It kind of annoys me that difficulty is always the number one talking point with these games. The beautiful art style and world design, the movement and weight of attacks, the deeply interwoven yet hidden story that you slowly unravel if you take the time. There's so much to From Software games beyond just being "hard" games...but I'm also biased, From games are really the only video games I play these days.
While difficulty is not the real point of the game, I do like the fact that elden ring might have the best player adjusted difficulty in all these games. Because this one gives u the most freedom in terms of map, and much less linear. And the varieties of builds will also be incomparable then all previous games. This has the potential to make elden ring probably one of the best rpg
What sucks about putting diffuculty in games on a pedestal the most is that it overly simplifies the way people look at difficulty in games. Like it is just something that causes pain and frustration, like you just simply flick a switch and make the game "harder".
Definitely playing this only to get stuck on one boss for several months then putting the game down to beating that boss after my frustrated hiatus just like Sekiro! Lmao
It'll be cool if, after you beat each of the six branching paths in the game, it causes some sort of change to the main hub area, so that it's a little different each time you return to it when making your way to the next branching path.
It's an open-world game. There are no branching paths. An open-world game is the exact opposite of souls level design. It's just open as many other games. There may be some barriers to stop you from going to the end point like many open-world games.
Honestly I usually ask myself ''will this game finally have decent online connections? ;p'' The rest I have full faith in, so that's why that's usually my main question.
Like many from games the biggest challenges are the ones that are hidden for you find. Things that on your 1st playthrough with no guide you could totally miss. My 1st time playing bloodborne i missed cainhurst and forgot to go check out the upper cathedral ward.
DS3 is actually the first Dark Souls game I've played, picked it up on the Steam Summer Sale and just beat the Dancer last night. Its honestly not has hard as I feared it would be, but by no means a walk in the park. I am honestly having more trouble with random enemies than I am with the big bosses.
@@JohnWilliams-cr2sz Did u try ds1 ?! Its my best soulsgame After comes bloodborne-demons souls After that ds3 And the last is ds2 ( its not bad but its a bad souls game if you know what i mean )
i want to buy dark souls 3 on my pc. Already beat it once on my ps4 before. Unfortunately, until bandai or From fix this massive issue where hackers have started to corrupt player's save files to the point of causing severe damage to the GPUs. And no i dont want to install any mods whatsoever or play offline. It steals half of the immersion for me.
In terms of difficulty I think it'll be challenging for sure, but you'll probably be able to cheese quite a few encounters/bosses depending on your approach. And that's probably exactly their intention.
@@sevenchambers the great thing about cheesing is you don't HAVE to do it it's for those people who aren't as good as you so they can progress through the game
@@dragondaddykushala7133 Uh no cheesing shouldnt exist at all... If they arent good enough then get better its that simple... Trial and error... Learn the bosses, grind levels, etc
The difficulty is secondary, dont forget that bloodborne only requires....what....seven bosses to kill in order to beat the main story? and yet its regarded as miyazakis best game to date, a really good miyazaki title provides thrilling and fun encounters, and lots of build customisation, but with a LOT of depth to their design, even the easiest and most passable bosses in the Soulsborne franchise are still memorable, even Pinwheel and Witch of Hemwick. Even when you peeled away the difficulty, you were still left with incredible design and world integration. Every enemy has a story, and its a damn good one too, and now we have george martins input to boot? this game is gonna be great, fromsoftware already has direct access to my bank account by this point, while i do hope for a challenging game, i know eventually ill be shitting over it soon enough after i beat it, but the fun doesnt stop, it keeps going in NG+ and PVP, im looking for challenge, design, and looking fuckin fine while i experience it all.
yeah, but you are gonna lose that world design normally the games are designed vertically. Now with it being an open world like many other games. Stuff will just be plotted around places. The world will be a downgrade. Because of what open-world design asks for.
At least we have a bad news for Elden Ring, the game will not have populated towns, so welcome to ruins world again, but in an open world this time smh
I hate the grinding on this kind of games, it doesn't tests your skill, it tests your patience. Dark souls 3 was my first from software game to play... the only reason it was "hard" was because it takes a shit ton of time to level up at some point. Once you got the upgrades you wanted the bosses weren't that difficult.
@@ricardasrusilas924 I actually never lost my souls. Once you died the first time and were taken back to the last save spot you knew where the enemies were. So it wasn't difficult to retrieve them. I just think people really exaggerated when they said the dark souls series was super hard. Even sekiro. Same thing. The game got so easy for me that I even downloaded the resurrection mod to make it more difficult.
@@ricardasrusilas924 I got to one of the bosses that hit very hard and you do just a little bit of damage ( like 90% of the bosses). I hated playing previous parts over and over to get enough souls just to level up by one single point...
guys, miyazaki is trolling you. he says it will be more manageable but same could be said for every game. in every game except sekiro you can overlevel your character and be op, so it wont actually matter. i think elden ring could also be their hardest game simply due to how tricky the open world could be, as random enemy/boss encounters could catch you off-guard.
it looks like dodgin like dark souls, & blockin like Sekiro but i also hope i can parry like sekiro because that mechanic was addictive' i cant wait tbh
Don’t forget about sidestep like bloodborne and jump like sekiro, also i would like to see if the parry animation from sekiro is back, but from what i see Elden Ring just look like DS4 not Blood borne 2 or sekiro 2
@Yasifer Thot Destroyer Idk about calling DS2, and 3 masterpieces. They could never recapture the magic of DS1's interconnected world, that they have admitted.
I wonder if certain bosses will have drops that benefit build types; a "ring of X" or "Bow of X" type of drop. Waiting for information on "build types" as well. Are we doing Dex, Str, Int type builds? How will that play out? Cant wait to play Elden Ring.
The only thing that annoy me for Elden Ring, like their old souls game, is that it will happen again in a destroyed world without at least one populated towns. You're again that for ever alone dude. I just hope the online will not be like Bloodborne please.
Many do. Bloodborne and Sekiro seem to be the hardest for most. I personally think all soulsbourne games peak roughly around the same spot in terms of difficulty.
I wish all games had bandai namco difficultly games are too easy it gets boring. The way to combat this is allow co op for the casual newbs instead of dumbing down the game or allow co op AI for people to use if all games followed this then it would be amazing.
It kind of annoys me that difficulty is always the number one talking point with these games. The beautiful art style and world design, the movement and weight of attacks, the deeply interwoven yet hidden story that you slowly unravel if you take the time. There's so much to From Software games beyond just being "hard" games...but I'm also biased, From games are really the only video games I play these days.
Luckily they don’t care about it either, and are clearly more focused on the things you mentioned.
While difficulty is not the real point of the game, I do like the fact that elden ring might have the best player adjusted difficulty in all these games. Because this one gives u the most freedom in terms of map, and much less linear. And the varieties of builds will also be incomparable then all previous games. This has the potential to make elden ring probably one of the best rpg
What sucks about putting diffuculty in games on a pedestal the most is that it overly simplifies the way people look at difficulty in games. Like it is just something that causes pain and frustration, like you just simply flick a switch and make the game "harder".
@@botondkunos1774 Yea, true. There is a big differences between being challenging while having fun, and straight up pain and suffering.
@yasi fer It's a lot complicated than that. There are tons of game that are actually harder but many are absolute garbage to play.
"Poise is working as intended."
😂
Ive always hated poise
Definitely playing this only to get stuck on one boss for several months then putting the game down to beating that boss after my frustrated hiatus just like Sekiro! Lmao
*LMFAOWIHABFAFIMRAAMMYAMTTDMRFBNA!!!*
Imagine a 70 hour play through - I would love it
Im beyond hyped.
I beat Owl Father everyday until Elden Ring is out :D HYPE is real :D
It'll be cool if, after you beat each of the six branching paths in the game, it causes some sort of change to the main hub area, so that it's a little different each time you return to it when making your way to the next branching path.
It's an open-world game. There are no branching paths. An open-world game is the exact opposite of souls level design. It's just open as many other games. There may be some barriers to stop you from going to the end point like many open-world games.
Honestly I usually ask myself ''will this game finally have decent online connections? ;p'' The rest I have full faith in, so that's why that's usually my main question.
What sort of foul tarnished filth would skip a boss?
How do you skip a boss it’s the challenge that makes me keep going
I mean, many ppl say DS3 isnt that hard but it still is. And even if its easier than DS3, im totally fine
Like many from games the biggest challenges are the ones that are hidden for you find. Things that on your 1st playthrough with no guide you could totally miss. My 1st time playing bloodborne i missed cainhurst and forgot to go check out the upper cathedral ward.
DS3 is actually the first Dark Souls game I've played, picked it up on the Steam Summer Sale and just beat the Dancer last night. Its honestly not has hard as I feared it would be, but by no means a walk in the park. I am honestly having more trouble with random enemies than I am with the big bosses.
@@JohnWilliams-cr2sz
Did u try ds1 ?!
Its my best soulsgame
After comes bloodborne-demons souls
After that ds3
And the last is ds2 ( its not bad but its a bad souls game if you know what i mean )
Darksouls 3 in general is honestly not hard
Its just certain areas and bosses
and still that can be build dependent
@@JohnWilliams-cr2sz that’s exactly how I feel in demon souls. New game + one time and everyone one shots u getting tired of it.
6:30
Speedrunners “3 take it or leave it”
"At least 30 hours", so you're saying 100 hours if you're lucky! :D
@Gittergudder I spent over 100 hours on DS2.... hated and was bored through most of it, great example of quantity over quality.
@Gittergudder I don't play on PC else I would.
I like to stare at textures and take in the atmosphere so 100 hours is definitely more like it
i want to buy dark souls 3 on my pc. Already beat it once on my ps4 before. Unfortunately, until bandai or From fix this massive issue where hackers have started to corrupt player's save files to the point of causing severe damage to the GPUs. And no i dont want to install any mods whatsoever or play offline. It steals half of the immersion for me.
if i heard correctly, it's 30 hours for the campaign only and unsure if you include side quests.
I need these games to be hard and soul crushing. It makes me strong.
So very much revved up for this wonderful experience even though it’s half a year away!
I knew 5/6 of the details already but hey enjoyed it non the less, like all of your videos Josh❤️...the hype is f strong🔥
Thanks! I’m curious, which one didn’t you know?
The fall damage😅
I've dug into alot if info about this game but none were this in depth thank you great video!
Thanks!
The hype i have for this game is unreal. It looks so spooky and huge. I swear to god, if i die before this game comes out ill kill myself.
I wonder if they will give endless content like the Chalice dungeons a second go around
I mean the games aren’t **that** hard... There’s always an easier way to do something, but it’s hidden.
OH MY GOD- most people don't know about sorceries, miracles and pyromancies?!
GREAT VIDEO bro, thanks for sharing.
I'm surprised no one has asked or talked about the death mechanic in Elden Ring.
Elden Ring is gonna be 🔥
The Customization looks nice 👍
Just hope it's not too easy-going 🤨
I know all the information but it’s like the first time i hear them or see , what great game
Hype for beserk references to commemorate lagendary author Kentaro Miura
If you can choose many of the bosses you want to fight, what if they added a good ending and an evil ending depending on which ones you kill
In Dark Souls it's very debatable which ending is good and which is bad, I assume the same will be with Elden Ring.
Knowing FSoftware, we will only have multiple bad endings lmao
Which boss holds onto the Moonlight Greatsword this time? Is it the Moonlight Elf?
Wait, how often in FromSoft games do you fall off a cliff for any other reason than your own fault?
Bro gravity is the true final boss
If you didnt beat all the bosses. You didnt beat the game
im so hype for this game
In terms of difficulty I think it'll be challenging for sure, but you'll probably be able to cheese quite a few encounters/bosses depending on your approach. And that's probably exactly their intention.
I hate cheesing. I hope the game takes skill and doesn’t make magic op.
@@sevenchambers the great thing about cheesing is you don't HAVE to do it it's for those people who aren't as good as you so they can progress through the game
@@dragondaddykushala7133 but that's boring, they should all have to do it.
@@strangegreenthing yes but that IS your opinion not everybody shares the same opinion as you to what is and isn't fun
@@dragondaddykushala7133 Uh no cheesing shouldnt exist at all... If they arent good enough then get better its that simple... Trial and error... Learn the bosses, grind levels, etc
The difficulty is secondary, dont forget that bloodborne only requires....what....seven bosses to kill in order to beat the main story? and yet its regarded as miyazakis best game to date, a really good miyazaki title provides thrilling and fun encounters, and lots of build customisation, but with a LOT of depth to their design, even the easiest and most passable bosses in the Soulsborne franchise are still memorable, even Pinwheel and Witch of Hemwick.
Even when you peeled away the difficulty, you were still left with incredible design and world integration.
Every enemy has a story, and its a damn good one too, and now we have george martins input to boot? this game is gonna be great, fromsoftware already has direct access to my bank account by this point, while i do hope for a challenging game, i know eventually ill be shitting over it soon enough after i beat it, but the fun doesnt stop, it keeps going in NG+ and PVP, im looking for challenge, design, and looking fuckin fine while i experience it all.
yeah, but you are gonna lose that world design normally the games are designed vertically. Now with it being an open world like many other games. Stuff will just be plotted around places. The world will be a downgrade. Because of what open-world design asks for.
it looks like a biiiig open world' i hope its not as empty like mamy & more variated like sekiro
At least we have a bad news for Elden Ring, the game will not have populated towns, so welcome to ruins world again, but in an open world this time smh
Let the soul farming begin!
The bad thing about an open map is that it won't have that great souls and bloodborne level layout.
Depends on the open world game, this one will nail it.
Background music feels like Mass Effect 😀
I hope there’s no covenant grinding in this game like in past games.
I hate the grinding on this kind of games, it doesn't tests your skill, it tests your patience. Dark souls 3 was my first from software game to play... the only reason it was "hard" was because it takes a shit ton of time to level up at some point. Once you got the upgrades you wanted the bosses weren't that difficult.
There was never a time where I needed to grind souls to level up, you have to play REEEAAALLY carelessly to lose all your souls.
@@ricardasrusilas924 I actually never lost my souls. Once you died the first time and were taken back to the last save spot you knew where the enemies were. So it wasn't difficult to retrieve them. I just think people really exaggerated when they said the dark souls series was super hard. Even sekiro. Same thing. The game got so easy for me that I even downloaded the resurrection mod to make it more difficult.
@@victormurphy7956 So why did you grind? I agree that people exaggerate how hard it is though.
@@ricardasrusilas924 I got to one of the bosses that hit very hard and you do just a little bit of damage ( like 90% of the bosses). I hated playing previous parts over and over to get enough souls just to level up by one single point...
@@victormurphy7956 Midir? Yeah he's tanky. Other bosses are mostly fine, except Champion's Gravetender, that wolf is cheap.
I just got dark souls 2 to prepare myself for eldenring
I hope Elden Ring is really good but not SO good that it makes it hard to go back and play Dark Souls 1-3
Those games have dated gameplay. I hope they evolve, like Bloodborne did, and to a greater extent, Sekiro.
@@romdog1818 I’m undoubtedly sure that it will be an improvement from all the previous titles. The more I wait the more excited I get
@@romdog1818 Not really
guys, miyazaki is trolling you. he says it will be more manageable but same could be said for every game. in every game except sekiro you can overlevel your character and be op, so it wont actually matter. i think elden ring could also be their hardest game simply due to how tricky the open world could be, as random enemy/boss encounters could catch you off-guard.
Why isn't anyone covering the Russian and other interviews that covers pvp and other new info
it looks like dodgin like dark souls, & blockin like Sekiro but i also hope i can parry like sekiro because that mechanic was addictive'
i cant wait tbh
Don’t forget about sidestep like bloodborne and jump like sekiro, also i would like to see if the parry animation from sekiro is back, but from what i see Elden Ring just look like DS4 not Blood borne 2 or sekiro 2
Why would anybody miss out any bosses in a fromsoftware game. I will be beating them all Jan's they will beat me too lol
The beauty of from games aren’t the difficulty
To be honest, not sure what the hype is for this game. Definitely will still play it though.
@Yasifer Thot Destroyer
Idk about calling DS2, and 3 masterpieces.
They could never recapture the magic of DS1's interconnected world, that they have admitted.
i'm just waiting to see how the balanced pvp for the average invader. in dark souls 3 it was so fucking awful
Rollypolly who I’m finna jump all day
I wonder if certain bosses will have drops that benefit build types; a "ring of X" or "Bow of X" type of drop.
Waiting for information on "build types" as well.
Are we doing Dex, Str, Int type builds? How will that play out?
Cant wait to play Elden Ring.
30 hours isn’t bad at all.. I feel like the average (not new) but average player can beat ds3 in 15 hours
I felt a screw u DKS 2...
Right off bat...with the red cape an white haired helmet.
These details were already revealed....
Poise boys
The only thing that annoy me for Elden Ring, like their old souls game, is that it will happen again in a destroyed world without at least one populated towns. You're again that for ever alone dude. I just hope the online will not be like Bloodborne please.
literaly evre one toks about thous things
Maybe he angry bc he has to keep translating stuff
This will be better than sex.
do people think bloodborne is the hardest fromsoft game?
Many do. Bloodborne and Sekiro seem to be the hardest for most.
I personally think all soulsbourne games peak roughly around the same spot in terms of difficulty.
Bloodborne is for sure the most difficult with it not having true block, but Sekiro is by far the most satisfying to master thanks to its mechanics.
Bloodborne is literally easy compared to the rest of the souls games tbh
We all know the game is only releasing in 2042
No new information here, this is a week old.
Bypass a boss hahaha that is a good joke
It's pronounced "Se-kee-row."
Se-kee-ro. Not se-kee-row lmao
@@Guyver-971 I meant "row" as in row your boat. I lived in Japan for three years. Should've typed "roe."
News flash: everyone already knew that
I wish all games had bandai namco difficultly games are too easy it gets boring. The way to combat this is allow co op for the casual newbs instead of dumbing down the game or allow co op AI for people to use if all games followed this then it would be amazing.