Every enemy in the Borderlands series that bum-rushes you when you’re at full health but, as soon as you go into Fight For Your Life, they run and hide so you can’t get a second wind. Then they just wait for you to die.
DS2 Elana: Here try my 3 aggressive skeletons while I shoot you Player beat the Skeletons DS2 Elana: Ohh you beat my skeletons, I have a reward for you....I summon another boss Velstadt
You always make sure to get ribbons for everybody as soon as possible lol... I remember in some of the games running into them too early a couple few times, but usually I have the ribbons already and they're no worse than some random mob on the map
I stopped fearing the cazadores once I had Boone and ED-E as companions. First time I brought them on the road North of Goodsprinngs, I saw the cazadores in the distance, and then Boone opened fire and they were just...gone.
Oh, 5 made me think of Feral ghouls in fallout. They're obviously not hard to kill but when they just leap at you from nowhere when you're walking round some creepy abandoned location. Same can be said for any jump scare enemies I suppose 😖
Run at you at god damn mach 5. The ghouls run so fast it looks like they glitch out of existence them re-appear in front of you. Kinda like they popped a reverse jet that makes the players sense of time speed up.
Probably the most annoying enemy for me are the incendiary shiruken ninjas from Ninja Gaiden. They are very nimble so can dodge your attacks, throw exploding shirukens like there’s no tomorrow, when hit they stagger you and then explode causing a ton of damage and the only way to avoid damage is to roll at just the right timing to hit your I-frame. Hate those guys with a passion!
agreed. In Ninja Gaiden 2, they made it a little easier and you can block the explosions, but they're still annoying as hell. It wouldn't be so bad if the stagger/explosion didnt interrupt your combos and allow other shurikens to tag you.
Same I would make my money in business and then lose on purpose to him and then come back later and he has triple the money I lost to him. So I would lose on purpose but it is a pain to kick his ass once u finished all his side quest and u have to fight like 50 health bars. But, I figured just keep dodge bait him and bam.
@@parawolfwolfsbane9524 it's been a long time since I played it but isn't there a special weapon, a short sword covered in chili or something, which melts his huge health pool? I remember farming him with a specific weapon from a vendor that opens later in the game.
@@mydogeatspuke Been a while since I last played Y0 because i sunk so much hours but I think its called "Super Spicy Knife" which the heat action does melt Shakedown's HP in the early fights but hopefully you get your hands on the Zap Gun which is basically a shotgun that shoots electric shells and it wrecks them
@@denzelgist6922 that sounds about righ. Although the person I replied to specifically said about after finishing his side quests, which would be far beyond the early fights and the need for the zap gun. It's a good one to have early on though yes.
Bloodborne is one of my favorite games ever and the dogs in that game can be a pain. Even after playing this game for so long seeing multiple dogs run at me still makes me sometimes go “oh shit”
Those enemies were a piece of cake. If anything, the Jailers in the Irythll Dungeon should be on the list, those guys were ridiculously annoying. The way they can just get rid of your maximum health just like that, at any distance, is unreal. That one room where there's like 10 of them is the embodiment of pure suffering. Your health is gone instantly if you don't know how to handle them.
they are actually huge chumps all u gota do is strafe to the side and 90% of their attacks will miss and u get an easy backstab. but yeah when i first encountered them they were pretty annoying cuz i was just overthinking things. one of the easiest enemies in the game imo.
Definitely the cliff racers from Morrowind. Nothing worse than using a bootleg flight spell to yeet yourself across the map, only to find out that every cliff racer in Tamriel wants to munch on your eyes.
What bugs me with Doom Eternal’s Marauder isn’t the Marauder himself but the enemies that support him. Don’t get me wrong the Marauder is awesome to fight but when you add other demons to fight aside him it’s just more complicated than it needs to. Edit: I’m not talking about fodder (you only need one Fuel bar). Unless you have a full bar, you can’t chainsaw multiple heavy demons without a Jerry can around.
That's why I like playing against him. 1 on 1 there is little challenge fighting him, but when other demons get added to the mix he suddenly becomes your #1 priority while also avoiding/tagging the other demons simultaneously
Elijah Clark I don’t mind a little challenge but it’s when you have Tier Level demons like Whiplash with the Cyber Mancubas fighting along side the Marauder is when it gets annoying.
The other demons aren't there to support him, they're there to support you because they are meant to be chainsawed, frozen, set on fire and ripped apart for health, ammo etc etc. Don't look at them as enemies, look at them as walking ammo pickups and health packs.
As for me Nosalis isn't as annoying as those mf shrimps, in Metro 2033, the small shrimps could jumpscare you and only attack you once then vanishing into the muddy water again, there's also this type of shrimps that pops out of water in Metro Exodus, god I hate it so much especially when you're low on med and you need to get across the lake with your boat
almost all the chosen in Xcom 2 but more specifically the assassin. Her first move right out the gate is to appear out of nowhere, knockdown a soilder and then run away.
The ones that that annoy me the most are definitely the boss fights to where they die, but then OF COURSE they have another life and so on, it makes me want to smash my TV 😂
I still remember the boss fights in Dark Souls that has 3 phases and when they reach the last silver of health, they suddenly go Ultra Instinct and murders the hell out of the player.
My gf told me about a good way that makes Matador a chump in return. Have Dekaja so you can take away his agility buff, and have yourself equipped to absorb or block wind attacks. Then have demons that also do that. Absorb, block, dodge, or resist wind. After I did that, the fight was nothing
You could definitely make another video of this. The cliffstriders from Morrowind are some of the most annoying enemies I have ever fought in any game. Speaking of Final Fantasy Tomberry's are really annoying too. The gnomes in Shining in the Darkness as well as the poisonous enemies in Shining in the Darkness. I think every rpg ever made has at least 1 annoying enemy in it. Midevil has a few as well.
You mean cliff racers? Those things were ridiculously annoying! Every time I tried to rest there was a damn cliff racer preventing it just out of sight!
@@jman0870 Yup, those are the ones. Honestly I think this RUclips channel leaves out a lot of games. Probably not on purpose, but they do. Those cliff racers where the one enemy I hated the most, then second where scamps.
@@CosmicDuskWolf how do you NOT leave video games out? this is a list of ten and there are 40 years worth of video games. what are you even asking for !?
I remember the first time I beat Mr. Shakedown. I was gaming with my wife. He went down and I LEAPT off the couch and did a lap around the house screaming "YEEEESSS." My old lady had to talk me down.
in doom eternal, if we use plasma gun then the shield explodes (but the shield producing demon is still alive and will bring another shield after few moments) causing surround damage and also might kill some of the weak enemies too
I hate those enemies in old school shooters that charge you and you gotta shoot them in the back. It’s super annoying when they join in with other enemies
Archers and their modern equivalents Snipers. I hate them so, especially if the arrows stagger you when you're trying to do something to proceed and it's an interruptible animation.
The pair of Silver Knight archers up on Anor Londo. Those two enemies were honestly harder than some of the bosses, not even kidding you. The arrows not only stun you, but you could get knocked off the building from a single arrow.
Archers are the @$!$ worse in any video game especially when your fighting a group of enemies. The worst part is when those bastards run away and you end up chasing them.
Skyrim Dragons. Stiff animations, Hitboxes that are way out of proportion and behaviors that will just annoy the shit out of you, they're the most ADHD enemies you can ever fight as they literally fly away in the middle of a fight and burn other things before they come back to you and play their cheap tricks, Unless you unlock a certain skill which requires you to be a certain character(something that can limit roleplay which the game's literal theme is) They'll continue to be annoying because they never come down. While I love the game, and a lot of the features were great for its time; I really think that dragon combat in skyrim is the standard that game devs should aim not to follow.
@@modarnwarfare2rull That's what I thought at first but he said you have to be a certain character but all characters can get dragonrend. Maybe he just doesn't know what he's talking about.
Moldorm - I'm surprised you don't mention that his health resets if you fall off either. Luckily you can easily regain any lost health with that stack of pots or if you use the secret fall to get to the fairy pond in the castle.
I just did this fight for the first time yesterday and I swear I fell off that platform at least 20 times. On the final run though I just decimated him without taking any damage once I figured out how to use the Pegasus boots in the fight.
Also I wanna add that I discovered the fall to the secret fairy fountain on my own and it completely blew my mind. I never knew what those big bowl/torch looking things were for and had no idea something like that was possible in the game! I could never beat LttP as a kid so revisiting it as an adult is an amazing experience!
The feral in State of Decay, man One can get lucky enough to take him out with a headshot or splatter him with a car, but if you're already fighting a small horde and one shows up, it can be unreasonably frustrating to fight 'em :p Edit: yeah, any foes that screw with your camera or have the potential to stunlock the player in bad situations :/ Very cheap, not fun.
The biggest prick in gaming history is every for honor player in a multiplayer match. For a person that hasn't ever played for honor it is not even possible to just realise the definition of annoyance.
Mr shakedown is an annoying enemy in the beginning, when you don't have much abilities. But once you get more abilities and understand that you can use Mr shakedown to your advantage, he then becomes a very necessary part of upgrading your characters
The ogre from Quake. An enemy that appears frequently, can spam grenades with pinpoint accuracy from a distance, that can devastate in a tight area, as well as a chainsaw for close range. Definitely one of the most annoying enemies to deal with.
@@wolfmaster7746 They tend to hide the scrags so by the time you're in the room with them, they are already descending upon your head at close range. And there are places in the expansions where they are abundant haha.
You forgot the annoying ass Serpent-Men from Dark Souls 3 at the Archdragon Peak, specifically the ones that have two fucking daggers and hop around everywhere and have an insta-parry for some reason along with a RIDICULOUS combo, and to ADD ONTO THAT,they spawn in groups with it's other variants of pricks. Hated that area, and I had fun fighting the nameless king for how annoyed I was.
Drones from Ghost Recon Breakpoint in my opinion should be here. Got so annoying Ubisoft had an update to give players the option to remove them from the game. For a very generic enemy like that to make such an impact is saying something right there
Bullfangos from Monster Hunter (just any MH game that has them outside of Stories). Imagine trying to do literally anything out in the field and suddenly a random wild boar charges into you from a mile away, knocking you over. Now imagine that they keep doing it, and there is more than one of those little shits in the area.
few details worry me about the Controller from Stalker: Call of Pripyat 1. he walks slowly and can be spotted from long distance 2. he is not best dealt with using knife (you probably mixed him up with Burer) - grenades / good ammo will do, but psy-protection is in order 3. he can only attack you when he can see you and from short distance, which does not make him that big threat 4. he can turn people around you against you, which is the bigger problem (hence the name - Controller) 5. in normal circumstances he does not spawn randomly (unless you stay behind at the end or use some modded version of the game) 6. have you met Bloodsuckers in Stalker games? they can be almost invisible, move fast and do spawn semi-randomly but apart from those details Controller could be annoying
For me those suicide psychos from borderlands, especially the midget variety. And those little zombies in minecraft. Basically anything that's little and hard to hit annoys me so much
Honestly surprised Kulu-Ya-Ku from Monster Hunter World and RIse isn't on the list. That bird is just an annoying prick, and the gear is absolutely useless, even early in the game. The event quest to unlock the fight with the Behemoth is especially tedious. I didn't even bother completing the quest, and I'm the type of guy who went so far as to Farm Fatalis.
Marauders in Doom Eternal were my most annoying enemy. They weren’t the hardest, but god damn it they aggravate me. Nothing makes me feel like smashing a controller faster.
What about the enemies that dig under the level and jump out at you feet? Like the Tatzelwurms from PS4 God of War. These suck even more when they are the last enemy to hit in a timed area or challenge, because they always seemed to be buried for so long.
I just started yakuza 0 last week and it is my first foray into the yakuza series. Decided to do it because you guys talk about those games so much and I am super grateful for you guys recommending that game to me because I am enjoying it. It was funny to see Mr shakedown on this list, having just started playing, because I completely hate him!
In STALKER: Call of Pripyat, the solution to Controllers is a good shotgun (preferably the drum-fed one). In fact, the solution to most of the monsters is a shotgun. Get close enough that they stop using their psy power, then back up if they try to take a swing. Unload shotgun into face. For prime annoyance, you have to go back to Shadow of Chernobyl. A Controller can randomly spawn in the abandoned village, and any time you go near it it will use a different psychic attack that turns your screen purple, plays an annoying sound, and wobbles your camera. It doesn't do any damage, but it also doesn't require the controller to have line-of-sight to you, and the range of it covers the entire village and then some. And he's usually inside a building, so you can't snipe him or even see him from a distance. Basically you are left with the choice of getting a camera screw every time you can so much as see the village, or wasting 30 minutes hunting from building to building (and fighting Bloodsuckers) until you find the bastard. And if you choose the latter, he re-spawns in a few hours.
Most of the COV from Borderlands 3. They never shut up. Their dislogue is more annoying than funny. Other than the psychos, they are constantly doing nothing but hiding behind cover, forcing you to run to them, or to a different point, where they start running away and hiding again. They don't get brave, until your back is turned. Then, they pop out of cover again.
The repair sentinels paired with a quad sentinel in No Mans Sky. You get one of the quads down to almost zero health just for one of the repair sentinels to come along and heal/repair it back to full health again.
Nothing gave me more trouble in a any souls game than the Winter Lanterns in Bloodborne. If it makes eye contact with you, you die.If it grabs you, you die. The parry is almost impossible to time so if you miss you die.
im disappointed you didn't include the Cainhurst Hunter from Eileen the Crow's side quest, he's literally unfairly busted with his damage, unlimited supply of... everything, spams etc
Undead Giant from Bloodborne took me 5+ hours. That's the most any fight has ever taken me to complete. Basically you need to stay behind him and have him spin around, if you attack him on a V-shape, entering sideways, cutting his ass with R1 and off with an angle, he can be kitted into an infinite loop. This also works during phase two as the wider spin only happens if he's facing you.
I was at a Walmart in Arkansas and saw a man in full armor with a horned helmet buying mountain dew. This game cannot capture the true majesty of going to IRL Walmart.
You can actually dodge the chains on the undead giant, you just have to dodge perfectly into him to the correct side depending on which arm he swings... i actually found it harder when I tried staying away from him bc once you leave space, it feels impossible to close that space.. those chains make a perfect barrier for entry to close ranged combat so my solution was to never leave his hip
I was thinking something like dragons in Skyrim after your 5th encounter with one, happens like 50 more times after that and sometimes you get 2 at once 🤦♂️
Vexes from minecraft. Small, flying, surprisingly tanky, deal quite a lot of dmg, can go through walls, and they are spawned by another mob, who spawns 3 vexes at a time, so if you find 1 vex, there are probably like 10 another coming after you
Matador is tricky asf lmao, if anyone is struggling with him rn use debuffs to bring is evasion back down and have people on your team with healing and electric attacks :)
Every enemy in the Borderlands series that bum-rushes you when you’re at full health but, as soon as you go into Fight For Your Life, they run and hide so you can’t get a second wind. Then they just wait for you to die.
Soooo true especially in the first borderlands, deadass made me rage more than anything else I’m video games and I used to play NBA2k a lot
I hate scavengers!
Soo damn true... They know the game mechanics lol
@@turdferguson8151 Or not, since you'd think they might want you to, y'know, keep playing their game and enjoying it and all. Isn't that the idea?
Badass buzzards in Late game.....
Every flying enemy annoys me as hell, especially when it's a game with close range attacks
For me, enemies that call for reinforcements, especially in turn based RPGs
I don't play a lot of Pokemon games but that mechanic made me stop playing Pokemon Sun and Moon.
DS2 Elana: Here try my 3 aggressive skeletons while I shoot you
Player beat the Skeletons
DS2 Elana: Ohh you beat my skeletons, I have a reward for you....I summon another boss Velstadt
@@BigFootTheRealOne most definitely, since the game doesn’t let you summon a second Pokémon to help you out, too!
@@BigFootTheRealOne V
Not turn based rpg, but Judicator from Dark Souls 3 fits as well, since what he did keep spawning reinforcement on you.
Malboro: *shows up*
My party: *has the 'Ribbon' item equipped*
Also Malboro: "Why do I hear boss music?" 😱
Yeah as soon as you get the ribbon they are no problem.
You always make sure to get ribbons for everybody as soon as possible lol... I remember in some of the games running into them too early a couple few times, but usually I have the ribbons already and they're no worse than some random mob on the map
The greatest accessory in FF history.
Nothing is more annoying in DOOM Eternal, than having a Carcass place their barrier JUST as you fire a rocket
Ouch!
Ye, whenever I encounter em I straight up go for him using the meat hook which stops them from moving and blast em.
Then don't do that.
@@hundinger1 "Oh my goodness, what an idea, why didn't I think of that"
@@_Samm I'm asking myself the same thing.
As JFK once said: "We have nothing to fear but those Cazadors from NV"
that's not an annoying enemy, that's a scary AF mofo that desrtoys you
@@yosefyonin6824 can confirm
I stopped fearing the cazadores once I had Boone and ED-E as companions. First time I brought them on the road North of Goodsprinngs, I saw the cazadores in the distance, and then Boone opened fire and they were just...gone.
@@100nitrog ED-E is ton of help but I can't erase the trauma of them swarming my weak ass
wise words, this guy should be a president.
Oh, 5 made me think of Feral ghouls in fallout. They're obviously not hard to kill but when they just leap at you from nowhere when you're walking round some creepy abandoned location. Same can be said for any jump scare enemies I suppose 😖
That’s why you master sneak and jump scare them. Legit teabag them and they won’t know you’re there 🤣
Run at you at god damn mach 5. The ghouls run so fast it looks like they glitch out of existence them re-appear in front of you. Kinda like they popped a reverse jet that makes the players sense of time speed up.
ugh the radiation damage is also really annoying.
@@piggynatorcool668 facts bro haha
They are nothing compared to cazadors
The constant Zubat spamming in caves in the old Pokemon games (maybe even in some of the new ones, but I haven't played them). Now, that was a pain.
This reminded me of the encounter rate in the cave to Rhone in Dragon Warrior II.
Ive been Playing Pokemon Emerald and OMG every 2 Steps a Zubat Appears
There are a lot of moments in Pokémon games for me where I think “they could have put like one other kind of Pokémon in here”
Necrophages of The Witcher 3.
1st time: "How you like that silver?"
2nd time: "How You Like That Silver?!"
11908th time: *HOW YOU LIKE THAT SILVER!!!*
Probably the most annoying enemy for me are the incendiary shiruken ninjas from Ninja Gaiden. They are very nimble so can dodge your attacks, throw exploding shirukens like there’s no tomorrow, when hit they stagger you and then explode causing a ton of damage and the only way to avoid damage is to roll at just the right timing to hit your I-frame. Hate those guys with a passion!
Don't forget the homing birds from Classic Gaiden. They'll always knock you off the ledge, no matter what.
Clutch answer
Dude yes. Playing master ninja on sigma 2 made me hate these guys so much
I hated dealing with the Black spider clan in ninja gaiden sigma. but somehow they were allot easier in ninja gaiden 2 on the 360
agreed. In Ninja Gaiden 2, they made it a little easier and you can block the explosions, but they're still annoying as hell. It wouldn't be so bad if the stagger/explosion didnt interrupt your combos and allow other shurikens to tag you.
Mr. Shakedown's basically a walking financial support to experienced players. I hunted him whenever he spawned.
Same I would make my money in business and then lose on purpose to him and then come back later and he has triple the money I lost to him. So I would lose on purpose but it is a pain to kick his ass once u finished all his side quest and u have to fight like 50 health bars. But, I figured just keep dodge bait him and bam.
@@parawolfwolfsbane9524 it's been a long time since I played it but isn't there a special weapon, a short sword covered in chili or something, which melts his huge health pool? I remember farming him with a specific weapon from a vendor that opens later in the game.
The only thing you're experienced in is being a virgin
@@mydogeatspuke Been a while since I last played Y0 because i sunk so much hours but I think its called "Super Spicy Knife" which the heat action does melt Shakedown's HP in the early fights but hopefully you get your hands on the Zap Gun which is basically a shotgun that shoots electric shells and it wrecks them
@@denzelgist6922 that sounds about righ. Although the person I replied to specifically said about after finishing his side quests, which would be far beyond the early fights and the need for the zap gun. It's a good one to have early on though yes.
Dogs?
Nearly every game with a dog enemy they're one of the most annoying enemy types.
Edit: Dogs got their own video which makes sense.
Especially in resident evil games
Ninja Dogs in Ninja Gaiden 2
Bloodborne is one of my favorite games ever and the dogs in that game can be a pain. Even after playing this game for so long seeing multiple dogs run at me still makes me sometimes go “oh shit”
Let's take it all the way back to Wolfenstein 3d. Those damn dogs strafed better than I could.
Capra...fucking...demon...
Ghru Leapers from Dark Souls 3 should definitely be on this list. Probably one of the most annoying enemies in any game, ever.
Those enemies were a piece of cake.
If anything, the Jailers in the Irythll Dungeon should be on the list, those guys were ridiculously annoying. The way they can just get rid of your maximum health just like that, at any distance, is unreal. That one room where there's like 10 of them is the embodiment of pure suffering. Your health is gone instantly if you don't know how to handle them.
Definitely the leapers! Way more annoying than the jailers
Both … Both is good
The one that jumps and also other with unstoppable combo + speed to always catch up with those running for thier lives.
they are actually huge chumps all u gota do is strafe to the side and 90% of their attacks will miss and u get an easy backstab. but yeah when i first encountered them they were pretty annoying cuz i was just overthinking things. one of the easiest enemies in the game imo.
Definitely the cliff racers from Morrowind. Nothing worse than using a bootleg flight spell to yeet yourself across the map, only to find out that every cliff racer in Tamriel wants to munch on your eyes.
What bugs me with Doom Eternal’s Marauder isn’t the Marauder himself but the enemies that support him. Don’t get me wrong the Marauder is awesome to fight but when you add other demons to fight aside him it’s just more complicated than it needs to.
Edit: I’m not talking about fodder (you only need one Fuel bar). Unless you have a full bar, you can’t chainsaw multiple heavy demons without a Jerry can around.
That's why I like playing against him. 1 on 1 there is little challenge fighting him, but when other demons get added to the mix he suddenly becomes your #1 priority while also avoiding/tagging the other demons simultaneously
Worst of all is the fuckin wolf that Marauders spawn.
Elijah Clark I don’t mind a little challenge but it’s when you have Tier Level demons like Whiplash with the Cyber Mancubas fighting along side the Marauder is when it gets annoying.
The other demons aren't there to support him, they're there to support you because they are meant to be chainsawed, frozen, set on fire and ripped apart for health, ammo etc etc. Don't look at them as enemies, look at them as walking ammo pickups and health packs.
It's called making it harder for the player.
Lol when people complain about hard games...in a game where you just shoot.
Malboro: Hey what’s your favorite status ailment? Mine is all of them.
Pocket Raptors, Guild Wars 2. Ever been murdered by swarms of tiny super fast rat sized dinosaurs over and over? NOW YOU HAVE!
Maybe it's just me but the nosalis from Metro, I hate those things with a burning passion. Especially on harder difficulties
Now that you remind me, those things are really annoying to fight in Metro 2033..
As for me Nosalis isn't as annoying as those mf shrimps, in Metro 2033, the small shrimps could jumpscare you and only attack you once then vanishing into the muddy water again, there's also this type of shrimps that pops out of water in Metro Exodus, god I hate it so much especially when you're low on med and you need to get across the lake with your boat
Nah, the librarians are the ones I fuckin hate.
@@masondavis4554 Librarian is the most intense enemy I've seen in Metro series, love those moments
Ikr
The riddler! The equivalent of someone scratching a chalkboard with nails…
I DESPISE the Carcass in Doom Eternal...
Dishonorable mentions: The Archers in BOTH Resident Evil 4 & Ninja Gaiden Sigma....very annoying...
And the archer knights in DS1…
And the archers in DS3 ringed city…
almost all the chosen in Xcom 2 but more specifically the assassin. Her first move right out the gate is to appear out of nowhere, knockdown a soilder and then run away.
Sectoid also
The ones that that annoy me the most are definitely the boss fights to where they die, but then OF COURSE they have another life and so on, it makes me want to smash my TV 😂
Especially when you have to start completely over if you die
Sister Friede in nutshell, but i don't find her annoying tbh since i love the fight so much..
I still remember the boss fights in Dark Souls that has 3 phases and when they reach the last silver of health, they suddenly go Ultra Instinct and murders the hell out of the player.
exibit A that boss from ghouls and goblins. its hard enough beating him once; the second time its even worst.
Fuckn FFX i remember that damn boss had like 5 phases.
My gf told me about a good way that makes Matador a chump in return. Have Dekaja so you can take away his agility buff, and have yourself equipped to absorb or block wind attacks. Then have demons that also do that. Absorb, block, dodge, or resist wind. After I did that, the fight was nothing
You could definitely make another video of this. The cliffstriders from Morrowind are some of the most annoying enemies I have ever fought in any game. Speaking of Final Fantasy Tomberry's are really annoying too. The gnomes in Shining in the Darkness as well as the poisonous enemies in Shining in the Darkness. I think every rpg ever made has at least 1 annoying enemy in it. Midevil has a few as well.
You mean cliff racers? Those things were ridiculously annoying! Every time I tried to rest there was a damn cliff racer preventing it just out of sight!
@@jman0870 Yup, those are the ones. Honestly I think this RUclips channel leaves out a lot of games. Probably not on purpose, but they do. Those cliff racers where the one enemy I hated the most, then second where scamps.
@@CosmicDuskWolf how do you NOT leave video games out? this is a list of ten and there are 40 years worth of video games. what are you even asking for !?
@@kosmique All of them of course.
Rom the vacuous Spider nearly broke me. Like 20 minutes of walking up, hitting him once, and watching him teleport away.
Fromsoft at least toned down the tracking on its meteor attack, but I still hate that stupid spider.
I remember the first time I beat Mr. Shakedown. I was gaming with my wife. He went down and I LEAPT off the couch and did a lap around the house screaming "YEEEESSS." My old lady had to talk me down.
Well, this was a well needed video
Was it?
Opinions are like assholes everyones got one and most of em stink
@@metalmasiah Talking about your own I imagine?
in doom eternal, if we use plasma gun then the shield explodes (but the shield producing demon is still alive and will bring another shield after few moments) causing surround damage and also might kill some of the weak enemies too
I hate those enemies in old school shooters that charge you and you gotta shoot them in the back. It’s super annoying when they join in with other enemies
How is it that that cliffracers from Elder Scrolls 3 are not on this list or at least an honorable mention? Inconceivable!
Archers and their modern equivalents Snipers. I hate them so, especially if the arrows stagger you when you're trying to do something to proceed and it's an interruptible animation.
Pretty annoying in Ghost of Tsushima. Definitely had me commando rolling towards every archer at the start of a battle.
@@brookhaven86 Oh ESPECIALLY in Ghost of Tsushima. If nothing else I took care of those jackasses immediately.
The pair of Silver Knight archers up on Anor Londo.
Those two enemies were honestly harder than some of the bosses, not even kidding you. The arrows not only stun you, but you could get knocked off the building from a single arrow.
Archers are the @$!$ worse in any video game especially when your fighting a group of enemies. The worst part is when those bastards run away and you end up chasing them.
I think the Archvile is by far the most annoying Doom enemy.
I disagree. The fricking platforming bits that they kept sticking in throughout Doom Eternal are by far the most annoying enemy!
Skyrim Dragons. Stiff animations, Hitboxes that are way out of proportion and behaviors that will just annoy the shit out of you, they're the most ADHD enemies you can ever fight as they literally fly away in the middle of a fight and burn other things before they come back to you and play their cheap tricks, Unless you unlock a certain skill which requires you to be a certain character(something that can limit roleplay which the game's literal theme is) They'll continue to be annoying because they never come down. While I love the game, and a lot of the features were great for its time; I really think that dragon combat in skyrim is the standard that game devs should aim not to follow.
What certain skill are you referring to?
What I had to get use to about the dragons in Skyrim is that each dragon encounter was a different level dragon no matter where you are in the game.
@@Gemini_Jake Dragonrend probably
@@modarnwarfare2rull That's what I thought at first but he said you have to be a certain character but all characters can get dragonrend. Maybe he just doesn't know what he's talking about.
@@Gemini_Jake He means if you use a mod that let's you not be the Dragonborn. For roleplay reasons.
Fleaman from the castlevania series. I spent 20 minutes in a room with 10 of them and nearly through my day into a wall.
Moldorm - I'm surprised you don't mention that his health resets if you fall off either. Luckily you can easily regain any lost health with that stack of pots or if you use the secret fall to get to the fairy pond in the castle.
I just did this fight for the first time yesterday and I swear I fell off that platform at least 20 times. On the final run though I just decimated him without taking any damage once I figured out how to use the Pegasus boots in the fight.
Also I wanna add that I discovered the fall to the secret fairy fountain on my own and it completely blew my mind. I never knew what those big bowl/torch looking things were for and had no idea something like that was possible in the game! I could never beat LttP as a kid so revisiting it as an adult is an amazing experience!
that *THING* on the thumbnail is what made me take a break from my Ultra-Nightmare run
I have finally noticed the Gameranx rule that 95% of ALL VIDEOS must include a Dark Souls entry
The feral in State of Decay, man
One can get lucky enough to take him out with a headshot or splatter him with a car, but if you're already fighting a small horde and one shows up, it can be unreasonably frustrating to fight 'em :p
Edit: yeah, any foes that screw with your camera or have the potential to stunlock the player in bad situations :/ Very cheap, not fun.
For me it’s any enemy that can easily stun lock you. Getting a combat flow repeatedly interrupted is a recipe for a tilt
The biggest prick in gaming history is every for honor player in a multiplayer match. For a person that hasn't ever played for honor it is not even possible to just realise the definition of annoyance.
Ness and Lucas players in smash bros..
Lol...tell me about it
Pk fire Pk fire Pk fire Pk fire Pk fire
Hearing Falcon say prick is the highlight of my week ngl.
As an Aussie, I love your use of the word prick 👏
Mr shakedown is an annoying enemy in the beginning, when you don't have much abilities. But once you get more abilities and understand that you can use Mr shakedown to your advantage, he then becomes a very necessary part of upgrading your characters
the primal aspits in hollow knight were awful
Yesss, I even commented mentioning them myself. Fuck those enemies
"He basically can't hurt you"
Shows footage of Moldorm repeatly hurting Link.
The ogre from Quake. An enemy that appears frequently, can spam grenades with pinpoint accuracy from a distance, that can devastate in a tight area, as well as a chainsaw for close range. Definitely one of the most annoying enemies to deal with.
Ogres are definitely pricks, but c'mon...The Scrags, my dude.
Or the fuckin' Vore, those homing purple energy spikes are nightmare-fuel.
@@takoshihitsamaru4675 I never had much issues with Scrags, but the Vores were fucking nightmares to deal with
@@wolfmaster7746 They tend to hide the scrags so by the time you're in the room with them, they are already descending upon your head at close range. And there are places in the expansions where they are abundant haha.
The paralyze flying insects in the monster hunter franchise! True number one.
Ah yes, nothing puts the fear in then seeing a Vespoid from MHWI creeping up behind you, ready to paralyze you so the monster gets that free shot
You guys havent seen konchu
I think Vespoids are tied with Bullfangos for annoying small monsters that seem to always get you out of nowhere at the worst times!
You forgot the annoying ass Serpent-Men from Dark Souls 3 at the Archdragon Peak, specifically the ones that have two fucking daggers and hop around everywhere and have an insta-parry for some reason along with a RIDICULOUS combo, and to ADD ONTO THAT,they spawn in groups with it's other variants of pricks. Hated that area, and I had fun fighting the nameless king for how annoyed I was.
Drones from Ghost Recon Breakpoint in my opinion should be here. Got so annoying Ubisoft had an update to give players the option to remove them from the game. For a very generic enemy like that to make such an impact is saying something right there
YES. So many times they interrupted what was otherwise a fun and immersive encounter
Elder Scrolls 3 Morrowind: Cliff Racers - constantly respawning and hitting you
Bullfangos from Monster Hunter (just any MH game that has them outside of Stories). Imagine trying to do literally anything out in the field and suddenly a random wild boar charges into you from a mile away, knocking you over. Now imagine that they keep doing it, and there is more than one of those little shits in the area.
The stupid mages/sprites that spam magic and teleport away in Kingdom of Amalur.
few details worry me about the Controller from Stalker: Call of Pripyat
1. he walks slowly and can be spotted from long distance
2. he is not best dealt with using knife (you probably mixed him up with Burer) - grenades / good ammo will do, but psy-protection is in order
3. he can only attack you when he can see you and from short distance, which does not make him that big threat
4. he can turn people around you against you, which is the bigger problem (hence the name - Controller)
5. in normal circumstances he does not spawn randomly (unless you stay behind at the end or use some modded version of the game)
6. have you met Bloodsuckers in Stalker games? they can be almost invisible, move fast and do spawn semi-randomly
but apart from those details Controller could be annoying
For me those suicide psychos from borderlands, especially the midget variety. And those little zombies in minecraft. Basically anything that's little and hard to hit annoys me so much
Honestly surprised Kulu-Ya-Ku from Monster Hunter World and RIse isn't on the list. That bird is just an annoying prick, and the gear is absolutely useless, even early in the game.
The event quest to unlock the fight with the Behemoth is especially tedious. I didn't even bother completing the quest, and I'm the type of guy who went so far as to Farm Fatalis.
1:57
The marauder wolf: am I a joke to you?
Flying enemies in any game are annoying af. I personally HATE and despise primal aspid from Hollow Knight
Just recently getting into hollow knight myself I can attest fuck the primal aspid
@@chrisrinehart222 I loved every bit of that game, and I hated every bit of that testosterone jacked bee
@@CheesyNoodle134 what's even worse is nearly every coliseum had at least 30 of em
@@chrisrinehart222 looking back I probably should have just made a spell/tank build to deal with them instead of a ninja build
Horse archers in Total War games...
Mongol hordes... they're something.
The fact you didn't mention Halo 2's Jackal snipers is an act if extreme heresy.
Marauders in Doom Eternal were my most annoying enemy. They weren’t the hardest, but god damn it they aggravate me. Nothing makes me feel like smashing a controller faster.
What about the enemies that dig under the level and jump out at you feet?
Like the Tatzelwurms from PS4 God of War.
These suck even more when they are the last enemy to hit in a timed area or challenge, because they always seemed to be buried for so long.
Yeah, see also: Threshers from Borderlands, and Radscorpions in the 3D Fallouts.
Dogs in soulsborne games
Those birdmen on top of the temple rooftops in Sekiro is a nightmare
I just started yakuza 0 last week and it is my first foray into the yakuza series. Decided to do it because you guys talk about those games so much and I am super grateful for you guys recommending that game to me because I am enjoying it. It was funny to see Mr shakedown on this list, having just started playing, because I completely hate him!
All the thugs from the '80s arcade game Renegade. "Get lost, punk!"
Seeing Mr shakedown at the beginning of the game: *Starts Turning around and running*
After unlocking the legend style: Mr Walking Bank Account
In STALKER: Call of Pripyat, the solution to Controllers is a good shotgun (preferably the drum-fed one). In fact, the solution to most of the monsters is a shotgun. Get close enough that they stop using their psy power, then back up if they try to take a swing. Unload shotgun into face.
For prime annoyance, you have to go back to Shadow of Chernobyl. A Controller can randomly spawn in the abandoned village, and any time you go near it it will use a different psychic attack that turns your screen purple, plays an annoying sound, and wobbles your camera. It doesn't do any damage, but it also doesn't require the controller to have line-of-sight to you, and the range of it covers the entire village and then some. And he's usually inside a building, so you can't snipe him or even see him from a distance. Basically you are left with the choice of getting a camera screw every time you can so much as see the village, or wasting 30 minutes hunting from building to building (and fighting Bloodsuckers) until you find the bastard. And if you choose the latter, he re-spawns in a few hours.
How about top worst games of 2021 😂
You know I grew up with the mindset that “prick” is a swearword up until till you see a falcon video and the meaning is gone 😂😂
Most of the COV from Borderlands 3. They never shut up. Their dislogue is more annoying than funny. Other than the psychos, they are constantly doing nothing but hiding behind cover, forcing you to run to them, or to a different point, where they start running away and hiding again. They don't get brave, until your back is turned. Then, they pop out of cover again.
The orcs in shadow of mordor. Couldn't go twnnfeet without hearing "hey ranger!" And getting ambushed
The repair sentinels paired with a quad sentinel in No Mans Sky. You get one of the quads down to almost zero health just for one of the repair sentinels to come along and heal/repair it back to full health again.
Nothing gave me more trouble in a any souls game than the Winter Lanterns in Bloodborne. If it makes eye contact with you, you die.If it grabs you, you die. The parry is almost impossible to time so if you miss you die.
Malboro is also a cigarette brand... so his breathe attack giving you a bunch weird ailments is quite funny now when you think about it.
I bloody hated Mr Shakedown until I found out the shotgun, puts him straight super easily! :D
im disappointed you didn't include the Cainhurst Hunter from Eileen the Crow's side quest, he's literally unfairly busted with his damage, unlimited supply of... everything, spams etc
Undead Giant from Bloodborne took me 5+ hours. That's the most any fight has ever taken me to complete. Basically you need to stay behind him and have him spin around, if you attack him on a V-shape, entering sideways, cutting his ass with R1 and off with an angle, he can be kitted into an infinite loop. This also works during phase two as the wider spin only happens if he's facing you.
Metal Slimes from Dragon Quest games. Stop running away and give me that juicy experience!
The ever constant flow of extra thugs in the Arkham series
Well, on the DooM part, just use energy weapons and you get a free explosion. I really dont understand why you find it annoying
I legit shit myself the 1st time I encountered a controller in Shadow of Chernobyl. That screen hijacked is no joke.
The Griffin from Miitopia was SUPER annoying
He would stun one of your party members, then kick your ass left and right
"10 biggest pricks in videogames"
As a Scotsman, i appreciate this.
Bed of Chaos has to be THE worst and you have a 5 minute walk back for the “pleasure”
I was at a Walmart in Arkansas and saw a man in full armor with a horned helmet buying mountain dew. This game cannot capture the true majesty of going to IRL Walmart.
boost guardian in prime 2 is like the metroid equivalent of someone trying to time out a match or something.
You can actually dodge the chains on the undead giant, you just have to dodge perfectly into him to the correct side depending on which arm he swings... i actually found it harder when I tried staying away from him bc once you leave space, it feels impossible to close that space.. those chains make a perfect barrier for entry to close ranged combat so my solution was to never leave his hip
I was thinking something like dragons in Skyrim after your 5th encounter with one, happens like 50 more times after that and sometimes you get 2 at once 🤦♂️
Plasma is the key to defeating the carcass with ease, I was never annoyed by them XD
I'm really surprised that Medusa's heads in Castlevania and explosing dogs in Call Of Duty Cold Wars Zombies aren't there, but great list tho!
Very nice list, but I'd like to add Toonberry from the Final Fantasy series too
The Brainsuckers in Bloodborne man..
I've lost like 20 insight in the Upper Cathedral Ward alone😔
Vexes from minecraft. Small, flying, surprisingly tanky, deal quite a lot of dmg, can go through walls, and they are spawned by another mob, who spawns 3 vexes at a time, so if you find 1 vex, there are probably like 10 another coming after you
A Wild Zubat Appears
How about the little fungus guys in Tiny Tinas Wonderlands. They come at you like 8 at a time and are constantly flinging fungus poo at you
Weird i just fought the controller in Stalker lol. And yeah he was a pain in the ass.
Lazarevic in Uncharted 2. A real pain at the end.
Matador is tricky asf lmao, if anyone is struggling with him rn use debuffs to bring is evasion back down and have people on your team with healing and electric attacks :)
I love that there is an enemy created to represent cigarettes.