@@montero363 Sadly, not at the moment. But if I do figure out exactly how quenching works later down the line, I'll mention more about it in a future video.
@@ForbiddenHavoc Nvm i figured it out in the discord : How does Quenching work? A: Every (equippable) type of item can be quenched: white, magic, socketed, enchanted, rare, unique or set. It has to be identified. It can't be amulet or ring type. There are 9 grades of quenching. Each more expensive (but it's affected by factors that reduce NPC prices). Make sure to have enough gold, or quenching button will be inactive. Weapons get damage boost (base item damage), flasks and traps get +% damage, casters get +% spell damage bonus, summoners get +% minion damage boost. All armor pieces get +AC.
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Hey man do you know exactly how quenching works? Couldn't find any info anywhere on what it does exactly :(
@@montero363 Sadly, not at the moment. But if I do figure out exactly how quenching works later down the line, I'll mention more about it in a future video.
@@ForbiddenHavoc Nvm i figured it out in the discord : How does Quenching work?
A: Every (equippable) type of item can be quenched: white, magic, socketed, enchanted, rare, unique or set. It has to be identified. It can't be amulet or ring type. There are 9 grades of quenching. Each more expensive (but it's affected by factors that reduce NPC prices). Make sure to have enough gold, or quenching button will be inactive. Weapons get damage boost (base item damage), flasks and traps get +% damage, casters get +% spell damage bonus, summoners get +% minion damage boost. All armor pieces get +AC.
@@montero363 Awesome, good to know!