Girls Frontline 2: Exilium | Story 4-2 | Gameplay | Auto Combat
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- Опубликовано: 8 фев 2025
- Episode 62 (Story 4-2) of Girls Frontline 2: Exilium - Raw gameplay footage
Girls' Frontline 2: Exilium is a turn-based strategy game developed by MICA Team in China. It is the sequel to Girls' Frontline, and is themed on the simulation of firearms from the late 19th century to modern times. It was released globally on 3 December, 2024.
GAMEPLAY:
The gameplay of Girls' Frontline 2 revolves around isometric turn-based tactical battles, akin to games such as XCOM, Disgaea and Shadowrun.The player commands a squad of units in order to fulfil mission objectives on a tactical map, which include destroying enemy units, capturing strategic points, surviving waves of enemy attacks, or evacuating all units to an extraction point. These playable units, which are combat androids known in-universe as T-Dolls, are obtained by the player via a Genshin-esque gacha system with standard and seasonal event banners to roll from, using in-game currencies.
T-Dolls are categorised into four different classes, namely:
Sentinel: Primary damage dealing units with high DPS
Bulwark: Tanking units with high survivability and defensive abilities
Support: Units with healing and buffing abilities
Vanguard: Units with high mobility and are able to perform flanking maneuvers against enemies in cover
In addition to a standard attack and a passive skill, T-Dolls have special active abilities which consume confectance index to use, akin to ability points in standard role-playing games, and provide unique offensive or defensive capabilities depending on the T-Doll. Confectance index can be replenished over time, or through the use of certain active abilities.
All units, both player-controlled and enemy-controlled, have a stability index which gradually decreases as they receive attacks from other units; when this is reduced to zero, stability break occurs, which reduces the effect of battlefield cover. The combat map offers locations with varying cover which reduces the amount of damage a unit receives, and the player is able to mitigate the effect of enemy cover though the use of positional flanking, area-of-effect attacks, melee attacks, elevated tiles which negate the efficacy of cover, or by reducing the enemy unit's stability index to zero. Other forms of environmental effectors on the map include hazard tiles which apply damage or negative status effects to units, and interactable levers that alter elevators, conveyor belts or turrets on the battlefield.
The combat ability of T-Dolls can be enhanced by increasing their training level, altering their weapon and attachment loadouts, fortifying the T-Doll using duplicates obtained via the gacha system, unlocking enhancement nodes on each T-Doll's neural helix, and equipping keys which provide modifiers to abilities or stats.
While not in battle, the player can visit the T-Dolls in their dormitory to observe them during their everyday activities and present them with gifts to increase their affinity level, which provides minor stat increases during combat. Outside of the main game, the player is also able to read additional in-universe lore using the "Traceback" menu.
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