Boosts, Bunnies, and Bonus Objectives - A Grippy Golf Devlog

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  • Опубликовано: 17 ноя 2024

Комментарии • 6

  • @azrhyga
    @azrhyga Год назад

    Looking great!! I like it!! Good job!!
    Good luck working on it!!

  • @nohost_dev
    @nohost_dev Год назад

    Great video!

  • @Plagueonic
    @Plagueonic Год назад

    awesome devlog! I think the bonus objective system could lead to some crazy levels down the line!

  • @atomictraveller
    @atomictraveller Год назад

    i work on a golf course, i'm also an old audio dev. if i'm on the side of the course and the ball flies past, it rips through the air, sounds neat. not a lot of people hear it because golf balls = teh danger. maybe for close passes to cam it'd be nice. if you want a challenge (the firework sounded like it was moving, good) you can model doppler with a delay line or just a pitched read calculation i guess :p
    another use for a delay line is ground plane, people don't notice it much. next time a jet flies overhead, quickly move your head toward the ground eg. crouch. you'll hear the pitch change (comb delay effect between direct and ground plane delay, both roughly same volume entirely gives the perceptible pitch).
    keen that you can mess around, discover the combos, and have an existing ideal objective as well.

  • @paulytheking7365
    @paulytheking7365 Год назад +1

    This looks great! If you need any music for the game, I would love to make the soundtrack.

  • @SwitchbackStudio33
    @SwitchbackStudio33  Год назад +1

    Hi all, hope you enjoy! Sorry if the audio is weird, I'm a little sick at the moment.
    As always, let me know what you think! And please check out Grippy Golf on Steam: store.steampowered.com/app/2299080?