9:44 This is one of those times when horror is so overexagerated that it becomes funny. Although I have to compliment this game on the fact that it has an original exe instead of stealing Exeller like most games with modgen sprites do
I've been curious for a while and I know this is off topic but, on Sonic.exe The Destiny, what did you use to create the distorting/glitching background? I've tried replicating it but it wasn't as "accurate"💀
@@Red_Biker_Dude The perspective object requires something like "Always: Perspective: Timer / (number)" in order for it to move repeatedly. I've messed around the settings and the result I got wasn't the result I wanted. (Unless there's another way of doing it, that's how I've been doing it for a while)
Thanks for playing my friend's game! Garnam is now developing Knuckles demo and the plot will become more interesting... Stay tuned!
Yes
Bro when coming out knuckels demo is been 3 weeks
I thought the game was cancelled I can’t believe it’s back!
The creator told me that he was doing a remake on it.
Nice I’m gonna be playing the first demo today. I hope you have a good time with the demo too turbo
No way bro got the funtime freddy laugh😭💀
Welcome back lucsan Ive been waiting
Wow amazing
Nice GG DEMO TAILS 🤩👍
If there is round 2 and the game has a true ending I will be very happy
9:44 This is one of those times when horror is so overexagerated that it becomes funny.
Although I have to compliment this game on the fact that it has an original exe instead of stealing Exeller like most games with modgen sprites do
13:47 who is this guy
Let’s gooooo 🙌🙌
Hey lucsan when should we expect destiny round two
Nice game dude good job
I've been curious for a while and I know this is off topic but, on Sonic.exe The Destiny, what did you use to create the distorting/glitching background? I've tried replicating it but it wasn't as "accurate"💀
the perspective object (using sine offset)
@@Lucsan2015 Is it possible for me to know what code/script you used to distort the background?
@@-Gabie- I'm pretty sure you just place the perspective object and just edit its settings
@@Red_Biker_Dude The perspective object requires something like "Always: Perspective: Timer / (number)" in order for it to move repeatedly. I've messed around the settings and the result I got wasn't the result I wanted. (Unless there's another way of doing it, that's how I've been doing it for a while)
@@-Gabie- oh, ok, I guess I haven't messed with the perspective object enough to really know
What's up shafter on Super Vegito? 😂😂😂
Will the trio ending finish in this remake?