Space Engineers Survival (Episode 3) - Attack of the DRONES! [2024]

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  • Опубликовано: 25 ноя 2024

Комментарии • 201

  • @djphroop
    @djphroop 10 месяцев назад +82

    Should call the little attack drones "Java Shots".
    Sending some hot Java down range.

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад +13

      LOL I love it!

    • @Afellowgamer-le1so
      @Afellowgamer-le1so 4 месяца назад

      @@AndrewmanGamingnow introducing the bedrock java and pocket editon drones
      (Minecraft reference)

  • @JeanCharlierJTC
    @JeanCharlierJTC 10 месяцев назад +38

    To help send the drones all at once, you could add a timer block to them and in the timer block, setup all the actions you want, like unlock connector, enable all thrusters, enable ai etc.

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад +7

      That's a good idea! I definitely need to spend a little more time working out how to send those things out in a swarm

  • @yoshinottv
    @yoshinottv 10 месяцев назад +43

    Attack drone name!
    S - Sleak
    A - And
    W - Weak

  • @DizzyDJW
    @DizzyDJW 10 месяцев назад +63

    You cannot hack/take over any blocks while the Ai Control Module (The Pink Remote Control block) is still there, it automatically takes control of any block attached to the grid.
    Also, You can turn off the "P" affecting the connectors. In the Connector settings it says "Use for Parking".

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад +10

      Ahhh ok, thank you for the tip!

    • @NowThatsRadio
      @NowThatsRadio 10 месяцев назад +3

      @@AndrewmanGaming I should've thought about that. I use that in my builds. I was so confused when you were having P issues... probrobly because I use xbox controls

  • @MarensKhaos
    @MarensKhaos 9 месяцев назад +14

    The drones you have built are definitely "fire and forget" disposable units. Love how compact we can build these drones now. Definitely would build some heavy duty drones for your use, better armor and more weapons.

  • @travispluid3603
    @travispluid3603 10 месяцев назад +15

    Remember that you can turn off Use for Parking on connectors- for example, on the Drone Rover.

    • @hippyhappyhippo
      @hippyhappyhippo 9 месяцев назад

      Yeah, I was going to suggest this too. It's what I "try" to make sure I do whenever I build a rover carrying a small flying ship (miner).

    • @myusernameisrighther
      @myusernameisrighther 9 месяцев назад

      @@hippyhappyhippoI miss it every time too…

  • @adicted_comons87
    @adicted_comons87 10 месяцев назад +10

    hey andrew this is the best space enguineers series i have ever watched and ive been playing/watching series for 3 years now and never seen one better than your keep it up and i hope you have an amazing week. also i had a sugestion you could add automatic solar pannels for extra electricity (add a targeting module and camra and hinge and roter and set it to follow sun it will follow the sun and give peek electricity for the entire day) you could put like 4 solar pannels on it and it gives around 1mw an hour which isnt alot but still could help. cant wait until you post a new one

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад +2

      Thank you!!! Yes, I think we will need a solar tower at some point for that extra power.

  • @caseylynch8886
    @caseylynch8886 10 месяцев назад +7

    Name the attack drones the “wasps” warfare augmented security precision snipers.

  • @Frostmelka
    @Frostmelka 10 месяцев назад +13

    Attack drones could be called Coffee Beans (partly because you are sending them into the "drone grinder" where they get smashed into tiny pieces) :D And I think you can exclude connectors from the P button? Not 100% sure and I don't have the game installed rn so I can't check easily, but I am pretty sure some blocks had that option

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад +2

      That's a great name! And now that you mention it, I think there is a way to exclude the connectors. I'll give that a try!

    • @djphroop
      @djphroop 10 месяцев назад +1

      @@AndrewmanGaming You can exclude Connectors, Landing Gear, and Magplates in the control terminal. There's an option called "Use for Parking" or something like that.

  • @MM10567
    @MM10567 10 месяцев назад +10

    Also destroy the remote control of the outpost to claim it

  • @dustinstanley9134
    @dustinstanley9134 Месяц назад +1

    This went from "drive truck into wall" to "swarm of attack drones" real fast. War, war never changes.

  • @AspenBrightsoul
    @AspenBrightsoul 10 месяцев назад +5

    Andrew, friend, buddy pal guy friendo french toast.
    While I love your "inovations" in swarm tactics, it might be helpful to send more than one drone in at a time.
    Look, build a bigger drone, with a strong core, and a becon. Have all the smaller ones follow the bigger drone using the "follow becon" command.

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад +4

      Ooooooo that's a great idea! Kinda like a mothership for the tiny drones. I love it!

  • @TheEJackUK
    @TheEJackUK 10 месяцев назад +5

    Call the attack drone "SPITE". Like the Sprite, but meaner. :P

  • @AngryDuck79
    @AngryDuck79 10 месяцев назад +44

    NO! Bad Andrew! NO USE "P". Bad!
    33:00 The anti-personnel field doesn't hurt you inside a vehicle, so...stay inside the vehicle and use your drones.

    • @DizzyDJW
      @DizzyDJW 10 месяцев назад +8

      There is a an option in the connectors "Use for parking" Turning it off will make it so "P" does not affect it.

    • @AngryDuck79
      @AngryDuck79 10 месяцев назад +6

      @@DizzyDJW Yes, but that doesn't mean you should allow yourself to get into the bad habit of hitting P. Which is easier, disabling "use for parking" on every connector, landing gear, and cockpit in your entire build, or stop using P and put "handbrake" on your hotbar?

    • @SerpenTRyder
      @SerpenTRyder 10 месяцев назад +3

      P works for me as expected, undocks just the ship I'm in control of.

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад +7

      Hahaha it's really a habit I need to get out of. The Pertam series finally got me to put connector on my hotbar. Maybe this series is the one that will get me to put handbrake on my hotbar.

  • @PoolOfTrees
    @PoolOfTrees 10 месяцев назад +2

    To avoid the issue of pressing P disconnecting the drones, untick the 'Use For Parking' setting on each Small Connector. For the attack drones, I think you should call them Gnats (the G is silent) as while they are small, they have quite a bite to them.

  • @blakekendall6156
    @blakekendall6156 5 месяцев назад +2

    I think a simple solution to your drone fail could be just having them set to follow the drone you control. Have that drone lead the charge into battle and their swarm tactic will protect them. That first drone will go down hard, so maybe instead of having it be a gatling drone, you could give it a nuke and have it kamakazie.

  • @kodiak_90
    @kodiak_90 10 месяцев назад +2

    Instead of turning off the thrusters you can turn off the dampeners when you connect. It's done in the background when you connect to a static grid, but you need to do it manually when you connect to a rover ;)

  • @raynerthewolf7522
    @raynerthewolf7522 10 месяцев назад +2

    The attack drones should definitely be coffe grounds, they even have the color of ripe ones

  • @Cr4sHOv3rRiD3
    @Cr4sHOv3rRiD3 9 месяцев назад +1

    Suggestion on drone attacking:
    While drones are not docked to a carrier, for each drone make groups of their own thruster groups, batteries, AI's etc... Then, when you dock them on a carrier, slap the timer blocks on a carrier and set the timer blocks to activate all the systems on a drone and undock them, you can also use event controllers to activate AI on each drone, just set it to detect the connector of a drone to be disconnected and activate the AI stuff.
    Ofc, you can go separate groups for each drone so you can release them one by 1 or whatever and also you can name everything same and activate all at once with 1 button press :D
    I know it is a lot of AI controller stuff settings to set but it works well for me :D
    One more thing, use the feature of turrets/AI aiming controllers and set them to target enemies weapon subsystems instead of any by default. That way, each drone/turret will always shot on enemy weapons until it's destroyed and it will stop shooting when it's done. I mean, you have better chance of winning the battle when all the guns are focusing on enemies weapon systems (guns/turrets etc)
    In multiplayer games, when I build turret(s) or some AI aiming thing(s), I always set them to target enemy weapons, weapons are only subsystems that are threat for my ship of being destroyed. My setting that I use for the aiming is always to target large or small grids, not to target enemy players, not to target meteorites, missiles etc, only target is a fixed weapon or turret weapon and that's it. I also usually slap only 1 or 2 anti personnel turrets which only target is enemy player and all other stuff is Off as well and they are not targeting grids, only players etc.
    Anyway, keep up great content Andrew and great channel. Can't wait for next adventure to see
    Hope this info gives you some ideas in the future. And don't forget to NOT use the P key for docking/parking (on rover hot bar, select cockpit from G menu and find option for toggle hand brake and put it to hot bar, I always put it on number 1, it is the best way to stop the vehicle fast without moving the hand all to the other side of keyboard ^^ and it is similar to P key but without side effects :D ). Also for docking, always use connector switch lock toggle on a toolbar.
    Anyway, keep up great work

  • @HeilTec
    @HeilTec 9 месяцев назад +3

    👍
    In the older versions the Splitsie mantra "Never press P" was a very good advice.
    When you routinely used P to park I had bad expectations.
    Will the P cause problems or will the toggle "Use for parking" on connectors save the day?
    Sadly - problems was caused.
    lol

  • @max-pl2cm
    @max-pl2cm 10 месяцев назад +1

    Just recently started playing the game even though I’ve had in it in my library for years😂but your series really motivates me

  • @josephkasmarcik2895
    @josephkasmarcik2895 9 месяцев назад +2

    One issue is that your drones are under powered. a single small battery can't power a single one of those engines so your just about maxing power just going up without heading in a direction. possibly adding a battery and getting rid of one of the downward facing thrusters may make your drones a little more survivable by making them faster and more responsive.

  • @willemdehoop5770
    @willemdehoop5770 10 месяцев назад +2

    Think you hit peak space engineering as your backpack yeeted back to your base, casually respawn, build another drone and get back to it without missing a beat. x'D

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад

      Hahaha sometimes Klang makes it work!

  • @LoneTiger
    @LoneTiger 10 месяцев назад +2

    I like this start scenario, the first thing I did was to fix the broken ship enough to move it to an iron deposit and start building a base there.👍

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад +2

      That's a good idea! Makes getting that iron so much easier :)

  • @DefaultFlame
    @DefaultFlame 3 месяца назад

    I think you handled it pretty well. The only criticism I had was one you noted yourself, cheap attack drones are for swarm tactics or, as you did in the end, sneaky low-risk manual control. I haven't played Space Engineers in a long time and when I do I usually just mine and build, so I wasn't aware of the various inhibitor fields until I saw them in this video.

  • @jdzencelowcz
    @jdzencelowcz 10 месяцев назад

    I was one of the ones who suggested hummingbird, thanks for the shoutout. :) \m/

  • @CaptainMoroni94
    @CaptainMoroni94 10 месяцев назад +6

    You could call the fighting drones C.O.F.F.E.E.
    Combat
    Overwatch
    Focused
    Firing
    Engagement
    Equipment

  • @donzagamingofficial8902
    @donzagamingofficial8902 8 месяцев назад

    I liked your approach to taking put the turrets with the rover using cover and just popping your gun over was very tactical

  • @AtmosphereD4C
    @AtmosphereD4C 10 месяцев назад +1

    You can press send blueprint to assembler when on the projector so everything gets manufactured

  • @fakshen1973
    @fakshen1973 9 месяцев назад

    Instead of grinding down unwanted ore, just create a secondary tunnel offshooting where the ore is at. Make it at a 30 degree angel and deep enough to handle multiple boulders of unwanted ore. Then just empty your inventory at its edge and away rolls the unwanted stuff. You only have to dig the pit once and is much faster.

  • @james.mccormack
    @james.mccormack 10 месяцев назад +1

    I always uncheck the box for connectors to be used for parking in all of my builds. Then they can't disconnect when you park. Also, how about Firefly for the new drones? Kinda multiple meanings there.

  • @haelww1
    @haelww1 10 месяцев назад

    The base is visibly a wavpoint for your ennemy's ship. You could build a huge surface to orbit cannon (either railgun or custom projectile/klang-gun).

  • @Spartan77731
    @Spartan77731 2 месяца назад

    i realize this is very late, but i think it wouldve been cool to build some sort of long range railgun mounted on a chassis similar to an m1128. im not sure what that would entail, but i remember seeing a post about railgun drones being effective on space engineers

  • @thegoldbarbecue9708
    @thegoldbarbecue9708 10 месяцев назад +1

    Turn the connectors on the drones to "not used for parking" so that you can press p and they wont disconnect

  • @zkhannthaouryx4442
    @zkhannthaouryx4442 9 месяцев назад

    An outpost could be a nice call for that location

  • @LaterInTheDayGames
    @LaterInTheDayGames 10 месяцев назад

    For the drones you should call them A.T.T.A.C.K
    ALL
    THESE
    THINGS
    ARE
    COOL
    KILLERS

  • @ThatoneComrade-444
    @ThatoneComrade-444 8 месяцев назад

    The drones are giving big ace combat 7 vibes and I love it

  • @BrhimMT
    @BrhimMT 10 месяцев назад

    If you dock the drones at a 45 degree angle toward the front the thrusters wouldn't hit each other.

  • @EKOMovers
    @EKOMovers 10 месяцев назад

    Batteries coming off of recharge on the "carrier" is because all the all the attack drones have the same grouping (same hot bar config) after building you have to set up Done A Battery group ... Done B Battery group...Done C Battery group ... while at base then you can use timer block on "carrier" to dispatch Drones at the same time.
    Braking/ turning on "ice" increase the friction on the perspective wheels
    Grinding the Remote block, Medbat, and Control seat(s) on the ""Outpost" will give you control of it

  • @edtinsley525
    @edtinsley525 10 месяцев назад

    Awesome small little attack drones, possible name: Mosquito

  • @hunnybunnysheavymetalmusic6542
    @hunnybunnysheavymetalmusic6542 10 месяцев назад

    In the caffeinated theme, the little rover can be "The Buzz Buggy" [since some people react to espresso like that]
    OR...
    "The Espresso Express" maybe?

  • @82aleca
    @82aleca 22 дня назад

    Coffee Pot would have been a good name for the Mocha carrier (drone transport)

  • @hunnybunnysheavymetalmusic6542
    @hunnybunnysheavymetalmusic6542 10 месяцев назад

    SPOILS OF WAR!
    But before you go too far, get rid of that remote that calls in new enemy support fighters!

  • @Buster7895_
    @Buster7895_ 10 месяцев назад +1

    Maybe you could make honk the tonk 2 or lots of little honkette the tonkettes

  • @markbrown9765
    @markbrown9765 8 месяцев назад

    Attack drone "S&W 125"
    Play on words for Smith & Wesson, but in your case, as you said, "sleek and weak".

  • @LarryBear517
    @LarryBear517 10 месяцев назад

    I like "Whisper Wings" for the attack drones

  • @DanielJBarnett
    @DanielJBarnett 10 месяцев назад +7

    Completely scrap the outpost and build up a larger base. I’d like to see you build your base into the ground and make a bunker

  • @Biggitybest
    @Biggitybest 10 месяцев назад

    I was literally in the middle of typing to blueprint the drone and then you started talking about doing it 😂

  • @knowbody223
    @knowbody223 10 месяцев назад

    The attack drones need to be called "Cherry Bombs" with that candy apple red paint job :P

  • @noahberner7847
    @noahberner7847 10 месяцев назад +2

    I think that you should name the drones Espresso Shots

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад

      Hahahahaha that is a great name!

    • @djphroop
      @djphroop 10 месяцев назад

      We both went same direction with name ideas just a different name for coffee.

  • @teamruddy611
    @teamruddy611 10 месяцев назад

    3:45 YOU PRESSED THE FORBIDDEN BUTTON!!! YOU SHALL BE PUNISHED BY HAVING DESTROYED SHIPS!!!
    5:44 It's more like Under The Frozen Sea.

  • @davestir5743
    @davestir5743 10 месяцев назад

    One thruster pointed down will keep you from flying upwards

  • @mastere6115
    @mastere6115 10 месяцев назад

    For the drones, I both suggest not usocking them before you enable AI, perhaps as some suggested, put a timer on each that you can trigger, that or make an encompassing group on the carrier that is all of them and have a hot bar that sets them in certain modes. Then all you need to do is set their batteries to auto, ai on and then undock them.
    Some may have some slight collisions, but that is better than sending them in one at a time.
    I also suggest changing out the gun for an auto cannon, they aren't as fast but they pack more of a punch and will be more effective against large calliber guns.

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад

      Thank you for the suggestions! I think you're right that giving them a go timer and sending them all off at once would be much more effective. I think an Mk 3 version of the drone is needed!

  • @mightymicroworlds4566
    @mightymicroworlds4566 2 месяца назад

    Made my first ship, it failed made a slightly smaller version works mint! I listen to your content when I play this game haha

    • @mightymicroworlds4566
      @mightymicroworlds4566 2 месяца назад

      Also what i love about this game is how it ALL comes from the players mind pretty much l.

  • @xpump876
    @xpump876 6 месяцев назад

    reminds me of where I grew up in upstate NY, in the late 50's.

  • @XMythixX
    @XMythixX 9 месяцев назад

    4:48 a few minutes later... discovers hollow planet theory

  • @hunnybunnysheavymetalmusic6542
    @hunnybunnysheavymetalmusic6542 10 месяцев назад

    Funny thing is, the way those drones are set up, one COULD, if they needed to, just make them full time active so they were like their own little turrets on there before they went into total AI mode.
    Not sure what the scripting for that would be like [since I can't write code] but it would, in theory, be possible.
    Doubling as broadside turrets, AND aerial drones at the flick of a switch.

  • @Paraludia
    @Paraludia 10 месяцев назад +1

    I would Name the #Drone Spitfire just because I love the plane

  • @alexmaddocks7179
    @alexmaddocks7179 9 месяцев назад

    That Parallax base almost isn't worth claiming. It was a pain to find and hack every control block (lots of buried ones), and then I found that none of the pre-existing automation was connected up properly (like the med bay). I ended up grinding nearly everything down in order to connect things semi-properly.... and then when I was 99% done, a big Parallax ship showed and blasted everything to scrap :(
    /next time, I'll just scrap everything down to the bare ice

  • @sophiathekitty
    @sophiathekitty 9 месяцев назад

    Also... You can tell connectors to not act as parking. So they won't be impacted by pressing "p"

  • @AstraPatrem
    @AstraPatrem 10 месяцев назад

    Adding 1 or 2 of the new (small) Flat Thrusters pointing down on the top of the rovers would give you more control. Turn on Thrust Override to about 50% power... you will see a huge difference in the way the rovers handle in the low gravity and ice. Just remember to turn them off when you get out/park the rover or they will drain your batteries.

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад

      Thanks for the suggestion! I think some downforce is exactly what we need.

  • @trishamiller7859
    @trishamiller7859 8 дней назад

    Enjoying this series. thanks

  • @hunnybunnysheavymetalmusic6542
    @hunnybunnysheavymetalmusic6542 10 месяцев назад

    Since your drone is really small and short, AND mounted on a ROTOR, you COULD just make the projector ROTATE and THAT would make it ALWAYS reach. ~( 'w')/

  • @jdzencelowcz
    @jdzencelowcz 10 месяцев назад

    Also, U should build an armored airship, one with the best turrets & layered armor on the underside, & lots of maneuverability & speed.

  • @NNextremNN
    @NNextremNN 9 месяцев назад

    Still catching up on the series so ignore this if it was already said and tried later. Your biggest issue with the drones was starting and activating them manually. If you could have them automatically launch at the same time their numbers could have protected them. Like when the turrets focus one the others could start shooting undisturbed.

  • @bechirbenothman5453
    @bechirbenothman5453 10 месяцев назад

    coffee theme, the drone should be "Roaster" as per coffee roaster

  • @MM10567
    @MM10567 10 месяцев назад +2

    Andrew just remove the connector fuction when pressing P there is a setting for that in them

  • @KerboOnYT
    @KerboOnYT 2 месяца назад

    That was wild 😆

  • @jdzencelowcz
    @jdzencelowcz 10 месяцев назад

    I say strip the base to the bones & rebuild it in your image! Staff it with drones programed to patrol & recharge, auto rebuilding any that get fragged.

  • @rafaellima6383
    @rafaellima6383 9 месяцев назад

    They added a setting for connectors recently to toggle if they are used for parking. You can set it so the connectors on the caffeine carrier aren’t used for parking then you can press p

  • @StarWarsExpert_
    @StarWarsExpert_ 9 месяцев назад

    sneaky use of terrain in this episode.

  • @queenA6db
    @queenA6db 10 месяцев назад

    could name the drones "C.O.K.E."
    Combative Operation Killing Engine

  • @martingq32
    @martingq32 10 месяцев назад

    'Firefly' for the attack drone

  • @Mr402TA
    @Mr402TA 10 месяцев назад

    Sending the drones in single file reminded me of bad guys charging at John Wick one at a time lol

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад

      Hahaha it definitely could have been handled better!

  • @mrkarkarof_1692
    @mrkarkarof_1692 10 месяцев назад

    Maybe the drones could be named 'Expresso' given their small sizes and the punch they pack.

  • @zorion5934
    @zorion5934 9 месяцев назад

    Just go into the settings of the connectors and uncheck the box for using them for parking to stop them from disconnecting when you use P.

  • @hunnybunnysheavymetalmusic6542
    @hunnybunnysheavymetalmusic6542 10 месяцев назад

    More drones, more firepower, more armor.

  • @stevencrouch6036
    @stevencrouch6036 9 месяцев назад

    Tbh for your next attack on something big i would make up a load of one way drones/cruise missiles, so like the ones you had but with warheads & a timer, set the timer & then fly them as close to the target as you can, might even if there shot down explode near enough to do some damage to them.

    • @AndrewmanGaming
      @AndrewmanGaming  9 месяцев назад +1

      That's a good idea! A similar line of those cheap drones but with a warhead would maybe work well.

  • @TheWanderingtraveller
    @TheWanderingtraveller 10 месяцев назад

    Loving this entire series. New sub

  • @bitfiddler
    @bitfiddler 10 месяцев назад

    To claim the outpost you must destroy the Remote Control on it. And for the psrk problem there is a check box on the connector to disable park function.

  • @NowThatsRadio
    @NowThatsRadio 10 месяцев назад +1

    You should install stone to ores, maybe tweak it a little, but it's great for quicker paced gameplay and will help you prepare for the reavers. You get teace amounts of high tier metals with stones.

  • @andreyemelyan5267
    @andreyemelyan5267 10 месяцев назад

    Those drones acts like "wasps"

  • @laughingcloud3516
    @laughingcloud3516 10 месяцев назад +4

    I think you should name the attack drone the pixie (a fae known for causing mischief) or mosquito (worlds second most annoying bug)

    • @byfyc1
      @byfyc1 10 месяцев назад

      Mosquito, becouse its pain in the a33, and nothing more :P Nice one

    • @interstellarsnow
      @interstellarsnow 10 месяцев назад

      i think mosquito fits better because the gun is like a mosquito nose thingy

    • @laughingcloud3516
      @laughingcloud3516 10 месяцев назад +1

      @@interstellarsnow That is where I got the name mosquito because my first thought was "that looks alot like a mosquito" when I saw the finished version. I got pixie because like a pixie a sprite is also a type of fae known for mischief

  • @hunnybunnysheavymetalmusic6542
    @hunnybunnysheavymetalmusic6542 10 месяцев назад

    You needed more drones, or else missiles [maybe the ballistic hydrogen tank type missile]

  • @dangmkites
    @dangmkites 10 месяцев назад

    with build vision you can disable the drone carrier connectors park lock / unlock while parking, so you can use p with out dropping the drones

  • @monad_tcp
    @monad_tcp 10 месяцев назад

    It would be cool if you had an spectator camera to see the drones blowing up.

    • @AndrewmanGaming
      @AndrewmanGaming  10 месяцев назад

      I know! I am sad I missed it! I really thought they would survive a little longer lol

  • @CAOSWOLFIII
    @CAOSWOLFIII 5 месяцев назад

    I'd also have ammo production on drone charging vic to charge and restock all same time

  • @1962mrbruce
    @1962mrbruce 10 месяцев назад

    You should name your drones coffee beans

  • @kereszibotond1522
    @kereszibotond1522 9 месяцев назад

    The drones could be Nespresso Pods

  • @DouglasGibsonjr-zn6mm
    @DouglasGibsonjr-zn6mm 10 месяцев назад +1

    You named your first drill of sprite after a military spider drone So why don't you call these one's reaper dronesAnd I think they wanna be upgraded with hell fire missilesAlso I think you should make those a permanent thing for your base Have the drones you know Orbit around your base on patrol and Defended

  • @warriorsabe1792
    @warriorsabe1792 9 месяцев назад

    Assault cannons have a 1400m range, but they can only target up to 800m (similarly artillery also can only target up to 800m despite its 2000m max range)

  • @monad_tcp
    @monad_tcp 10 месяцев назад

    nothing has good breaks on ice I guess

  • @Fuzzygamer100
    @Fuzzygamer100 10 месяцев назад

    turn off parking for the drone carrier connectors, so if you use "p", the drone will not disconnect and fall off

  • @nemo6900
    @nemo6900 9 месяцев назад

    I think you should call the drones red shirt 1,2,3..etc

  • @lazlo4693
    @lazlo4693 10 месяцев назад +1

    decided to try out the senario, built me a little car and that’s it so far

  • @hastur8242
    @hastur8242 10 месяцев назад

    Name them hornets

  • @timeis247
    @timeis247 10 месяцев назад

    You can set the connectors in the settings of disabling the park so they dont disconnect. And name - -Dragonfly

  • @SynergyGamingTV
    @SynergyGamingTV 7 месяцев назад

    Vehicle should be named Mocca-R "moccar"

  • @enbasagar2007
    @enbasagar2007 10 месяцев назад

    Finally, good lord

  • @trevorgreenough6141
    @trevorgreenough6141 9 месяцев назад

    Second comment.
    The truck's power problem:
    Is it possible to prioritise where the power is being sent? If drones are being charged And it needs to drive, you might be able to prioritise what drones get charged.
    Edit:
    I would make a purpose build vehicle with ALL the guns, to annihilate everything. Totally overengineered mad max in space.