Battle For Prototech | Space Engineers
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- Опубликовано: 9 фев 2025
- This is where we begin our new adventure, Battle for Prototech. Thanks for watching!
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What should we name the big o ship?
The Prototerminator XD
Lol
"The Pillager", because it's what its built for, pillaging proto-tech bases.
Thanks for coming back!
Not sure what's up with your drone, it should just need a movement block, an offensive block, movement in all directions, and a weapon. Maybe it didn't have ammo in its front facing weapons? That's the best guess I have. Also There are 2 proto-tech encounters based around ships, one is the Warship, the other is a significantly weaker transport ship. The Warship would be tough, but the transport ship should be easy pickings for you, so don't avoid an encounter that's mobile until you know which one it is.
@@Serathim Thanks. Yeah I just tested it on a different ship and it worked fine even with a cockpit, remote block and all... Guess I gotta try again with the same ship/drone.
Dose it need a antenna
@@zachariaheck9801 Only if you wanna remote control it or something, should work fine ass a drone without one.
It should for remote purposes, but that was the issue. I got it to work but no clue why it didn't before.
You really rename the whole series and start over with the counter huh
Yeah changing direction of the series, focusing more on prototech then evolving a ship.
@PandemicPlayground you could have use the mini grabbing ship that you brought along to grab that prototech thrusters
Oh right, clearly forgot about it again lol
Hi mate ..thought you brought your Tug ? … GG ..lol ..
Rofl...
I am not sure, but the drone might need a remote control to work with AI, I have never worked with combat drones, but the Hauler drone I've made needed a remote control
I got it to work. The drones had remotes but no antenna, but that wasn't the issue. Either my turrets weren't on or just needed a restart.
I see a lot of drones with a camera on them. Could that be what is missing?
I don't think so. Imma be doing some testing to see what I did wrong
hey @PandemicPlayground is there a possibility to know the mod you are using ??
I'll have it listed in the description soon
Were the projektor is is the perfect place to place the current ship permamently as a bridge and the jump ship as a extended section of the truster bank like captain jack's starship lost capitol ship that went planet side. And it ads more detail
Hey love the series so far, really lots of creativity for mergin and creating. Do a live session of the series please :) Hope to see it soon. And again love the series and the work you do behind it :D
Thanks for the positive feedback, and tuning in.
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