Here's a video explanation that I've been eagerly anticipating because I've been unsure if I'm doing things right, and you've helped me gain confidence in that, thank you. Big fan from Vietnam.
Your input is greatly appreciated and it was helpful for us to know what you wanted to learn more of. Let us know what else you'd like to learn more of!
That means alot! We really want to provide as much value on this channel as possible. Let us know if there are any other topics you'd be interested in learning. Thanks!
Dope video, very informative and concise. Quick question though, for lighting fixtures set to daylight 5600K, your in-camera WB should be “warmer” (referring to the 4400K used during the 2:10 min mark) to create a cooler looking image? And vice versa for warmer looking images (in-camera WB to “cooler”)? My brain is thinking by setting in-camera WB to a warmer, 4400K for the 2:10 min mark, the output will result in a warmer image. But it does the opposite?
In camera, you are setting what the camera will expect as white. If you set it to 3200K everything is cool because you set the expected white to be warm
I don't know what it is about the FX3/A7SIII, but shooting off white balance just always looks a little bit crappy compared to other cameras... sure you can correct it, but that's unnecessary extra steps. I noticed that when you light a subject with a warmer light than you set in camera, there is a noticeable magenta shift. But when you now also introduce cooler lights at the same time (like for a rim light), that hue will have a green shift. So it's kind of impossible to correct with a simple magenta/green adjustment, you have to jump into the hue vs hue curves.
@@TenfoldProduction It looked like most of the projects you were referencing had some bit of Dehancing going on or the addition of a film "look" with grain. Like at 3:30 Sophisticated Fun has some sort of grain on it. Or so it appears.
One thing to note is, the Kelvin scale is not linear, so 4400k is not the middle between 3200k and 5600k, even when the values would suggest that. When you convert all values to Mired, a scale that is actually linear, you see that the perceived color shift from 4400k to 3200k (85 Mired) is much larger than from 4400k to 5600k (49 Mired).
Bro - im in the "creative aspect" of white balance, it is a little stressful but opens up a whole new world for sure.
Definitely a big jump for us too! It's been a fun journey though.
You have become my go to channel for spec/commercial related info and inspiration. Keep up the amazing work!!!
Thank you! That means the world.
Past couple of video releases have felt really catered to what I’ve been trying to learn. awesome
Really happy to hear that! Let us know what else you'd like to learn more of, we love creating these types of videos.
Here's a video explanation that I've been eagerly anticipating because I've been unsure if I'm doing things right, and you've helped me gain confidence in that, thank you. Big fan from Vietnam.
Thanks for watching!
Was eagerly awaiting the drop of this video. Clear and concise, thanks so much for the amazing content. It’s truly been such an insightful resource!!
Your input is greatly appreciated and it was helpful for us to know what you wanted to learn more of. Let us know what else you'd like to learn more of!
This was a much needed video! Thanks for shedding some light on this topic Zach, much appreciated. You guys deserve more subscribers
That means alot! We really want to provide as much value on this channel as possible. Let us know if there are any other topics you'd be interested in learning. Thanks!
Love your channel! very helpful! Thank you.
Thanks so much for supporting! We have some great breakdowns coming soon.
@@TenfoldProduction Bring it on!
Thanks so much
🙏
Great video! White balance can be rough for sure if you are just trying to wing it. This video explains it well...subbed
Really appreciate you watching and thanks for subbing, means alot.
Wow... Great info. Always wondered how so many moody colorful images were created.
Thanks for watching!
Yes, i've heard this concept before but this video helped me wrap my head around it. Thanks.@@TenfoldProduction
Dope video, very informative and concise. Quick question though, for lighting fixtures set to daylight 5600K, your in-camera WB should be “warmer” (referring to the 4400K used during the 2:10 min mark) to create a cooler looking image? And vice versa for warmer looking images (in-camera WB to “cooler”)?
My brain is thinking by setting in-camera WB to a warmer, 4400K for the 2:10 min mark, the output will result in a warmer image. But it does the opposite?
In camera, you are setting what the camera will expect as white. If you set it to 3200K everything is cool because you set the expected white to be warm
thanks for creating this!
Thanks for watching!
I don't know what it is about the FX3/A7SIII, but shooting off white balance just always looks a little bit crappy compared to other cameras... sure you can correct it, but that's unnecessary extra steps.
I noticed that when you light a subject with a warmer light than you set in camera, there is a noticeable magenta shift. But when you now also introduce cooler lights at the same time (like for a rim light), that hue will have a green shift. So it's kind of impossible to correct with a simple magenta/green adjustment, you have to jump into the hue vs hue curves.
great information! your channel is gold brother
Thanks, really appreciate that. Let us know if there are other topics you would like to learn more of.
Are you using dehancer for your grain look or something different?
For which part specifically? I don't think we used Dehancer for any part of this project.
@@TenfoldProduction It looked like most of the projects you were referencing had some bit of Dehancing going on or the addition of a film "look" with grain. Like at 3:30 Sophisticated Fun has some sort of grain on it. Or so it appears.
@@JustinRussell hey, sophisticated fun was coloured in baselight I believe. We didn't colour that project ourselves.
One thing to note is, the Kelvin scale is not linear, so 4400k is not the middle between 3200k and 5600k, even when the values would suggest that. When you convert all values to Mired, a scale that is actually linear, you see that the perceived color shift from 4400k to 3200k (85 Mired) is much larger than from 4400k to 5600k (49 Mired).