The sub tick fire rate where they can fire 20 bullets in 0.01 seconds should be the EASIEST FUCKING AUTO INSTANT VAC BAN EVER. The gun can't ever fire that fast in normal play, so just fucking auto ban it valve how fucking hard is that?!
Its not as simple as you think. The server and client are linked. Normally when the client does something the server deems impossible, it wouldnt happen. If its happening, its because they are able to trick the server into believing what is happening isnt out of bounds from the answers its waiting from the client..
"If valve's not going to step up and do the right thing often time players will" really hit. I had to go to FACEIT servers and it is just night and day. Not only am I not running into blatant cheaters in about 20-30% of my premier games but it just feels different. People aren't always expecting where people are if that makes sense? For instance, if somebody has to watch 6 angles where a person could potentially push from, they aren't going to pick the right angle 100% of the time.
Trust factor makes a massive difference. My kid gets constant hackers, I get them every third game or so. Hacking has become so endemic I have actually moved my main play to Valorant. One would think with our shitty exchange rate in South Africa that these idiots wont keep buying accounts and hacks, but its all over our servers. Valorant is not cs, but at least I know when I am legit just crap at the game. I now play cs for the weekly drop, and then off again. After 7 years of CS, I have given up hope that they will introduce an intrusive anticheat like vanguard to stop the hacking for good. As an outro, thanks for the vids, and keep making them.
The floppa boys have a large group growing. There's almost 10 different "Floppa" cheaters still queueing. I played against 5 of them (including crownfloppa) a couple days ago.
I know it might sounds harsh, but actually for 20 years of competitive history of this game no serious league ever depended on VAC as a sole measure against cheaters - all of them had custom anticheat and/or admin supervision. That's why I'm kind of baffled why people still play ranked games (instead of unranked) and still take Premier rank seriously - I'm not much of a player myself nowadays, but when I do want to play I just play Faceit and don't bother with cheaters. And it has always been like this - either you played league where cheaters got banned through custom anticheat or admin decision or you played casually on servers you knew admins are cool and ban cheaters - VAC was always slow and unreliable. CS:GO spoiled us a bit, because in last years of it's existence there was really not much cheaters visible (because they were there actually): - trust factor was really isolating you from blatant cheaters (huge, huge factor when it comes to experience) - there was no subtick, so rapidfire and norecoil weren't available for cheaters - Overwatch was very effective (I'm not sure why Valve don't want to bring it back) - VAC had better PR meaning more cheaters were hiding it But like I said - even then, there was a lot of cheaters. I know, because at some point I had a habit of downloading a lot of my demos from matchmaking and once I checked this and many, many of players I played with or against had VAC bans after those few months (yeah, there are tools that can check your demos for existing VAC bans).
Unfortunately even faceit has cheaters, just not blatant... I get at least 5 notifications per month that someone has been banned for cheating in faceit.
@@nonamenoname3662 I mean, with SSD (which is probably a standard nowadays) it's only like restarting PC and changing one setting in EFI - it's annoying, but it doesn't stop you from playing.
I saw somewhere that there's a cheat client where the cheaters can queue together but it doesn't show them as being together in game. No idea if that's true but it would explain the games with 2+ blatant cheaters who don't seem to be together.
i remember in csgo if someone disconnected you would lose less points or if you were on the last game for demotion you wouldnt demote . Maybe this should be implemented for kicking someone
The real problem is that new, legit players are likely to have low trust facter. Thus, they are gonna meet a lot of cheaters, experience ruined, and they aint gonna play cs2 after that.
Hey just for future reference, I’d love to see you do more games before making the conclusion. A sample size of 2 for both accounts isn’t really reliable for results
7:00 I agree there should be a system similar to a remake, but I feel that it would be heavily abused where a 4 stack or just toxic players in general will kick someone and void the game, which wouldn't be fair for the opposing team
Hmmm, the kick + void match concept might be exploited by people when they are about to lose. Don’t we already get match results voided if in a previous game someone was banned for hacking? Or perhaps that was just rumor.
This COULD work or at least work sometimes with no downside. Esspecially if you could have a cooldown for playing with a cheater you didnt que with. It might work like this: after a cheat report is filed by anyone a cancel match comes up as a vote option for both teams. The reported player does not vote and if the vote ties on the cheater's side but wins on the other side the vote passes. And valve could use all this information for trust factor, since the players who would have won but elected to cancel the match due to cheater on their team are likely trustworthy players. I mean...why not right? It would probably help and I don't see the downside.
"this second guy was definitely not cheating" /aims through the fucking floor perfectly on your head and adjusts his aim when he realizes there's a floor/ alright xD
In my experience: Yes, Trust Factor does matter. My friend smurf acc got massive reports, because he was just playing with shotguns and scout killing everyone. So we started to get matches against cheaters, three games in a row, which was something crazy for us. Then we kick him out and got back with our regular matches without cheaters.
The moment I saw "Floppa" in an enemy name is the moment I knew that was an hacker lobby. I've got three accounts, one in green, yellow, and red trust. The red is the only one that gets lobbies like that last game you had. Green and yellow get games like your first two.
just check looking to play to know your trust.. it shows people that have the same level of trust as you, so 20 people means green trust because most people have it, and when you have red trust you will have usually 1-10 people in there, same goes for yellow trust
I'm a legitemate player who gets called out for cheating quite often. Either because we get a low of new accounts in our games, or because I sometimes play a lot better than usual and then fall off, so people think I'm toggling on and off. Either way, my friends aren't getting any notices about my trust factor being low, but it's either that my trustfactor is low or that the game is just filled to the brim with cheaters everywhere. I have had a game where everyone other than me and my friend who were queued together were blatantly cheating, and no one else was queued with anyone. I don't come across ragehackers too often, but it feels like there are a few closet cheaters in almost every game and watching the demo more often than not confirms my suspicions. I don't think that VAC, Overwatch, or Trustfactor are working as intended. Valve really needs to change something.
I'm In the same boat as you I think mate, low to mid Elo sit in very obvious places to prefire and clear then cry when they get 1 tapped BUT I play a very roamy/lurker play style and of late it hasn't been working as even off angles I like to hold get pre fired kek wether it's cheaters or servers issues idk
@@illuminated1158 Yup I've versed too many 6k elo players who are absolutely cracked and will prefire you no matter what angle you hold or what sneaky play you make. I find that watching the demo back often confirms my suspicious of them cheating but trying to hide it. The ban wave that banned a lot of the spinbotters seems to have made them put their guards up and now instead of most of the cheaters spinning, it seems most are trying to blend in the best they can.
Trust was only visible once somewhere in may if I remember correctly and I tested all of my 26 accs (most are lvled to prime to farm cases when you could get it for free) at that time: out of the 13 accs I played actively 6 accs were red: 2 accs 6-10k rating (2 and 4 service medals) other 4 accs 10-14k rating(1,4,4,4 service medals) 2 accs were yellow: both around 10k rating (3 and 4 service medals) and 5 accs green: 2 around 10k rating (2 and 3 service medals), 2 at 15k rating (9 and 10 service medals) and one at 24k rating (5 service medals) -- 24k still had blatant cheaters every game tho. all other accs (I didn't play on them for at least 2+ months) had green trust (1-2 service medals). the next day all trust factor messages disappeared but at the same time I started to get a lot cheaters and way more new accs on the red trust accs and a few cheaters and new accs on the yellow ones. the green accs got better looking accs and barely people who were sus but not safe of cheating. before trust was visible and after it disappeared I got visibly reported every 2nd match and the games kept getting more cheaters until my performance dropped a lot and I started to get way less reports and after that more legit games again. but cause I lost around 3k rating on many accs I just ran over the enemies and got reported until I got mostly cheaters when I played the accs again. this procedure repeated and even my green trust accs with 9 and 10(my main with 8 medals tier 2 and 6k hours playtime) service medals started getting newer accs and more sus players with every consecutive match played, up to the point that I'm playing against ppl with 1 medal accs and like 300 hours on them now. Most of my accs have a winrate of around 40 % or lower now and only a few have around 50 % winrate. And everyone I premate with told me that they have way less cheaters without me (some who were also mostly top fraggers along with me couldn't get anything done later on in my matches around 15k and without me they could easily get to 20k while barely facing cheaters---1 cheater out of 10 games they said while it's 7 out of 10 games with at least 1 cheater while playing with me) Up to this point idk if this happens because I have an average of around 100 premier games played on my active accs and that wouldn't be enough to get legit players on 10k+. Or because I play other games with pretty agressive anti-cheats (genshin impact, honkai impact 3rd, wuthering waves) and sometimes have the game running in the background (sometimes the anti-cheat keeps running after the game is closed, which made faceit anticheat detect it as intervening software and I needed to restart my pc to play faceit) or if they started registering how many different accs are playing with the same hardware ID and lower your trust if it exceeds a certain amount. Or if it checks the performance on the accs and matches with players that have similar performance which end up being cheaters most of the time.
@@hallo111gameplays Thanks for your message and confirming my suspicions. I have an alt that I play on when I don't have 3+ friends to play with because solo or duo queue is terrible but I always get new accounts and cheaters on my alt. My main isn't much better to be fair but it's noticable. My friends confirmed that they don't see any type of trustfactor message on either of my accounts (or my friend's accounts who has the same exact experience). I think the system is still gathering data and adjusting, so it isn't doing the best job of matching green trust with legitemate players, hopefully it gets a little better. The other flaw in the system as you mentioned is performing and being reported for it. I don't think that will ever change, being reported, whether you're cheating or not will always effect trustfactor and unfortunately if you want to play with friends who aren't as good as you you'll get reported left and right. I think I'm gonna start playing faceit almost exclusively from now on if my friends are cool with it and we have a 3-5 stack.
To get more accurate data I would play 11 soloQ matches on both accounts to get 99 random players per account, then seeing how many cheaters each account came across. 99 isn't a lot when it comes to sample size but it sure is better than 10. And is pretty close to 100 so the amount of cheaters you'd get would be almost exactly a percentage as well. And to really control for variables, play the same map every time and have the accounts be of the same or similar rank.
i have a 9 year old account, the more i play premier the more closet cheaters i find, you know the type, the level 4 faceit - bot like stats (0.6 kpr/ 12 kill avg etc), but in premier they just "happen" to be gods at 20k+ elo running around destroying everyone
They are q'd up. I've come across those floppa guys multiple times. Leetify doesn't show them as q'd if they play offline/invisible even if they are stacked. I've q'd with friends in invisible mode and leetify doesn't show us as playing together even though we did. Just FYI; so the previous games/videos they could be q'd with the cheater(s) but it won't show the 2-3-4 stack etc logo on leetify. It's not always consistent so you never know if they were or were not q'd. But you can see that they are friends and have 30+ games together doing the same bs. At least 3 months for most of those accounts and dozens of games including 50-60 kill ones. Premier comp everything.
(didnt watch the video yet.) From my experience, I think it matters. I have an alt account that gets reported way more than my main, to the point where I received a 3 day cooldown for getting reported from griefing so many times. Now, when I play with the alt account I’m facing WAY more cheaters than on my main.
I just dont understand what’s fun about this to cheaters. Like the entire game is taken out of your hands. You dont have to do almost anything. And most rhe community at this point has gotten so desensitized we dont even give rage reactions that often in chats…
ill leave this here, i started playing cs again because my cousin got a pc, we stopped playing bc constant cheaters in premeir, sucks man fr, we had a lot of fun on cs
hey for the sake of playing the devils advocate for the guy too lazy to figure anything out for himself.. I heard you make mention about some cheaters in a video and linking their profiles for us to go and get them banned. Could you do a video on that entire process? Im sitting here thinking about all the games Ive gone back and rewatched with blatant cheaters. Is there a place where we can post such things? Do you have a video on this specific topic? How do you go to someone's profile and help get them banned? etc. etc. Hopefully you get the gist of where Im going with this
It matters alot, when i play with my friend who mever pkays there are 10 cheaters in every single 9ne of his games. He paid the prime fee and nothing changed. He doesn't want to play alone because cheaters and no one wants to play with him cause cheaters. Valve need to bite the bullet and implement biometric accounts ffs
Valve needs to deal with the bot , cheater, and api scammer problem. My friend's cousin just had $700 of skins stolen from an API scam, got no warning or notifications on his phone or anything regarding the trade and Valve support told him to go pound sand. There's honestly no point in playing this game or supporting Valve in this games current state. Clearly they doesn't give a shit about the legitimate playerbase who should be their focus and why should they since they keep getting cash flow from stupid 12 year olds and degenerate gamblers like ohnepixel who spend hours all day opening loot boxes. I've been playing since Operation Bravo with CS:GO and I'm done with this game in it's current state and not spending another dime or wasting my time on getting drops. /rant
who cares how old the account is, cheats buy stolen accounts all the time. The problem is that people have been reporting you since basically forever so your trust factor will never be good. When you buy a stollen account that was owned by a legit player your trust will actually be good for a while. With an account like that you can get like 10-15 games **while rage-hacking** before you start finding other rage cheaters. So if it takes like 1-2 games to find a cheater, your trust factor is already dog shit.
Cheating literally is so boring in counter strike. It not like rust where u keep something of value. You literally play a 30 min match of just brain rot when you cheat. So emotionless, like how do you even feel good about the win?
Well this is just kinda like "duh". Also anecdotal. I was hoping for some info on like negative trust factor that I could show my idiot friends who TK ask the time and wonder why they are getting so many cheaters.
If you que with same teammates their accounts will also matter for the matchmaking? You have to solo q if you want to find out if trust factor matters or make everyone fix new accs. Seems at least you're qued with people who already got ranks for the second part.
Trust factor no use anymore in cs2 i can guarantee no matter ur id good or not... u will be still meet hackers... if ur account good u do very good in the game then u will be getting reported by the other team anyway cuz of the state of cs2 right now when in doubt reported hacker or no valve decide... kinda play this game for a long time and since cs2 come out all my mates and me quit the game entirely very sad but this is the state right now... 1 game clean get reported cuz we good fight a spinner in the other game directly -.-
Called out a cheater on my team before warm-up ended, enemy team promissed to go for draw if we kicked him. They put in all the effort to win that they could, though they were bad enough that we managed to get it close and lost only 13-10. Yeah, not kicking cheaters out until my team gets to 12 won rounds anymore
Yes trust factor matters. I’ve been 180 hours and so far not a single cheater i’ve run into. This is a fresh account, (my main has around 4000 hours give or take) These people constantly saying their games are cheat fests i have no idea about. My elo on this alt is 19000 and almost 20000 and still have yet to find a cheater. People in the FPS space are way too far inclined to be throwing out accusations the moment they die to something that isn’t a 1v1 fight in the open with no utility being used. It is beyond wild to me how many people just have zero game sense, or an understanding of how these things happen. The amount of times i’ve sat there and had to explain to someone that they died to a legit player smarter than them rather than a cheater is wild. People just throw out these baseless accusations for no reason. It’s beyond unhinged how many people just sit there and cry cheats because they lack any game sense or just don’t care to actually understand the game. Believe it or not, people can be good at FPS games.
The same teammates, the same complaints and the same video format again and again. I watched your videos for like 5 years but at this point they are just SoMe post.. no more MTT or other enjoyable content. sorry to say but i as many others before me have to "desub"
What you may have not known is that when ever you make a new account on same equipment u usually use(pc, phone whatever) valve seems to usually assume you are the same person so they likely put that New account in fairly similar trust factor.
no it doesnt work like that, new accs have very low trust factor basically, valve has the ability to track ur HWID but they are not doing it for that purpose. One of my alts for faceit have super low trust because for a time faceit AC and OBS required -allow_third_party_tools to be on which disabled vac and overtime reduces ur trust to nothing. But my main have super high trust still, at 20k+ and usually takes 5-7 games to find someone closet cheating.
@@KerberosValthere used to be this file on steam folder that would store data about what users have logged on that computer and IF you deleted it you could get away from red trust. I don't know if they still do it that way but i would assume that now they store that data on server.
@@oplkfdhgk I have both accounts saved on steam, logged in and actively uses both for different games without deleting anything. They def don’t track. Maybe if ur vac banned but im not even sure about that
*Ha ha ha, I'm here again. My friend floppa is here, nice. And this one femboy, I know him. Btw y'all reported me after last video, so why I still playin on this acc? Ha ha ha.* 😎🤠
The sub tick fire rate where they can fire 20 bullets in 0.01 seconds should be the EASIEST FUCKING AUTO INSTANT VAC BAN EVER. The gun can't ever fire that fast in normal play, so just fucking auto ban it valve how fucking hard is that?!
Its not as simple as you think. The server and client are linked. Normally when the client does something the server deems impossible, it wouldnt happen. If its happening, its because they are able to trick the server into believing what is happening isnt out of bounds from the answers its waiting from the client..
@@OtoKirooReborn It is one of the easiest things to verify.
@OtoKirooReborn if you ever programmed a day in your life, you'd know how easy it is to detect
@@tehjamerz try to program that it doesn't give a single mistake because if they aren't careful they can actually ban a lot of people
@@DoMinTick Also not an issue if you have tagged/properly sourced bans, like Valve does
"If valve's not going to step up and do the right thing often time players will" really hit. I had to go to FACEIT servers and it is just night and day. Not only am I not running into blatant cheaters in about 20-30% of my premier games but it just feels different. People aren't always expecting where people are if that makes sense? For instance, if somebody has to watch 6 angles where a person could potentially push from, they aren't going to pick the right angle 100% of the time.
😂😂 u think faceit have legit player lmao..
Tbh played 5 games last night at 20k elo and no cheaters it’s seemed better recently but I’m sure that won’t last
@@memeswale8085 Cheaters everywhere.
You got lucky the cheater where on your side that time
@@XMAS2RUSH I was playing in a 5 stack so that was not the case
Your voice levels are real low compared to in-game sound. Just FYI. Cheers
Yep, audio levels are fucked
Yeah the video idea was good, especially for people invested in the game, but was hard to watch at certain moments. Hope it gets re uploaded.
Trust factor makes a massive difference. My kid gets constant hackers, I get them every third game or so. Hacking has become so endemic I have actually moved my main play to Valorant. One would think with our shitty exchange rate in South Africa that these idiots wont keep buying accounts and hacks, but its all over our servers. Valorant is not cs, but at least I know when I am legit just crap at the game. I now play cs for the weekly drop, and then off again. After 7 years of CS, I have given up hope that they will introduce an intrusive anticheat like vanguard to stop the hacking for good. As an outro, thanks for the vids, and keep making them.
It's like Valve doesn't give a sh1t...
People keep buying their skins. Why would they care?
@@WhoopityDoo yes the only way is to boycott the sales of skins but eventually those art designers would be affected.
Precisely, they don't
If I play 5 casual games, 1 has a blatant waller with a trigger and aimbot.
this has been as issue forever, they want us to keep talking about it
The floppa boys have a large group growing. There's almost 10 different "Floppa" cheaters still queueing. I played against 5 of them (including crownfloppa) a couple days ago.
floppa squad on top
Oh yea, Big Floppa Fan Club on top!!!!
OH YEAH BIG FLOPPA ON TOP
more coming :)
*We r all floppa's. More than 150 people. Ha ha ha. We r unstopable. I was in the last video. Luv ya guys.* 🤠😎
I know it might sounds harsh, but actually for 20 years of competitive history of this game no serious league ever depended on VAC as a sole measure against cheaters - all of them had custom anticheat and/or admin supervision. That's why I'm kind of baffled why people still play ranked games (instead of unranked) and still take Premier rank seriously - I'm not much of a player myself nowadays, but when I do want to play I just play Faceit and don't bother with cheaters. And it has always been like this - either you played league where cheaters got banned through custom anticheat or admin decision or you played casually on servers you knew admins are cool and ban cheaters - VAC was always slow and unreliable. CS:GO spoiled us a bit, because in last years of it's existence there was really not much cheaters visible (because they were there actually):
- trust factor was really isolating you from blatant cheaters (huge, huge factor when it comes to experience)
- there was no subtick, so rapidfire and norecoil weren't available for cheaters
- Overwatch was very effective (I'm not sure why Valve don't want to bring it back)
- VAC had better PR meaning more cheaters were hiding it
But like I said - even then, there was a lot of cheaters. I know, because at some point I had a habit of downloading a lot of my demos from matchmaking and once I checked this and many, many of players I played with or against had VAC bans after those few months (yeah, there are tools that can check your demos for existing VAC bans).
Unfortunately even faceit has cheaters, just not blatant... I get at least 5 notifications per month that someone has been banned for cheating in faceit.
The only why I stoped play with Faceit is that I nee to have virtualisation on on my PC and I do not have other PC..
@@nonamenoname3662 I mean, with SSD (which is probably a standard nowadays) it's only like restarting PC and changing one setting in EFI - it's annoying, but it doesn't stop you from playing.
seeing how many games to get a cheater
seems like an excuse not to get deranked for the exact same reason
"_ Does Trust Factor Matter?
_ Boom, headshot! Boom, headshot! Boom, headshot! Boom, headshot!
_ Well, i guess it doesn't. What a surprise."
I saw somewhere that there's a cheat client where the cheaters can queue together but it doesn't show them as being together in game. No idea if that's true but it would explain the games with 2+ blatant cheaters who don't seem to be together.
I’ve been noticing this since launch tbh wasn’t sure if that was a thing but I guess it is
TIBAW disrespecting my GOAT Dommy like that. GGs on the Nuke game though. Our match came right after our stack got out of a cheater lobby lol.
i remember in csgo if someone disconnected you would lose less points or if you were on the last game for demotion you wouldnt demote . Maybe this should be implemented for kicking someone
The real problem is that new, legit players are likely to have low trust facter. Thus, they are gonna meet a lot of cheaters, experience ruined, and they aint gonna play cs2 after that.
Hey just for future reference, I’d love to see you do more games before making the conclusion. A sample size of 2 for both accounts isn’t really reliable for results
7:00 I agree there should be a system similar to a remake, but I feel that it would be heavily abused where a 4 stack or just toxic players in general will kick someone and void the game, which wouldn't be fair for the opposing team
Hmmm, the kick + void match concept might be exploited by people when they are about to lose. Don’t we already get match results voided if in a previous game someone was banned for hacking? Or perhaps that was just rumor.
Nah man, both team would vote. One team kicks, other team agrees to tie.
This COULD work or at least work sometimes with no downside. Esspecially if you could have a cooldown for playing with a cheater you didnt que with. It might work like this: after a cheat report is filed by anyone a cancel match comes up as a vote option for both teams. The reported player does not vote and if the vote ties on the cheater's side but wins on the other side the vote passes.
And valve could use all this information for trust factor, since the players who would have won but elected to cancel the match due to cheater on their team are likely trustworthy players.
I mean...why not right? It would probably help and I don't see the downside.
"this second guy was definitely not cheating"
/aims through the fucking floor perfectly on your head and adjusts his aim when he realizes there's a floor/
alright xD
In my experience: Yes, Trust Factor does matter.
My friend smurf acc got massive reports, because he was just playing with shotguns and scout killing everyone. So we started to get matches against cheaters, three games in a row, which was something crazy for us. Then we kick him out and got back with our regular matches without cheaters.
The moment I saw "Floppa" in an enemy name is the moment I knew that was an hacker lobby. I've got three accounts, one in green, yellow, and red trust. The red is the only one that gets lobbies like that last game you had. Green and yellow get games like your first two.
Big Floppa Fan Club on top!!
How recently was it applied?
@@nonamenoname3662 Probably a month or so ago. Funny thing is the Green trust account was Red, but that was Red from like 2017 CSGO era.
just check looking to play to know your trust.. it shows people that have the same level of trust as you, so 20 people means green trust because most people have it, and when you have red trust you will have usually 1-10 people in there, same goes for yellow trust
I'm a legitemate player who gets called out for cheating quite often. Either because we get a low of new accounts in our games, or because I sometimes play a lot better than usual and then fall off, so people think I'm toggling on and off. Either way, my friends aren't getting any notices about my trust factor being low, but it's either that my trustfactor is low or that the game is just filled to the brim with cheaters everywhere. I have had a game where everyone other than me and my friend who were queued together were blatantly cheating, and no one else was queued with anyone. I don't come across ragehackers too often, but it feels like there are a few closet cheaters in almost every game and watching the demo more often than not confirms my suspicions. I don't think that VAC, Overwatch, or Trustfactor are working as intended. Valve really needs to change something.
I'm In the same boat as you I think mate, low to mid Elo sit in very obvious places to prefire and clear then cry when they get 1 tapped BUT I play a very roamy/lurker play style and of late it hasn't been working as even off angles I like to hold get pre fired kek wether it's cheaters or servers issues idk
@@illuminated1158 Yup I've versed too many 6k elo players who are absolutely cracked and will prefire you no matter what angle you hold or what sneaky play you make. I find that watching the demo back often confirms my suspicious of them cheating but trying to hide it. The ban wave that banned a lot of the spinbotters seems to have made them put their guards up and now instead of most of the cheaters spinning, it seems most are trying to blend in the best they can.
Trust was only visible once somewhere in may if I remember correctly and I tested all of my 26 accs (most are lvled to prime to farm cases when you could get it for free) at that time: out of the 13 accs I played actively 6 accs were red:
2 accs 6-10k rating (2 and 4 service medals) other 4 accs 10-14k rating(1,4,4,4 service medals)
2 accs were yellow:
both around 10k rating (3 and 4 service medals)
and 5 accs green:
2 around 10k rating (2 and 3 service medals), 2 at 15k rating (9 and 10 service medals) and one at 24k rating (5 service medals) -- 24k still had blatant cheaters every game tho.
all other accs (I didn't play on them for at least 2+ months) had green trust (1-2 service medals).
the next day all trust factor messages disappeared but at the same time I started to get a lot cheaters and way more new accs on the red trust accs and a few cheaters and new accs on the yellow ones.
the green accs got better looking accs and barely people who were sus but not safe of cheating.
before trust was visible and after it disappeared I got visibly reported every 2nd match and the games kept getting more cheaters until my performance dropped a lot and I started to get way less reports and after that more legit games again.
but cause I lost around 3k rating on many accs I just ran over the enemies and got reported until I got mostly cheaters when I played the accs again.
this procedure repeated and even my green trust accs with 9 and 10(my main with 8 medals tier 2 and 6k hours playtime) service medals started getting newer accs and more sus players with every consecutive match played, up to the point that I'm playing against ppl with 1 medal accs and like 300 hours on them now.
Most of my accs have a winrate of around 40 % or lower now and only a few have around 50 % winrate.
And everyone I premate with told me that they have way less cheaters without me (some who were also mostly top fraggers along with me couldn't get anything done later on in my matches around 15k and without me they could easily get to 20k while barely facing cheaters---1 cheater out of 10 games they said while it's 7 out of 10 games with at least 1 cheater while playing with me)
Up to this point idk if this happens because I have an average of around 100 premier games played on my active accs and that wouldn't be enough to get legit players on 10k+.
Or because I play other games with pretty agressive anti-cheats (genshin impact, honkai impact 3rd, wuthering waves) and sometimes have the game running in the background (sometimes the anti-cheat keeps running after the game is closed, which made faceit anticheat detect it as intervening software and I needed to restart my pc to play faceit)
or if they started registering how many different accs are playing with the same hardware ID and lower your trust if it exceeds a certain amount.
Or if it checks the performance on the accs and matches with players that have similar performance which end up being cheaters most of the time.
@@hallo111gameplays Thanks for your message and confirming my suspicions. I have an alt that I play on when I don't have 3+ friends to play with because solo or duo queue is terrible but I always get new accounts and cheaters on my alt. My main isn't much better to be fair but it's noticable. My friends confirmed that they don't see any type of trustfactor message on either of my accounts (or my friend's accounts who has the same exact experience). I think the system is still gathering data and adjusting, so it isn't doing the best job of matching green trust with legitemate players, hopefully it gets a little better. The other flaw in the system as you mentioned is performing and being reported for it. I don't think that will ever change, being reported, whether you're cheating or not will always effect trustfactor and unfortunately if you want to play with friends who aren't as good as you you'll get reported left and right. I think I'm gonna start playing faceit almost exclusively from now on if my friends are cool with it and we have a 3-5 stack.
To get more accurate data I would play 11 soloQ matches on both accounts to get 99 random players per account, then seeing how many cheaters each account came across. 99 isn't a lot when it comes to sample size but it sure is better than 10. And is pretty close to 100 so the amount of cheaters you'd get would be almost exactly a percentage as well. And to really control for variables, play the same map every time and have the accounts be of the same or similar rank.
i think valve should do what valorant did and add a remake option. remake basically just voids the game and makes it as if it never happened.
Would be funny if you made a video about how many of the cheaters you have reportet and link!. I bet under 1% have got banned 😢
I dont kick players, cause if you kick players your trust factor can be reduced if you often vote first to kick someone
Ayyeee I made the cut! Glad to know someone doesn’t think I’m cheating lol with my 100 hours on cs
I played against Regan xoxo actually today, wasn't suspicious when I played against them
Just checked all their profiles 3 months after this vid went up and they still aren’t banned lol they really gotta bring back overwatch or something
i have a 9 year old account, the more i play premier the more closet cheaters i find, you know the type, the level 4 faceit - bot like stats (0.6 kpr/ 12 kill avg etc), but in premier they just "happen" to be gods at 20k+ elo running around destroying everyone
They are q'd up. I've come across those floppa guys multiple times. Leetify doesn't show them as q'd if they play offline/invisible even if they are stacked. I've q'd with friends in invisible mode and leetify doesn't show us as playing together even though we did. Just FYI; so the previous games/videos they could be q'd with the cheater(s) but it won't show the 2-3-4 stack etc logo on leetify. It's not always consistent so you never know if they were or were not q'd. But you can see that they are friends and have 30+ games together doing the same bs. At least 3 months for most of those accounts and dozens of games including 50-60 kill ones. Premier comp everything.
I'm a new player...i was called a hacker when i got 100 % headshots in a game and they tried to kick me...luckily, my team knew i was new and lucky.
(didnt watch the video yet.) From my experience, I think it matters. I have an alt account that gets reported way more than my main, to the point where I received a 3 day cooldown for getting reported from griefing so many times. Now, when I play with the alt account I’m facing WAY more cheaters than on my main.
I just played that Lost kid today. Literally same shit as your opening clip
I just dont understand what’s fun about this to cheaters. Like the entire game is taken out of your hands. You dont have to do almost anything. And most rhe community at this point has gotten so desensitized we dont even give rage reactions that often in chats…
ill leave this here, i started playing cs again because my cousin got a pc, we stopped playing bc constant cheaters in premeir, sucks man fr, we had a lot of fun on cs
and these blatant cheaters are still not banned, valve is a joke.
Interesting since the rank update i haven't even seen any obvious cheaters and I haven't even touched faceit since the update.
14k cs hours but never played cs2. I'm waiting for you guys to fix it... 😅
5 digit steam account. that's wild
Lost main account is named pnda. Same profile pic and everything.
crazy you get cheaters in such low elo
hey for the sake of playing the devils advocate for the guy too lazy to figure anything out for himself.. I heard you make mention about some cheaters in a video and linking their profiles for us to go and get them banned. Could you do a video on that entire process? Im sitting here thinking about all the games Ive gone back and rewatched with blatant cheaters. Is there a place where we can post such things? Do you have a video on this specific topic? How do you go to someone's profile and help get them banned? etc. etc. Hopefully you get the gist of where Im going with this
It matters alot, when i play with my friend who mever pkays there are 10 cheaters in every single 9ne of his games. He paid the prime fee and nothing changed. He doesn't want to play alone because cheaters and no one wants to play with him cause cheaters. Valve need to bite the bullet and implement biometric accounts ffs
Valve needs to deal with the bot , cheater, and api scammer problem. My friend's cousin just had $700 of skins stolen from an API scam, got no warning or notifications on his phone or anything regarding the trade and Valve support told him to go pound sand.
There's honestly no point in playing this game or supporting Valve in this games current state. Clearly they doesn't give a shit about the legitimate playerbase who should be their focus and why should they since they keep getting cash flow from stupid 12 year olds and degenerate gamblers like ohnepixel who spend hours all day opening loot boxes. I've been playing since Operation Bravo with CS:GO and I'm done with this game in it's current state and not spending another dime or wasting my time on getting drops.
/rant
You bought that your old acco thats why it also has low trust. I have never seen any cheaters on cs. So I think my trust works just fine.
No, it doesn't and never will.
who cares how old the account is, cheats buy stolen accounts all the time. The problem is that people have been reporting you since basically forever so your trust factor will never be good. When you buy a stollen account that was owned by a legit player your trust will actually be good for a while. With an account like that you can get like 10-15 games **while rage-hacking** before you start finding other rage cheaters. So if it takes like 1-2 games to find a cheater, your trust factor is already dog shit.
MAYBE... valve should add anticheat? tickrate?
Cheating literally is so boring in counter strike. It not like rust where u keep something of value. You literally play a 30 min match of just brain rot when you cheat. So emotionless, like how do you even feel good about the win?
well if it does its bugged .. after a certian level in Premiere u only get cheaters ...
sad but true
Well this is just kinda like "duh". Also anecdotal. I was hoping for some info on like negative trust factor that I could show my idiot friends who TK ask the time and wonder why they are getting so many cheaters.
10k >10 year veteran account steam since 2011. Barely any cheaters if any.
Hey window What mouse hz do you have?
it doesnt, beacuse of stolen accounts, they are used by a bunch of cheaters
what's the lore behind ur username, timeisbutawindow?
If you que with same teammates their accounts will also matter for the matchmaking? You have to solo q if you want to find out if trust factor matters or make everyone fix new accs. Seems at least you're qued with people who already got ranks for the second part.
Short answer yes long answer also yes 😂😂😂😂
hahahahaaha the first clip is me lmao
how did you get demo with voice chat?
new acc with hundreds of dollars in skins KEKW wtf is happening
Trust factor no use anymore in cs2 i can guarantee no matter ur id good or not... u will be still meet hackers... if ur account good u do very good in the game then u will be getting reported by the other team anyway cuz of the state of cs2 right now when in doubt reported hacker or no valve decide... kinda play this game for a long time and since cs2 come out all my mates and me quit the game entirely very sad but this is the state right now... 1 game clean get reported cuz we good fight a spinner in the other game directly -.-
regan xoxo was walling for sure, after doing 1000's of overwatch cases you learn to spot with high accuracy, im currently 17.5k
Meds
@@adr0it no no no he was cheater for sure. I have done 3 overwatch cases before. Ik my cheaters when I see them
Valve doesnt care
I know VerySexy IRL and he doesnt cheat his steam account is 20 years old.
Oh you naive dude.
Iv seen 19-20 years old accounts cheats, probably hacked tho
I don't trust
Called out a cheater on my team before warm-up ended, enemy team promissed to go for draw if we kicked him. They put in all the effort to win that they could, though they were bad enough that we managed to get it close and lost only 13-10. Yeah, not kicking cheaters out until my team gets to 12 won rounds anymore
Yes trust factor matters. I’ve been 180 hours and so far not a single cheater i’ve run into. This is a fresh account, (my main has around 4000 hours give or take) These people constantly saying their games are cheat fests i have no idea about. My elo on this alt is 19000 and almost 20000 and still have yet to find a cheater. People in the FPS space are way too far inclined to be throwing out accusations the moment they die to something that isn’t a 1v1 fight in the open with no utility being used. It is beyond wild to me how many people just have zero game sense, or an understanding of how these things happen. The amount of times i’ve sat there and had to explain to someone that they died to a legit player smarter than them rather than a cheater is wild. People just throw out these baseless accusations for no reason. It’s beyond unhinged how many people just sit there and cry cheats because they lack any game sense or just don’t care to actually understand the game. Believe it or not, people can be good at FPS
games.
i hate cheaters
in 9:26 femboy gaming is me lmao my 3rd video im in
Nice vídeo!
So my normal comments are not delleted but my sell your skins comment do got delleted huh?!?
may or may not have been spectating me as munt.exe at 9:25 😺
*ceoofcz like this video.* 😂
The same teammates, the same complaints and the same video format again and again.
I watched your videos for like 5 years but at this point they are just SoMe post.. no more MTT or other enjoyable content.
sorry to say but i as many others before me have to "desub"
does trust factor actually matter? here watch this video of my match
What you may have not known is that when ever you make a new account on same equipment u usually use(pc, phone whatever) valve seems to usually assume you are the same person so they likely put that New account in fairly similar trust factor.
So if you Want to do this experiment you basically need a New PC, phone and phone number and whatever it takes to setup new account.
no it doesnt work like that, new accs have very low trust factor basically, valve has the ability to track ur HWID but they are not doing it for that purpose. One of my alts for faceit have super low trust because for a time faceit AC and OBS required -allow_third_party_tools to be on which disabled vac and overtime reduces ur trust to nothing. But my main have super high trust still, at 20k+ and usually takes 5-7 games to find someone closet cheating.
@@KerberosVal Cheaters have tested it years ago and it totally does. I was supriced by it too but it does make sense.
@@KerberosValthere used to be this file on steam folder that would store data about what users have logged on that computer and IF you deleted it you could get away from red trust. I don't know if they still do it that way but i would assume that now they store that data on server.
@@oplkfdhgk I have both accounts saved on steam, logged in and actively uses both for different games without deleting anything. They def don’t track. Maybe if ur vac banned but im not even sure about that
reported
floppa squad on top baby
*Ha ha ha, I'm here again. My friend floppa is here, nice. And this one femboy, I know him. Btw y'all reported me after last video, so why I still playin on this acc? Ha ha ha.* 😎🤠
Criminally early...
SHOUTOUT BIG FLOPPA FAN CLUB
dead game
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