Merry Christmas everyone! Hope you enjoy this video I've been working hard on for the past couple of days! :) If you have no time or come here for the shortest possible answer, go to 7:20 But I really recommend you watching the whole video to know the context of it! Have a good day and happy holidays! 0:00 - Introduction 0:21 - Bosses & Enemies 1:53 - Biomes & Structures 3:04 - Classes & Weapons 4:39 - Events 5:24 - Endgame 5:54 - Gameplay 6:27 - The Answer / Conclusion **I won't be touching the subject of Difficulty and Music, as they both are very subjective, and I don't want to cause war! (and yes, I know Calamity adds new harder difficulties, like Revengeance and Death Mode, which could add more Replayability)**
The fact that thorium just slightly edits vanilla while calamity is basically a whole game in its own right makes them incomparable imo. They're just in completely different weight classes and isnt really a fair comparison. It depends whether you want to play modded TERRARIA, or MODDED terraria
my girlfriend wanted to get into modded terraria because she played vanilla and saw me playing modded and wanted to give it a try, so i put on calamity + the bare essential QoL mods for our world, but all the new calamity content and stuff really confused her (the draedon labs, chindron boss spawning out of nowhere, ect), so we ended up switching to thorium, she's enjoying it way more now (she's obsessed with the bard class, her hotbar is like 8 instruments of varying power because she just likes the sounds they make). In conclusion, i would say Thorium is THE mod for introducing someone into modded terraria, whereas calamity is moreso of "im used to modded terraria now, give me the BIG content changes"
i’d say thorium is probably the best mod to get you into the realm of modding, as it’s more of a free dlc you can get and doesn’t overload you with new content. calamity is more of an overhaul at this point but it’s really cool, i just think you should tackle thorium first before setting off on the long calamity journey
Yeah I agree, but I went straight to calamity because I found normal terraria too easy (I beat expert and master) and calamity was a really fun challenge. I do enjoy playing thorium with my more casual friends because it works much better for that.
But the thing with calamity is that: -Calamity bosses will completly powercreep other's mods bosses -Calamity weapons will powercreep other's mods weapons So cons for calamity is that it poorly blends with other mods cause balance issues while Thorium keeps vanilla balance
I'm a calamity guy myself but thorium is very nice for a quicker playthrough or one where I want to do more building. Just finished up death mode yesterday in the new update and half my calamity world ended up as an exo-mech arena.
I had that issue on my first calamity playthough. I built an entire skybridge (without luiafk lol) and was about to do a 2nd skybridge for resetting flight time as needed but then i saw a video just saying make it 1000 tiles long. I decided, instead, to use an underworld arena that was about 500 long with asphalt floor lol just ran on it to turn around and fly the rest. Hasnt failed me yet!
Calamity is like drinking an energy drink, 10 coffees, and many candy bars Thorium is like drinking a warm Tea One is loud, energetic, and will definitely burn you down if you do it too often The other is relaxing, slow, but most people just don't appreciate that lifestyle
With the recent calamity progression overhaul, thorium + calamity is actually balanced and no longer broken. (I still prefer Split + Calamity combo tho)
Nah it’s still pretty broken, pre moonlord calamity gear will still vastly outperform thorium gear and post ML the opposite happens and primordials gear starts outshining calamity gear for a while. And with the upcoming buffs to normal and expert mode boss HP in calamity, thorium gear will start to struggle against vanilla bosses even if you’re not in revengeance mode
There's an item called "Soul of Eterenity", which to be crafted requires basically most of the endgame items from a mod, requiring about 600 crafting steps. There's a mod that expands the crafting tree with contents of Calamity, Thorium and I think Fargo's soul. So it expands the crafting tree to over 1400 crafting steps, bringing all of these mods together to craft what is simply an ultimate weapon
@@matthewgino1284 Shadows of Abaddon is one of the mods you need all the endgame items from for the expanded Soul of Eternity crafting... Fargo's soul Calamity Thorium Shadows of Abaddon The 4 souls, one per mod
To throw my two cents in: I recommend trying Thorium first, then Calamity. As for Thorium not having any structures, the Blood Chamber is a structure with a boss tied to it. The Confused Zombie NPC sells an item to help locate it. Another thing I want to say after reading the comments: If you INSIST on mixing content mods, pay them *individually* first. That way you can experience the mod with its intended balance, as mixing content mods can lead to serious game breaking item combos and if the mods have different power scales, that also becomes an issue. tldr: play content mods separately before mixing them
Im a big Thorium fan myself. Thorium allows you to not only play any class, but makes each one more uniuqe. Your Melee character can become a tank or our mage can chooses sustained dps or big burst damage. Calamity dosent allow and activley forbids that in my eyes. All classes exept summoner just shoot projectiles and run away. And no matter how you build it, you always die in 1-4 hits. Calamity is fun, but its hard for the sake of being hard.
It's not even really hard, the difficulty is mostly faked by actively turning off vanilla functions of the game, like capping DR, lowering life regeneration, and removing dodges.
bruh that's just false, in calamity death i can easily survive 10 hits depending on the attacks, and it's not really hard, something really hard would be the infernum addon, which actually makes the game hell to play through. maybe don't complain when you have the skill level of a 6 year old ?
Calamity is my favorite because of the post-Moonlord stuff. I really feel like Calamity pushes the limit of what boss fights can be in Terraria and is a great experience the whole way through, peaking around D.O.G. and Yharon.
Bosses are fun but it definitely pushes no limits coding department, Dm doroko and the very good sprite artists are to thank for a lot of the quality of the fights the attack patterns while not bad arnt anything to marvel at, I think an underrated mod that hopefully when it gets its hard mode overhaul will become popular that actually pushes the barriers for terraria boss fights is spirit, look at scarabeus and compare it to the desert scourge, it’s quality is far above most of calamity even though it is the first boss
I'll admit, I'm a Thorium fanboy, but it's hard to disrespect everything that went into (and still goes into) Calamity. I just dislike that the popularity of it led to the Devs adding their own bullet hell boss (Empress of Light). Thorium is, as most of the comments said, much more like vanilla Terraria, and the bosses follow that. But despite how much I dislike that, Calamity is such an amazing mod, you have to try it out at least once
@@blank-terraria1625 maybe, but its a big maybe, check out "Radiance" from the game Hollow Knight and compare it to empress of light, then compare providence to empress, and see which one looks more like empress...also it is known that terraria sucks ideas from games in the same genre or audience, which hollow knight fits into to some extent, i think that empress of light had its inspiration in many things obviously because thats how art works, but i really think it is much closer to Radiance then Providence
even the 3 main attacks are similar, a sequence of 3 lasers coming out from the boss in a alternating pattern, a group of projectiles that folllow the player until they disappear or when damaging the player, and the other one that is very similar are the Radiance spears that are very similar to empress long range beams
Thorium is a lot more beginner friendly and tamer than Calamity. It's also basically tailored for multiplayer, considering Healer and Bard are some of the new mod classes.
Stars above is definitely one of my favourite and very useful if you are stuck in malice mode. God damn it would've tooken me like 50+ tries for King slime without the stars above defense buff
Thorium is what you use to round out vanilla Terraria and get used to modding. Calamity is what you use to get a whole experience with Terraria as the base. One is for enhancing what is there. The other is taking the original and expanding upon its ideas and gameplay. I personally like Calamity more, because in vanilla you reach the ending before you can fully test your skill. Things like infinite flight, good survivability, awesome weapons, etc are all things the game gives you as a reward for progressing to the end, but with no challenge to master once you are no longer shackled by movement or damage limitations.
tbh, I feel like I got off on the wrong foot with thorium, it just wasn't fun to me due to the fact that when I first played it, I had already played 1.4, so as a vanilla experience, it felt like a downgrade. once 1.4 tmodloader comes out I'll probably give it another shot
for a better and shorter explanation, if you want a small expansion of Terraria vanilla go for thorium and if you want to break a mouse, keyboard, pc and monitors, rage quit, suffer throguh hard pain, but mostly wants challenges then go for calamity
The Thorium Bard class really took me by surprise and I was really impressed with the way they conceptualize it as an actual class in Terraria. And I do agree that Thorium is way more fun with friends. Meanwhile, Calamity is something that I prefer to play in singleplayer. I think it’s mostly because of how I want to conquer everything by myself and the progression in Calamity is just more singleplayer-friendly to me imo
I'd say it is also a choice of what kind of a challenge you're looking for. Like you said, Thorium is more like a DLC to the base game, without adding much of a challenge, while Calamity reworks bosses AI to increase the challenge. To answer your question, Calamity is the go to for me, but as soon as tModLoader gets updated to 64-bit, I'll play with Calamity, Thorium and Fargos as one :D
For me, when i started playing modded terraria it was a lot to take in, since mods like calamity are basically entirely new games, so i would recommend doing thorium mod first to ease your way into modded terraria since calamity mod is a really big change.
Just because there are a few additions to not make the game totally and utterly broken/softlocked doesn't mean the mods fit well together. Thorium does not fit well with Calamity's progression nor style, both mods have different ideologies, and you'll still encounter overly-broken item combos when playing the mods alongside eachother. I do not recommend.
One thing you didn't mentionned about Calamity is its very amazing musics ! I don't know much about Thorium mod but i do sure know about the Calamity mod musics :D
Play Redemption if you want the best bosses (in my opinion) and support a smaller mod than Thorium or Calamity. Remember to play content mods BY THEMSELVES (with QoL mods) so you can get their full experienced. They aren't an addon to Calamity, or any other mod, so do not complain if Calamity doesn't fit the smaller mod. :) Merry Christmas
Now is a great time to check out redemption, the 0.8 beta is now available on the browser so everyone can fight the reworked king slayer, cleaver, and nebelous fights without needing the manual download link from the discord server
No thx I want 80 mods loaded I'm going to use my PCS resources until they die but I will fight the bosses that I shredded with their gear from the respective mod later on just so I can beat them in a balanced way
Like i always thought Thorium is more vanilla-like, its cool, fun and feels like expansion Calamity is like massive dlc/addon for terraria with revamping gameplay
I personally prefer calamity but there are a ton of difficulty spikes that don't really make too much sense. Thorium ( if you want too ) does go well with other content mods because it just feels like your playing regular terraria with just one mod on. Thorium does not go well with calamity because it completely breaks progression, but other content mods are good with it.
I put both together because I love breaking progression and why not use all the resources in my PC got with the six other big mods and a bunch of little mods and why not use a bunch of my PCS resources when I got them I can't let my Ram go to waste
TBH Calamity is very broken at the pre-hardmode if you don't activate any difficulties. At the very beginning you gain pre-boss boosts of running speed, jump speed, and permanent boost of mining speed. that seems small, huh? Well then let me tell you that meelee can easily skip all the way to perforators and kill them as first boss: it's not hard to craft the hermes boots and snowstorm in a bottle, as well as an ice boomerang, not to say that you may easily loot the planetoids hovering in space for life crystals, ores and rubies for said life crystals (main planetoid has a draedon lab but the turrets guarding it are obsolete, free money and potions basically). The expert mode Perforators cannot do anything to you if you have a hook, as you watch the Hive helplessly fart ichor down on the ground below your platform.
for someone interested: Hermes boots - 10 silk 2 speed pots (speed potions are already in the starter bag) Ice machine - 3 iron bars and some snow and ice Ice boomerang - one singular shiverthorn you can get from the main planetoid and some more snow and ice Snowstorn in a bottle - 50 snow blocks and 4 feathers Life crystal - 5 stone blocks one normal healing potion and 2 rubies
But its kinda abit lackin but the mod is currently being updated from what ive heard, also dont forget other mods like mod of redemption, ancients awaken, elements awoken, split mod, (honorable mention being starlight river, its still in demo but my god its insane already)
But the calamity music bro omg it’s so good. Also calamity has the ability to make you feel better than you ever will in your life when you kill SCal but at the same time make you wanna commit toaster bath because of Death or Malice mode (I’m biased though because I’ve yet to play thorium :P)
When I started playing terraria mods I had both installed. With the new Thorium update bringing it to 1.4, and if I heard correctly that it has better compatibility than before with calamity, I decided to revisit both of them in a playthrough again. I did add Stars Above, Fargo's Mutant and Souls, and Mod of Redemption, not sure if that many content mods is a mistake but I'll try to keep each mod's progression in mind and attempt to match the power for a given fight. I am also looking forward to the day Shadows of Abaddon is updated to 1.4.
For beginners to Terraria modding, I would suggest doing thorium first, the bosses and equipment arent as insane as Calamity but itll prepare you for the madness that is Calamity
Obviously I enjoy both, and sometimes mix them, but I definitely like Thorium more. I enjoy playing with friends a LOT, and especially enjoy the healer class, since it feels so nice to use. I'm playing a mixed playthrough right now with Thorium and Calamity, and I'm playing as Healer since the recent Calamity update made the health/damage more reasonable when compared to other mods.
honestly if your playing with friends then go for thorium because it takes less memory and doesnt crash alot. if the person that owns the server / we are playing in his/her world has not as good of a laptop then some them calamity crashes has bugs animation bugs etc and yeah crashing every time a boss spawns or one of us dies. and fun fact calamity takes twice the space of thorium and calamity consumes way more memory you can argue that we were in DOG in calamity and only killed some pre hardmode bosses not including skeletron in thorium and we haven't been near what endgame of thorium feels like but i can say we never crashed once while playing thorium. and for the smart people in this comment section how do i download a friends map because we want to try if we could give the map to a friend with a god pc / laptop and could hopefully not crash the server at all but when we tried to and placed the file at the worlds in tmodloader it just wouldn't show up when the person tried to open the map the map isnt there its like tmodloader is ignoring the download / file in the worlds folder please try to understand my text and help us ; - ;
I’ve found thorium bosses to be far, far more unique. For a mod most people describe as completely transformative of the terraria experience, a good chunk of calamity bosses are essentially just different versions of pre-existing vanilla bosses. Yharon and old duke for Fishron, plaguebringer goliath for queen bee, and for the longest time both Calamitases were just Twins upgrades. The exomechs aren’t even subtly upgraded mech bosses; and the perforators and hive mind are simple biome-swapped versions of the evil bosses. Slime god is just slime king+, ravager is golem, polterghast is plantera, and both crabulon and astrum aureus are the same archetype of hoppy bois. Not to mention the many (arguably too much) worm bosses. Calamity may add more bosses overall, but thorium’s boss roster is 100% unique. Calamity’s is only 30%.
I personally disagree. Although the way the bosses move are similar to vanilla bosses, the way they use different projectiles and attacks, and add the fact that you play them at vastly different times of progression hence changing the weapons and accessories you use to fight the bosses, the way the player themselves move is different and much more entertaining and usually needs much more focus, making the bosses feel much different to vanilla bosses.
@@davidpalmer8125 They feel different from vanilla bosses, but they still utilize them as a base template with new bells and whistles as add ons. In contrast, you can tell pretty much every thorium boss is made from scratch, completely different from anything in vanilla. Besides, do you really need 7, or 10 if you count perforators, worm bosses?
A couple of Thorium bosses do share base templates with vanilla bosses (Borean Strider & Abyssion), but they still feel very unique and both happen in unique circumstances (Blizzard & Underwater). On that note, I've found a lot of Thorium's additions in general to be more unique, and are way more memorable - it's been ages since I really played any mods, and yet Thorium's content sticks out in my memory much more than calamity. Either way you should definitely try both out.
i like paring them together but i think some of the most fun i've had in terraria was paring spirit and thorium, they both saty loyal to the base game with spirit going a little more off but they feel like dlc's or updates.
My recommendation is try Thorium first. I did Calamity first and have the problem of I never want to play Terraria without Calamity ever again because I loved it so much.
Yeah lol i tried Calamity first and thorium honestly felt pretty underwhelming in comparison, but i'm sure i would have loved it if i wasn't aware of calamity's existence
Tbh, i prefer Thorium with my friend, as with healer, im alot more useful as compared to doing damage or dodging (which im not good at), and Thorium added a 2 seperate classes (bard and healer) which can make me feel useful, which is very nice admittingly. However, Calamity is really fun too so i cant really decide on which i like lol
Same, healer here too. Although the reason is quite the contrary for me. My siblings take took much damage and I just so happen to like playing support. Plus, Im pretty decent at dodging and damaging if I'm not healer. Of course, someone has to prevent them from dying lmao.
@@skyandroby7120 I only play modded alone cause i have no friends nor siblings:') and especially im nearly 1k hrs of playtime its getting kinda boring to play lmao
@@Imf4ke that's a bit sad. But I can't really do anything so yeah. Also I'm relatively new to modded terraria so I don't think I can play with you ( even if I can ) because you know much more than I do.
I love Thorium, I really needed Thorium through it’s expanded idea of Terraria, I love the idea of just simply an expansion of the base game that feels like an update in every way, and I enjoy the multiplayer focus it puts on the game Plus I love the bard class, it’s absolutely genius the way they added it and there’s only so much I would change It genuinely feels like I wouldn’t be able to go back to regular basic Terraria
My two problems with calamity are compatibility and replayability. You can play thorium alongside other content mods as it feels like vanilla. If you play calamity with other content mods, the weapons from these other mods will eventually become too weak so you won’t use them. Since nearly all armor sets in calamity can be used by all classes, depending on the head piece you’re wearing, whatever class you’re playing, you’ll be grinding for the exact same things. Thorium adds more unique sets for each class, wich doesn’t make the game as repetitive. I don’t like either that the new rogue class from calamity completely overshadowes the throwing class and I like that thorium is simply more fun in multiplayer than in singleplayer thanks to the support classes. Don’t get me wrong, I liked playing calamity, but I absolutely loved playing thorium. (This is my opinion, you have the right not to agree with it and I respect your point of view, as much as you’ll hopefully respect mine)
idk i never really got into calamity mod... i liked it but i felt it changed to game too much and there are alot of difficulty spikes that dont feel right to me also it might be a little too content packed i think as it feels like you get a new weapon and armor set every 15 minutes and pretty much all of them even in pre hardmode are a single armor set with a helmet for every class which i dislike and you pretty much never use any vanilla weapons as they are pretty bad compared to all calamity weapons so i like thorium more but i might return to it now.
One thing you forgot to mention that Calamity has is lore. Some of it is really in depth and almost feels like the character's autobiography, then there's ones like Perforator Hive and Leviathan. It doesn't really do much but it's always nice to have some background info
Calamity lore definitely needs polishing, but I really like that they're trying to add their own story to the game, since it's something that not many mods do.
I never played Thorium but really gave Calamity a run (even crafted Fargo's Soul of Eternity with a character) Here's what I'd do - if you like to have many mods together in a run like me, use both Calamity and Thorium in the same world 😀
I don't think it is really fair to compare certain mods to others. Every mod adds its own interesting content and you don't need to include certain mods in every playthrough. I personally think that it is best to try content mods on their own to get the most experience out of that specific mod. I don't think calamity is this huge mod that is essential for modded playthroughs, it is simply just another terraria mod with its own interesting content, and many other mods offer the same amount of enjoyment, if not more than calamity. Thorium is also a mod that offers a new experience, while staying similar to vanilla terraria, though there are plenty of other mods that are like this aswell. Overall I don't think that these mods are bad to play, though you can play just about any other content mod and have fun with them as you have fun with these two. I don't think that any particular mod deserves to be viewed above the rest as long as those other mods all provide a fun and unique experience. Just play what mod interests you the most.
By the looks of it Thorium looms more beginner friendly while calamity requires alot of research on the wiki. Personally I think I'd opt for calamity (the boss music is top tier) and the fights are really pushing the limits of what the game can do.
its a hard choice for me, i personally love both mods equally. calamity is a stand-alone mod that cant be used with other mods while thorium has other mods such as orchid that directly co-op with each other providing more vanilla-style content, they're both unique in their own way. my first modded playthrough was with thorium, i played healer with a friend and it was honestly really fun, my 2nd playthrough was a solo calamity playthrough which i also really enjoyed. to sum it up: both are amazing legendary mods that i hope to never end and for all to enjoy.
Note: calamity also more or less overhauls some aspects of the game such as armors and resource acquisition, as armors have completely different buffs now (gold Armor as an example giving a chance for each enemy, no matter how insignificant, to drop gold coins) or the wulfrum items such as the wulfrum mineral detector, which is a spelunker's potion lite
I've done this rant before and I'll do it again. Thorium is not a bad mod, it is an *old* mod. It predates tModLoader and Calamity, coming from an era where Terraria modding wasn't very mainstream. It sticks to the vanilla style because that's what was considered more acceptable and so it kept it's style in the vanilla-esque area. Looking at the quality of the bosses themselves, I'd say Thorium surpasses in that department. There weren't exactly too many guides on how to make things back then, so the devs had to learn themselves, and you can definitely tell between the 2 mods which one suffers from copy-paste A.I. Calamity suffers from oversaturation leading to creative complication in my opinion. There's so much *stuff* in it that it's getting increasingly harder for the devs to make anything unique and interesting -Old Duke, Plaguebringer Goliath, Polterghast- The best way for me to compare Thorium and Calamity is "Do you want Quality or Quantity?"
I can get why people dislike copy paste AI, but I personally enjoy it due to the fact that they (most of the time) add a fun twist to the fight. Ravager is literally just Golem, it also adds the constantly moving barriers, as well as the reduced flight in phase 2. Calamitas clone is Twins but with added bullet hell and more phases added on. I do agree however that some of the bosses aren't as unique as they should be such as Old Duke and Plaguebringer Goliath, which are literally just Duke Fishron and Queen Bee but with like one single difference. Yharon is a much better example of a Duke Fishron clone done well. I dislike the quality/quantity mentality. People assume that it's all black and white, that having quantity means no quality whatsoever, or at least very little. This is not true, in Calamity terms at least. Yes, having more items and content is inevitably going to cause some of it to be unbalanced and broken, however this is not the case for everything in the mod. I'd prefer to say it like this, "Do you want quality with a little less quantity, or quantity with a little less quality?"
I genuinely like this kind of comaprison. It sees that everyone has their own opinion and enjoyment is subjective. Thought again, for new player thorium is recomended first to not overwhelm. And calamity once more familiar
Such an insightful video. Basically: ”If you want to play Thorium, play Thorium. If you want to play Calamity, play Calamity. I don’t even have a personal prefrence myself.”
Imagine if one day both developers from Calamity and Thorium made an update where they both combine two mods into one but as a DLC and won't bother each other. Anyways,Merry Xmas
If you REALLY love vanilla terraria, but were underwhelmed with master mode (I mean all they did was crank up hp and damage) then I would also give fargo's soul mod with eternity mode enabled a try. It honestly felt like what master mode should have been, they didnt just crank up the bosses hp and damage, they completely changed the attacks and mechanics of the bosses. Now instead of you just cant get hit as much, its an entirely different and more technical fight. As a huge modded terraria lover, I feel this video hit the nail on the head though. Thorium and Calamity are both excellent mods, and he broke it down very well.
Fargo souls mod also kinda carries calamity as eternity mode actually makes vanilla bosses where they should be in progression. My multi-player world had to enable eternity after I almost killed wall of flesh by myself pre slime god gear (with the 3x hp from multi-player)
Which should you play? Both, All, Any, We shouldn't be comparing mods to say "Yeah play this one cos it's got more stuff innit!" Every mod does something differently, Some better than others and all either their own twists/Turns.
I'd say the ultimate answer to this age old question is just telling the person that's curious to play one, then play the other, and then pick which one they prefer
calamity has way too many cool references to video game culture which is another reason why i really prefer it. Also the music is a highlight too, and all the cool new stuff added is just way too much its awesome feels like a completely different game
I prefer Thorium Mod because I want new classes, new experience, but in the vanilla style. I don't want a new game like Calamaty. It's cool but I want vanilla style Terraria
To be fair, there are a few problems with playing both together, for example Calamity's summon damage decreasing with other classes does not apply to Thorium's Bard, Healer, and Thrower classes.
when i started playing terraria, after finishing vanilla my friends pushed me into the deep end of calamity, and honestly i didn't mind it. It was tough at first but it gets better.
Answer? Both. Thorium adds on to the main gameplay, making it still feel like Vanilla terraria and I honestly recommend it as the first mod one should play as all the boss fights are fairly simple and are much like the style of the vanilla bosses. Calamity adds on to everything, main game is touched. but it is mainly focused on adding to the gameplay whilst changing the feel of Vanilla terraria; New, harder boss attacks New bosses which too are hard Large post moon lord content And quality of life changes as well. Tl;dr: Thorium is focused on keeping the vanilla feel of terraria whilst calamity adds a whole different experience, and you should play thorium first as it may give you practice on tmodloader bosses.
Option 3 : Download both, download thoium and calamity convergience > have a lot of fun. Seriously though it amazes me that both mods work so well together with only a few clashes in function.
Is there a mod that makes them work better together? because thorium will be way weaker the entire time unless you are bard/healer. Thorium everything is based around vanilla, while calamity is based around its bosses. Calamity makes vanilla bosses so easy in comparison to everyother boss we had to turn Fargo souls mod on so we could enable eternity mode.
Honestly, if you like early game to mid game with simple weapons and crafting play thorium. But if you like being ridiculously powerful with insane weapons and even more insane bosses in the what seems to be constant endgame gameplay, you should probably pick Calamity. thorium
Thanks for this video! I had a rough idea about the differences, but this answers most of my questions! I have just one though: how do Summoners fare in these mods? It is my personal favorite class in Terraria, so I'm really curious on how they were expanded on each mod.
Honestly, I played both at the same time. They keep the overall balance, until you kill the last Thorium boss, of course. If you don't mind having to manage all the recipes and bosses, feel free to get both at once.
Thanks for the answer. I for one have problems with vanilla Terraria in any difficulty above normal, so I was warry about Calamity. I might go for Thorium, as expanding on the base game without changing it too much felt better in my mind. Will think about it, but first I might try end vanilla in expert mode, than even master, before setting myself for modded challenges.
Thorium is a mod you should play on your third Terraria playthrough, Calamity is a mod you should play when you are bored with vanilla gameplay. Thorium is pretty similar to vanilla, and just expands the game slightly. Calamity is an extremely challenging mod with a ton of content.
Basically for anyone who wants sum up, thorium first calamity next, do calamity is your comfortable with mods and hella bosses, thorium is good if you like terraria but it adds mad items and just expands biomes, calamity adds 5 biomes so it’s a lot crazier than thorium. To each their own
Merry Christmas everyone! Hope you enjoy this video I've been working hard on for the past couple of days! :)
If you have no time or come here for the shortest possible answer, go to 7:20
But I really recommend you watching the whole video to know the context of it! Have a good day and happy holidays!
0:00 - Introduction
0:21 - Bosses & Enemies
1:53 - Biomes & Structures
3:04 - Classes & Weapons
4:39 - Events
5:24 - Endgame
5:54 - Gameplay
6:27 - The Answer / Conclusion
**I won't be touching the subject of Difficulty and Music, as they both are very subjective, and I don't want to cause war! (and yes, I know Calamity adds new harder difficulties, like Revengeance and Death Mode, which could add more Replayability)**
Merry Christmas!
Merry Christmas!!!
Merry Christmas to you too! It’s Christmas Eve in my time zone, but it will be Christmas tomorrow (obviously)
Also, you’re so close to 100k subscribers, congratulations
Merry Christmas GitGud!
The fact that thorium just slightly edits vanilla while calamity is basically a whole game in its own right makes them incomparable imo. They're just in completely different weight classes and isnt really a fair comparison. It depends whether you want to play modded TERRARIA, or MODDED terraria
That's a good take!
I prefer dowlanding 20 mods k feel like im playing all big mods
In a good way
So basically calamity is for people who likes bullet hell and thorium is for people who wants a better terraria
@@weirdo2104 No, not necessarily. Calamity isn’t bullet hell, it’s just an insanely big mod, nearly an overhaul
@@bteszed399 Calamity is a bullet hell AND overhaul
my girlfriend wanted to get into modded terraria because she played vanilla and saw me playing modded and wanted to give it a try, so i put on calamity + the bare essential QoL mods for our world, but all the new calamity content and stuff really confused her (the draedon labs, chindron boss spawning out of nowhere, ect), so we ended up switching to thorium, she's enjoying it way more now (she's obsessed with the bard class, her hotbar is like 8 instruments of varying power because she just likes the sounds they make).
In conclusion, i would say Thorium is THE mod for introducing someone into modded terraria, whereas calamity is moreso of "im used to modded terraria now, give me the BIG content changes"
True! I agree with your statement! Have fun you two ❤️
Hey, great video!
2:13 Minor correction though, Thorium does add 1 new structure in the form of the Blood Chamber, where you can fight Viscount.
Kirbo
Oh yeah right, I forgot about that, hahah! Sorry!
I like Thorium more, just looks like it can actually be in the vanilla game as opposed to Calamity.
Aaand that’s your basis for deciding whether you like a mod or not? Lol ok
@@spimblesit's his opinion lmao. No need to cry about it xD
I like calamity because I'm a bullet hell masochist
@@King1Z7you are the one crying lol
@@spimblesCry about it, Calamity mod fanboy
i’d say thorium is probably the best mod to get you into the realm of modding, as it’s more of a free dlc you can get and doesn’t overload you with new content.
calamity is more of an overhaul at this point but it’s really cool, i just think you should tackle thorium first before setting off on the long calamity journey
spirit is overall better tbh
@@teiull9388 ehhh it’s ok but I prefer Thorium and calamity over it
@@teiull9388 spirit hardmode is unfinished
@@teiull9388 recent spirit teasers are looking insane
Yeah I agree, but I went straight to calamity because I found normal terraria too easy (I beat expert and master) and calamity was a really fun challenge. I do enjoy playing thorium with my more casual friends because it works much better for that.
But the thing with calamity is that:
-Calamity bosses will completly powercreep other's mods bosses
-Calamity weapons will powercreep other's mods weapons
So cons for calamity is that it poorly blends with other mods cause balance issues while Thorium keeps vanilla balance
that why i prefer torium...because calamity is not even terraria anymore
@@anonnymous4433 It's Terraria on steroids
@@anonnymous4433 I agree
@@90enemiesIt's not Terraria at all.
I'm a calamity guy myself but thorium is very nice for a quicker playthrough or one where I want to do more building. Just finished up death mode yesterday in the new update and half my calamity world ended up as an exo-mech arena.
yeah thats kind of rough tbh i went trough the same arena problem
I had that issue on my first calamity playthough. I built an entire skybridge (without luiafk lol) and was about to do a 2nd skybridge for resetting flight time as needed but then i saw a video just saying make it 1000 tiles long. I decided, instead, to use an underworld arena that was about 500 long with asphalt floor lol just ran on it to turn around and fly the rest. Hasnt failed me yet!
Calamity is like drinking an energy drink, 10 coffees, and many candy bars
Thorium is like drinking a warm Tea
One is loud, energetic, and will definitely burn you down if you do it too often
The other is relaxing, slow, but most people just don't appreciate that lifestyle
With the recent calamity progression overhaul, thorium + calamity is actually balanced and no longer broken.
(I still prefer Split + Calamity combo tho)
Yeah! that's an awesome combo!
Nah it’s still pretty broken, pre moonlord calamity gear will still vastly outperform thorium gear and post ML the opposite happens and primordials gear starts outshining calamity gear for a while. And with the upcoming buffs to normal and expert mode boss HP in calamity, thorium gear will start to struggle against vanilla bosses even if you’re not in revengeance mode
Correct
Isn't split + Calamity extremely unbalanced?
@@Sethg98 Sethg more like Seth W. And yeah, I agree, comboing Calamity, be it Thorium, Split or anything else vanilla-balanced is an awful idea
There's an item called "Soul of Eterenity", which to be crafted requires basically most of the endgame items from a mod, requiring about 600 crafting steps. There's a mod that expands the crafting tree with contents of Calamity, Thorium and I think Fargo's soul. So it expands the crafting tree to over 1400 crafting steps, bringing all of these mods together to craft what is simply an ultimate weapon
Shadows of Abaddon adds more too iirc
@@matthewgino1284 Shadows of Abaddon is one of the mods you need all the endgame items from for the expanded Soul of Eternity crafting...
Fargo's soul
Calamity
Thorium
Shadows of Abaddon
The 4 souls, one per mod
To throw my two cents in: I recommend trying Thorium first, then Calamity. As for Thorium not having any structures, the Blood Chamber is a structure with a boss tied to it. The Confused Zombie NPC sells an item to help locate it. Another thing I want to say after reading the comments: If you INSIST on mixing content mods, pay them *individually* first. That way you can experience the mod with its intended balance, as mixing content mods can lead to serious game breaking item combos and if the mods have different power scales, that also becomes an issue.
tldr: play content mods separately before mixing them
fuck you
*turns on spirit, thorium, calamity, joost, abaddon, and fargo*
I forgot Blood Chamber exists, sorry about that! Also, I agree with your take
Yeah, ultranium, calamity and fargo mod are the most balanced each other with post ML weapons (i think)
You could use all the difficulty modifying items to try and balance it out, though in my experience it’s absolute chaos.
@@GitGudWO I honestly think polarities is a good beginners mod. It's balanced, yet adds a lot.
Im a big Thorium fan myself. Thorium allows you to not only play any class, but makes each one more uniuqe. Your Melee character can become a tank or our mage can chooses sustained dps or big burst damage. Calamity dosent allow and activley forbids that in my eyes. All classes exept summoner just shoot projectiles and run away. And no matter how you build it, you always die in 1-4 hits. Calamity is fun, but its hard for the sake of being hard.
It's not even really hard, the difficulty is mostly faked by actively turning off vanilla functions of the game, like capping DR, lowering life regeneration, and removing dodges.
bruh that's just false, in calamity death i can easily survive 10 hits depending on the attacks, and it's not really hard, something really hard would be the infernum addon, which actually makes the game hell to play through. maybe don't complain when you have the skill level of a 6 year old ?
Skill issue
Above me are average calamity players when they see casual terraria mods enjoyer
I get hit for 150s how are you tanking 10 HITS from calamity bosses?
I smell BS
Calamity is my favorite because of the post-Moonlord stuff. I really feel like Calamity pushes the limit of what boss fights can be in Terraria and is a great experience the whole way through, peaking around D.O.G. and Yharon.
bad code
@@crazyman7504 as long as they enjoy them,people wont give a shit about badcode
@@Junistheog it was a joke revolving around how calamity re uses vanilla ai . Calamity bosses aren't bad .
Bosses are fun but it definitely pushes no limits coding department, Dm doroko and the very good sprite artists are to thank for a lot of the quality of the fights the attack patterns while not bad arnt anything to marvel at, I think an underrated mod that hopefully when it gets its hard mode overhaul will become popular that actually pushes the barriers for terraria boss fights is spirit, look at scarabeus and compare it to the desert scourge, it’s quality is far above most of calamity even though it is the first boss
@@chipbutty3645 I appreciate you considering that . I believe the split mod has unique bosses too . Thier ai and personality makes them memorable.
I'll admit, I'm a Thorium fanboy, but it's hard to disrespect everything that went into (and still goes into) Calamity. I just dislike that the popularity of it led to the Devs adding their own bullet hell boss (Empress of Light). Thorium is, as most of the comments said, much more like vanilla Terraria, and the bosses follow that.
But despite how much I dislike that, Calamity is such an amazing mod, you have to try it out at least once
yo similarly I love calamity and it helps me recognize that calamity sucks in a game design perspective and thorium is better, even tho i like it less
supreme calamitas was added possibly years before empress of light lol
@@ultratronger empress of light is really inspired by providence
@@blank-terraria1625 maybe, but its a big maybe, check out "Radiance" from the game Hollow Knight and compare it to empress of light, then compare providence to empress, and see which one looks more like empress...also it is known that terraria sucks ideas from games in the same genre or audience, which hollow knight fits into to some extent, i think that empress of light had its inspiration in many things obviously because thats how art works, but i really think it is much closer to Radiance then Providence
even the 3 main attacks are similar, a sequence of 3 lasers coming out from the boss in a alternating pattern, a group of projectiles that folllow the player until they disappear or when damaging the player, and the other one that is very similar are the Radiance spears that are very similar to empress long range beams
Thorium is a lot more beginner friendly and tamer than Calamity. It's also basically tailored for multiplayer, considering Healer and Bard are some of the new mod classes.
me who plays both at the same time: *my goals are beyond your understanding*
I like the combo of The Stars Above and Calamity. There's some unique dialogue you can get from the starfarer
Stars above is definitely one of my favourite and very useful if you are stuck in malice mode. God damn it would've tooken me like 50+ tries for King slime without the stars above defense buff
I think they're pretty annoying, every time i go to a new biome they just speak the same thing over and over again.
anime girls in terraria hehe :)
@@alvargd6771 true
@@alvargd6771 Terraria but add voice actor xD
Thorium is what you use to round out vanilla Terraria and get used to modding.
Calamity is what you use to get a whole experience with Terraria as the base.
One is for enhancing what is there.
The other is taking the original and expanding upon its ideas and gameplay.
I personally like Calamity more, because in vanilla you reach the ending before you can fully test your skill.
Things like infinite flight, good survivability, awesome weapons, etc are all things the game gives you as a reward for progressing to the end, but with no challenge to master once you are no longer shackled by movement or damage limitations.
I really enjoy calamity, but I love the feel of thorium, it feels very vanilla, like if terrraria had a 1.5 update :D
true, calamity feels like a different game, thorium feels like dlc or something
And now we are getting a REAL 1.5! So I guess thorium is 1.6?
@@kirby2ds504 no we ain’t bruh
@@dr_doorknob4792 uh... When did i even post this !?!?!
tbh, I feel like I got off on the wrong foot with thorium, it just wasn't fun to me due to the fact that when I first played it, I had already played 1.4, so as a vanilla experience, it felt like a downgrade. once 1.4 tmodloader comes out I'll probably give it another shot
for a better and shorter explanation, if you want a small expansion of Terraria vanilla go for thorium and if you want to break a mouse, keyboard, pc and monitors, rage quit, suffer throguh hard pain, but mostly wants challenges then go for calamity
I really like the redemption+calamity combo and how draedon labs decide to spawn inside the abandoned lab
Ah yes, lab-ception
lmfao@@memepower641
The Thorium Bard class really took me by surprise and I was really impressed with the way they conceptualize it as an actual class in Terraria.
And I do agree that Thorium is way more fun with friends. Meanwhile, Calamity is something that I prefer to play in singleplayer. I think it’s mostly because of how I want to conquer everything by myself and the progression in Calamity is just more singleplayer-friendly to me imo
I wholeheartedly agree with thorium for multiplayer and calamity for single player.
i agree
I'd say it is also a choice of what kind of a challenge you're looking for. Like you said, Thorium is more like a DLC to the base game, without adding much of a challenge, while Calamity reworks bosses AI to increase the challenge.
To answer your question, Calamity is the go to for me, but as soon as tModLoader gets updated to 64-bit, I'll play with Calamity, Thorium and Fargos as one :D
Nice!! :D
Don't do it. I try it once.
The bosses became nuts, and kicked my ass to the next week.
@@AntoLol-vf7jl wdym?
@@AntoLol-vf7jl it LITERALLY WENT CHAOS FOR ME TOO, and idk why it does that
@@AntoLol-vf7jl they aren’t that bad even with death mode and revengeance mode, you just need to strategically play and also not get hit
For me, when i started playing modded terraria it was a lot to take in, since mods like calamity are basically entirely new games, so i would recommend doing thorium mod first to ease your way into modded terraria since calamity mod is a really big change.
Why not both? They function together well- even the extra ocean biomes spawn separately
you're not wrong, good opinion
I agree with you my friend,they both are great but they work together even better.
@@jamesonweston5580 in the perspective of someone who mostly plays calamity yes, in the perspective of someone who mostly plays thorium nah.
Just because there are a few additions to not make the game totally and utterly broken/softlocked doesn't mean the mods fit well together. Thorium does not fit well with Calamity's progression nor style, both mods have different ideologies, and you'll still encounter overly-broken item combos when playing the mods alongside eachother. I do not recommend.
Dude, it was a freaking opinion. You don't need to explain why you don't like them together
One thing you didn't mentionned about Calamity is its very amazing musics ! I don't know much about Thorium mod but i do sure know about the Calamity mod musics :D
Play Redemption if you want the best bosses (in my opinion) and support a smaller mod than Thorium or Calamity.
Remember to play content mods BY THEMSELVES (with QoL mods) so you can get their full experienced.
They aren't an addon to Calamity, or any other mod, so do not complain if Calamity doesn't fit the smaller mod.
:) Merry Christmas
Merry Christmas too! I agree with you, Mod of Redemption is a very cool mod!
Now is a great time to check out redemption, the 0.8 beta is now available on the browser so everyone can fight the reworked king slayer, cleaver, and nebelous fights without needing the manual download link from the discord server
indeed
redemption next update will be much better, and definitely will have the biggest pml of them
No thx I want 80 mods loaded I'm going to use my PCS resources until they die but I will fight the bosses that I shredded with their gear from the respective mod later on just so I can beat them in a balanced way
Like i always thought
Thorium is more vanilla-like, its cool, fun and feels like expansion
Calamity is like massive dlc/addon for terraria with revamping gameplay
I personally prefer calamity but there are a ton of difficulty spikes that don't really make too much sense. Thorium ( if you want too ) does go well with other content mods because it just feels like your playing regular terraria with just one mod on. Thorium does not go well with calamity because it completely breaks progression, but other content mods are good with it.
I put both together because I love breaking progression and why not use all the resources in my PC got with the six other big mods and a bunch of little mods and why not use a bunch of my PCS resources when I got them I can't let my Ram go to waste
TBH Calamity is very broken at the pre-hardmode if you don't activate any difficulties. At the very beginning you gain pre-boss boosts of running speed, jump speed, and permanent boost of mining speed. that seems small, huh? Well then let me tell you that meelee can easily skip all the way to perforators and kill them as first boss: it's not hard to craft the hermes boots and snowstorm in a bottle, as well as an ice boomerang, not to say that you may easily loot the planetoids hovering in space for life crystals, ores and rubies for said life crystals (main planetoid has a draedon lab but the turrets guarding it are obsolete, free money and potions basically). The expert mode Perforators cannot do anything to you if you have a hook, as you watch the Hive helplessly fart ichor down on the ground below your platform.
for someone interested:
Hermes boots - 10 silk 2 speed pots (speed potions are already in the starter bag)
Ice machine - 3 iron bars and some snow and ice
Ice boomerang - one singular shiverthorn you can get from the main planetoid and some more snow and ice
Snowstorn in a bottle - 50 snow blocks and 4 feathers
Life crystal - 5 stone blocks one normal healing potion and 2 rubies
Shadows of abaddon (sacred tools) is also a great mod. It adds several bosses, a new biome, and new events
But its kinda abit lackin but the mod is currently being updated from what ive heard, also dont forget other mods like mod of redemption, ancients awaken, elements awoken, split mod, (honorable mention being starlight river, its still in demo but my god its insane already)
I think that calamity and thorium together is the best choice cause YOU WIL NEVER GET BORED.
But the calamity music bro omg it’s so good.
Also calamity has the ability to make you feel better than you ever will in your life when you kill SCal but at the same time make you wanna commit toaster bath because of Death or Malice mode
(I’m biased though because I’ve yet to play thorium :P)
yeah Calamity is epic, but probably you should try Thorium later when you have the time, you might find it fun too, who knows :P
When I started playing terraria mods I had both installed. With the new Thorium update bringing it to 1.4, and if I heard correctly that it has better compatibility than before with calamity, I decided to revisit both of them in a playthrough again. I did add Stars Above, Fargo's Mutant and Souls, and Mod of Redemption, not sure if that many content mods is a mistake but I'll try to keep each mod's progression in mind and attempt to match the power for a given fight. I am also looking forward to the day Shadows of Abaddon is updated to 1.4.
💀 can ur pc handle that many mods
It should now if I revisit the mod pack
hows that multimod playthrough going?
Both 😳
(Really well edited. Was great to watch)
True, both 😳
Thanks!
For beginners to Terraria modding, I would suggest doing thorium first, the bosses and equipment arent as insane as Calamity but itll prepare you for the madness that is Calamity
Obviously I enjoy both, and sometimes mix them, but I definitely like Thorium more. I enjoy playing with friends a LOT, and especially enjoy the healer class, since it feels so nice to use. I'm playing a mixed playthrough right now with Thorium and Calamity, and I'm playing as Healer since the recent Calamity update made the health/damage more reasonable when compared to other mods.
honestly if your playing with friends then go for thorium because it takes less memory and doesnt crash alot. if the person that owns the server / we are playing in his/her world has not as good of a laptop then some them calamity crashes has bugs animation bugs etc and yeah crashing every time a boss spawns or one of us dies. and fun fact calamity takes twice the space of thorium and calamity consumes way more memory you can argue that we were in DOG in calamity and only killed some pre hardmode bosses not including skeletron in thorium and we haven't been near what endgame of thorium feels like but i can say we never crashed once while playing thorium.
and for the smart people in this comment section how do i download a friends map because we want to try if we could give the map to a friend with a god pc / laptop and could hopefully not crash the server at all but when we tried to and placed the file at the worlds in tmodloader it just wouldn't show up when the person tried to open the map the map isnt there its like tmodloader is ignoring the download / file in the worlds folder please try to understand my text and help us ; - ;
Make sure you put .wrld in tmodloader files not in vanilla terraria
I’ve found thorium bosses to be far, far more unique. For a mod most people describe as completely transformative of the terraria experience, a good chunk of calamity bosses are essentially just different versions of pre-existing vanilla bosses. Yharon and old duke for Fishron, plaguebringer goliath for queen bee, and for the longest time both Calamitases were just Twins upgrades. The exomechs aren’t even subtly upgraded mech bosses; and the perforators and hive mind are simple biome-swapped versions of the evil bosses. Slime god is just slime king+, ravager is golem, polterghast is plantera, and both crabulon and astrum aureus are the same archetype of hoppy bois. Not to mention the many (arguably too much) worm bosses. Calamity may add more bosses overall, but thorium’s boss roster is 100% unique. Calamity’s is only 30%.
I personally disagree. Although the way the bosses move are similar to vanilla bosses, the way they use different projectiles and attacks, and add the fact that you play them at vastly different times of progression hence changing the weapons and accessories you use to fight the bosses, the way the player themselves move is different and much more entertaining and usually needs much more focus, making the bosses feel much different to vanilla bosses.
@@davidpalmer8125 They feel different from vanilla bosses, but they still utilize them as a base template with new bells and whistles as add ons. In contrast, you can tell pretty much every thorium boss is made from scratch, completely different from anything in vanilla. Besides, do you really need 7, or 10 if you count perforators, worm bosses?
@@purplehaze2358yes... Because... "WORMS"
A couple of Thorium bosses do share base templates with vanilla bosses (Borean Strider & Abyssion), but they still feel very unique and both happen in unique circumstances (Blizzard & Underwater).
On that note, I've found a lot of Thorium's additions in general to be more unique, and are way more memorable - it's been ages since I really played any mods, and yet Thorium's content sticks out in my memory much more than calamity. Either way you should definitely try both out.
Who cares just enjoy mod
Play Thorium to feel like a hero. Play Calamity yo feel like a god!
i like paring them together but i think some of the most fun i've had in terraria was paring spirit and thorium, they both saty loyal to the base game with spirit going a little more off but they feel like dlc's or updates.
what is spirit? cant find it
@@numbernineshawty it's the spirit mod, it can be tricky to download at times, but it's worth it
My recommendation is try Thorium first. I did Calamity first and have the problem of I never want to play Terraria without Calamity ever again because I loved it so much.
Yeah lol i tried Calamity first and thorium honestly felt pretty underwhelming in comparison, but i'm sure i would have loved it if i wasn't aware of calamity's existence
I agree. When i played calamity once. I cant let it leave. If i play with other mods. I atleast want calamity on.
Tbh, i prefer Thorium with my friend, as with healer, im alot more useful as compared to doing damage or dodging (which im not good at), and Thorium added a 2 seperate classes (bard and healer) which can make me feel useful, which is very nice admittingly. However, Calamity is really fun too so i cant really decide on which i like lol
Same, healer here too. Although the reason is quite the contrary for me. My siblings take took much damage and I just so happen to like playing support. Plus, Im pretty decent at dodging and damaging if I'm not healer. Of course, someone has to prevent them from dying lmao.
@@skyandroby7120 I only play modded alone cause i have no friends nor siblings:') and especially im nearly 1k hrs of playtime its getting kinda boring to play lmao
@@Imf4ke that's a bit sad. But I can't really do anything so yeah. Also I'm relatively new to modded terraria so I don't think I can play with you ( even if I can ) because you know much more than I do.
I love Thorium, I really needed Thorium through it’s expanded idea of Terraria, I love the idea of just simply an expansion of the base game that feels like an update in every way, and I enjoy the multiplayer focus it puts on the game
Plus I love the bard class, it’s absolutely genius the way they added it and there’s only so much I would change
It genuinely feels like I wouldn’t be able to go back to regular basic Terraria
My two problems with calamity are compatibility and replayability.
You can play thorium alongside other content mods as it feels like vanilla. If you play calamity with other content mods, the weapons from these other mods will eventually become too weak so you won’t use them.
Since nearly all armor sets in calamity can be used by all classes, depending on the head piece you’re wearing, whatever class you’re playing, you’ll be grinding for the exact same things. Thorium adds more unique sets for each class, wich doesn’t make the game as repetitive.
I don’t like either that the new rogue class from calamity completely overshadowes the throwing class and I like that thorium is simply more fun in multiplayer than in singleplayer thanks to the support classes.
Don’t get me wrong, I liked playing calamity, but I absolutely loved playing thorium.
(This is my opinion, you have the right not to agree with it and I respect your point of view, as much as you’ll hopefully respect mine)
Lucky for you calamity got overhauled and now doesn’t leave other mods in behind in dps
Thorium gives a more fleshed out Terraria experience. Calamity starts out as Terraria and turns into a Touhou game by the end.
Thorium also adds the blood shrine where you fight the Viscount boss, you forgot to mention that
Yeah, hahah, I forgot it exists, sorry about that
You're wrong about the structure generation though, Thorium does add one called the Blood Chamber with its own boss.
Definitely play thorium before calamity since after experiencing calamity your mod taste will change REALLY FAST
idk i never really got into calamity mod... i liked it but i felt it changed to game too much and there are alot of difficulty spikes that dont feel right to me also it might be a little too content packed i think as it feels like you get a new weapon and armor set every 15 minutes and pretty much all of them even in pre hardmode are a single armor set with a helmet for every class which i dislike and you pretty much never use any vanilla weapons as they are pretty bad compared to all calamity weapons so i like thorium more but i might return to it now.
@@smarty265 same
Calamity is straight up ass cheeks lmao ok maybe it isn’t that bad but the community definitely gives it a bad rap
"go for one of them"... me: "Shadows of Abaddon, Calamity, Thorium, Spirit, Elements Awoken... goes on..."
don't blame me, i like ultra modded things, even though my pc runs at 0.2fps :)
One thing you forgot to mention that Calamity has is lore. Some of it is really in depth and almost feels like the character's autobiography, then there's ones like Perforator Hive and Leviathan. It doesn't really do much but it's always nice to have some background info
Yeah, lore is always nice to have
Calamity lore is VERY bare bones like oh no a guy with too much power controlling the world and unleashing powerful army oh no
Calamity lore definitely needs polishing, but I really like that they're trying to add their own story to the game, since it's something that not many mods do.
Play both.
No more arguments.
Just play both,they're both good.
I never played Thorium but really gave Calamity a run (even crafted Fargo's Soul of Eternity with a character)
Here's what I'd do - if you like to have many mods together in a run like me, use both Calamity and Thorium in the same world 😀
You: Both?
Me: Both.
Us: Both is good.
I don't think it is really fair to compare certain mods to others. Every mod adds its own interesting content and you don't need to include certain mods in every playthrough. I personally think that it is best to try content mods on their own to get the most experience out of that specific mod. I don't think calamity is this huge mod that is essential for modded playthroughs, it is simply just another terraria mod with its own interesting content, and many other mods offer the same amount of enjoyment, if not more than calamity. Thorium is also a mod that offers a new experience, while staying similar to vanilla terraria, though there are plenty of other mods that are like this aswell. Overall I don't think that these mods are bad to play, though you can play just about any other content mod and have fun with them as you have fun with these two. I don't think that any particular mod deserves to be viewed above the rest as long as those other mods all provide a fun and unique experience. Just play what mod interests you the most.
Really great review. It felt incredibly unbiased like you truly want your viewer to make the choice themselves.
*"play two of them at the same time"*
By the looks of it Thorium looms more beginner friendly while calamity requires alot of research on the wiki. Personally I think I'd opt for calamity (the boss music is top tier) and the fights are really pushing the limits of what the game can do.
its a hard choice for me, i personally love both mods equally.
calamity is a stand-alone mod that cant be used with other mods while thorium has other mods such as orchid that directly co-op with each other providing more vanilla-style content, they're both unique in their own way.
my first modded playthrough was with thorium, i played healer with a friend and it was honestly really fun, my 2nd playthrough was a solo calamity playthrough which i also really enjoyed.
to sum it up: both are amazing legendary mods that i hope to never end and for all to enjoy.
Yup, I agree with you ducc, both are definitely legendary mods! Healer is a very fun class to be played with friends!
Note: calamity also more or less overhauls some aspects of the game such as armors and resource acquisition, as armors have completely different buffs now (gold Armor as an example giving a chance for each enemy, no matter how insignificant, to drop gold coins) or the wulfrum items such as the wulfrum mineral detector, which is a spelunker's potion lite
I've done this rant before and I'll do it again.
Thorium is not a bad mod, it is an *old* mod.
It predates tModLoader and Calamity, coming from an era where Terraria modding wasn't very mainstream.
It sticks to the vanilla style because that's what was considered more acceptable and so it kept it's style in the vanilla-esque area.
Looking at the quality of the bosses themselves, I'd say Thorium surpasses in that department.
There weren't exactly too many guides on how to make things back then, so the devs had to learn themselves, and you can definitely tell between the 2 mods which one suffers from copy-paste A.I.
Calamity suffers from oversaturation leading to creative complication in my opinion.
There's so much *stuff* in it that it's getting increasingly harder for the devs to make anything unique and interesting -Old Duke, Plaguebringer Goliath, Polterghast-
The best way for me to compare Thorium and Calamity is "Do you want Quality or Quantity?"
I agree with your rant, it's cool
Bruh... thorium bosses looked like ass, meanwhile calamity ones would actually make me play multiple times
I can get why people dislike copy paste AI, but I personally enjoy it due to the fact that they (most of the time) add a fun twist to the fight. Ravager is literally just Golem, it also adds the constantly moving barriers, as well as the reduced flight in phase 2. Calamitas clone is Twins but with added bullet hell and more phases added on. I do agree however that some of the bosses aren't as unique as they should be such as Old Duke and Plaguebringer Goliath, which are literally just Duke Fishron and Queen Bee but with like one single difference. Yharon is a much better example of a Duke Fishron clone done well.
I dislike the quality/quantity mentality. People assume that it's all black and white, that having quantity means no quality whatsoever, or at least very little. This is not true, in Calamity terms at least. Yes, having more items and content is inevitably going to cause some of it to be unbalanced and broken, however this is not the case for everything in the mod. I'd prefer to say it like this, "Do you want quality with a little less quantity, or quantity with a little less quality?"
@@ChiloeYOMIH calamity is straight ass
I genuinely like this kind of comaprison.
It sees that everyone has their own opinion and enjoyment is subjective. Thought again, for new player thorium is recomended first to not overwhelm. And calamity once more familiar
In my opinion, Calamity is best to play alone, while Thorium mix well with other major mods like Joost, Spirit, etc
What more mods sync with Thorium?
@@airzamzam5251mod of redemption mayhaps
Such an insightful video.
Basically:
”If you want to play Thorium, play Thorium. If you want to play Calamity, play Calamity. I don’t even have a personal prefrence myself.”
Imagine if one day both developers from Calamity and Thorium made an update where they both combine two mods into one but as a DLC and won't bother each other.
Anyways,Merry Xmas
Isnt calamity got inspired by thorium? Also that would be very cool if they combine mods together
If you REALLY love vanilla terraria, but were underwhelmed with master mode (I mean all they did was crank up hp and damage) then I would also give fargo's soul mod with eternity mode enabled a try.
It honestly felt like what master mode should have been, they didnt just crank up the bosses hp and damage, they completely changed the attacks and mechanics of the bosses. Now instead of you just cant get hit as much, its an entirely different and more technical fight.
As a huge modded terraria lover, I feel this video hit the nail on the head though. Thorium and Calamity are both excellent mods, and he broke it down very well.
Fargo souls mod also kinda carries calamity as eternity mode actually makes vanilla bosses where they should be in progression. My multi-player world had to enable eternity after I almost killed wall of flesh by myself pre slime god gear (with the 3x hp from multi-player)
Which should you play? Both, All, Any, We shouldn't be comparing mods to say "Yeah play this one cos it's got more stuff innit!"
Every mod does something differently, Some better than others and all either their own twists/Turns.
True, I agree with your statement Cata! Every mod is unique and does something different
me, whom literally scrolled through the entire upper half of the mod browser and cheked out all that looked intresting: i must know.
Both. Both is good
I agree with your opinion
Based
Crossmodding support is now available I currently playing thorium and calamity in one world and it's really fun
is it balanced?
Me who can’t even run terraria
me too lmao
Can an alarm clock run doom?
*Deep inhale*
_I love this guy's Accent so much_
The conclusion me and my friends came to is "why not play with both!"
I'd say the ultimate answer to this age old question is just telling the person that's curious to play one, then play the other, and then pick which one they prefer
Video: Terraria
Music: Stardew Valley
💀💀
The correct answer is both, one after the other but never together.
We didn’t need a video for this.
didn't need your opinion neither
calamity has way too many cool references to video game culture which is another reason why i really prefer it. Also the music is a highlight too, and all the cool new stuff added is just way too much its awesome feels like a completely different game
I prefer Thorium Mod because I want new classes, new experience, but in the vanilla style. I don't want a new game like Calamaty. It's cool but I want vanilla style Terraria
Calamity's music is literally all bangers and you will find yourself headbanging while fighting most calamity bosses.
To be fair, there are a few problems with playing both together, for example Calamity's summon damage decreasing with other classes does not apply to Thorium's Bard, Healer, and Thrower classes.
Here's how to make both even more fun: Add Overhaul whenever youre playing either.
Never has right clicking felt like the best thing to grace mankind
when i started playing terraria, after finishing vanilla my friends pushed me into the deep end of calamity, and honestly i didn't mind it. It was tough at first but it gets better.
Answer? Both.
Thorium adds on to the main gameplay, making it still feel like Vanilla terraria and I honestly recommend it as the first mod one should play as all the boss fights are fairly simple and are much like the style of the vanilla bosses.
Calamity adds on to everything, main game is touched. but it is mainly focused on adding to the gameplay whilst changing the feel of Vanilla terraria;
New, harder boss attacks
New bosses which too are hard
Large post moon lord content
And quality of life changes as well.
Tl;dr:
Thorium is focused on keeping the vanilla feel of terraria whilst calamity adds a whole different experience, and you should play thorium first as it may give you practice on tmodloader bosses.
Option 3 : Download both, download thoium and calamity convergience > have a lot of fun.
Seriously though it amazes me that both mods work so well together with only a few clashes in function.
Is there a mod that makes them work better together? because thorium will be way weaker the entire time unless you are bard/healer. Thorium everything is based around vanilla, while calamity is based around its bosses.
Calamity makes vanilla bosses so easy in comparison to everyother boss we had to turn Fargo souls mod on so we could enable eternity mode.
lucky I can't even use Fargo Souls mod my game just crashes same with stars above and I don't know why maybe cuz I hit the wing limit
if you have a shiddy laptop or shiddy pc, go for Thorium
Real
The thing is, you can play both at the same time with convergence mod
Honestly, if you like early game to mid game with simple weapons and crafting play thorium. But if you like being ridiculously powerful with insane weapons and even more insane bosses in the what seems to be constant endgame gameplay, you should probably pick Calamity. thorium
Thanks for this video! I had a rough idea about the differences, but this answers most of my questions!
I have just one though: how do Summoners fare in these mods? It is my personal favorite class in Terraria, so I'm really curious on how they were expanded on each mod.
Im now playing summuner post moon lord content in calamity its so fun you will never use vanilla summer stuff again hahahaha
How many bosses do you add?
Thorium: we add a few well crafted bosses that’s fit in well with vanilla terraria.
Calamity: Yes
Can we play both?
Honestly, the best ideas to just put them together. A few are having a hard decision.
I'd highly recommend playing both, as they are both great mods!
Real heroes play both at the same time
Trick question.
You play both at the same time, like a real man
Honestly, I played both at the same time. They keep the overall balance, until you kill the last Thorium boss, of course. If you don't mind having to manage all the recipes and bosses, feel free to get both at once.
I just play with both of them on. even though calamity enemies and gear are WAAAAAAAY stronger then Thorium. it ads alot of variety to the game
Thanks for the answer. I for one have problems with vanilla Terraria in any difficulty above normal, so I was warry about Calamity. I might go for Thorium, as expanding on the base game without changing it too much felt better in my mind. Will think about it, but first I might try end vanilla in expert mode, than even master, before setting myself for modded challenges.
Thorium is a mod you should play on your third Terraria playthrough, Calamity is a mod you should play when you are bored with vanilla gameplay.
Thorium is pretty similar to vanilla, and just expands the game slightly. Calamity is an extremely challenging mod with a ton of content.
Basically for anyone who wants sum up, thorium first calamity next, do calamity is your comfortable with mods and hella bosses, thorium is good if you like terraria but it adds mad items and just expands biomes, calamity adds 5 biomes so it’s a lot crazier than thorium. To each their own
Thorium : You have some mods in your Terraria
Calamity : You have some terraria in your Mods