Space Engineers - Over Powered Turret How To Build

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  • Опубликовано: 29 янв 2025

Комментарии • 145

  • @SirStanchez
    @SirStanchez 5 лет назад +115

    “Turret time with LSG”
    What I’ve always wanted

    • @bearch6573
      @bearch6573 5 лет назад +1

      Rick Stanchez survival-r

    • @ClingyCrab
      @ClingyCrab 5 лет назад +1

      Netflix and chill ❌
      IMAX and climax ❌
      Hulu and woohoo ❌
      LSG and LSD ✅

    • @mistaraa_
      @mistaraa_ 4 года назад +1

      ClingyCrab1951 oh dear

  • @patchworkfellow
    @patchworkfellow 5 лет назад +170

    Yes! We could do with more “How-to”a like this

    • @LastStandGamers
      @LastStandGamers  5 лет назад +18

      We can differently deliver some more how to style content would be great yo know what people would like to have guides to.

    • @tauri7273
      @tauri7273 5 лет назад +4

      @@LastStandGamers Would be great for beginner to novice guides. I very new to space engineers so some guides about setting up rudimentary things would be great (lift designs, drill designs, feeding turrets ect).

    • @NeonTiger
      @NeonTiger 4 года назад +2

      @@LastStandGamers I'd love to see more of Wizard as well if he's willing to share some knowledge, I hear his name all the time in the server videos and it seems like he makes some pretty awesome stuff!

  • @JayLeo.
    @JayLeo. 5 лет назад +45

    I remember you teaching me how to make these kind of turrets before the automatic ones even worked. I even still have the blueprint when I went back to that world to find it.

  • @drecknathmagladery9118
    @drecknathmagladery9118 5 лет назад +39

    i remember a while back someone built a small snipeing turret and just trolled people on servers by shooting out parts of ships like reactors thrusters wheels
    and stuff
    and it was camo with the terrain so it wasn't easy to spot either
    this isn't realy a common use for a turret but its one that I remember well

    • @halfcirclehranch
      @halfcirclehranch 5 лет назад +11

      LSG actually did a video on this. Aaron said he couldn't figure out why things would seem to occasionally break around his base, until he happened to discover the sniper turret.

  • @johnwensing9579
    @johnwensing9579 5 лет назад +18

    This was awesome. Answered alot of my questions! Over a thousand hours in and still learning. Awesome channel.

    • @LastStandGamers
      @LastStandGamers  5 лет назад +8

      We are all still learning, that's what keeps this game entertaining.

  • @PrinceMeat
    @PrinceMeat 5 лет назад +8

    I feel so special watching videos like 3 seconds after it comes out

  • @BBDoesTheThing
    @BBDoesTheThing 5 лет назад +2

    Its pretty neat! Thanks Arron and Wizard for the demonstration!

  • @wayfarerzen
    @wayfarerzen 5 лет назад +19

    I've said it before and i'll say it again: Wizard, you're a goddamn wizard.

  • @KMCA779
    @KMCA779 5 лет назад

    I was just wondering yesterday how to get these kinds of turrets to work. Thanks guys, it's super helpful.

  • @deltacommand8053
    @deltacommand8053 5 лет назад +3

    God I haven't played this game in so long....thank you for making this video!!!!

  • @daniellclary
    @daniellclary 4 года назад

    Oh yeah, It's fun to make turrets. I made some more compact designs though. They still deliver mean firepower, but they harder to hit due to their small size and how they can be embedded into things.

  • @Dallows65
    @Dallows65 4 года назад

    This helped a lot with some designs I was looking into. Now I've just got to figure out how to put certain parts of this into practice.

  • @pspicer777
    @pspicer777 4 года назад +3

    The grid is a brilliant idea.

  • @Goran1138
    @Goran1138 5 лет назад +1

    I tried to make such complex turret, but i didnt knew about center of mass function, and it was unstable. Thanks for tips

  • @brandonhughes4571
    @brandonhughes4571 5 лет назад +11

    Its turret time boi and on that note try the rocket one as well please

    • @TheScarvig
      @TheScarvig 5 лет назад

      steamcommunity.com/sharedfiles/filedetails/?id=342741716
      try that one...
      its a design from 2014 so its still based around a connector and to connect to a large grid and it was finacky as hell to merge the two rotor arms together, but now fith the rotor attatch function it should be easy to just throw the top part on a large grid and be good to go

  • @TunaFish556
    @TunaFish556 3 года назад

    you can also add 1 or 2 thrusters for weight on the side that ‘’falls’’. it will fight you a bit when you move the turret but gyros would fix that. its would also be more precise.

  • @The-Last-Eye
    @The-Last-Eye 4 года назад

    What a genius design!!

  • @kalebmelendez1168
    @kalebmelendez1168 5 лет назад +13

    I’m gonna be one of Those people who say great video 30 seconds after it comes out

  • @filipskotnica971
    @filipskotnica971 5 лет назад +2

    This was great, pls show more player made weapons. That's where it's at :)

  • @Johnlanzer
    @Johnlanzer 4 года назад

    That Armored Gatling Storm Turret is quite scary to face. And reminds me of that Russian CIWS system that can really shred tungsten bullets out.

  • @egagnon714
    @egagnon714 5 лет назад +1

    I'd be interested in seeing a large grid rocket barrage variety

  • @nathansingleton7532
    @nathansingleton7532 4 года назад

    I think it would be cool if you showed us a way to make a turret using the new hinges from the latest SE update

  • @girf4233
    @girf4233 5 лет назад +1

    holy moly. Was that rover heavy armor?

  • @silverreaper1
    @silverreaper1 5 лет назад +2

    I will finally well able to play space engineers

  • @CrazyDutchguys
    @CrazyDutchguys 4 года назад

    Wish turrets could be made like they are in from the depths (though probably a little less complicated). The turrets we have now just dont feel very engineery. It would allow for some proper turret builds, that look different from eachother. Not much need for mods just to make a proper cruiser or so. And imagine the spinal mounts. One can dream

  • @demonbot6617
    @demonbot6617 5 лет назад +1

    something else you can do if you have a misaligned CoM is incerease the vertical rotor's breaking thrust

    • @Anvilshock
      @Anvilshock 4 года назад

      I hope it doesn't actually break, only brake.

  • @voodoovince8001
    @voodoovince8001 2 года назад

    Thanks to the warfare update that turret is far more terrifying and potentially more portable on large ships.

  • @1234MrShane
    @1234MrShane 5 лет назад +2

    its turret time

  • @christopherg2347
    @christopherg2347 5 лет назад +1

    What about protection for that lower Rotor, the one everything is hinging on?
    While you can armor it up from the bottom part, what about extending a "armored skirt" from the middle segment? Something wide enough to cover the rotor, without hitting everything around it?

    • @Zoey--
      @Zoey-- 5 лет назад

      That part is usually embedded inside the mobile design so a rover or a ship.

    • @christopherg2347
      @christopherg2347 5 лет назад

      @@Zoey-- That still leaves the connection as a weak point.
      Of course I have none of your practical experience, so I guess it is not much of an issue.

    • @Gorbag100
      @Gorbag100 4 года назад +1

      @@christopherg2347 in most cases, with the placement of turrets, it pretty much means, that the moment the enemy could hit the main rotor he already carved through half of your vehicle. in which case you are pretty much done for even with a turret.

  • @ToddTalksTech
    @ToddTalksTech 5 лет назад

    I've been fighting with some turret setups. This was a timely video and very informative. Thanks!

  • @mistermann4163
    @mistermann4163 5 лет назад

    I need to get into making turrets like that.

  • @hunnybunnysheavymetalmusic6542
    @hunnybunnysheavymetalmusic6542 2 года назад

    Lessons learned, notes taken.

  • @turtlecheese8
    @turtlecheese8 4 года назад

    Glad to see a good how to!
    Does this use Whip’s turret script?

  • @JuniperFinch538
    @JuniperFinch538 5 лет назад

    I SO Needed This!

  • @thomashalsted1888
    @thomashalsted1888 4 года назад

    Awesome turret.
    Needs more DAKKA, though. XD

  • @0228-h4s
    @0228-h4s 4 года назад

    Can you make those on small grid ship?

  • @N2o_qc
    @N2o_qc 4 года назад +2

    How would you build this turret on a big ship without the turret control interfering with the ship main controls and gyro ?
    I want to be able to man this kind of turret while a buddy is piloting the ship. I get the message "Connected ship has taken control".

    • @tohwangkaien8961
      @tohwangkaien8961 3 года назад

      I think you need a separate control centre, like all the bow guns and ship control is on the bridge and you have a secondary bridge where most of the gunners are, I have no idea how to properly explain but there is a mega sized ship with 3 secondary bridges and a bridge, they call it a ‘Reaper class Super battlecruiser’ but the faction leader does not want to share the blueprints of it to anyone

  • @SidMajors
    @SidMajors 4 года назад +2

    I’m a noob. So: Why the connectors? Are they just being used as a conveyor or something else?

  • @mikewhitaker2880
    @mikewhitaker2880 5 лет назад +1

    the small grid guns on a large grid is nothing new... and has always been OP... as well as a lag maker.. i should know.. i tried a broadsides setup for a ship with 96 guns per section.. had 4 sections built and test fired... took about 5 minutes for my machine to catch up from a 3 second burst... that aside the real info on this vid is the way the guns were protected and still able to fire... awesome method... though im sure Klang will find his vengence for tempting fate at some point

    • @aztekenen1
      @aztekenen1 5 лет назад

      damn. may i ask what setup you were running with that firing test?

  • @chaoskilljoy1885
    @chaoskilljoy1885 4 года назад +1

    Is this possible on Xbox? Been trying to figure out custom turrets but can't seem to get them to move around. Are you running scripts?

  • @BaxterAndLunala
    @BaxterAndLunala 4 года назад

    The giant turret is modeled after the peg launcher turret from the video game Battleship based on the movie.

  • @Lankycaptain
    @Lankycaptain 5 лет назад +1

    Yes

  • @danette781
    @danette781 4 года назад

    Could we have a link to wizzard turret bp to make ours using the base of his?
    Dope vids

  • @GeneralPadron
    @GeneralPadron 5 лет назад +1

    Is there a blueprint of this published on Steam?

  • @armastat
    @armastat 4 года назад

    One word to protect the lower mechanisms -- Armored Skirts.

  • @leovin00
    @leovin00 4 года назад

    A large ship with one of these attached would be absolutely terrifying

  • @ALPHA.Mods.1
    @ALPHA.Mods.1 5 лет назад

    good video, however, I have noticed a big flaw with rotor turrets. when hit, they can break apart your entire ship.

  • @Davidjball86
    @Davidjball86 4 года назад +1

    Are blueprints available for this turret?

  • @AsianBasement
    @AsianBasement 4 года назад

    I can't get this to work, it won't rotate on the X axis. Only up and down. As far as I tested I know sounds stupid, but are there two remote controls on the project?

  • @novoscorp7275
    @novoscorp7275 5 лет назад

    Great video, Aron and Whisper ! :) I'm still a bit new to SE. Question. I relevent is PCU and Grid Mass ? I assume Grid Mass is more important in proximity to a Gravit Well.. Thxs ! 😃

  • @julianeproductionshd-ish2892
    @julianeproductionshd-ish2892 3 года назад

    can you automate the tracking of enemies making it an anti air gun?

  • @jmbrady1
    @jmbrady1 4 года назад +1

    okay... if I ever go on a public server, I should be terrified of just what I come across from now on

  • @Evirthewarrior
    @Evirthewarrior 5 лет назад +1

    Now, if you could only make it where you could automate it, using sensors or something, that would be fantastic, for the vanilla game of course, no weird mods that you have to add.

    • @killianmiller6107
      @killianmiller6107 5 лет назад

      I think there are some scripts that use a normal turret’s AI to control the rotors in a custom turret, so that whatever the normal turret targets, the custom one targets as well.

    • @mr.puffin7232
      @mr.puffin7232 5 лет назад

      You mean turret slaving?

    • @killianmiller6107
      @killianmiller6107 5 лет назад

      I think so?

    • @mr.puffin7232
      @mr.puffin7232 5 лет назад

      @@killianmiller6107 yes that's what the script is called

  • @kampkrieger
    @kampkrieger 3 года назад

    What are all these connectors for??

  • @alexandrehable
    @alexandrehable 4 года назад +1

    Can we get blueprint

  • @luxware
    @luxware 5 лет назад

    You should make the moonshot cannon from Borderlands the pre-sequel

  • @blake790
    @blake790 4 года назад

    how do you mouse aim the turrets? use gyros on them or is it a mod?

  • @TheSandsofFlowingTime
    @TheSandsofFlowingTime 5 лет назад +2

    I've been trying to get this to work for a few hours now, but I can't seem to get the left/right rotation to work at all, only up/down works. any help on this?

    • @bate9200
      @bate9200 4 года назад

      same problem

    • @fuuiken
      @fuuiken 4 года назад

      I solved the problem by reducing the torque of the rotor right/left (in my case for 1MNm).

    • @TheSandsofFlowingTime
      @TheSandsofFlowingTime 4 года назад

      @@fuuiken I'll give that a try, thanks

  • @planetbob4709
    @planetbob4709 3 года назад

    Is this turret in the workshop?

  • @Jose-js7ke
    @Jose-js7ke 5 лет назад +2

    Anyone know how to fix The black textures bug on space engineers

  • @caingamin2
    @caingamin2 4 года назад

    Are there servers on console? Gonna buy it anyway but still want to know

  • @furkankarabulut6739
    @furkankarabulut6739 4 года назад

    How can they turn the turret from the camera? Is that a mod?

  • @planetbob4709
    @planetbob4709 4 года назад

    Can this kind of custom turret auto target enemies or does it have to be manned?
    Is this turret found in the workshop?

    • @dELTA13579111315
      @dELTA13579111315 4 года назад

      I think it would have to be manned

    • @sierra1513
      @sierra1513 4 года назад

      There are scripts on the workshop that can give them AI

  • @mynameisblankmynameisblank1988
    @mynameisblankmynameisblank1988 4 года назад

    Is this better or worse then using a script like Whips Mouse script?

  • @Volkaer
    @Volkaer 5 лет назад

    Is there a way to counter the lack of horizontal rotation using gyroscopes when your turret approaches 90 degrees to the horizontal axis? Or do you just limit the angle to vastly < 90 degrees to avoid it, but this limiting your vertical arc? (If that didn't make sense, using the above example, if your turret aims directly up you cannot spin it left / right with the mouse any more - any way to counter that?)

  • @boredguy6379
    @boredguy6379 5 лет назад

    :D Shame we can't stick sensors on these (at least long range ones) in Vanilla.

  • @justpette1503
    @justpette1503 5 лет назад

    Is there any way to contact you? I am working on a grav canon turret and the weight it impose itself is really high, meaning it is hard to stabilize and thus cannot shoot safely.

  • @SurvivenTerry
    @SurvivenTerry 3 года назад

    I just wanted to know how to place a dang halo turret since they have those platform bases I have every connection type and it wont snap... driving me nuts

  • @crocking9969
    @crocking9969 4 года назад

    i cant even control the gun though i build it exactly as showed but i cant move it at all

  • @ВикторВолков-е6г
    @ВикторВолков-е6г 4 года назад

    Why you just didn't use small_structure-big_crates?

  • @dongleslongbog9656
    @dongleslongbog9656 4 года назад

    How is he controlling the rotors with his mouse? A mod?

    • @78sturm
      @78sturm 4 года назад

      Remotecontrollblock

  • @chloekaftan
    @chloekaftan 4 года назад

    Isnt there a gaping problem with this style of building a turret? connectors sometimes disengage when you load up your game and any ships or turrets connected by rotor will fall.

    • @frag2k12
      @frag2k12 4 года назад

      The connectors ain't linked to another connector, its the conveyor ports that are being used so this isn't an issue.

  • @nemesis7979
    @nemesis7979 4 года назад +2

    The blueprint comment everyone is looking for:
    steamcommunity.com/sharedfiles/filedetails/?id=2296149427
    I recreated this thing and added a little extra armor.
    Props to Wizard for the original plan

  • @on723
    @on723 4 года назад

    How can I see those axis’?

    • @sahzhree7757
      @sahzhree7757 4 года назад +1

      press K, go to info, and check the top box, should say like "center of mass"

  • @obiwankenobi2749
    @obiwankenobi2749 4 года назад

    I think i need one

  • @msorin74
    @msorin74 5 лет назад

    ÎL TAKE YOUR ENTIRE STOCK!

  • @MaktheMad
    @MaktheMad 5 лет назад

    I was going to ask "Why no blueprint", but it's probably a few grid connections, isn't it? Probably wouldn't work well.

    • @mikewhitaker2880
      @mikewhitaker2880 5 лет назад

      blueprints have always hated multi-grids... even just a rotor sometimes wont work right and the heads need re-added....

  • @SABaruj
    @SABaruj 4 года назад

    the only problem of this turret its the rotor, if u destroy it goodbye turret. U need to build something to protect the rotor

  • @verysuchwow6261
    @verysuchwow6261 4 года назад

    more how-to pls

  • @kennethlauer4735
    @kennethlauer4735 4 года назад

    Sean Bean plays space engineers

  • @ocaylass3555
    @ocaylass3555 5 лет назад +1

    it cant just be me who think you sound a bit like FrankieOnPCin1080p

  • @brandonchapman4532
    @brandonchapman4532 4 года назад

    Can this apply to the Xbox version?

    • @bobhankin6252
      @bobhankin6252 4 года назад

      Yes the pc and Xbox are the same except for the dlcs

  • @cmotley2871
    @cmotley2871 4 года назад

    hey guys, did you need to use a script for these or no?

  • @thorzcunstellarfighter3724
    @thorzcunstellarfighter3724 5 лет назад

    So sad to know that i am not the only one who knows how to do this

  • @potato_men1358
    @potato_men1358 4 года назад

    Sad i cant run this game on pc but atleast i will able to play on xbox🙂

  • @rockdrakesawtooth777
    @rockdrakesawtooth777 5 лет назад

    LSG space engineers is coming to Xbox in two months with the beta being next month I am SO excited

  • @on723
    @on723 4 года назад

    Do you need a script for this?

    • @sahzhree7757
      @sahzhree7757 4 года назад +1

      No script needed, it moves based on the gyros

  • @OrDuneStudios
    @OrDuneStudios 5 лет назад +1

    Hidden turret pop up and tracer hell

  • @dominatorandwhocaresanyway9617
    @dominatorandwhocaresanyway9617 4 года назад

    atleast im gonna have some competition

  • @GrockleTD
    @GrockleTD 5 лет назад

    ah yes. now i can no longer be a disgrace to my family and use a real mans turret

  • @ВикторВолков-е6г
    @ВикторВолков-е6г 4 года назад

    It's use scripts?

  • @silverreaper1
    @silverreaper1 5 лет назад

    But on Xbox one

  • @TheScarvig
    @TheScarvig 5 лет назад

    i designed a couple of turrets like these as far back as in 2014...
    steamcommunity.com/sharedfiles/filedetails/?id=342741716
    steamcommunity.com/sharedfiles/filedetails/?id=325499134
    steamcommunity.com/sharedfiles/filedetails/?id=342760236
    steamcommunity.com/sharedfiles/filedetails/?id=342915542
    if you think the damage these controlled turrets deal a lot of damage wait till you see the big ship versions i built...
    the smaller ones used to rely on being placed on a connector to be fed ammo, because back then adding different rotorheads wasnt a thing yet or at least i did not know of it.

  • @kodidavis2819
    @kodidavis2819 5 лет назад

    MART script is useful

    • @rewrew897
      @rewrew897 5 лет назад

      Agreed
      But I think there point is the server doesn’t use scripts because they cause lag
      Still MART is so much easier than this

    • @kodidavis2819
      @kodidavis2819 5 лет назад

      @@rewrew897 yes let's hope that in the near future they will fix the script lag

  • @nedbainbridge308
    @nedbainbridge308 5 лет назад +2

    0 views 13 likes

  • @wither5673
    @wither5673 4 года назад

    small grid space ball weighs 100 kg......try to pick up 100 KG..........im sorry but they need to adjust weight in this game lol

  • @girgislv
    @girgislv 4 года назад

    if its not ai controled not worth build

  • @LordOfThunderUK
    @LordOfThunderUK 3 года назад

    To fast, it looks like you are in a hurry!!!!

  • @DashCee
    @DashCee 5 лет назад

    All you have to do is attack from above or shoot the grounding rotor and all that industrial capacity is wasted. Why would anyone think this is even partially well designed, let alone 'over powered'?

  • @Siamon34
    @Siamon34 4 года назад

    This is not a how to build... Not a world on gyro remote controls batteries... sorry but useless. It is just a presentation of a turret design