Realistic Fabric Material in 3ds Max | Corona Renderer
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- Опубликовано: 24 июл 2024
- Making material is one of the most important factors in creating a realistic image. In this video, we will make cloth material in 3dsmax and chaos corona software and check the points related to it.
⏱️ Timestamps
0:00 Intro
0:19 The Scene
1:17 Fabric Material - Diffuse
4:51 Fabric Material - Falloff
6:46 Fabric Material - Bump & Displacement
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awsome, hope to see more type of fabric in your videos, this is helpful! Thank you!
Thanks for your comment 🤍🌱
good and useful 👍🏻🔥
Glad you think so!
Great video, really helpful.
Thanks buddy 😌❤️
Excellent Tutorial Bro! 🔥🔥🎸🎸
Glad you liked it😍🤍
Please make a video for boucle fabric material.
Of course 🙏🏻🌱
My goodness how helpful is that. Thank you so much 🫶🏼 Also, I have been suffering for to create a white fine plaster wall, like there's no bump on it but there's a liiiiitle bit, K always encounter the reflection or the glossiness problem because every time I do it there is problems with the lighting.
Ps: I don't know if the lighting is the problem, or the material.
Thank you for your comment. Definitely, using a little bump and displacement can help you with a better result.
We will definitely produce a tutorial about plaster wall material in the future. ❤️😌
@@MIMVizStudio I tried that yeah
Does using Falloff is better than Sheen in corona physical material?
There is no difference. Only in using falloff we have more control over the parameters.
can applied this techniques to all kind of fabric material?
Yes of course