@@BurntToast69wish I knew. They disappeared from all vids on the channel a month or so ago then came back for a few days a week later. Been gone again since. Seen it happen to other channels with no explanation for why they come and go lately. The channel is in good standingcin terms of strike/copyright/age-restriction so I honestly have no idea
I'm trying not to criticize doom, because, well... It's just ripping and tearing, but listening to the soundtrack without playing the game makes the last 3 minutes of the most seem unnecessarily long. It wouldn't be as noticeable when playing the game because you're more focused on trying not to die than what the boss music sounds like.
I just wanted to comment on the composition of this poster in particular, because I think it's a good example of using colors to make certain things pop. For a long time, the colors red and/or blue will be used in contrast with green and/or purple, or other complementary colors. I've found this to be most prominent in comic book covers for Marvel and DC, and the designs of those characters. Superman is primarily red and blue, and Lex Luthor has a green and purple power suit Spider-Man is red and blue, and Green Goblin is green and purple Batman (for a time) was prominently blue and the Joker was purple and green etc. However, here we see that the Doom Slayer primarily uses the color green in addition to some bluish and brownish colors. I just now realized how clever this is, as the Slayer is the protector of Earth, and therefore using Earth colors such as green, blue, and brown are an excellent reflection of that. You can also see, as I explained, that Doom Slayer is given much more prominence and stands out more because his green is surrounded by complementary reds and blues of the enemies and environments. It also helps, rather obviously, that the Slayer seems much more illuminated while the surrounding environment and enemies are much darker. The gold on the Blood Maykr's design is, therefore, more noticeable and catches the eye because it complements the blue and red of the scene and is also rather bright.
@@bluedog843 I'm actually looking to go into a film school once I get my general courses out of the way. I do art as a hobby but still like to analyze the composition and meaning behind certain things, whether it be artworks or character designs or film shots. Hope I don't come off as too pretentious or attention-seeking tho, I just wanted to point that out cuz I found it cool
@@averythesuperhero nah, you don’t come across as it. I find it pretty cool, because I’ve never thought about it before, and it makes a helluva lot more sense now.
Everything about this track gets my blood up, light fighting switches my fight or flight on, heavy fighting awakens that part of the brain for fighting sabertooth tigers
18:48 the background synth sounds so eerie and gorgeous, never heard yet from any other remixes on youtube even though it was the best part of the theme in the TAG 1 launch trailer!
@@IconOfSin Haha yeah they kind of do suck a bit in Eternal. They were my go-to weapon in DOOM 2016 though. The much larger ammo count in 2016 helps with consistently raining hellfire with that mod.
Check the download in the description, or the version in The Ancient Gods pt1 Megamix - there's a better edit of the heavy combat... better flow toward the end
Honestly idk how I spent all this time looking at Andrew Hulshult's stuff after getting a little obsessed with the DUSK soundtrack and didn't realize he also did composition for DOOM Eternal as well.
im literally not kidding when I say this is absolutely one of the very best video game soundtracks that has ever been composed David Levy is a genius I know quality when I see it I am always listening to this to be motivated and relentless and fearless makes me feel just like the doom slayer
12:18 "Darkness! Imprisoning me! All that I see! Absolute horror! I cannot live! I cannot die! Trapped in myself! Body my holding cell!" 12:36 "Landmine! Has taken my sight! Taken my speech! Taken my hearing! Taken my arms! Taken my legs! Taken my soul! Left me a life in Hell!"
man this mix of the track is absolutely fucking amazing dude! props to you,the one good thing covid did was give people time to rip these tracks and mix em xd _well besides give the devs time to polish the game_
Hahaha yeah man work dried right the fuck up for me the last two years 😂 cheers dude glad you enjoyed it, note though that heavy combat in the megamix is better, alternatively the FLAC download has the final arrangement I went for
Might be a cut segment. Someone said its from Dusk but I've never heard it in Dusk and it doesn't sound like the production of any Dusk track (also why would one Dusk clip be in the Doom files). I liked it so I put it in
My neighbors loved it so much they invited the cops, and the cops loved it, so they invited the swat, the swat invited the FBI, the FBI invited the CIA, and the CIA invited the US military
This is composed from several dozen files which comprise short and long segments of the song, firstly arranged, phase aligned, blended (most have heads and tails to help them blend cleaner in game since the ingame transitions tend to miss the beat, they mask that but you don't always want them in a mix), so there's that, getting those beats to line up and not stammer or jump like they do ingame and in a lot of mixes online. Audio segments are processed to improve dynamics, stereo width, and undo some of the masking that would be done so the music doesn't clash with game sound (clusters of the same frequencies etc). In the case of this song obviously you want the snare, kick and guitar to punch and sit dominant in the mix, so that's the main aim, push the bass, and transients where needed (really depends on the song, these get quite busy and there's a lot to be listening for). So in all these that's what I'm going for - don't get me wrong this would never match an official OST, since I'm taking compressed music and trying to "uncompress" it, find the dynamics and bring them to the front of the mix. Without this I find these rips are very muddy, since obviously they've been mixed for the game in a way to allow the myriad of sound effects in Doom Eternal still be heard while this would be playing.
@@IconOfSin must say this process is is pretty effective. Thanks for the explanation. And as for the remaster, it's the only thing we get close to Mick's perfection.
@@sonumistry8577 hahah, maybe a bit more praise than it deserves, Mick's mixes are incredible. Still holding out for a TAG OST - and more importantly a real Eternal OST🤞
Lol Actually, no you are mistaken there!!! 😉 That was indeed the parameters layed out for the game that was being played!!! 😂 Sudden death overtime gets alittle messy then!!! Lol 😁
00:00 - Ambience
05:01 - Light Combat
11:13 - Heavy Combat
why were chapters kil…
@@BurntToast69wish I knew. They disappeared from all vids on the channel a month or so ago then came back for a few days a week later. Been gone again since. Seen it happen to other channels with no explanation for why they come and go lately. The channel is in good standingcin terms of strike/copyright/age-restriction so I honestly have no idea
8:54 Is beautiful, I fucking love how there was actually an acoustic guitar used in that part.
Absolutely. 😲
0:00 to 20:10 is my fav to be honest.
And that end, it’s amazing.
facts
I'm trying not to criticize doom, because, well... It's just ripping and tearing, but listening to the soundtrack without playing the game makes the last 3 minutes of the most seem unnecessarily long. It wouldn't be as noticeable when playing the game because you're more focused on trying not to die than what the boss music sounds like.
It’s right when heavy combat kicks in that I can practically feel the slayer’s hate boiling in his veins, and it’s a satisfying heat.
From 18:48 until 20:10 is the best thing humanity has ever created
You say humanity, when Andrew Hulshult is clearly a higher being than the rest of us.
17:13 too is godly
Using those tritones to their fullest capacity. RIGHTEOUS.
@@CloroxBleach-yb3ox yeah and then it goes into 17:25 like a damn train
clearly never heard of bfg division
19:07 *HOLY SHIT! That transition is INSANE!!!*
Major DUSK feel no cap, Andrew Hulshult is the second coming of Christ.
@@BrochachoTheBro a hate zoomers and their fucking words so much it's unreal
@@boneor...7022 Dont care
@@BrochachoTheBro tough guy over here
@@BrochachoTheBro I wanna be like you when I grow up
10:20 There's no way that i'm the only one that LOVES those sirens
I mean there is no such thing as “bad” in this ost but I’d never come here to listen to those sirens😂✋🏻🖤
I never thought they were sirens! I thought they were just screams! 😮
i wish it was more like the trailer version
100%
god I wish this was on spotify so I could listen to it all the time
I agree with that
I actually do on mobile. 😁
18:28 to 18:48 is one of those riffs that never really leaves you once you've heard it.
19:36 is one of my favorite riffs ever, so good.
Personally I like the part from 0:00 to 20:10 the best
FYI
If you're listening using the speaker on your phone, you're doing it wrong.
WHAT CAN I DOO
How about car speakers?
@@aktony6223 car is where I do 90% of my listening - at full volume 😅😁
I’m in my car rn, does that count
This track makes my home theatre system feast on the blood of the wicked
*instantly skips to heavy combat*
Disrespect
@@DragonBallLegendsShorts no one wants to listen to ambience
@@notar5148 except for people with taste
@@notar5148 Clearly coming from someone who has never heard metal or rock in his fing life.
Ah yes, I too am impatient when it comes to Argent Metal
I just wanted to comment on the composition of this poster in particular, because I think it's a good example of using colors to make certain things pop.
For a long time, the colors red and/or blue will be used in contrast with green and/or purple, or other complementary colors. I've found this to be most prominent in comic book covers for Marvel and DC, and the designs of those characters.
Superman is primarily red and blue, and Lex Luthor has a green and purple power suit
Spider-Man is red and blue, and Green Goblin is green and purple
Batman (for a time) was prominently blue and the Joker was purple and green
etc.
However, here we see that the Doom Slayer primarily uses the color green in addition to some bluish and brownish colors. I just now realized how clever this is, as the Slayer is the protector of Earth, and therefore using Earth colors such as green, blue, and brown are an excellent reflection of that. You can also see, as I explained, that Doom Slayer is given much more prominence and stands out more because his green is surrounded by complementary reds and blues of the enemies and environments. It also helps, rather obviously, that the Slayer seems much more illuminated while the surrounding environment and enemies are much darker. The gold on the Blood Maykr's design is, therefore, more noticeable and catches the eye because it complements the blue and red of the scene and is also rather bright.
I assume you’re going to be an art major in college? Or already are one, or were
@@bluedog843 I'm actually looking to go into a film school once I get my general courses out of the way. I do art as a hobby but still like to analyze the composition and meaning behind certain things, whether it be artworks or character designs or film shots. Hope I don't come off as too pretentious or attention-seeking tho, I just wanted to point that out cuz I found it cool
@@averythesuperhero nah, you don’t come across as it. I find it pretty cool, because I’ve never thought about it before, and it makes a helluva lot more sense now.
@@bluedog843 Ahh nice. Glad you think it's cool!
An astute observation.
Holy Jesus that transition 17:15
hallelujah
Everything about this track gets my blood up, light fighting switches my fight or flight on, heavy fighting awakens that part of the brain for fighting sabertooth tigers
18:48 the background synth sounds so eerie and gorgeous, never heard yet from any other remixes on youtube even though it was the best part of the theme in the TAG 1 launch trailer!
Hulshult slaps so hard. Stepping in for Gordon was a monumental task. He handled it masterfully.
This is the reason why I can’t stop playing doom eternal. The music is too good!
This is the reason why I can’t stop playing Nascar Rumble of PS 1 bro. The music is too good!
DooM is Eternal!
Heavy Combat part makes me picture hitting a Possessed Baron mid air with a Arbablast and dashing to the side covering him in micro missiles
12:14 yep there's those micro missiles going off
@@IconOfSin tfw you don't even use micro missiles
@@Shieftain micro missiles suck 🙃
Hail Mary spray n pray mod
@@IconOfSin Haha yeah they kind of do suck a bit in Eternal. They were my go-to weapon in DOOM 2016 though. The much larger ammo count in 2016 helps with consistently raining hellfire with that mod.
6:50 part is just amazing
I concur
it sounds so halloweeny, I love it
was looking for that part, thank you!
More for Heavy Combat
for a level called "the blood swamps (of hell)" this absolutely delivers and makes this the best swamp level i've ever played
finally, the final mix I have found, thank you very much, seriously
Check the download in the description, or the version in The Ancient Gods pt1 Megamix - there's a better edit of the heavy combat... better flow toward the end
09:07 that orchestra part gets me every time!
Okay so, I kinda hate myself for saying this, but I really like this more than the base game soundtrack. Mick is 10/10, but this is 11/10 for me :O
"yeah but... This goes to 11"
@@IconOfSin Facts!
I love the both
For me they both are 47/5
Honestly idk how I spent all this time looking at Andrew Hulshult's stuff after getting a little obsessed with the DUSK soundtrack and didn't realize he also did composition for DOOM Eternal as well.
im literally not kidding when I say this is absolutely one of the very best video game soundtracks that has ever been composed David Levy is a genius I know quality when I see it I am always listening to this to be motivated and relentless and fearless makes me feel just like the doom slayer
This one was done by andrew hultshult.
16:29 until the end is incredible.
12:18 "Darkness! Imprisoning me! All that I see! Absolute horror! I cannot live! I cannot die! Trapped in myself! Body my holding cell!"
12:36 "Landmine! Has taken my sight! Taken my speech! Taken my hearing! Taken my arms! Taken my legs! Taken my soul! Left me a life in Hell!"
Ah a Metallica fan like myself
19:07 is so unique from all the other parts
17:15
16:29
11:13
11:50
13:19
18:48
6:50
That 1 dislike is that possessed baron lmao
man this mix of the track is absolutely fucking amazing dude! props to you,the one good thing covid did was give people time to rip these tracks and mix em xd
_well besides give the devs time to polish the game_
Hahaha yeah man work dried right the fuck up for me the last two years 😂 cheers dude glad you enjoyed it, note though that heavy combat in the megamix is better, alternatively the FLAC download has the final arrangement I went for
ooooo,definitely gonna take a look at that when i got the time then >:)
TAG part 1 Megamix: ruclips.net/video/P9Oo4wgv4sI/видео.html
FLAC downloads: mega.nz/folder/6CBS0DCL#Ahp_YZg_H1ELkpVFlbw_rw
Can I just say that 10:01 to 10:22 is one of the coolest things I've ever heard
0:00 - Ambience
5:02 - Light fight
11:13 - Heavy fight
Yes we know
19:07 cant stop listening to this part So good
You got the best mix!
Better mix of combat in the megamix 😁 ruclips.net/video/P9Oo4wgv4sI/видео.html
Edit: nm recognise your name now 🙃
@@IconOfSin Yes! I'm a big fan. 😎
Reason why I love your mixes, I simply because you use some nice rhythms, that I have never heard in any other mixes
Keep it.
Light Combat here is so good... It's my favorite part
Awesome mix, sir!
The only reason 'Light Combat' exists is the teaser for 'Heavy Combat.'
It's like the fingerfood before the whole damn banquet!
Just like Doom Eternal itself. The base game is literally just a big tutorial for TAG-1
19:12 where is this 😳😳😳neva heard it b4
Might be a cut segment. Someone said its from Dusk but I've never heard it in Dusk and it doesn't sound like the production of any Dusk track (also why would one Dusk clip be in the Doom files). I liked it so I put it in
11:16 that moment the two tyrants show up
Was looking for some edited together TAG tracks, this is fire 🔥
mega.nz/folder/6CBS0DCL#Ahp_YZg_H1ELkpVFlbw_rw
Have downloads
When the heavy combat hits it makes me believe I can fight the sun in hand-to-hand combat and win.
8:53 mmmmmm yhes, the best light combat intro
09:00 I love the guitar part combined with the choir. So epic
Dudes be like, "I feel like fighting demons or bears to this". My brother in christ, I feel like suplexing the gym teacher
Quality is excellent. Thank you for the download links. You have a new subscriber!
15:29 goes way too fucking hard, and I love it
the heavy combat build up at 11:37 just sounds like this inevitable death for the demons that can’t be stopped
how is no one pointing out how amazing that riff at 13:55 is???
triplets 🥴
i honestly dont know but its my favorite part of the whole track
@@trickzclipz5910 Facts
That right there is a stank face riff lol
Lmao Meshuggah ass riff
11:55 HEAVEN
When you're about to fail a bench press PR and...11:57
For me, the ambience of the DLC had always been more fun than the heavy combat parts.
19:37
I love this part
My neighbors loved it so much they invited the cops, and the cops loved it, so they invited the swat, the swat invited the FBI, the FBI invited the CIA, and the CIA invited the US military
And then they invited the exorcist and he said: Wait, I recognise this music!
and the US military invited the [ R E D A C T E D ]
And none of it amounted towards what was intended!!! 😂😂😂
I've been waiting for this to happen! Great stuff!
Daddy hulshult 😩😩😩
@16:30 look i dont know what he says but it just gets me groovin
Allstin made a long poll on his community youtube tab. Blood Swamps was picket Number 1 level in the whole game by far.
I don't know who that is but I concur, perfect classic level design
[Don't mind this comment, just experimenting timestamps]
5:01
5:02
10:21
10:22
11:14
11:15
Can I just ask, what is exactly remastered ?
Pretty curious as it sounds good.
This is composed from several dozen files which comprise short and long segments of the song, firstly arranged, phase aligned, blended (most have heads and tails to help them blend cleaner in game since the ingame transitions tend to miss the beat, they mask that but you don't always want them in a mix), so there's that, getting those beats to line up and not stammer or jump like they do ingame and in a lot of mixes online.
Audio segments are processed to improve dynamics, stereo width, and undo some of the masking that would be done so the music doesn't clash with game sound (clusters of the same frequencies etc). In the case of this song obviously you want the snare, kick and guitar to punch and sit dominant in the mix, so that's the main aim, push the bass, and transients where needed (really depends on the song, these get quite busy and there's a lot to be listening for). So in all these that's what I'm going for - don't get me wrong this would never match an official OST, since I'm taking compressed music and trying to "uncompress" it, find the dynamics and bring them to the front of the mix. Without this I find these rips are very muddy, since obviously they've been mixed for the game in a way to allow the myriad of sound effects in Doom Eternal still be heard while this would be playing.
@@IconOfSin must say this process is is pretty effective.
Thanks for the explanation.
And as for the remaster, it's the only thing we get close to Mick's perfection.
@@sonumistry8577 hahah, maybe a bit more praise than it deserves, Mick's mixes are incredible. Still holding out for a TAG OST - and more importantly a real Eternal OST🤞
@@IconOfSin that brother we all are waiting for.
It is actually dangerous to be in a 50 mile radius of someone using this music at the gym
demons knew they messed up when the heavy combat hit
19:05 Full auto syncs perfecly with the beat. And it gives you and earsgasm.
Really need a loop of 18:51 - 19:26
Why isn’t the volume button going any higher?
It's impossible to replace Mick, but if you have to, Andrew Hulshult is probably the worthiest one to take on the challenge.
It makes you think about his blood boiling and the pain that the demons are about to suffer
man, the fifth circle's popping off.
17:20
The player enters in berserk.
17:20 is a masterpiece of a riff
11:52
i ALWAYS turn up the volume at this part.
Ah, yes. "Light" fighting.
Best songs of the whole DLC.
Heavy Combat would make Metallica hire the song
Ehhh haha
Light combat would be so good at a concert
The single dislike was from Samuel Hayden himself
19:27 - 19:37 reminds me of sonic 2 boss music. love it
16:09 is too good to be real
I love this remix
God damn this shit rips, man. Those last 3 minutes are just raaaaaaaaaaaaaah
Holy fuck, I ❤ the Blood Swamps music so much! aashdjjkdkgshk
I can say goodbye to my hearing because of this
19:08
Literally the only problem i have is the transition around 11:59
Just kinda killed the vibe lol
During light combat when you hear the demons speak in the back ground i can hear:
I'm not crazy
Damn I wanted to like this video but that's a beautiful amount
19:07 I like that part. :)
👌
Masterpiece
17:16 is where some of the magic starts.
15:47 ❤
10:55 damn i love this Part
MANKIND IS DEAD
BLOOD IS FUEL
HELL IS FULL
wait wrong game.
Lol Actually, no you are mistaken there!!! 😉 That was indeed the parameters layed out for the game that was being played!!! 😂 Sudden death overtime gets alittle messy then!!! Lol 😁
Will never be on Mick Gordon's level, but the AG OST still bangs
13:55 Meshuggah - Bleed sounding ass riff.
19:27 just hits different
In the best way possible
Picks nightmare. Pistols on start.
8:54 my favourite part
17:00 to 17:30
YEEEAAAAAAAAAAAAAAAAAAAAAAA