[0.00%] Super Mario Maker 2 - 2/200,000+ Japanese 120s Speedrun (+WR)
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- Опубликовано: 11 сен 2024
- A 120s NSMBU level that had only 2 clears out of over 200,000 attempts. The first half is easy but it gets significantly harder at the second half, which is probably one of the reasons why the clear rate is so low (people giving up after putting in attempts to clear the first half and realizing how difficulty increases at the subworld).
The subworld is not ridiculously hard but it has some advanced techniques and tight movement, like plenty of slope shell jumps or juggling a Pow to do a triple jump with it. I had no deaths at the last section, which requires making Mario look left while the screen is black and reach the axe backwards so the Boo on the clown car doesn't activate the P-Switches.
The audio cuts a little bit at some places like door entries because I recorded this using Switch clips.
Happy new year :)
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