Some slow motion for a specific moves, hit or miss?

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  • Опубликовано: 16 сен 2024
  • kinda need some opinion here

Комментарии • 7

  • @eggsandvich9677
    @eggsandvich9677 Месяц назад

    I like it on the tiger drop, and on the komaki parry, but I think everything else can do without it. Slowdown works very well on counters because it lets you savor the reward of timing it right.

  • @radivury444
    @radivury444 Месяц назад +1

    Hit

  • @aidnyan
    @aidnyan Месяц назад +1

    overall i think its better to use slow motion sparingly, it can be kinda tiring/fatiguing to have the gamespeed constantly changing
    of the ones in this video, i think the tiger drop one is probably the best

    • @forfunsake2054
      @forfunsake2054  Месяц назад

      @@aidnyan Yeah i was thinking the same thing so im just gonna keep it for parry/tiger drop only

  • @aerodynamo4874
    @aerodynamo4874 Месяц назад

    I think you should only keep it for the counters. It adds a sense of gratification knowing that you hit the window to perform them. I'd also suggest for the Komaki Parry that you only play the slow-mo and screen effects when you hear the back cracking to add that extra emphasis.

    • @forfunsake2054
      @forfunsake2054  Месяц назад

      @@aerodynamo4874 Good feedback as i also think bounding throws having it is too much

  • @Eli9mm7
    @Eli9mm7 Месяц назад +1

    Definitely hit