I was telling people about this same build yesterday and people wanted to argue that dominance wouldn't be that good. I'm glad someone else realized just how strong thrill and dominance are together.
Hoping they do a spider themed killer one day, one where the killer could climb walls and change elevation, as well as use webs to either ensnare or slow survivors, seems like a golden opportunity in my op
I've run this build a couple times with the training book instead of the iri for longer houndsense, and undying instead of dominance because I don't have it yet lol. You can pretty much keep perma houndsense if you keep hitting people on totems
I believe its already been addressed and will be nerfed in the next hotfix/patch. A small buff is fine if they want to buff thrill but they underestimated how much 4% per stack added up lol. It's def overtuned atm.
You don't seem to have issues with the Lock on mechanic when it comes to searching Gens, I'm wondering if I'm doing something wrong because it is so janky for me
Same here. I'm on console. It seems like every time I try picking a gen, her finger just moves all around and highlights everything BUT the thing I'm pointing at lol
Imo, devour and ruin are the worst totem combo. With devour you DONT want survs running around looking for totems, but ruin encourages that... so really bad together.
With this build survivors will have a difficult time getting either of them as long as you are utilizing your search well. Just focusing on devour would give survivors a chance to completely ignore the build, while you might have a power spike a solid group can still pressure gens. Just ruin and the threat of needing to do totems goes way down due to be able to counter ruin by doubling up. Houndmaster is a killer who can almost guarantee long totem up times, so you will get great value out of both.
Their is honestly no way thrill doesn’t get emergency nerfed by Monday or Tuesday im actually shocked thrill got buffed just cause it lost the bp effect.
The buff was a nifty route but people forget how strong that extra 4% per stack can be though then again having Hex builds be strong could also introduce more cleansing builds for survivors.
Hey this was my build request!! So glad it became a video 😎
I was telling people about this same build yesterday and people wanted to argue that dominance wouldn't be that good. I'm glad someone else realized just how strong thrill and dominance are together.
idk if dominance on its own will be great but when combined with thrill it gets pretty nasty.
i feel like penty in the place of dominance would be better
Hoping they do a spider themed killer one day, one where the killer could climb walls and change elevation, as well as use webs to either ensnare or slow survivors, seems like a golden opportunity in my op
I've run this build a couple times with the training book instead of the iri for longer houndsense, and undying instead of dominance because I don't have it yet lol. You can pretty much keep perma houndsense if you keep hitting people on totems
I want a happy dog skin. Like it's just having the time of it's life and just thinks this is a game.
Replacing thrill with retribution is fun with this build as well
This build is more to not let totems get popped where as retribution you almost want your totems to get taken such as haunted grounds.
@RedsGamingGears ah yea thats true. I forgot they have to actually cleanse the totem to get the aura and oblivious effect
3:55 He can if the survivor is injured and vaulting.
He read a comment that said it like 20 seconds later
I love that Red hears “Extra chunk for you” but she says “Extra chum”
If I’m wrong I’ll look like a complete idiot
Is deffo the word chum, considering what chum is and the fact she’s a pirate and the subtitles it’s 100% chum 😂
Definitely think we’ll see a Doberman skin for the dog very soon
you do really feel that third stomp sheesh lol
10:50 LMAOOO Snug jumpscare
This would be dirty with a Tier 1 Scratch Mirror build on Lery's.
Good stuff red! Keep em coming!
Damn, whilst it's been a long time since I played, and probs still won't return, Houndmaster does look really, really cool and fun!
22:24
*OPEN.*
*YOUR.*
*MIND.*
🎉🎉🎉🎉🎉😂
I'm basically a houndmaster main and I think she is op in nearly any map especially indoors
Wonder if anyone would ever try to bless a hex totem with new Thrill, that's literally a generator 🤣
3:56 Her dog can down and injure a survivor that is vaulting a window.
Brutal Dominance
The fact Thrill affects pentimento could make this build even worse if you swapped dominance.
I think dominance is a need for consistency. It gives information to when totems are exposed and has the extra delay
I hate facing this build so much, the buff to Thrill was not needed and it needs to be changed back and fast.
I believe its already been addressed and will be nerfed in the next hotfix/patch. A small buff is fine if they want to buff thrill but they underestimated how much 4% per stack added up lol. It's def overtuned atm.
Ive been obsessed with this build! Yeah she’s buggy but she’s super fun
I am looking forward to a much less buggy version of her
The title needs to be fixed red. The word infinite is spelled incorrectly. Love you red
Never woulda noticed that lmao
@ I love red. Ima always support
This you right now 🤓🤓🤓🤓
@@coreyquinn5467this you right now too 🤓🤓🤓🤓
Are you being ironic in a unfunny way?@@mzzsoldier25yearsago65
I don't like how if the dog grabs you at full health she can hit you twice to down you and you still can't leave the exit. That's a bit too much
Being seeing thrill of the hunt alot lately. Have put counterforce on all my survivors.
What if they changed the Mori depending on if the dog is around or not
give it a week hunt will be nerfed back to 10% or 12%
I hope that BHVR only nerfs its interaction with Pentimento. It only feels opressive when the killer keeps bringing back totems
Yeah i believe it will get lowered to 12%
You don't seem to have issues with the Lock on mechanic when it comes to searching Gens, I'm wondering if I'm doing something wrong because it is so janky for me
Same here. I'm on console. It seems like every time I try picking a gen, her finger just moves all around and highlights everything BUT the thing I'm pointing at lol
@@keithstrickland4390I play on PS5. Do not have issues with the search command.
it seems to be a vertical issue. If you are looking up too high or too low it will not register and this is even worse on multilevel maps
@@RedsGamingGearsI got figured out, her finger has to be slightly lower than the gen, thank you for the tip tho 💕💕
I downed someone with the dog when he hit them jumping a window
Yes the dog can injure at windows
Is it possible to do this type of build on Artist?
You can as long as you are paying attention to totems
Can we get an F in the comments for the F in Infinite?
F
“ can we get an F in the comments for the F” … this you 🤓🤓🤓🤓🤓💀
@@mzzsoldier25yearsago65 You know it 🤓
yeahhhh yeahhh i fixed it lol
Imo, devour and ruin are the worst totem combo. With devour you DONT want survs running around looking for totems, but ruin encourages that... so really bad together.
With this build survivors will have a difficult time getting either of them as long as you are utilizing your search well. Just focusing on devour would give survivors a chance to completely ignore the build, while you might have a power spike a solid group can still pressure gens. Just ruin and the threat of needing to do totems goes way down due to be able to counter ruin by doubling up. Houndmaster is a killer who can almost guarantee long totem up times, so you will get great value out of both.
You think this build can work with doctor?
Yeah doctor could get great value here
@ Thank you so much! :)
This build would be nasty on doctor. The screams would interrupt survs trying to cleans totems and waste so much time.
If you're using undetectable, why not throw face the darkness in there?
Our other add on gives us a pseudo face the darkness
@RedsGamingGears Totally, just figured doubling down would he good. I miss the white totems half the time anyway
Honestly… I don’t think she has any real weakness.
i feel that DBD should indicate those survivors who are playing together with a SWF logo on top of them when they enter the lobby.
Maybe but i think it would be better after the match that way you get less lobby dodgers
so hard to aim Hex totem.
Their is honestly no way thrill doesn’t get emergency nerfed by Monday or Tuesday im actually shocked thrill got buffed just cause it lost the bp effect.
The buff was a nifty route but people forget how strong that extra 4% per stack can be though then again having Hex builds be strong could also introduce more cleansing builds for survivors.
Some people underestimate how much even 2% can do dbd is just so different with numbers.
ininite
Here first
I'm gay