To be fair, what are you supposed to do? Sure having a change weapon time is fine, but surely it’d take longer to change to a rocket launcher than a dildo Also how and where does one keep all the weapons? That’d also change the reload time
Trevor:"You know what kid I am proud of you." Franklin:"Thanks Uncle" *Proceeds to SHOOT a rocket at him."* Edit: The battle of Stalingrand is happening in the replies.
Probably that dying animation was meant for enemy npcs, beacause they can keep shooting you while bleeding out But Rocks decided it'd be a good idea to enable the exact same animation for the civillian npcs
@@traceyjacobsen8544 Maybe that way, tho i doubt they would let civillian npcs to just fall dead Because cops and generally hostile npcs die like civillians if the script checking for a target fails to find one
@@g1carinoyes, they can. matto even died to a mercenary in his no-hit run who was on the ground but still shot him. play the game before correcting someone, please.
@@roc-noK no, they can’t. what you’re thinking of is the demobilised animation, and is completely different and separate to the agony/dying animation. you’re wrong. play the game before correcting someone please.
The armor pick ups are the super light armor. The reason they look different in the game is because that’s the back of the armor you’re looking at whereas the one from Ammunation is the front
16:20 this is true, but only for the unarmed ones, once I did rob a store with an empty gun, and as soon as the clerk heard its sound, he pulled out a shotgun and terminated me on the spot
The C4 being loud reminds me of the DSR-1 double-mag sniper from GTA TBoGT being the loudest in the game, souding like a thunderbolt, being heard even when fired in the yard of the abandoned casino while being on the Francis international airport's runway. I used to do this in multirplayer to scare anyone who joined (If there was someone to play with)
@@the_splits2360 singleplayer works just fine, but online has been nuked on PC unfortunately, so there's just the console versions left to play online on (which I've done on my xbox one x with my physical xbox 360 copies of the games... they're in the backwards compatible list)
yep, it could be heard from across the entire map, it was hilarious the buzzard's rocket explosions were also super loud, you could hear them from downtown algonquin while the explosions were happening at the airport
The special finishes on guns probably don't show on cutscenes because unlike all other modifications available in single player, they were added in a later update. Thrown grenades don't have their pins pulled because the thrown grenade uses a lower quality model than the one remade for the remastered release, particularly the first person animation. I imagine if you throw it in third person the pin stays on the model.
Pipe Bomb has broken first person animations when walking/running, it's especially noticable in the player shadow or when you compare it to other grenades in the game Combat PDW has broken decals since some patch Heavy Sniper has a broken Vom Feuer decal since some patch Bolt doesn't move on Carbine Rifle Mk 2 and Combat MG Mk 2
The first fact is just great game design IMO - being able to hear the sticky go off no matter where you are lets you know that it actually went off, and also gives you a feeling of power - "I can strike you down with the press of a button on the other side of the world"
Its actually a clever design, the devs probably didn't add a limit on how far you can go with the stick bomb because of gta online or because they probably could not get stick bombs to despawn so they kept in
10:55 This one I've actually known about back when I did play GTA. In online, you can do the vehicle imports/exports with a warehouse. Part of the challenge is delivering stolen vehicles while sustaining as little damage to the car as possible. If you unarmed ADS a window, you roll the window down, and then can swap to a fun to shoot enemies. If you ADS with a gun first, you break open the window, adding a cost to repair the car window when it is delivered.
@@jaywboxing-pf5zy Each main 3D-HD GTA game since GTA3 has been a satire of a decade: Vice City: 80's San Andreas: 90's GTA4: 00's GTAV: 10's. The reason we haven't gotten GTA6 yet is because the only place to go is the 2020's, and those have just started. R* tried to jump the gun and released GTAV in 2013, which resulted the jokes became outdated *super* quick as 10's culture moved on, so they'll probably wait a bit longer for the next one. Also, the reason GTA3 isn't included is because it was made (although not released) before 9/11, which entirely changed the American zeitgeist. Again, they went back in time to let the changes play out so they could see how things would look before writing their satire.
it pains me to admit that in my over 1k hours of gta, primarily flying jets and helis i did not know about changing target, this changes EVERYTHING. thanks alot matto, this is why this serious is perfect
Same thing can be said about IV at 15 years after release. I've watched whatever57010's IV facts videos and was like "wait that was a thing you could do?!" more often than I'd like to admit
btw, the long flat piece on the grenade is also supposed to "fall off" when you throw the grenade. You would normally be left with just the ball and the straight piece at the top
Absolutely brilliant! So detailed! Love these videos! Also, love the chill jazz tunes! 😁👌🏻 14:57 you were legit doing pyro flare gun disruptor jumps from tf2! 😅😆👍🏻
I'd honestly say the gate speed changing when you have a weapon out, was most likely supposed to have an animation where the gate is kicked open. I've noticed the speed change with other doors/gates in Online and I always wondered why it didn't have an animation to it. Like that has to be on purpose idk how they could mess up the speed of it just because there's a weapon out.
@@bellarosa_ stone hatchet in 5 online is like the only good melee weapon in 5 online. Its also in rdr2 and in 5 the you can use it while riding a motorcycle making it pretty good for... blitzkrieg
Fun fact about exploding sticky bombs that are thrown out of the car. The explosion sound you hear is actually the sound barrier being broken due to how fast the characters arm had to be moving
Theres also the revolver glitch that can still be made in online to this day, where it makes your revolver shoot like a minigun for a period of time, but its the most devasatating weapon ive ever used.
Another fun fact: most automatic weapons actually fire slower then they sound (for instance, when you hear firing two shots from carbine rifle, you actually fire one)
Petition for a Facts and Glitches follow up A compilation of people doing funny and interesting stuff with the glitches or go to their limits Like flying around with the flair gun using umbrellas, killing people in mid-air shooting a minigun, shooting people through walls, hitting your tire when breaking glass, some cool stuff with C4
7:25 I don't see any effect that shouldn't happen. Franklin goes for the wine, but the poltergeist living in his house gets mad, because that's HIS wine, so he briefly posseses Franklin to make him set himself on fire, then happily sips away his wine. At the end of the animation, we can see that, thanks to a quick move from Franklin inmovilizing the entity, the Ghostbusters can finally enter the house and deal with it
3:05 Funnily, if you have a melee weapon equipped [any works, but longer ones like the golf club have an advantage on it] if you look away from your ally, swing the weapon and then face them as it swings, you can hit your allies and also hurt them, opposed to bullets just "hitting". It leads to some funny moments. At least in PS3 it was possible, don't know if PS4/PS5 got changed.
Yeah I always tried with Ron in PS3 when he was outside Trevor's trailer. Was funny for him like just stand up like anything and teleport back and continue. Best way to do this was the hammer, crowbar or golf club
7:08 the armor pickups on the ground are actually the exact same as in ammunation, just laying on it’s front side. You can look at those flaps on the bottom of the vest. The largest flap is on the rear side.
Fun fact regarding the 2nd fact about the minigun. That's not the case i̶n̶ ̶G̶T̶A̶ ̶O̶n̶l̶i̶n̶e̶ with laser weapons where the b̶u̶l̶l̶e̶t̶s̶ lazers do actually come out of the nozzle and would hit the obstructing object in that scenario.
You are wrong there, that still happens in online, with my over 5k hours of purely online mainly pvp i can tell you that is still a thing and people use it to corner peek and is annoying af
@@Revvlyn Interesting, but I've got a video proof of testing it. I'll upload it and ping you when I find a minute. Edit: Upladed. Check it out and let me know what you think
I’ve definitely seen people shooting around corners with miniguns before. It’s not as easy on Online, and a large part of it is how far to the right the minigun muzzle is versus the character, but still exploitable.
@@LeMustache ruclips.net/video/cSSRaaUmfPk/видео.html here is my video (still processing) i mainly used minigun but used the new tactical smg and the service carbine as little demostration of my point, basically every gun can do it (obv not guns that shot projectiles) except alien guns, prob has to do with the ammo they shot.
@@Revvlyn Ah, fair. I wonder if that's only visual then or if the laser really doesn't go through the wall and wouldn't deal damage. Either way, interesting. Thanks for investigating more deeply.
I'm glad you're still making these, because I love them! Myu favourite one is from a previous video where the NPC cop would drop infinite flashlights andd/or the movie studio's infinite papaer generator guy (I've got to hire one of those.)
Only 'Um actually' I have is when using a weapon to rob a store, if they hear the click of no ammo [ eg, no suppressor ] then they will fight back. While the click of an empty weapon is no different with or without a suppressor, the game logic sense of noise means "naked' = thors hammer, 'suppressed' = barely a grass blade upon a swimming pool of water, two states over.
The zoom in feature while aiming down sights with all guns has an effect in first person! Zooming in while in first person will make you actually aim down the physical sights/scope of the gun. Quite neat
The "Lose your weapon when you're caught" thing makes sense. You're using that weapon in a crime and as the cops arrests the character, the weapon would definitely be used as evidence thus the cops took it into custody.
Should do this video but for online, There's some differences like for example robbing a store with no ammo can cause the cashier to pull out a gun, and you can also get more damage out of 5 C4 if you shoot them if they are close together or stacked.
I actually learned that you can aim down sights for any weapon when I played in first person for the first time and I believe it gave you a tutorial cause that's when you actually use the iron sight on the weapon (or any sight you have attached)
7:12 thats because the one on the ground is on its front meaning youre looking at the back. Also if you show your super light body armor in GTA Online on your character its not that model but just a black version of the heavy armor
I think the weapon switch reload bug is in every GTA game, at this point it's basically a feature.
Similarly to how switching or unequipping and re-equipping weapons in MGS games does the same.
To be fair, what are you supposed to do?
Sure having a change weapon time is fine, but surely it’d take longer to change to a rocket launcher than a dildo
Also how and where does one keep all the weapons? That’d also change the reload time
Ha, I wonder if next game will have
I think even RDR1 had this "feature"
Yea I'm sure it's a convenience thing and not a bug.
@@Amainville93 That's literally a feature though, the manual refers to it as "tactical reloading" and some Codec calls also tell you how to do it.
Trevor:"You know what kid I am proud of you."
Franklin:"Thanks Uncle"
*Proceeds to SHOOT a rocket at him."*
Edit: The battle of Stalingrand is happening in the replies.
Uncle T not homie
Throw a rocket?
He said “Thanks Uncle-“ *explodes*
how do you throw a rocket on gta
Guys. Throw a rocket means to shoot a rocket lol
Probably that dying animation was meant for enemy npcs, beacause they can keep shooting you while bleeding out
But Rocks decided it'd be a good idea to enable the exact same animation for the civillian npcs
I'd assume they animated for cops and enemies but either didn't disable it on NPC's that lack guns or couldn't disable it for whatever reason
@@traceyjacobsen8544 Maybe that way, tho i doubt they would let civillian npcs to just fall dead
Because cops and generally hostile npcs die like civillians if the script checking for a target fails to find one
they can’t keep shooting you
@@g1carinoyes, they can. matto even died to a mercenary in his no-hit run who was on the ground but still shot him. play the game before correcting someone, please.
@@roc-noK no, they can’t. what you’re thinking of is the demobilised animation, and is completely different and separate to the agony/dying animation. you’re wrong. play the game before correcting someone please.
what a gentleman for handing that nice lady a gun so that she can't get robbed again!
If only someone would just hand out a souped up G36 like candy...
Keeping the peace the American way
The armor pick ups are the super light armor. The reason they look different in the game is because that’s the back of the armor you’re looking at whereas the one from Ammunation is the front
Damn how u know
@@itdobelikedattho8112 probably checked the model (IM 7 MONTHS TOO LATE LETS GOOOOO)
@@Freegame4. Hey
Joke's on you. You can't ruin what I didn't already know.
What???
FOR WHAT!?!! THERE WERE NO CHARGES!
True
I don't understand
Unfunny and incoherent
10:45 Bullets fired from guns have realistic knock back, you can see that Michael is starting to rotate from the force caused by firing the minigun
most likely a coincidence since when falling from super high up your character tends to do a tornado maneuver regardless of if you have a gun or not
@@SerenityOnMars they do but definitely not as much as that
De Santa,rotat e.
@@Perseagatuna The spin speed depends on how long you've been in a free fall, not related to the gun firing whatsoever.
Helicopter
16:20 this is true, but only for the unarmed ones, once I did rob a store with an empty gun, and as soon as the clerk heard its sound, he pulled out a shotgun and terminated me on the spot
Yes^^
I think that's only in gta online. I don't think they can pull out a gun in singe player. Could be mistaken though 🤔🤔🤔
@@RoydeanEU I’m not sure. I should try that as soon as I get a new PC capable of updating past Windows 7.
Yeah i think only in gta online @@RoydeanEU
My friend used to rob convenience stores with an empty gun when he started playing online.
That's how bad he was doing on release.
Suppressors used to show up in cars in old old gen, but this was removed because it used to clip onto the windshield
Lol
Amazing. Same reason they disabled roof deformation, pure laziness.
@@SharpForceTraumathey didn’t
@@SharpForceTrauma Possibly dumbest comment here, hold on
But there was no first person mode on old gen?
best moment is in 3:14 trevor is really proud of franklins showcase of explosion.
Proud of him then kaboom
The amount of glitches this game has that I NEVER encountered during 2 playthroughs is simply phenomenal.
No its really not .. probability dictates it's not that unlikely at all
@@lilwoodiewood3457🤓🤓 probably dictates it’s not that unlikely at all 🤓🤓
@@lilwoodiewood3457🤓
you probably encountered alot of these but never noticed during playthrough
The C4 being loud reminds me of the DSR-1 double-mag sniper from GTA TBoGT being the loudest in the game, souding like a thunderbolt, being heard even when fired in the yard of the abandoned casino while being on the Francis international airport's runway. I used to do this in multirplayer to scare anyone who joined (If there was someone to play with)
I wish I could re experience GTA 4 and it's dlcs
@@the_splits2360 singleplayer works just fine, but online has been nuked on PC unfortunately, so there's just the console versions left to play online on (which I've done on my xbox one x with my physical xbox 360 copies of the games... they're in the backwards compatible list)
yep, it could be heard from across the entire map, it was hilarious
the buzzard's rocket explosions were also super loud, you could hear them from downtown algonquin while the explosions were happening at the airport
The special finishes on guns probably don't show on cutscenes because unlike all other modifications available in single player, they were added in a later update.
Thrown grenades don't have their pins pulled because the thrown grenade uses a lower quality model than the one remade for the remastered release, particularly the first person animation. I imagine if you throw it in third person the pin stays on the model.
Pipe Bomb has broken first person animations when walking/running, it's especially noticable in the player shadow or when you compare it to other grenades in the game
Combat PDW has broken decals since some patch
Heavy Sniper has a broken Vom Feuer decal since some patch
Bolt doesn't move on Carbine Rifle Mk 2 and Combat MG Mk 2
Bro is famous 😂
And the heavy revolver switches between double or single action based on circumstance
The first fact is just great game design IMO - being able to hear the sticky go off no matter where you are lets you know that it actually went off, and also gives you a feeling of power - "I can strike you down with the press of a button on the other side of the world"
Its actually a clever design, the devs probably didn't add a limit on how far you can go with the stick bomb because of gta online or because they probably could not get stick bombs to despawn so they kept in
(7:35) Ah yes, John Cena drinking some vine as homeboy Franklin burns to death.
I remember that Vanoss Gaming and his crew did that rocket glitch once like 7-8 years ago in online. Surprised it is still in the game
Probably has to do with rocket physics and not really somthing that has a easy fix and it really doesn't come up so is it even worth fixing
@@crossdaboss8914”rocket physics”
Maybe it's supposed to make it more realistic I thought glass would be enough to trigger a rocket to explode
@@g1carino yes. the code the game uses to imitate how rockets work. people use "physics" to describe many ways in which objects in games behave.
10:55 This one I've actually known about back when I did play GTA. In online, you can do the vehicle imports/exports with a warehouse. Part of the challenge is delivering stolen vehicles while sustaining as little damage to the car as possible. If you unarmed ADS a window, you roll the window down, and then can swap to a fun to shoot enemies. If you ADS with a gun first, you break open the window, adding a cost to repair the car window when it is delivered.
Swap to a fun?
@@jaywboxing-pf5zy yea he meant swap to a fun game instead of bored ass 5
@@hundkebab2433 True we need GTA 6 already.
@@jaywboxing-pf5zy Each main 3D-HD GTA game since GTA3 has been a satire of a decade:
Vice City: 80's
San Andreas: 90's
GTA4: 00's
GTAV: 10's.
The reason we haven't gotten GTA6 yet is because the only place to go is the 2020's, and those have just started. R* tried to jump the gun and released GTAV in 2013, which resulted the jokes became outdated *super* quick as 10's culture moved on, so they'll probably wait a bit longer for the next one.
Also, the reason GTA3 isn't included is because it was made (although not released) before 9/11, which entirely changed the American zeitgeist. Again, they went back in time to let the changes play out so they could see how things would look before writing their satire.
10:40 ok i like how physics worked there, the way he spun because of the minigun
3:16 Trevor: 'You know what kid, I'm proud of you.' *proceeds to blow him up with an rpg*
Franklin: "thanks uncle t-"
it pains me to admit that in my over 1k hours of gta, primarily flying jets and helis i did not know about changing target, this changes EVERYTHING. thanks alot matto, this is why this serious is perfect
For real. If only he knew how many times I’ve screamed at my tv because I locked on to the wrong thing and a police chopper blasted me…. I feel dumb.
@@Shiestey 5:00
I only knew about it because on a controller hitting the right and left bumpers does it
@@StudioAREshorts I mean, controllers are cool, but I wouldn't use one to pilot a submarine.
@@StudioAREshorts wait what
8:06 Franklin gives lady her money back, and a weapon to defend herself from future robbers, what a good person
7:30 that's some hot pizza
Ten years later, we are still discovering things about this game. Thank you for everything Matto!
Same thing can be said about IV at 15 years after release. I've watched whatever57010's IV facts videos and was like "wait that was a thing you could do?!" more often than I'd like to admit
5:17 imagine just enjoying a late car drive after a hard day after work and all of the sudden you see a rocket going towards you for no reason
btw, the long flat piece on the grenade is also supposed to "fall off" when you throw the grenade.
You would normally be left with just the ball and the straight piece at the top
16:44 sounds like my alarm lol
Absolutely brilliant! So detailed! Love these videos! Also, love the chill jazz tunes! 😁👌🏻 14:57 you were legit doing pyro flare gun disruptor jumps from tf2! 😅😆👍🏻
I'd honestly say the gate speed changing when you have a weapon out, was most likely supposed to have an animation where the gate is kicked open. I've noticed the speed change with other doors/gates in Online and I always wondered why it didn't have an animation to it. Like that has to be on purpose idk how they could mess up the speed of it just because there's a weapon out.
6:30 this is probably to save on memory, especially since the grenade’s thrown model looks like the low poly one
12:38 “ can you stop blowing up my swimming pool!”-franklin
11:56
Ayo, they're running cause that's disturbing AF ;D
iv always found it ridiculous that a punch from a pistol is instant kill but melee weapons require more than on hit to kill
pistol also has the fastest melee swing
in Online, the Stone Hatchet is always an instant kill, plus its ability gives you a power similar to Trevor's story mode ability
@@bellarosa_ stone hatchet in 5 online is like the only good melee weapon in 5 online. Its also in rdr2 and in 5 the you can use it while riding a motorcycle making it pretty good for... blitzkrieg
Imagine looking out your window and seeing your friend do this in your backyard 12:47
Can confirm this works irl
16:20 fun fact: In online when he hears you have no ammo he will shoot you with a shotgun
I can’t believe rockstar would make something broken
Exactly, that's Bethesdas job
@@teamgeist3328man I can't believe you can't believe that gta 5 is broken
A BILLION DOLLAR COMPANY!!!!
Lamest comment of the lame
@@teamgeist3328 Ok, sane comment
I gotta try some of these! Very interesting… and broken 😂. Also I can’t stop laughing at 10:47
"You know what kid? I'm proud of you," Trevor gets blown up 1 second later:
I like that frank tries to each for the wine but then immediately remembers he’s supposed to be on fire and collapses
10:26 it also works when ragdoll in general, like when getting hit by an NPC
4:00 this is true for any weapon. Really useful for the Atomizer in online if your car is stuck.
8:49 : Mobile phones if the companies weren't money hungry.
That's such a dumb statement, I can't belive it!
After all these years I didn't even know you could get busted in GTAV.
Fun fact about exploding sticky bombs that are thrown out of the car. The explosion sound you hear is actually the sound barrier being broken due to how fast the characters arm had to be moving
Matt your cursor is on the screen at 12:02 in the bottom right, just thought I’d point it out.
11:04 I’ve always thought you were just rolling the window down
7:46 just kept getting more random
Falling whilst spraying a mini gun is utter GTA brilliance 😂😂😂
2:05 Remember switching to your pistol is always faster than reloading
3:17 'You know what kid, i'm proud of you' 'Thanks ho-' *Shoots rocket at Trevor*
13:28 probably the most lore accurate Trevor action
12:09 That Holy Shit wasn't that he had a gun out, it was the matter of fact he broke his spine and he was perfectly fine.
Theres also the revolver glitch that can still be made in online to this day, where it makes your revolver shoot like a minigun for a period of time, but its the most devasatating weapon ive ever used.
4:16 because these features were added after the release so they are not optimized for cutscenes
Day 773 of asking DarkviperAU to play GTA Chinatown Wars.
why would he played gta CW if he never even gta 4
This would be awesome
I don't even know what he would play it on, the most recent version crashes
Another fun fact: most automatic weapons actually fire slower then they sound (for instance, when you hear firing two shots from carbine rifle, you actually fire one)
All automatic weapons are like this I think. The recoil and projectile visuals don't even match the sound. Shit game design really
17:17 Also: If you blow up a firehydrant with C4 and then run into the water fountain, the water will magically explode again and you die. lol
14:50
thats gotta hurt.... ouch
Wow, I can't believe how many new things I learn from this channel, GTA V is truly endless! :D
16:27 You're rob a store but you're a billionaire 😂😂😂
Petition for a Facts and Glitches follow up
A compilation of people doing funny and interesting stuff with the glitches or go to their limits
Like flying around with the flair gun using umbrellas, killing people in mid-air shooting a minigun, shooting people through walls, hitting your tire when breaking glass, some cool stuff with C4
10:48 the minigun was propelling him to spin faster.
Fun Fact: the glitch at 0:26 actually was in San Andreas aswell, it was abused hard in MTA Deathmatch back in the day.
"A weapon is any device used to cause damage or harm to living beings or structures"
Jacket payday 2:
7:25 I don't see any effect that shouldn't happen. Franklin goes for the wine, but the poltergeist living in his house gets mad, because that's HIS wine, so he briefly posseses Franklin to make him set himself on fire, then happily sips away his wine. At the end of the animation, we can see that, thanks to a quick move from Franklin inmovilizing the entity, the Ghostbusters can finally enter the house and deal with it
1:35 i can only imagine the face of the trash-talking tryhard who found this in GTAO
Addition to 8:11
You keep the suppressor in helicopter or plane passenger seat, but changing from 3rd to 1st person removes it visually
You scared me with the background music in the beginning lol, thank you matto, did fix
Remember, climbing is sometimes faster than switching to your sidearm
20:00 I love to hear that, I remember I was looking for a way to drop or remove weapons 2 years ago and I couldn't find anyone sharing an answer.
3:05
Funnily, if you have a melee weapon equipped [any works, but longer ones like the golf club have an advantage on it] if you look away from your ally, swing the weapon and then face them as it swings, you can hit your allies and also hurt them, opposed to bullets just "hitting". It leads to some funny moments. At least in PS3 it was possible, don't know if PS4/PS5 got changed.
Yeah I always tried with Ron in PS3 when he was outside Trevor's trailer. Was funny for him like just stand up like anything and teleport back and continue. Best way to do this was the hammer, crowbar or golf club
Trevor: "you know what kid? I'm proud of you"
Franklin: 🚀💥🤯
he literally blew Trevor's mind
Man uses avocado as granade to rob stores 17:35
Michael falling off a building screaming and spraying bullets in a circle was so fucking funny to me
15:10 I thought Matt would say "although it doesn't work in real life", as joke cause..it doesn't work real life
7:08 the armor pickups on the ground are actually the exact same as in ammunation, just laying on it’s front side. You can look at those flaps on the bottom of the vest. The largest flap is on the rear side.
Fun fact regarding the 2nd fact about the minigun.
That's not the case i̶n̶ ̶G̶T̶A̶ ̶O̶n̶l̶i̶n̶e̶ with laser weapons where the b̶u̶l̶l̶e̶t̶s̶ lazers do actually come out of the nozzle and would hit the obstructing object in that scenario.
You are wrong there, that still happens in online, with my over 5k hours of purely online mainly pvp i can tell you that is still a thing and people use it to corner peek and is annoying af
@@Revvlyn Interesting, but I've got a video proof of testing it. I'll upload it and ping you when I find a minute.
Edit: Upladed. Check it out and let me know what you think
I’ve definitely seen people shooting around corners with miniguns before. It’s not as easy on Online, and a large part of it is how far to the right the minigun muzzle is versus the character, but still exploitable.
@@LeMustache ruclips.net/video/cSSRaaUmfPk/видео.html here is my video (still processing) i mainly used minigun but used the new tactical smg and the service carbine as little demostration of my point, basically every gun can do it (obv not guns that shot projectiles) except alien guns, prob has to do with the ammo they shot.
@@Revvlyn Ah, fair. I wonder if that's only visual then or if the laser really doesn't go through the wall and wouldn't deal damage. Either way, interesting. Thanks for investigating more deeply.
I'm glad you're still making these, because I love them! Myu favourite one is from a previous video where the NPC cop would drop infinite flashlights andd/or the movie studio's infinite papaer generator guy (I've got to hire one of those.)
Am I losing my mind or is that the Club Penguin Pizza Parlour soundtrack 2:29
7:30 you’re a wizard Franklin!
Only 'Um actually' I have is when using a weapon to rob a store, if they hear the click of no ammo [ eg, no suppressor ] then they will fight back. While the click of an empty weapon is no different with or without a suppressor, the game logic sense of noise means "naked' = thors hammer, 'suppressed' = barely a grass blade upon a swimming pool of water, two states over.
"You know kid, i m really proud of you"
"Thanks Homie"
"Kills himself and Trevor with a rocket"
my humor
The zoom in feature while aiming down sights with all guns has an effect in first person! Zooming in while in first person will make you actually aim down the physical sights/scope of the gun. Quite neat
It's cool that even though I know most of these and after thousands of hours on gta, there still are new things
18:14
not immune if it doesn't have a roof.
C4 going further when you throw it in a moving car makes sense. Conservation of momentum and all that.
The "Lose your weapon when you're caught" thing makes sense.
You're using that weapon in a crime and as the cops arrests the character, the weapon would definitely be used as evidence thus the cops took it into custody.
Should do this video but for online, There's some differences like for example robbing a store with no ammo can cause the cashier to pull out a gun, and you can also get more damage out of 5 C4 if you shoot them if they are close together or stacked.
3:36 That's literally how I shoot most of the time anyway :P
16:27 pretty sure I got my brains blow out by a clerk one time for not having ammo
20:25 Why Did No One Notice This 💀
7:30 The fact that the room is on fire makes it funny when it says "Caution Hot Pizza" on the box.
7:36 does someone see franklin smile?
So underrated
I actually learned that you can aim down sights for any weapon when I played in first person for the first time and I believe it gave you a tutorial cause that's when you actually use the iron sight on the weapon (or any sight you have attached)
7:12 thats because the one on the ground is on its front meaning youre looking at the back.
Also if you show your super light body armor in GTA Online on your character its not that model but just a black version of the heavy armor
No the super light armor when put on to be visible instead looking like super light armor it’s just grey medium armor
7:30
Well god damn, that was one hell of a response time by the FD
8:42 must've been a nokia phone
7:37 bro really said "😁😐😟"
7:40 Firefighter are so smart in GTA 5 they also come inside Franklin's room to put out the fire while he's drinking beer
*wine
That gate clip was great. It was so intimidated by that gun!