Hello, I had a question, why when I duplicate the skeletons of the enemy, the npc AIs don't walk, while the original AI moves towards random, but the one I duplicated doesn't move, you have to move aside to attack you.
@@gameclub_ir All things being equal, that should work fine. I'd make sure you're dragging the BP and not a child component. Without knowing your setup, I couldn't guess what else.
@@ZamanlarPanoramasi Yes it is. I use the Advanced Locomotion Component in ESRPG because it gives the UE4 or UE5 mannequin - which makes it very easy to change the character mesh.
Hello, I had a question, why when I duplicate the skeletons of the enemy, the npc AIs don't walk, while the original AI moves towards random, but the one I duplicated doesn't move, you have to move aside to attack you.
When you say "duplicate skeletons" do you mean to create a new NPC type? Or do you mean to clone another copy of an AI in the game map?
@@DavidNGoodman Yes, when I duplicate those skeletons in the map, they don't walk
@@gameclub_ir How are you duplicating them? Are you selecting the BP actor and Alt-Dragging?
@@DavidNGoodman yes alt drag
@@gameclub_ir All things being equal, that should work fine. I'd make sure you're dragging the BP and not a child component. Without knowing your setup, I couldn't guess what else.
Hello, can you help me on how to change the character?
Using ALC or just in ESRPG (Jess)?
Normally I can do simple character swapping, but in ESRPG it's very complicated.@@DavidNGoodman
@@ZamanlarPanoramasi Yes it is. I use the Advanced Locomotion Component in ESRPG because it gives the UE4 or UE5 mannequin - which makes it very easy to change the character mesh.
do you use Easy Survival RPG?
Yes that's what this is