Polytopia - Which Tribe is the BEST? | Polytopia Tribe Tier List

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  • Опубликовано: 15 ноя 2024

Комментарии • 663

  • @GullYYGamer
    @GullYYGamer  2 года назад +481

    What does your tier list look like? Lemme know!
    UPDATE: so the naval update changed a lot of the core balancing of the game, especially with the roads and lumber hut nerfs. Trying to cover all the intricacies in this comment would be very ineffective so I will probably just create an entirely new list at some point.
    Tier list updates: (6/17/2022) At this point in time, there have been no updates that alter the balance of the tribes. The list remains accurate.

    • @rickmarinara5179
      @rickmarinara5179 2 года назад +40

      You just dont know how to play vengir >:)

    • @rollingdice3679
      @rollingdice3679 2 года назад +33

      S - Cymanti, Bardur
      A - Zebasi, Yaddak, Kickoo
      B - Elyrion, Imperius
      C - Luxidoor, Polaris
      D - Hoodrick, Ai-mo, Oumaji
      E - Xin-xi, Quetzali
      F - Vengir, Aquarion

    • @IardiVannet
      @IardiVannet 2 года назад +17

      slay king i am your biggest fan please colonise me 🥺

    • @rollingdice3679
      @rollingdice3679 2 года назад +8

      @@rickmarinara5179 I think all the tribes in the game are playable, vengir is one that just requires more practice, it's the reason why it's in F tier

    • @muhammadaulianurfadhillah6089
      @muhammadaulianurfadhillah6089 2 года назад +14

      For 4 player 324 map (what i usually play)
      S - Bardur, Yaddak, Cymanthi(dryland)
      A - Polaris, Imperius, Kickoo(archipelago, lakes, water world), Aquarion(archipelago), cymanthi(other map)
      B - Zebasi, Luxidoor, Elyrion, Quetzali
      C - Hoodrick, Xin-xi, Kickoo(other map)
      D - Ai-mo, Kickoo(dryland)
      E - Vengir, polaris, (dryland)
      F - Oumaji, Aquarion(other map)
      Yaddak S because they can skip riding to get custom house, and road connection can also help upgrade city.
      Cymanthi more useful on dryland map.
      Aquarion on Archipelago actually pretty good, can focus more on port for road connection, riding also close to custom house.
      Quetzali actually quite annoying because they can make ally early, which is a definite scenario on 4 player game.
      Polaris can survive more easily on 4 player map, when they start using gaami, rider, and battle sleds, they are kinda hard to deal with.
      Sorry its a situational tier list :D.

  • @allenguo6818
    @allenguo6818 2 года назад +429

    I rlly appreciate how the free tribes are one of the best ones and that it might not be the case for spent ones. The idea of spending money to play the much more interesting and fun tribe is definitely much better than the general pay to win concept. It’s the idea of fun opposed to hierarchy in power that attracts me.

    • @Nowfen
      @Nowfen Год назад +24

      yeah I'd always like to think that polytopia purposefully made this and not accidentally but who cares. it's here and it's nice that I can wipe out people with starting tribes

    • @randomlygenerated6172
      @randomlygenerated6172 10 месяцев назад +3

      Not pay to win. 🤓
      Cymanti would like to see your location

  • @King_Scorpia_IV
    @King_Scorpia_IV 2 года назад +1594

    Just take a second to appreciate how Luxidoor’s capital was called Ussexi.

  • @jakeread9668
    @jakeread9668 2 года назад +541

    Vengir isn't great in general, but on tiny maps they dominate. You can just immediately train a second swordsman and wipe out the nearest tribe on turn 2 or 3

    • @tried6times
      @tried6times 2 года назад +8

      Yeah!

    • @nicoled.3566
      @nicoled.3566 2 года назад +2

      Same same!

    • @reformedbroski8988
      @reformedbroski8988 2 года назад +18

      Yeah they dominate on small maps especially when heavily populated.

    • @stevenschiro1838
      @stevenschiro1838 Год назад +1

      What would you consider a small map? When I do 5 opponents/324 tiles, I often get 100% on Crazy mode, or very near it. Usually I only lose 1-2 units in the whole round, if any at all

    • @onerealmmapping9199
      @onerealmmapping9199 Год назад +11

      Playing a small match:
      That one Vengir player attacking everyone:

  • @FrighteningScares
    @FrighteningScares 2 года назад +472

    I think a great update to maybe balance out some tribes would be if each tribe not only started with that tech but "specialized" in it. They would have an exclusive small boost with that specific tech. I personally think this would make tribes more unique, dynamic, and would maybe make for a good balance update.

    • @loganw7101
      @loganw7101 2 года назад +56

      I think most tribes this could even just be "one star less for X"

    • @No.1GodzillaGlazer
      @No.1GodzillaGlazer Год назад +2

      Still would make tribes like Quetzali and Aquarion shit

    • @FrighteningScares
      @FrighteningScares Год назад +9

      @@No.1GodzillaGlazer not necessarily. If the tribes had a unique boost it could make them a much more powerful force. Depending on the boost of course.

    • @No.1GodzillaGlazer
      @No.1GodzillaGlazer Год назад +3

      @@FrighteningScares What about Luxidoor and Aquarion💀

    • @Ie_Froggy
      @Ie_Froggy Год назад +2

      ​@@No.1GodzillaGlazerAquarion aint shit imo, when i played it last i got a overpowered economy quite easily and had a good spawn, dominated the whole map

  • @mr.cereal599
    @mr.cereal599 2 года назад +302

    Interesting list. I don't play 1v1s so I can't really dispute placements, but I play a lot of 8-player 256 tile lakes games, and in that meta I find Xin-xi significantly better than it is in 1v1s. Climbing on mountains lets you see extra land, which really matters when you get a bunch of free stars for finding tribes. Xin-xi land also essentially has double the normal metal, which heavily encourages rushing smithery, and suddenly getting swordsman early into the game with an actual econ to support it is terrifying. They're still not incredible in small crowded maps, but their starting tech and land is a lot more useful there than it is in 1v1s.
    Ai-Mo is also pretty sick in crowded maps, especially with the changes the game received over the years. Ever since literacy became a 33% cost cut rather than 20%, and ever since you got stars from meeting tribes rather than techs, researching nothing Turn 0 and taking Philosophy Turn 1 makes it much, much easier to grow your econ, and that cost cut really matters late game. Usually in late-game, you have to stick with the techs you've got, but Philosophy lets you research and counterplay whatever you want because every tech is so darn cheap. Also early-game mind benders can be kinda funny.
    And as far as small crowded maps go, Vengir still sucks.

    • @MarsyJ
      @MarsyJ 2 года назад +5

      As xin xi, I’m a fan of buying riding turn 0, and just using it to grow econ real quick, even if it means an early sacrifice

    • @jamesonlovesbread
      @jamesonlovesbread 2 года назад +1

      You legit listed like the two worse tribes lol

    • @janhorster6551
      @janhorster6551 2 года назад +6

      I think that Ai-Mo is a solid choice too, but I play in a different way: I try to explore (maybe with an extra T0 warrior) and to research hunting or organization to level up cities, and then I try to rush a giant with the Altar Of Peace. Often, climbing and mining are required, so swordsmen are in reach. After getting the giant, I often use the Park Of Fortune to get a second one soon. I think that this strategy is strong, unless I meet an opponent earlier than T5

    • @jamesonlovesbread
      @jamesonlovesbread 2 года назад

      @@janhorster6551 I get that but the thing is that tech tree is just really bad economically so any other tribe you meet earlier or later will wipe you, you might have a few turns where your stronger but after that you’d be easily overtaken

    • @billyiskandar9533
      @billyiskandar9533 2 года назад +2

      Yeah xinxi is underrated bro

  • @samueltrusik3251
    @samueltrusik3251 2 года назад +467

    Well, Vengir are supposed to be difficult, their description says so. Xin-xi has an intel advantage from the start, which can be useful in a variety of situations, so one tier up. And honestly, with the sheer variety and speed the Cymanti have, even though not overpowered anymore, I would still consider them S-tier.

    • @enjaded7222
      @enjaded7222 2 года назад +25

      i play a lot of cymanti. realistically i main them. and the thing that holds them back is that they fall behind in developing. the fungi not leveling up turn 0 puts u a turn behind. and it feels like ur always a turn behing, just a few stars per turn behind ur opponent.
      the balance was that ur units are cheap. so even though u dont make as many stars per turn as the other tribe is, ur units are more effiecient. basically, they were the zerg of polytopia. but the nerf to hexapods made it so they dont always trade up anymore. and the nerf to raychi really hurt that playstyle of 'cheap, effective, and disposable to the point where the units have a built in self destruct'. now all except their hexapods seem to just be alternate versions of their counterparts, with both advantages and disadvantages. but now with a slightly worse economy,

    • @appleandbees7652
      @appleandbees7652 2 года назад +16

      Meanwhile Aquarion can only level up on turn 3 if lucky

    • @colemcnasby1518
      @colemcnasby1518 2 года назад +1

      I always use vengir

    • @SouthamptonCentral
      @SouthamptonCentral 2 года назад

      I havnt bough all of these
      S Cymanty Lyirion Polaris
      A Omanji Luxidor Aquarion
      B Zebasi Quetzali Vengir Kikoo
      C Ai Mo
      D Xin Xi

    • @nithral4445
      @nithral4445 2 года назад +4

      @@SouthamptonCentral bruh Polaris arent S. They miss ships, and need water to be effective.

  • @TheDigiDudeYT
    @TheDigiDudeYT 2 года назад +92

    I would like to make a case that yaddak would be an A tier.
    1. Starting with roads gives you a fast track to Port houses, which in mid game are incredibly powerful.
    2. If you are able to get the explorer, and you get riding, using the early roads you can move massive amounts of troops into places very fast.
    3. Being able to connect 5 cities very quickly is good for early economy
    4. This is personal preference but they have cool looking buildings and stuff lol

    • @Jay_Cob8
      @Jay_Cob8 2 года назад +13

      Yaddak is great

    • @colgatecomrade3809
      @colgatecomrade3809 2 года назад +14

      Goated comment, Yaddak is the best tribe and we will make GullYY realize it one day

    • @titoferrari9653
      @titoferrari9653 2 года назад +6

      i spam yaddak on 1v1 i think they are the most versatile tribe overall. Since i play 121 tiles i get often countered by vengir

    • @claudiusmaker
      @claudiusmaker 11 месяцев назад +3

      Yaddak is good but got nerfed in the most recent update (Roads cost 3 stars now 💀)

    • @silentariez865
      @silentariez865 11 месяцев назад +1

      ​@@claudiusmakerain't no way it was 2 star a week ago.

  • @captnbluehat
    @captnbluehat 2 года назад +217

    Ur wrong, Vengir is just too big brain for everyone to play

    • @zoot8739
      @zoot8739 2 года назад +5

      1 v 1 me right now with him

    • @RolandTheMighty
      @RolandTheMighty 2 года назад +32

      Vengir Navy is the meta

    • @captnbluehat
      @captnbluehat 2 года назад +9

      @@zoot8739 nah, thatd be too easy

    • @BS-bd4xo
      @BS-bd4xo 2 года назад +3

      @@captnbluehat based and you are beneath me pilled

    • @kibbletv4056
      @kibbletv4056 2 года назад +1

      Ayyyyyyyyy

  • @zero1zerolast393
    @zero1zerolast393 Год назад +47

    Fun fact about the Polaris, if you have a game that has 15 players and each one is Polaris, if you go straight to the bank tech, you'll get up to 97 starts by turn 3 if you can pull it off

  • @toxgamingg
    @toxgamingg 2 года назад +171

    You forgot to mention a small detail of Elyrion, they can see all shrines marked by rainbow crystals whether they are discovered or not

    • @glovecraft
      @glovecraft Год назад +19

      literally an insult to ruins calling them shrines

    • @toxgamingg
      @toxgamingg Год назад +31

      @@glovecraft dude two things. 1 - This comment is 4 months old, 2 - I literally do not care, shrines/ruins same thing

    • @glovecraft
      @glovecraft Год назад +4

      @@toxgamingg bro liked his own comment

    • @toxgamingg
      @toxgamingg Год назад +3

      @@glovecraft i didn't?

    • @arminkuburas1696
      @arminkuburas1696 Год назад +1

      @@toxgamingg I'ts ruins.

  • @speensro413
    @speensro413 2 года назад +124

    IMO Cymanti belongs in S Tier, perhaps at the very top. Their economy is very cheap and very efficient, their units are powerful and insanely versatile, and their super unit has so much potential

    • @imjustakid8528
      @imjustakid8528 2 года назад +23

      Yea but their naval power is a bit poopy

    • @ElanElanElan
      @ElanElanElan 2 года назад +10

      Cymanti wins most of the time against new players, when i first started playing multiplayer all my matches were lost against cymanti most of the time, cuz i didn't even knew what there units were and how they work, later when i got better and knew how cymanti works and what there units are they are easy to defeat

    • @JenkemJohannes69
      @JenkemJohannes69 2 года назад +1

      POOP > CYMANTI

    • @frozensalt6174
      @frozensalt6174 2 года назад +19

      @@imjustakid8528 in terms of naval power we got no naval power.. jokes aside even without the naval power they literally can fly over the water and have a swimming unit that is also very powerful

    • @frederickhofmann843
      @frederickhofmann843 Год назад +1

      Cymanti this is like teemo in league of legends

  • @shinobiighost6946
    @shinobiighost6946 2 года назад +51

    I play a lot of Xin-Xi and I agree the start is slow BUT the mining tech has a snow ball effect when you get it rolled out on cities. In very clustered maps with more than 1 player Xin-Xi can hop on a mountain and collect the bonus stars from seeing everyone, upgrade mining, use local scout to gather more bonus stars and in my best experience get a level 5 city on round 1.

  • @tetrasimplex3236
    @tetrasimplex3236 2 года назад +30

    I definitely put cymanti as S tier because as long as you can last a decent amount of time you can get incredibly strong defensive units like kitons. The most powerful aspect, though, is that they simply have a higher maximum power ceiling for units, as well as being able to make effective use of extra units you can fir on frontlines by exploding and cycling units in. In addition, with how space efficient they are, they can still equally compete with players who have a couple more cities

    • @jamieadvocacy
      @jamieadvocacy 2 года назад +4

      In my opinion this is a superior assessment than what the video provided.

    • @firedred10
      @firedred10 Год назад +3

      I like to keep the shaman near the beginning city as long as I can, boost all starting troops and I'll have half the map scoped within the first 10-15 moves. It's an Op strategy from what ive seen

  • @jeromelanglois8063
    @jeromelanglois8063 10 месяцев назад +5

    Hello Gully, hey guys,
    Now with the Path of Ocean update, it seems like:
    -Bardur are weaker ( forests chop bring 1 star, lumber huts cost 3), it has become A tier
    -Imperius because they have a lot of forests have been a bit downgraded, so maybe A tier too,
    -Yaddak are weaker ( roads now cost 3 stars), I would say C tier
    - Aquarion has moved to B in my opinion ( they now have the amphibian starting tech, which on a water map has some big interest)
    What do you think?

  • @zoot8739
    @zoot8739 2 года назад +15

    Nice. I’ve been watching you for a while now and I can see that you always try to do something different each game. You are by far the best Polytopia RUclipsr

  • @teacupper
    @teacupper 2 года назад +11

    Personally Elyrion could be bumped up to A tier because you could see stuff by crystals marking it, and transforming animals into swordsmen??? Even though aging up the dragon takes thousands of years, it's definitely worth it! Trust the process

  • @amydrunkonmilk1436
    @amydrunkonmilk1436 2 года назад +7

    Elaryion (ignore my horrific spelling) is also useful for working out where the enemy is, since they can see ruins, and u can tell when one has been used

  • @tisajokt7676
    @tisajokt7676 2 года назад +8

    Cymanti is super fun and IMO S-tier, personally I go for fungus turn-0 instead of a warrior, leading to slower growth but faster development; combat has a ton of opportunity to gain advantage since it's so positional; and with algae giving population again they're much better than before on continents/lakes

  • @famesjong799
    @famesjong799 2 года назад +50

    This list is pretty spot on, personally I’d probably switch Cymanti and Imperius and then bump up Xin-Xi up to C tier

    • @longofire236
      @longofire236 2 года назад +5

      Imperius is easily S tier, i think cymanti is at least top of A if not bottom of S

  • @xivielabello3530
    @xivielabello3530 2 года назад +7

    The climbing tech is good because you can get philosophy, you can use this to your advantage and get more cities than the other tribes without not having to worry much about how ridiculously the tech gets expensive when you have a lot of cities. Edit: Plus, forgery can give you twice the population when placed correctly than the construction tech, giving you 2 population instead of 1.

  • @Rippi__
    @Rippi__ 2 года назад +16

    This tierlist was sort of expected.
    It also sort of matches the poly champions tierlist.
    But a few notes for future tierlists:
    1. Cloaks are better that you thought. If they attack your capital, say good bye to the city spt for 1 turn. Attacking with cloaks all city at the same time is a win condition.
    So imperius + & quetzali +.
    2. Polaris knows what is the enemy tribe (almost) always. At turn 0. So your strategy is countering. Polaris also can defend against cloaks by freezing. So polaris ++ .
    3. Luxidor has a lvl2 city, but doesn't have +1 spt or explorer on capital. That might be a balance change but its demeaning. - luxidoor.
    ALSO please make aquarion have aquatism again. Raise awareness about the fish people.

    • @chrisvonsolomon3180
      @chrisvonsolomon3180 2 года назад

      I'm always afraid of cloaks so every city I upgrade it with walls and since I always pick imperius I just spam defenders hoping the enemy might not choose to attack me and just up my econmy for the first few turns.

    • @gaetanbouthors
      @gaetanbouthors 2 года назад

      Knights can clear any amount of daggers

    • @Ie_Froggy
      @Ie_Froggy Год назад

      ​@@gaetanbouthorsnot really

    • @gaetanbouthors
      @gaetanbouthors Год назад

      @@Ie_Froggy when cloaks spawn they're all grouped up. Knights can reset attack when they kill. They can just kill them all in 1 turn.

  • @thearmonest4881
    @thearmonest4881 2 года назад +13

    I think that aquarion is A tier, because basically if they don't kill you before you have income of 8 stars, you've just won. I know crabs aren't that strong, but if you just use them as front line for capturing cities or breaking ice you can do a lot of damage with Tridentions in the back. And most important, if you fight 1v1 you mess up half of the map generation so water is everywhere. That means great for you, bad for your opponent...

    • @catgirlkiana
      @catgirlkiana Год назад +4

      They're only a tier against bad opponents
      They're f tier against anyone who knows how to play

    • @Garykem8
      @Garykem8 Год назад

      Thier start is just way too Damm weak. Against decent players they get stomped

  • @L4oo.
    @L4oo. 2 года назад +8

    Aquarion is more fun then, say, Hoodrick, in my opinion. If you are an intermediate player like me, it can be a fun challenge. Quetzali used to be the worst tribe in the game, but with embassies and peace treaties, they can get a lot of money without war. Elyrion is good, but that weak egg super unit makes me want to get a park sometimes in cities under pressure. When it levels up into a dragon, it's pretty good. Kickoo is S tier in my opinion. Early game naval domination is OP. Yaddak is just fun to play. That is my opinion.

    • @cameron6825
      @cameron6825 2 года назад

      I mean..once you get Aquarion into the water they can get scary in certain situations, For example.. in continents, once they start up their navy, it gets overpowered, probably tied with Kickoo in that regard

  • @sticks4382
    @sticks4382 Год назад +1

    Honestly tho, Oumaji is pertty fun too, you get to rider spam a lot because your territory doesnt have much forests or mountains, and having an early access to knights and roads is always great. They just expand SOOO fast it's great !

  • @enjaded7222
    @enjaded7222 2 года назад +34

    ive always thought a fancy nerf to bardur would just to switch mathmatics and spiritualism. thematically, itd make sense, u go through archery to get mathmatics so both ranged unit are in the same tree. and bardur couldnt just go from hunting to forestry straight into math, those all synergise off each other and all three give population.
    but, they say the best nerf is to buff others. and i think a universal buff would be to allow fruit to grow on farms. ive always said if u want to nerf bardur, just give other tribes the 'bardur treatment'. imagine being able to harvest fruit off a space, then build a farm on it, jsut as bardur hunts on a forest then builds a lumbar hut on it. this would buff imperius, zabasi, and a bunch of other while not really touching bardur. this would allow three population to come from one space, but thats not new, cymanti do that. also, its thematically correct, u get fruit from farms, like how u would hunt in forest.
    like the 'bardur treatment' from earlier, just as kickoo could fish in a space then build a port in it, a buff to xin yi would be for climbing to grant access to a resource. this would be a buff to all tribes that have really mountainous terrain, which bardur isnt really known for. another nerf by buffing. imagine being able to extract a mineral from mountains by the climbing tech, then building a mine on it with mining. sure the game would need a whole nother resource, but i dont think itd be game breaking.
    bardur has always been strong, even post nerf. ive thought about the math/spirtualism switch nerf in my head as a pretty resonable nerf. but im on the bandwagon of just buffing everyone else. take what makes bardur so incredibly strong and just give it to everyone else. give them the 'bardur treatment', which is their immense efficiency.

    • @longofire236
      @longofire236 2 года назад +16

      Because obviously imperius is in dire need of a huge buff

    • @lazyaussie2818
      @lazyaussie2818 2 года назад +3

      If they were to nerf Bardur, why not give them high hills, low mine chance, increased farm, and very low animal spawns.

    • @LawrenceMK2
      @LawrenceMK2 2 года назад +4

      Switching Spiritualism and Mathematics means that sawmills would no longer be on the same branch as lumber huts, like how Organization and farms lead to Construction and windmills, or how Mining and mines lead to Smithery and forges. It’s inconsistent and illogical.

    • @LawrenceMK2
      @LawrenceMK2 2 года назад +2

      @@lazyaussie2818 To nerf Bardur animal spawns would be to take away their identity and make them damn near unplayable. They need to be balanced, not crippled.

    • @longofire236
      @longofire236 2 года назад +5

      @@LawrenceMK2 i agree, adding farms and removing animals?? You're just removing Bardur

  • @BlitherScarf
    @BlitherScarf 10 месяцев назад +3

    Aquarion now has a starting tech: Riding

  • @Ian-qu6mg
    @Ian-qu6mg 2 года назад +8

    Now, I would like to preface this by saying that I'm sure you have much more experience in Polytopia than me, but if you put Yaddak in mid B tier you obviously haven't seen their true economic potential mid game. They have quicker access to customs houses for the long game, but they can also just rush riders and roads for shorter games. I absolutely think they belong in at least low A tier. Other than that, great video

  • @Yusuf-ke5iu
    @Yusuf-ke5iu 2 года назад +5

    You know, I feel like it would be a buff for Polaris to start with a warrior. To cover this, first moonies are 3 stars. Then it would go to 4 stars permanently for the rest of the game. Outpost either act like roads (movement buff) or get cost down. But the movement buff only allows it to go one tile further in the direction of the outpost.

  • @coltforceplayer
    @coltforceplayer Год назад +2

    It would be cool if each tribe had an “elite” unit that upgraded twice, like maybe for Rider, it can attack once, keep moving, attack again and stop

  • @tinny77
    @tinny77 2 года назад +4

    I love Vengir. Swordsmen can be devastating when you have many close opponents

    • @stevenschiro1838
      @stevenschiro1838 Год назад +1

      it's so fun to play when it's all offense. You get to be super aggressive

  • @dangerfield6855
    @dangerfield6855 5 месяцев назад +1

    I think what makes polytopia a great solid enduring game is because the balance between resource income and technology is so good. (Except cymanti)

  • @musolinging
    @musolinging 8 месяцев назад +1

    i remember when i used a shaman to boost all of my little bugs and literally unleashes an apocalypse on my friend. The DLC is worth it for this fella

  • @wloss600
    @wloss600 Год назад +1

    My tribe mains and how I play them
    Luxidoor: isolation and peace,build super large army and blitz nearest tribe when they are at their weakest
    Bardur: build super large navy and help someone in defeating a tribe, then proceed to betray them right before the last city is attacked
    Cemanti: Bug infestation

  • @noahsomeone1938
    @noahsomeone1938 2 года назад +37

    Good list. Only thing I would change is swapping imperious and kickoo because I think the early navy is superior to the technology on the organisation branch.

    • @Chara-yp6zj
      @Chara-yp6zj 2 года назад +1

      Pretty good take imo

    • @posobio
      @posobio 2 года назад

      Lakes

    • @jeffreyalcaraz2405
      @jeffreyalcaraz2405 2 года назад +2

      Even if it wasn’t on lakes, they never get good enough resources to go straight to boats

    • @aa01blue38
      @aa01blue38 2 года назад

      @@jeffreyalcaraz2405 Kickoo is the single best tribe on islands though. Their custom house lategame is unstoppable because of their water layout.

    • @nvs0p
      @nvs0p 2 года назад

      Drylands

  • @Chara-yp6zj
    @Chara-yp6zj 2 года назад +4

    I agree with lots of the points here. Polaris being... just kinda different or strange is accurate lol, my main question mark is on Xin Xi, which I use alot, and I have a mixed opinion on it because yes they're not particularly better, however in my long experience the tribe terrain has a larger impact on their strength than most other tribes, there are very common interactions that Xin Xi finds favorable in the early game because of mountains, and mining plus forges makes for fantastic city growth in the midgame and the swordsmen are very strong, both especially because of the abundant mountains. Xin Xi has the... highest metal generation in the game I think.

  • @dontblink8397
    @dontblink8397 2 года назад +3

    I prefer the oumaji because although they can’t level up on turn 0, they can get the next city by at most turn 3, and then burning forests with chivalry is a big part of my game so they get quite the launch forward into a main skill tree I require, I regularly beat people with them and I make sure to dump hella into skill trees at the beginning so that the cost isn’t too crazy

  • @No.1GodzillaGlazer
    @No.1GodzillaGlazer Год назад +1

    Polaris is so much fun but is also a late game monster with Gaami spam. They can effectively nullify all naval powers like Kickoo and Aquarion(only tridentions basically), Ice Fortresses are just a straight upgrade over catapults and a group of ice archers + fortresses are just teams of murder where even dragons don't escape. It struggles in early game due to its special units being expensive but it can kick A tier tribes like Zebasi and Kickoo out the door(you have to be really good to beat Cymanti). I'd put it mid A but this is your tierlist and you're entitled to your own opinions.

  • @legoyoda645
    @legoyoda645 Год назад +1

    I feel like Oumaji were under rated, honestly. It takes like, 2-3 turns to get your riders to a city, and by the time you find and get on one you can just get organization and put the furnace things on your city when you conquer a new one to make up for the increasing tech cost

  • @MrKobus-rz4qy
    @MrKobus-rz4qy 2 года назад +6

    For me, a player of 15 tribes and 900 tile maps, my tier list would go something like this:
    S: Kickoo, Bardur, Imperius, Xin-xi
    A: Yadãkk, Zebasi, Elryian, Cymanti
    B: Oumaji, Polaris
    C: Quetzali, Luxidoor, Hoodrick
    D: Ai-mo, Aquarian
    F: Vengir

  • @tobiasm3911
    @tobiasm3911 Год назад +1

    Polaris super unit ability to Friezen enemies units is so OP, with a couple of them you can make the entire enemies army obsolete

  • @guillermoelnino
    @guillermoelnino 2 года назад +1

    I was just watching to see how the 4 free tribes rank. Glad to see I'm not missing out on too much.

  • @michaelcovrig998
    @michaelcovrig998 Год назад +1

    I think aimo is definitely underated. Especially for large maps that allow for slow growth. Getting philosophy on the second turn greatly reduces costs early on and allows for a variety of pathways to be taken depending on the circumstances you are in. It does take forever to grow though. I would give it a B tier on certain game modes and a D tier on others.

  • @DaRainbowDude
    @DaRainbowDude 2 года назад +3

    honestly I think xin-xi is an awesome tribe because of how early you can get philosophy, to reduce the technology prices, saving you lots of stars, along with climbing to help find more cities and ruins or just to have it harder for enemies to pass

  • @sixkicksfightertricks949
    @sixkicksfightertricks949 2 месяца назад +1

    Vengir is an S teir tribe for me. The swordsmen give me a good combat advantage. I can hunt animals early game, farm a little later, and then spam markets for a good economy. I almost always destroy the crazy bots with ease.
    Xin xi should be A teir at least because the climbing tech makes planning easier early game. You can get mines early for a good economy, and swordsmen soon after.
    Polaris should be S teir because they have the best archers. Pair them with swordsmen and you're almost unstoppable.
    Cymanti should be S teir, because spores give them a good economy and they are really strong when they spam the doomux.
    Otherwise, decent list.

  • @JusteeniLingueeni
    @JusteeniLingueeni 2 года назад +3

    The only things I would change are switching yadakk and Zebasi due to how inconsistent Zebasi’s resources and how solid yadakk is in a slower meta. I would also put aquarion in D tier, considering that crabs are actually a decent unit on lakes and aquarion preforms very well against other lower tier tribes like xin-xi or ai-mo. Polaris would be B tier on a 324 lakes map because they have room to expand and somewhat consistent outpost connections to speed up early game development. Other than that I agree with the tierlist.

    • @vgogaming3685
      @vgogaming3685 2 года назад

      Switch yadakk and zebasi - absolutely, because farming leads to construction which is useless and roads lead to trade which is probably the second best t3 tech.
      Put aquarion in D - no lol you lose the game before it even starts because you dont start with a tech + inconsistent/low resources (e.g. needs hunting to lvl up capital but organization for a village). In crowded maps you usually lose on or before turn 5 and on slower/spacious maps your opponent(s) can rush trade/sailing/chivalry before you do and win from there.

  • @juancovarrubias2918
    @juancovarrubias2918 2 года назад +2

    I'd have to put Aquarion in D or maybe C. For endgame roles, they have an amazing form of weaponry and tactics with free diving, crabs, and tridentions But, as you mentioned, I would agree that it would be hard to get to the endgame in the first place. They have a great strategy over time, but as a starting tribe, they are kinda like every aquatic hero: they just kind of aren't the best or even good at anything!

  • @fray3dendsofsanity
    @fray3dendsofsanity 2 года назад +3

    I would bump Elyrion, Vengir, Xin-Xi and Ai-Mo all up one tier from where you ranked them. Other than that, I think this list is reasonable.

  • @wyattsoule1463
    @wyattsoule1463 Год назад +1

    I understand the argument about Cymanti not being as fast as some of the turn 0 capital growth, but I think it has some of the best options in all parts of the game. With their shamans, very early game can quickly go your way with a simple converting attack. Early and Mid Game can be a bit dicey with how you choose your tech, but arguably very strong. And, in the late game, I still have not lost a game with them. Not. One.

  • @domenicopastore1721
    @domenicopastore1721 2 года назад +3

    You're my kinda guy GullYY, in the homie way ofc

  • @Astar72439
    @Astar72439 2 года назад +1

    On faster/cramped maps, yaddak roads just equal death of your neighbors. Vanilla warriors with rider movement on turns 1-5 usually equals an early kill. Also, on more open/bigger maps, Zebasi go over the top faster than your opponents in terms of super unit production. Overall super balanced game right now though

  • @jonathanmiller322
    @jonathanmiller322 2 года назад +1

    As busted as Cymanti is, I've recently found that, in the late game, catapult spam with swordsman in front is a really solid way to counter them, especially in maps with choke points. If you have enough catapults and can keep them safe, you can mostly wipe up the doomux spam that they send your way, and virtually negate centipedes. However, this strategy can struggle against exida.

    • @Julien-nv3ly
      @Julien-nv3ly 2 года назад

      Well i think shields are better than swordsmen because you can just stall the opponent and move your shields forward when you kill something, just dont let any holes in your shield wall and you’re going to be fine

    • @nithraliabrawlstars6541
      @nithraliabrawlstars6541 Год назад

      I agree thats the best way that exist

  • @shreezus
    @shreezus Год назад

    Personally I play a lot of Polaris against my friends. Get hunting immediately and then in the following turns get forestry and villages. By around turn 8-ish I've got 2 gaamis and am steadily preparing 3-4 knights every turn.
    Now I do play big maps and lakes so the movement buff paired with knights and gaamis allows me to cross half the map in a turn so I can reach an enemy, freeze them, and start hitting them with knights while still being able to make more units that reach the battle instantly. May not be good for actually competitive multiplayer but damn is it fun to shut down a cymanti or imperium push with a rolling tide of ice and steel.

  • @Maussiegamer
    @Maussiegamer 2 года назад +2

    this video is one of your best videos yet

  • @jackmyers6735
    @jackmyers6735 2 года назад +2

    I definitely think Xin Xi and Vengir in my experience have been very effective in pvp. Other than that a pretty solid list!

  • @BS-bd4xo
    @BS-bd4xo 2 года назад +1

    I have genuinly been looking forward to this video. I was so surprised it was a tier list too! I've been thinking a lot about tier lists, so this is very uselful to me.
    I'm making a "worth buying" tier list btw. Don't you dare steal that idea

  • @vojtastruhar8950
    @vojtastruhar8950 Год назад +1

    The chinese tribe gets swordsmen really quickly. Backed up with many mines and the fact you have forges gives you a lot of stars. I think this is pretty good. Slower start, but a very strong one

  • @bombasbounce2782
    @bombasbounce2782 2 года назад +3

    Loved your video, but there's a strategy I'd like to share that I usually use when playing Ai-Mo.
    Because they start with meditation you can rush for philosophy which makes all your techs 25% cheaper giving you a huge boost on tech in the mid game

  • @theguywhodrawsalot7554
    @theguywhodrawsalot7554 Год назад +1

    Polaris may be kind of lacking early game, but once you get the ice bank set up those guys are actually OP

  • @joeynash4505
    @joeynash4505 2 года назад +2

    I believe resources are more important over starting tech. Zebasi is a glorified Oumaji with a few more forests/animals.

  • @jacobstevens7046
    @jacobstevens7046 2 года назад +1

    This list is what I expected. Tribes that start with a resource tech are just more powerful. The tribes that start with troop tech need a buff.

  • @Raine.in.love.
    @Raine.in.love. Год назад +1

    I have a friend who somehow manages to abuse ai-mo and just make it into a powerhouse and better than any other tribe. He's crazy with them

  • @Superficial_Intelligence
    @Superficial_Intelligence 2 года назад +4

    I personally think Yadakk is better due to them being able to access custom houses earlier than Kickoo can.

    • @jamesonlovesbread
      @jamesonlovesbread 2 года назад

      But kickoo has boats earlier so it’s equal trade off there but they also have an economy that’s better

    • @Superficial_Intelligence
      @Superficial_Intelligence 2 года назад

      ​@@jamesonlovesbread Yes Kickoo technically dominates in terms of being a turn 0 tribe. But I have to disagree with the part of their economy being better. In my opinion, Yadakk's economy is on par with that of Kickoo since they are able to get more cities and only need organization or fishing tech for most of the early game, plus the extra cities makes getting the grand bazaar very easy.

    • @jamesonlovesbread
      @jamesonlovesbread 2 года назад

      @@Superficial_Intelligence that is true but having more cities quicker does not upset the huge advantage kickoo has and if ports are your strategy the best option is kickoo

  • @Gooberabcd
    @Gooberabcd 2 года назад +1

    On vengir is a very aggressive playstyle you just gotta find the nearest city and destroy them and take there resources

  • @sambojinbojin-sam6550
    @sambojinbojin-sam6550 Год назад

    One of the few games that I wish there was a competitive scene for, online. Even if it had bad player matching. Also, never underate Oumaji. A rider, and then shortly another rider (or production) is like +1 village early. And then roads with tech, or just production or another rider. It's a weird resource curve, and sometimes not a useful one, but when it smashes, it's like a horde. You can take +1 resources in your villages, because you don't need an explorer. You have 2. Riders. That take more villages. A turn or two earlier than anybody else.

  • @DarkAnims
    @DarkAnims Год назад

    You're that guy my friends keep on talking about. They keep on talking about your new videos, how you are so good at the game.

  • @isaacavila5378
    @isaacavila5378 2 года назад +4

    Ai-mo is my favorite tribe, so sad to hear they’re not very good

    • @GullYYGamer
      @GullYYGamer  2 года назад +4

      If you like them, that's all that matters! Don't let lists like these get in the way of how you play the game. Polaris will always be one of my favorite tribes to mess around with

    • @xmaker9065
      @xmaker9065 2 года назад +1

      @@GullYYGamer me too and Ai-Mo still can beat bardur, kickoo,zebasi if used right

  • @ishanballa8017
    @ishanballa8017 2 года назад

    Thanks GullYY, you actually made a video about all the tribes!

  • @MrRobotoYT
    @MrRobotoYT 10 месяцев назад

    Quetzali counterpoint: their tribe theme is a banger for no reason

  • @andrewcrimmins8173
    @andrewcrimmins8173 9 месяцев назад

    my OCD like Ai-mo bc I need the no attacks for 5 turns as early as possible! but, you're right on where you put them.

  • @chrisg6654
    @chrisg6654 Год назад

    To vengir’s credit, probably the easiest 100% domination score. I think I first tried a 4 turn win due to a lucky spawn vs Polaris

  • @on_fire8298
    @on_fire8298 Год назад +1

    Actually Ai-mo could be a C because u can learn meditation that give u a boost of 30% on spending stars, so u spend less.
    Also the shaman of this tribe could be usefull at the start

  • @skps2010
    @skps2010 7 месяцев назад

    Vengir is the best tribe in perfeection mode, you can check scoreboard to see that.
    It is because, to get high score in prefection mode, you play in 16*16 map with 15 AIs, which is very crowded. Vengir can take over Ais' cities very fast.

  • @cu0di
    @cu0di 2 года назад +2

    Ik I’m late to the comments but I feel like you should do a tier list on all of the units in the game. Just an idea I thought of a month later…

  • @thatguy763
    @thatguy763 2 года назад

    I do agree with this tier list, and I'm happy Cymanti, my mains, are ranked so high up. I'm definitely bad at the game and haven't purchased every tribe, though so i wouldn't know much about the other tribes/how they work

  • @magnetic9089
    @magnetic9089 2 года назад +1

    So I’ve just recently started playing bc of a friend, and I have only played Polaris so far, (first game ever too) so I don’t really have a list, but I agree with your placement as my friends all picked cymanti and are kinda styling on me :)

  • @josephdiscavage2709
    @josephdiscavage2709 2 года назад

    I think that Vengir is not great, but is a lot better than most people first assume. Lots of players only go for Vengir on tiny maps and just make swordsman the whole game, which is fair, but I think there’s also a more economic way to play Vengir.
    First of all, I think Vengir shouldn’t really care about how big the map is, so long as there are as many opponents as possible. This helps you spawn closer to them, makes them more vulnerable as it’s harder for them to expand past their one city, and also gives you more early game income from discovering different tribes
    I think the cornerstone to Vengir population is mines/forges. With the insane amount of metal they have, they can just get like lvl 3 forges in every city of there’s, which is a lot of population. Finally, they have reduced forests, fruit and animals, but they have a normal amount of crops. Given the fact that there’s more open room for crops to spawn, I recommend taking farming too. All this together can help Vengir really compete outside of swordsman spam

  • @poisondog88
    @poisondog88 2 года назад +2

    I think you could’ve factored in other types of games besides 324-tile 1v1s on lake maps. A lot of tribes change depending on the type of map they’re on. Drylands, for instance, make tribes like Yadakk and Oumaji better while they make Kickoo and Aquarion much worse. On water-based maps like Archipelago and Water World, the opposite is true. On crowded maps, tribes like Vengir and Quetzali will be stronger. While I don’t agree with the tier-specific placement, I do agree with the general placement of the tribes (like on the top, bottom, or middle).

    • @jamieadvocacy
      @jamieadvocacy 2 года назад +1

      Super good point. I think this was overlooked and should be considered when Sunriver prominent is making such a video.

  • @aceliu5997
    @aceliu5997 2 года назад +2

    the two best tribes are free. interesting move on the developers, i like it.

    • @WearyNomad
      @WearyNomad 2 года назад

      That's exactly what I thought.

  • @husseinzreik7526
    @husseinzreik7526 Год назад

    I agree with it, but I would’ve placed Cymanti on S Tier for explosions and Fungi, Fungi allows ultra fast upgrades and the road system is quiet well thought

  • @daballoon6638
    @daballoon6638 2 года назад +1

    honestly i say the Polaris should be in B tier and maybe A tier because their archers even though they don't deal damage it's a mooni but it is a ranged unit and this makes a huge difference when it comes to swordsman spamming or early warrior rush overall they should be at least B tier

  • @chalesnu
    @chalesnu 2 года назад

    Given the caveats of 1v1 and lakes map, this list makes sense. However if you can get Polaris up to a super unit or two, I find that your economy is flying and you start spamming super units making them near unstoppable. Similarly for Cymanti, if you can get them up to a super unit, by that point you are poisoning left and right and your victory is probably only a matter of time.
    When confronting Polaris or Cymanti, I like to end them early or keep them contained.
    Cloaks are creating a new playing dynamic. Creating a handful of them and bringing them to bear on an enemy at once tends to box in the enemy within a dagger death trap.

    • @enjaded7222
      @enjaded7222 2 года назад

      cymanti have a problem with dealing againt giants. as giant has 1 more attack and defence than ur super unit. of course, ur not supposed to be running centipedes into giants expecting to win. but its is tough to deal with

    • @chalesnu
      @chalesnu 2 года назад

      @@enjaded7222 Absolutely agree. It takes careful placement to ensure you can handle a giant well. Exposing your sections to the giant and not the head is a good trick. Then you can explode, weaken, and combined with a few other unit attacks you can kill the giant.

  • @stratsai
    @stratsai 2 года назад +1

    Really well thought out list, but I feel my boys got the short end of the stick. Quetzali gotta at least be B tier at this point. Super viable, lush lands, if you want to play diplomatically, it's THE tribe to use (sorry Ai-Mo). Also birb. Oh, and I feel like the Cymanti are probably the best tribe in the game as well if used right. Just because of the versatility it comes with.

  • @stasistimezone
    @stasistimezone 2 года назад

    so basically the main two i play when i play this game are the best two in the game. wow i agree with this chart because you provide very good points this has been a little bit helpful thanks for making it.

  • @Steappy
    @Steappy 2 года назад +2

    i feel like oumaji and yaddak should be bumped up a tier

  • @ulti8106
    @ulti8106 2 года назад

    "You're free to disagree even do I'm right"
    Me thats a sub right there

  • @soopymicopy
    @soopymicopy Год назад

    i picked Aquarius for my first special tribe and it was so bad off to the start so i totally agree.

  • @yahiko7448
    @yahiko7448 7 месяцев назад

    I just got into the game yesterday and I chose the tribe you ranked last just cause I thought it was cool

  • @JenCoYT
    @JenCoYT 2 года назад +1

    I would agree with your list except that I generally play and continent or archipelago so kiku moves up to S for me

  • @darthzaphod3942
    @darthzaphod3942 2 года назад

    S: Bardur, Imperius, Cymanti(A if not on drylands or lakes)
    A: Zebasi, Kickoo
    B: Elyrion, Polaris, Luxidor, Yaddak
    C: Xin-Xi, Oumaji, Hoodrick
    D: Ai-mo, Quetzali, Vengir(D only because they are good in compact maps with many players) Aquarion(F on lakes and drylands)

  • @loltrope3266
    @loltrope3266 2 года назад +1

    I really like to play ai mo !! U will have an ok tier early game but when u get philosophy u can keep up with the ennemy and get more tech without loosing to much stars ! (I think it should be c tier cause they are ok but not good/insane!)

  • @michakoodziej5741
    @michakoodziej5741 Год назад

    I feel like Polaris is better then Elyrion (you have to be very careful about the dragon eggs in the early game) at least for my playstyle.
    Not sure if agree to Vengir being worst then Aimo and Quetzali.
    Great video and probably the best channel in Polytopia so far !

  • @UC3rm0aNC4ysyZipDZotXnZA
    @UC3rm0aNC4ysyZipDZotXnZA Год назад

    Im starting new to the game. I absolutely love the guy with the hat. S-tier

  • @filiphofinghoff3753
    @filiphofinghoff3753 Год назад

    I love xinxi i think that despite slow start it can become really powerfull and with smithery you get giants pretty fast

  • @Carchary.
    @Carchary. 6 месяцев назад

    I agree with most but you also have to take into account vengir is made for pushing on early starts not really a long term strategy unlike bardur

  • @stivankalinin8657
    @stivankalinin8657 Год назад

    Ngl I got used to play as Oumaji because I love that they are in a desert and they have a good song vibe, but it's true later it makes me struggle but hey. I'm still doing it alright

  • @isabellexue6658
    @isabellexue6658 2 года назад +1

    super helpful :DDD (btw i totally agree with u on aquarion but elyrion should be higher in my opinion)

    • @BS-bd4xo
      @BS-bd4xo 2 года назад

      No elyrion is perfect right there. Imo he is kinda slow and boring sometimes. So our opinions cancel out :D

  • @sinistervox4260
    @sinistervox4260 2 года назад +2

    I agree with a lot of these placements and I was fascinated by some of the reasons you mentioned. If I were to make any change to the list, I would move Polaris and Hoodrick to a higher position.
    1. Polaris is undoubtedly a superior and fun tribe. And for a reasonably large map they would have enough room to expand over land and ice, not to mention that they move farther on ice with polarism. I can see how they may suffer mid game as they lack the economy and resources. But for this scenario Polaris can easily dominate a large map.
    2. Hoodrick can be a pretty useful tribe given their abundance of resources as stated in the video. This is why I believe they deserve a higher spot. They have a surprisingly incredible strategy to dominate a large map, which is to go straight for hunting, forestry and mathematics. Their massive forest terrain is perfect for defense and the forestry route, like (and possibly better than) Bardur. It may take two or three turns to jumpstart their economy but it gives them a massive opportunity to utilize their forests and sawmills to get a booming economy and a few early game giants. Trust me, I did this with a friend and on a random multiplayer game of large lakes.
    This is all my opinion and I respect the ideas brought up in the video and everyone’s’ own preferences.

  • @WKC556
    @WKC556 Год назад

    Honestly having played with quite a few and having a bit of experience I think Xi-XI should be higher like C tier with Omaji because getting and level cities is only half the battle. The Xi-Xi allow you to see far more just by moving onto a mountain and then you where to go.

  • @gabrielemarsilli5892
    @gabrielemarsilli5892 Год назад

    My best results are with Xin-Xi. Probably is because one of my favorites technologies is forging, that give access to the sword that is great unit.