Awesome! Many moments I went "AHHHH what was I doing before....". Most important take away was when you were debugging "upstream" rather than fixing problems at the tail end of the script. 10 years of experience to simplify very fundamental GH concepts for us viewers. The accompanying visuals are superb as well. Thanks!!
Really nice presentation - how did you produce the animations?
I used a combination of Apple Keynote and Grasshopper itself!
Yeah, the GH created Videos to animate data tree structures... That was brilliant.
@@YourDeskUniversity People need to automate their life the same way Andrew automates his keynotes! Haha
incredible presentation , well done
Awesome presentation, cheers for this one!
This was great. Thanks
Thanks Scott. Did you see he's coming back for a second show this week?
great tutorial! thanks!
Awesome! Many moments I went "AHHHH what was I doing before....". Most important take away was when you were debugging "upstream" rather than fixing problems at the tail end of the script. 10 years of experience to simplify very fundamental GH concepts for us viewers. The accompanying visuals are superb as well. Thanks!!
Thanks so much.
Thank you guys that was a fantastic lecture, I learned alot!
So glad you enjoyed it.
Thanks for the amazing lecture. The presentation can tell everything, I hope I had seen this before i did b.arch thesis XD.
So glad you enjoyed it. We got a lot out of this as well
Thank's a lot !
You are welcome. Andrew rocked this one.
Wow. thx very much.
This should be a a forced tutorial like in videogames without the possibility of skipping.
so path mapper is a hard code which is bad