away from James Cameron - he is a major innovator - but this is not even close to being his best movie. _Avengers:Endgame_ deserves to be where it is because it is a fantastic movie on the big or small screen, 3D or not.
So how much longer will it be until the actors themselves are no longer needed to make a movie? Could a star simply license their facial image and voice to be used in a film and never even have to show up on set?
Battleship (2012) Well... judging by the design of that thing in the background, that is. P.S. But you've probably already found that out or totally forgot about this comment, since I replying almost a year late. Edit: Yep, that's "Battleship". And here's the VFX breakdown ruclips.net/video/DxawCFRSwts/видео.html
Nope, all three original Matrix films (1999-2003) were color graded photochemically. Only one scene (the car chase sequence in 'Reloaded') was color graded digitally.
I'm such an idiot, I could've been at the head of a film organization if I had just followed my heart out of high school. I guess I did work on my first film 11 years after school, so not that terrible. Still feels 20 years late to the party though.
It was one of the golden years of the VFX industry back in 2000 when I entered the animation/VFX field. Attended my first Siggraph that summer in New Orleans, some crazy afterparties there.
Am I the only one who genuinely enjoys "Sky Captain"? It's like Flash Gordon meets Indiana Jones, what's not to love?
SO glad I found your channel, outstanding craftsmanship, a joy to watch :)
Your explanation is awesome bro....literally better than a real school 🤣🤣🤣
Great! But you should have added the Disney VFX dome used in the Mandalorian :)
This video is for VFX from 2000 to 2010
@@sameeulhuda9114 It says “Since Year 2000”, not 2000-2010.
@@PeterHarket yea, I'm aware. But when I saw they wrote only 9, i was sure that in 20 years, there can't just be 9 major innovations and thats why I wasn't surprised they did till 2010.
Anyways, i think they just made a mistake in the title
the *what* ??
Courtesy link ruclips.net/video/Ufp8weYYDE8/видео.html
Very educational. Thank you . I enjoyed it because of the dates of digital developments on the art and technology of CG, what we take for granted these days.
This was an awesomely done video explaining all the nuances of VFX film making and how has it progressed all these years...thanks so much for your efforts...a subs to u instantly.❤
when I first saw sky captain I thought it was the most incredible thing I had ever seen in my life. It was too much too soon but at least it helped open the gates for future movies.
4:00, those nodes just looks so wrinkled... 🤯🤯🤯
There was one more achievement which I am not able to recall, where the VFX engineers were able to use a mathematical equation to calculate light reflection from a human skin - which resulted in much more convincing human faces. Earlier films that used it were Van Helsing, LOTR's Gollum and later installments of Harry Potter movies
I think that ILM and Weta Digital are just epitome of VFX technologies today, they are masters of visual Graphics.
Lucas even invented non-linear editing in Marin County at the ranch, he created what was called “Edit Droid” which was then later commercially released as “Avid,” the first non-linear film editing system/software.
awsome and intensive work for couch setting
This is just an EXACT copy (choice-wise) of Cinefix's top 10 best VFX innovations of the 21st century, minus Gravity.
Cinefex?
I love the way you articulate your message. So clear and on point. Much love from Nairobi
Ha haqiqatdan juda ajoyib
amazing what they have come up with the technology for effects! just to think 20 years ago the limitations that were physically and technically in place? I am eager to learn what they come up with in the next 10-20 years!?
Thanks you sir for uploading this video this video is very helpful to me to learn vfx
U asked for a like and I subscribed... I loved this one
Just realized The Lord of The Rings was a giant AI simulation fighting itself
And sometimes deciding to run away!
Not totally true - they still had hundreds of extras in costume and all of the Orcs were real in the original trilogy. In the Hobbit the orcs were all digital. They used the AI to expand the scope.
**all of the Orcs were real people in costume and prosthetics
And somebody will always say that CGI can ruin the movie... Greetings from Poland :) love modern VFX :)
It depends on how it’s done I think it’s best when it’s a combination of cgi and practical it’s a shame when one art form is declared obsolete just because it’s newer technology I believe we should have a spectrum of use of cgi depending on what the film needs rather than it be used for everything it should be one of the many tools for special effects rather than the only tool used for everything
You should talk about how the original Mario film changed CGI by creating new technology
ILM are the masters craftsmen of special effects. But Weta... They are pure artists...
I'm curious what software you play with, it seems to me that certain TV news have traces of video processing
thank you
Thanks ♥
Hopefully this decade they can develop voiceover artists who can pronounce basic English.
Wonderful Compilation! Great job!
"cameraphones"
first phone on the market, 1999
"Digital music."
MP3 format came in 1991 (probobly first music grade digital format), first MP3 player came in 1998.
"Bluray discs"
While its true that blueray disc came in 00:th. The optical interface is identical to DVD apart from the blue laser, compression format use is H262 from 1996 and H264 from 2005 that was introduced in last second. So that is actually one thing from the 00tys.
"youtube"
RUclips is a webpage storing video in 3GP and H.263 format. 3GP s pretty much a fork of H.263 that is from 1996. So there is basically nothing new about youtube when the page came around. It was neither the first or last video hosting site. It was just the most successful.
Digital color grading was used way before 2000, in the movie Abyss from 1989 it was used in a few sceen. While the movie mentioned was the first movie that was totally color graded (well first hollywood movie), this is not a new technology at the time
The digital effects of the perfect storm was mostly done in 1999.
Masive is a software, not a invoation. It uses many inovation together, but its self is not an inovation
Zingo (1998) and Wisconsin Death Trip (1999) were full DI's that were released prior to O Brother Where Art Thou in 2000. You could even argue Breaking the Waves (1996) was the first fully DI film, even though color correction was done at lower-resolution (at D-1 digital tape). Pleasantville (1998) was also digitized in its entirety, but extensive color grading was used for about 70% of the film, rather than its entirety - and Phantom Menace (1999) was fully digitized, although that was more for VFX purposes, and the shots ended up going via the traditional photochemical color timing route. There were also film restorations like Snow White in 1993 and The Matinee Idol in 1997 that were 100% digital (and Snow White was even done at 4K resolution...in '93!). Not to mention, the vast majority of music videos and commercials were already being digitally color graded by the mid to late 90s
Love this channel 🙌
0:21 …here are the top 9 VFX innovations of the “naughties”
noughties for 2000's because of the double 00 "naught" or "nought" is a British term for "nothing"
Thank you! Great recap!
SOOO.... 5 types of motion capture, water sims, crowd simulation, colour grading, and digital set extension. nice.
Assalomu aleykum men Uzbekistandan kuzatmoqdaman bu jarayonlarga judayam qiziqaman juddaham ajoyib
number 10, StageCraft
Professional editor
Exceptional Video. Thanks
Stephen Regelous is the creator of MASSIVE he created it for LOTR franchise LOTR is my favourite film series of all time (just my personal opinion) I also think Avatar and Pirates of the Caribbean are fantastic as well.
This is one of those great videos on the internet :)
Amazing movie magic 👏🏻
"The Wachowski sisters"....WTF!
I don't know why they say Final Fantasy The Spirits Within was bad. It was a great movie. I liked it a lot.
Awesome
At the time they shoot the matrix, they where the warkowsky brothers. So which term is correct now? Actual interested...
As a sign of respect to a person, you refer to their past selves as you do their present selves. After all, even while making the Matrix they may have been physically male, but they were sisters. They simply hadn't told the rest of the world yet.
This is what the "CGI BAD! PRACTICAL GOOD!" buffoons fail to understand. Without CGI, you don't get movies that look the same but "more real". You don't get movies, period. Without technology like this, the vision of the writers and directors would be impossible to bring to life. They would have dramatically compromise their art if they were forced to work within the physical limitations of practical effects.
I made it to the end and subscribed... thanks
Nice....... Enjoyed every detail
Yes, made it to the end of the video.
Yey, thanks!
Really interesting!!
laughed hard at “watchowski sisters”
Could you please add the credits for all the movies featured in the video?
very interesting!
awesome dude...big fan of you
Avatar is by far the best facial movement.
This is good stuff. Where did you get the video sources?
Thanks
Yes I watched the video till very end and I heared "Let us know in the comment if you did" so I am doing it. No need to say thanks, Its ok.
Good Avances !!!!!!!!!!!!!!!!
Awesome 😎 more please 😁
That perfect
So for the first two ground breaking VFX movies which changed movies also have MR GEORGE CLOONEY in it,see the luck
Well for the 2000’s there’s cgi that came before
Greenscreens and bluescreens have been around since the 70's George lucas used them for his space battle scenes, what you should have included was the new lcd screens powered by unreal engine 5 that uses photorealistic backgrounds so actors can see what they are looking at and it can be updated and edited live in real time. Its the tech the mandalorian used for all its external landscapes and many interior scenes. I see you got water simulation in there, but what about hair simulation cloth simulation and fire/smoke simulation? Since the release of fumefx and houdini, practical pyrotecnic explosions are now pretty rare
This is great, I LOVE IT VFX
How did bollywood remove green screen so sharply even when there Green screen is not evenly ligten or just thrown over an area
Hi, do you know what were the programs that they used in the movies?
-Oh brother, colorized digitally
-Wather particles the Perfect Storm, Hibrid simulation
-Lord of the Rings MASIS, individual behavior in crowds
-Motion capture, cameras, Simbad, FF Spirits Within,
-Universal capture, 3d scan, 5 cameras, 3d model, ILM
-Polar Express, Motion painted marks tracker, 3d CGI model
-Digital Backlot, Digital background
-IMOCAP, CGI Monsters interacting with actors, 3 camera, bands
-Facial performance capture, Helmet with camera
welll i had to check if "wachowski sisters" was correct.....it is :D mind blowing stuff
I'm so surprised about it
movie technology is at an alltime high but still cant get fencing books or historeans for medieval movies.
Future of movies is 100% digital, including actors
5:55 did you guys catch that? Lol
GOOD MORNING BRITHER🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏
This is great
Weta and ILM are Awesome
I don’t even know half of these!
"the wachowski sisters" you mean brothers. Or wachowski surgical patients.
thnx bro
The use of HDRI balls for lighting CG is probably a bigger game changer than any of these tbh :)
RUclips have sell more cameras than cinema does
I really liked this video, and it's apparent you put a lot of research into it. But what I have always wondered about mocap is how the background is "filled in" around the mocap real person. I mean, obviously the actor on set with mocap dots doesn't fit one for one the same volume as the CG character. So how is that done?
What do you mean by filled in?
@@quintennnnn Hard to explain, but the volume (the amount of 3D space a green-suited model occupies) versus what the final digital creature looks like will leave an edge. So, how is that edge "filled in" between the two images ( the real model) and the fantasy image?
@@moodberry If the CG creature is larger than the original actor, then there is no edge because of the overlap. If the CG model is smaller, or there are things like the tracking markers that stick out from behind the CG layer, then those are painted out, with tools like content aware fill, manual painting, or making a plate of the background with no actors. Does that answer your question?
@@quintennnnn It does. I wasn't sure if any manual processes were involved, but you confirmed that sometimes they are. It would be cool if you could make a video showing how that is done. Thanks.
@@moodberry It's a complicated process that I'm not qualified to really talk about past the basics, but here's a video that explains it better than me: ruclips.net/video/CKNoYxJQZ7A/видео.html
To note, there are other ways, such as tracking the shot and adding CG backgrounds or 2D layers as 3D layers, to add in background elements. Software used for all of this are Photoshop, After Effects, and DaVinci Resolve Fusion for compositing, and After Effects or Blender for tracking and adding in elements. This is generally for hobbyist to small studio productions, but Nuke and Cinema4D, and other even more powerful software are used for film. If you want to learn these things, these keywords should be enough to find tutorials.
Cool!
Using all these techniques makes a movie less real because it is less grounded in reality. Everything is CGI nowadays. A real bummer.
well they couldn't find a real squid faced pirate or race of blue creatures who spoke perfect english to employee so they were really stuck
CROWD SIM
THAT IS A LOT, BRO,
THAT'S A LOT
_Avatar_ is an amazing movie to watch on a big screen in 3D, but on a small(er) screen and without 3D it becomes just a decent sci-fi action movie (and I'm not the only one to say this either). Not taking anything away from James Cameron - he is a major innovator - but this is not even close to being his best movie. _Avengers:Endgame_ deserves to be where it is because it is a fantastic movie on the big or small screen, 3D or not.
que video mas vergon!
So how much longer will it be until the actors themselves are no longer needed to make a movie? Could a star simply license their facial image and voice to be used in a film and never even have to show up on set?
considering they put Paul Walker's face on his brothers body, I imagine so
AVATAR WAS SO BOOTY
I wonder how long it will be till Actors are no longer needed?
They were brothers then. Lol
Nice
Great
Hasn't this been published before?
So complex
Can anybody tell me the movie name of 1:53
Battleship (2012)
Well... judging by the design of that thing in the background, that is.
P.S. But you've probably already found that out or totally forgot about this comment, since I replying almost a year late.
Edit: Yep, that's "Battleship". And here's the VFX breakdown ruclips.net/video/DxawCFRSwts/видео.html
Thumbnail: this is about green men wearing white golf balls
True Video :none of the above……..
..Me:😶🌫️
I did 👍
wowwwww
Its difficult trick
Lol “sisters”
Was't Matrix colorgraded digitaly?
Nope, all three original Matrix films (1999-2003) were color graded photochemically. Only one scene (the car chase sequence in 'Reloaded') was color graded digitally.
No optical flow??
I'm such an idiot, I could've been at the head of a film organization if I had just followed my heart out of high school. I guess I did work on my first film 11 years after school, so not that terrible. Still feels 20 years late to the party though.