Psyker Squad Dominate One of The Hardest Mealstrom | Warhammer 40k Darktide

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  • Опубликовано: 27 сен 2024

Комментарии • 39

  • @BRZRKBAT7322
    @BRZRKBAT7322 5 месяцев назад +41

    The discount grey knights lol.
    Seriously though awesome run

  • @KingxKoi
    @KingxKoi 3 месяца назад +7

    I remember doing a heresy auric as Ogryn and joined a lobby with 3 Psykers, best spark eads I ever met, they all looked after me while I beat the shit out of the heretics :)

  • @cristodemonte1690
    @cristodemonte1690 3 месяца назад +3

    it's the most "lighting strike" video ever. like, you and your pall decimate those traitor like i decimate my bowl of cereal.

    • @NotLukeYT
      @NotLukeYT  3 месяца назад

      That's a good one 🤣🤣

  • @apersonthatis7007
    @apersonthatis7007 5 месяцев назад +7

    I want to see a winning run in silo cluster with this setup. Definitely the hardest start of any map

  • @UponGiantsShoulders
    @UponGiantsShoulders 5 месяцев назад +2

    My EP, BB, Purg, Diemos crit build has been really good at keeping me alive and doing work in Auric.

  • @DMofTheWorld
    @DMofTheWorld 2 месяца назад +1

    Almost makes you feel bad for the heretics. Almost

  • @Rational-thought777
    @Rational-thought777 2 месяца назад +1

    It’s because their teamwork in coherently I said a random any same group that would work if y’all working together

  • @NiWhomPing
    @NiWhomPing 4 месяца назад +2

    At 6:15 looks like the hound ignored your surge staff... ive noticed that happening a lot with hounds and also trappers. Wonder if you seen this happen much with various updates?

    • @NotLukeYT
      @NotLukeYT  4 месяца назад

      that usually happens when they have nurgle's blessing, other than that i didnt noticed it but you sure is at 6:15 this happens?

  • @Absolutely_should
    @Absolutely_should 2 месяца назад +1

    Mmm i do like myself a mealstrom

  • @ryuhanja3415
    @ryuhanja3415 4 месяца назад +1

    I began using my psyker gotta say agony, not for actual playing psyker is so easy but for the penances they are absolute agony

  • @Latifon
    @Latifon 4 месяца назад +2

    It will be stuffy now, but.
    1. A modifier where only melee enemies - and where psykers just have to play well.
    2. I mean, seriously, calling this the most difficult modifier when there's I-II-V-E-G, where this party would just be blown away...
    3. And this is a maelstrom in normal or auric? it just seems that normal is much easier than am
    4. And now the most unpleasant thing is when the party consists of 4 psyker - they will either breeze through any mission like a hot knife through butter because there is at least one experienced player or they will be stuck, personally I see the second option..
    5. And yes, using 2 smites at the same time - you lose damage from both psykers, especially if their build is not designed for smiting.
    And now you can be offended and say that I am wrong.

    • @NotLukeYT
      @NotLukeYT  4 месяца назад +3

      1. Agreed
      2. It is for me especially because usually i find a team that act like complete morons + to the fact there's a bunch of Crusher that can pretty much one shot anyone so yeah and also i called it "One of the hardest" not the "hardest" implying that there are Mealstroms even more difficult than this one
      3. Auric Mealstrom for sure, with more than 500 hours in this game there's no point for me play normal levels anymore
      4. True but what's your point with this one?
      5. With 2 smites we can crowd control while our allies take care of the bigger enemies and when I'm recharging the other one can still smite and then i use smite while he recharges and vice versa, damage loss? A valid point but i prefer working as a team instead of just going for damage which I really don't care. Well my build was designed for smite idk about the others.
      Now the last thing, why would i be offended for your opinion?

    • @Latifon
      @Latifon 4 месяца назад +1

      @@NotLukeYT Psykers should just carry this modifier without complaining, that's it. Using two smites at the same time on a crowd - as soon as I see it, it's almost physically painful. Unfortunately, I can't do anything about it. In this case, one of the smite should immediately stop using it, that's just my opinion. But it's a real loss of damage when both are using it. As for getting offended or not - it's your right)

    • @WingZeroCustom001
      @WingZeroCustom001 4 месяца назад

      @@Latifonsmite can clear horde with a full charge so in the right circumstance you really aren’t losing much on damage. Not saying you should use it everywhere, zero point in using it when there is a small crowd that your sword or staff could kill quicker, but it’s real power is its ability to control crowds when it hits the fan and the team is too spread out, or when 6-8 crushers/ maulers/ragers / scab gunners come out of nowhere. We all play with randoms and no team has perfect cohesion, so something that literally stuns everything for 10 seconds and prevents team wipes and allows people to get their bearings is seriously cracked. Sure if I ran my scrier gun Psykers build I could do more damage quicker (and for monstrous enemies mods it’s definitely the better choice) but for general consistency in actually safely completing runs smite definitely has a place and is pretty useful

    • @Latifon
      @Latifon 4 месяца назад

      @@WingZeroCustom001 During the game with Smite, I know that specifically I'm already getting to the point that it is inefficient when two psykers use Smite simultaneously, either one person uses it or no one does). There were moments when Smite from two psykers - well, that's not very effective.

    • @WingZeroCustom001
      @WingZeroCustom001 4 месяца назад

      @@Latifon I mean, of course when they overlap it’s a bit inefficient, but it’s not the biggest issue. With quell speed the uptime on it is pretty high and when two psykers do it at the same time the damage does ramp up.
      Just did a no ammo run (where a ridiculous amount of armour popped up) and the smite was literally popping 6-7 maulers at the same time after 5 second charge due to the overlapping smite which was somewhat comical

  • @nimaq8719
    @nimaq8719 3 месяца назад +1

    Rofl this was awesome😂

  • @GunnarOliver
    @GunnarOliver 5 месяцев назад +1

    Great game play man, what does the skill tree look like?

    • @NotLukeYT
      @NotLukeYT  5 месяцев назад

      Here's the link: darktide.gameslantern.com/builds/9bea62c8-e6a8-4da1-99a4-dedd843eb8f2/electric-wizz?

  • @randy_the_scientologist
    @randy_the_scientologist 5 месяцев назад +1

    Double lightening is crazy. I hate smite so much no offense

    • @NotLukeYT
      @NotLukeYT  5 месяцев назад +1

      I understand why bc double smite is just too easy

  • @PRETmain
    @PRETmain 3 месяца назад +1

    hello. what you have fps ?

    • @NotLukeYT
      @NotLukeYT  3 месяца назад

      You mean what's my fps? 30fps as i play on Console

    • @PRETmain
      @PRETmain 3 месяца назад

      @@NotLukeYT yes. a on pc ?

    • @NotLukeYT
      @NotLukeYT  3 месяца назад +1

      @@PRETmain Console

  • @philkim8297
    @philkim8297 4 месяца назад

    Can i see your build

    • @NotLukeYT
      @NotLukeYT  4 месяца назад

      Sure here's the link:
      darktide.gameslantern.com/builds/9bea62c8-e6a8-4da1-99a4-dedd843eb8f2/electric-wizz?

  • @J.B.1982
    @J.B.1982 3 месяца назад

    Boring gameplay, tbh but effective.

  • @sanguine7924
    @sanguine7924 5 месяцев назад +9

    My man, this is a smooth run. Hands down.

  • @Draceb
    @Draceb 3 месяца назад +2

    @TannerLindberg would love to hear you critique this video, hear your thoughts i know how you feel about smite psykers.

  • @WingZeroCustom001
    @WingZeroCustom001 4 месяца назад

    Nice game, I pretty much run the same build with a similar play style. I’ve been playing with trying to use disrupt destiny over the warp siphon given the new buffs. I feel like you’d be able to hit harder over the course of a game though the cool down reduction and reduced peril generation would be missed, at least your not losing like 25% power everytime you use venting shreik (though they do come back pretty quickly). What are your thoughts?

    • @NotLukeYT
      @NotLukeYT  4 месяца назад

      Hmm you have a good point, i've been testing the disrupt destiny with void staff but its a good idea to test in this mealstrom, i'll probably try some time. I think that once you maintain 15 stack you absolutely destroy everything

    • @WingZeroCustom001
      @WingZeroCustom001 4 месяца назад +1

      @@NotLukeYT 15% increased damage with 30% crit damage at max for a staff (that won’t wipe on the use of venting shreik) that crits a lot compared to 24% increased damage 24% increased base damage and 36% peril reduction and wipe on venting shreik.
      Not quite sure what’s better, that peril generation reduction is pretty helpful. Depends if you can consistently maintain DD uptime at max throughout the run (maybe, since the staff is long range?)
      Am I right in thinking that surge staffs can’t weak spot damage though? If so that’s a big loss of 37.5% weak spot damage on occasion

  • @Misterscout
    @Misterscout 5 месяцев назад

    A as expecting to see me in the group lol

  • @barvalreal
    @barvalreal 5 месяцев назад

    Nice