Other pro tips: - Don't shoot the shields - Shoot the blob of enemies - Javelins are great against chariots - Archers are the best, most reliable and the easiest missile to use - Skip Slings, or use them solely for provocation - Exp ranks increase "Accuracy" stat, however it does not improve the actual accuracy - That being said, not worth to spend funds on Exp ranks on ranged units - Use "Direct Shot" for maximum damage output - Don't shoot units in forest. Burn the forest instead!
Thanks :) is range somehow included into duel calculations ? I.e unit with more range shots first and sometime, if differencen is big, it can shoot two volleys more than opponent
Good question. Both (Duel and Spam) simulations consider that all units can shoot, therefore they use same Range. First volley from extra range advantage is not used here this time.
superb work.
Other pro tips:
- Don't shoot the shields
- Shoot the blob of enemies
- Javelins are great against chariots
- Archers are the best, most reliable and the easiest missile to use
- Skip Slings, or use them solely for provocation
- Exp ranks increase "Accuracy" stat, however it does not improve the actual accuracy
- That being said, not worth to spend funds on Exp ranks on ranged units
- Use "Direct Shot" for maximum damage output
- Don't shoot units in forest. Burn the forest instead!
how do you burn the forest?
Thanks!
Thanks :) is range somehow included into duel calculations ? I.e unit with more range shots first and sometime, if differencen is big, it can shoot two volleys more than opponent
Good question. Both (Duel and Spam) simulations consider that all units can shoot, therefore they use same Range. First volley from extra range advantage is not used here this time.
oh god another one?!
lol, yes. Guess what will be researched next?
@@ErunerOfHatti Chariots?