I appreciate that you don't follow an extreme discipline of TDD. You still use critical thought to save yourself time while benefiting from TDD. Thank you!
The way I see it you want to take the logic of the game and make an android app. First if you plan to encapsulate the app logic portin will not be difficult as Android runs on java so everithing should run fine. As for the Android side you still need to code all activities and app behaviour and also implement the logic... Hipe this helps. Cheers
Спасибо большое! Очень понравилось видео. Надеюсь, что вскоре появятся видео в таком же формате.
I appreciate that you don't follow an extreme discipline of TDD. You still use critical thought to save yourself time while benefiting from TDD. Thank you!
Awesome. Thanks!!
thank you best programmer
I need some help at 50:50
The GameScene class does not have a getGraphicsContent method. Sorry, I meant 50:00
Hi, you might be using a different FXGL version than the one in the video
You are right. I am using the most recent version 0.5.4. In the video you are using 0.3.8.Also, i tried to use java10 which didn't work. Thank you
It must be me because assertThat(cerainly,is(not(working for me)))
just hover your mouse in the connotation @Test and add the JUnit library
Hello sir,
I am noob. How can I port java game to .apk.. plzzz help sir..
The way I see it you want to take the logic of the game and make an android app. First if you plan to encapsulate the app logic portin will not be difficult as Android runs on java so everithing should run fine. As for the Android side you still need to code all activities and app behaviour and also implement the logic... Hipe this helps. Cheers