![ForFunSake](/img/default-banner.jpg)
- Видео 33
- Просмотров 169 437
ForFunSake
Малайзия
Добавлен 13 ноя 2013
Yare Yare Daze
Crouching Tiger + Retrial + Beta Moveset Combo Sample
this game combat is peak af actually
Просмотров: 99
Видео
Gaiden OST - Update 1
Просмотров 235Месяц назад
Changelog: - Replace "Assault" with "In Full Blast" for Scenario Battle - Added "Psycho's Prelude" for Soma - An attempt to sync some Dynamic Intros - Replace "K.O.G" with "Soul of the Ogre" - Chapter 11 Akutsu now plays "Soul of the Ogre" - Replace "The last Assassin" with "Wailing Warrior" for that sweet Gaiden Immersion - Added another version with default style themes incase yall wanna play...
blud think he shishido
Просмотров 146Месяц назад
i can't believe this shit took me 3 hours to make bruh
Some slow motion for a specific moves, hit or miss?
Просмотров 161Месяц назад
kinda need some opinion here
DoD Kiwami - Alternate Preview
Просмотров 8 тыс.Месяц назад
DISCLAIMER - I didn't create any of the asset that's being used in this mod, all rights belong to the author below: larc7thheaven for allowing me to use his mod as base kaz for allowing me to use his effects from his Agent & Ouryuu mod, please lookout for his awesome mod, he's currently working on a hact update TripleAAA for allowing me to use BEPs from K2Remix 8Ball for allowing me to use some...
"DoD Kiwami - Alternate" beta showcase (W.I.P)
Просмотров 3432 месяца назад
about 80% complete....... #yakuzakiwami2,#YAKUZAKIWAMI2,#YK2,#yk2,#infinitewealth,#INFINITEWEALTH,#YAKUZA8,#yakuza8,#LIKEADRAGON,#likeadragon,#KIRYUKAZUMA,#KIRYU,#kiryu,#ichiban,#ICHIBAN,#YAKUZA6,#yakuza6,#songoflife,#SONGOFLIFE,#YAKUZA6THESONGOFLIFE,#yakuza6thesongoflife,judgment,judgement,yagami,takayukiyagami,judgeeyes,lostjudgment,mod,#likeadragongaiden,#gaiden,#modding,#successorofkomaki,#...
Successor of Komaki K2 real
Просмотров 4882 месяца назад
Finally......i learned how to add custom moves in the game
Progress 2.....Y7 parry, better sway attack and K1 tiger drop
Просмотров 6702 месяца назад
also speed up the extreme heat attack, no more slow ahh kiryu
Progress.....
Просмотров 1222 месяца назад
Don't get too excited it's not that big of a mod lmao it's just a recolor thats it
After 13 years in a coma, i finally know how to port a moveset effect
Просмотров 1002 месяца назад
After 13 years in a coma, i finally know how to port a moveset effect
YK1 - Infinite Wealth Voiceline Test
Просмотров 4582 месяца назад
YK1 - Infinite Wealth Voiceline Test
Yakuza 0 Install - Classic Outfit + Reign [Dual Mix]
Просмотров 107Год назад
Yakuza 0 Install - Classic Outfit Reign [Dual Mix]
Ultraman Nexus Ending 3 - Akaku Atsui Kodou-TV Ver. [Instrumental]
Просмотров 2,1 тыс.Год назад
Ultraman Nexus Ending 3 - Akaku Atsui Kodou-TV Ver. [Instrumental]
Ultraman Nexus Iconic Lines In Ginga S But With Himeya Voice
Просмотров 108 тыс.2 года назад
Ultraman Nexus Iconic Lines In Ginga S But With Himeya Voice
machino sorawa yugamu kimiwa naniironi mieruno? hitowa retsuwo tukutte mewo fusete aruku konojidai kachinokorunowa COOLde TOUGHna hitorashii tatoeba bokuga ansindekiru ibasho dokoni arunodeshou akaku atsui kodoo harisakesoona munewo tsukidasi konna tokode owaru bokuja naittekotowo tsutaetai akaku atsui kodoo sorewa jibundakesika kikoenai kodoku sonoitamisae bokuno kodoowo hayaku sasetekunda
Sorry to bother but, would you mind telling me what mods are used in this video? (besides the sfx of course xD) The attack trails auras and all that look pretty clean, especially with the filter/lightning.
I'm using Style Switching Rebalanced for gameplay www.nexusmods.com/yakuzakiwami2/mods/674 and "Judgment Filter" for the filter www.nexusmods.com/yakuzakiwami2/mods/605
Modded Judgment is so peak
was the Re Aoharu playing at the start of the video?
@@DeizaMando Yes, i love Blue Archive🗿
@@forfunsake2054 No way, Buru Akaibu enjoyer
Actually awesome. I have to buy this game...!!!!
Awesome QOL improvements and very nice combination of mods. My specific feedback would be that the move trails are a bit too exaggerated, like some of those kicks seem really ''in-your-face'' with the effects. Extreme Heat's trails also do not colour-match the Ex-Heat aura very well. But I recognise that is all very down to taste. Your mod and the base of the mod you used are much more in line with what a ''remake'' of Yakuza 2 PS2 should be like.
why i cant use the mod with detective dragon? it just dosent work
@@joryuhabibi Im clearly using it in the video bruh, try messing around with the load order in SRMM, higher priority means "lower in the list" and lower priority means "higher in the list"
@@forfunsake2054 is the gaiden ost high priority? im using just this and detective dragon
@@joryuhabibi Low priority
Etelgar - nexus too weak for me Nexus - are you sure about that
See this is mod like those that makes me wish the modding scene for Gaiden was bigger. There's so much potential between colisseum fighters and outfits to fighting styles and style switches that is still untapped. But I understand that Gaiden isn't a mainline game and that it kinda shoots it in the leg.
@@NandolfBlockbuster I understand your point but for me personally im not a big fan of Gaiden's combat (not hate) simply because everything feels so damn floaty and slippery (If you get what i mean) not to mention the nonsense juggle limit they put on Kiryu and his sound effects for punching sucks, it sounds like he's lightly tapping his enemy instead of PUNCHING them But at the end of the day this is just my opinion, i still like Gaiden's combats for what its trying to be, just wish there is more to it but its understandable for a 6 month game They perfected the system with LJ but personally my favorite DE games combat is Y6 (With mod) and Judgment
@@forfunsake2054 Yeah, that's fair, though some of the mods do fix some of the limitations you mentioned (namely the juggle limit and the sound effects). And yeah, LJ probably has the best fighting of the games. It's just that I wish Gaiden's unique mechanics were more exploited, both by RGG Studio and by the modding community. Like they did this whole customization booth only to have 4 customization option and to never use it ever again. Same with coliseum, they did an option to play all of our favourite characters moveset only for them to have gutted the movesets and to put repeat movesets.
@@NandolfBlockbuster To be fair i still consider Gaiden as a new game so give it another year or two there will probably be some insane mod release overtime In K2 case the reason why so many people mod this game is because this is the first DE games to ever come out on PC (2019) and over the course of 5 years there has been so many tutorials, templates and new methods in specifically modding this game and because of these, this game become one of the easiest DE game to mod Now for Gaiden on the other hand, some files in the game file seems to have been "encrypted" by RGG meaning you have to go the extra mile in unlocking them before you can start modding, there is some part where you have to use a different method to mod the game and because of this, modding Gaiden kinda becomes tedious although still moddable
@@forfunsake2054 Ah I see, I kinda figured why nobody add new Characters through the Colisseum roster or add more outfits through the boutique was because it was in some way hardcoded in the game, but the files being encrypted make a lot of sense.
is it possible for you to do agent and rush as well?
@@joemana5677 This is such a random request lmao but sorry man the answer is no because im modding what i like and not based on commission
This look really good…Finally, Yakuza 2 become the Kiwami(Pun, Indeed)!
0:25 kiryu is smooth
I'm glad my method worked for you.
Thanks again!
Like A Dragon Gaiden: The Man Who Erased His Name 2023
Yakuza 6: The Song Of Life
kiwami 2 if it wasnt an 8/10
I like it on the tiger drop, and on the komaki parry, but I think everything else can do without it. Slowdown works very well on counters because it lets you savor the reward of timing it right.
I think you should only keep it for the counters. It adds a sense of gratification knowing that you hit the window to perform them. I'd also suggest for the Komaki Parry that you only play the slow-mo and screen effects when you hear the back cracking to add that extra emphasis.
@@aerodynamo4874 Good feedback as i also think bounding throws having it is too much
overall i think its better to use slow motion sparingly, it can be kinda tiring/fatiguing to have the gamespeed constantly changing of the ones in this video, i think the tiger drop one is probably the best
@@aidnyan Yeah i was thinking the same thing so im just gonna keep it for parry/tiger drop only
Definitely hit
Hit
I'm a Japan player. There is one thing I want to ask, so I use the translation function to comment. There was a time when the screen shaking at the time of hit was severe, but is there a way to turn off the screen shaking when this hit? Sorry for the selfish question.
@@user-yv7zl3qi6t Hello! so i playtest the mod yesterday and i notice there seems to be intense shaking during some attacks of dragon style so i will try to reduce it in the next update, for the moment there is no way to turn it off unless you edit the file yourself. Thank you for the response and you have nothing to be sorry for!
@@forfunsake2054 Thank you for your response. Recently, Dojima's dragon style mods have been suspended across the board, so I was very happy when I saw this distribution. I'm looking forward to the update. Please do your best within reason!
I'm sorry, but I noticed when I was using this mod that I can't use the "Extreme of Catch-up" that can be done when the enemy is down, is this by design? I wanted to hear that too, so I added it.
@@user-yv7zl3qi6t Its a glitch, i dont know how to fix it at the moment, need to do some research on how heat actions file worked
@@forfunsake2054 That's right... If you don't mind, please investigate this problem. I'm looking forward to it!
Now thats is HEAT.
Man you make Gaiden Kiryu into a killing machine
OH NO, HE REPLACED ORANGE FILTER WITH FILTER FROM Judgement Judge Eyes Lost Judgement No Damage Legend Jin Kuwana Boss Fight w/mods Tesso Yagami Kaito Files Toru Higashi Mitsuru Kuroiwa YAGAMIIIIIIIIIIII™
@@pybr0w829 You just destroyed my brain
I didn't know that gun snatching hact also works against this boss. And I love how RUclips thought this is LAD IW...
@@pendragonkiwami I think this guy is just a goon disguise as a boss lol
When he said "IT'S TIME TO END THIS" while he's on fire, I felt that.
This looks sick but I have a bit of a nitpick about the grunt lines, you probably already know but I mean that some of them are louder/quieter than others. It could be kind of annoying to try to fix that but its the only thing holding it back in my opinion
@@anthonychase6906 yeah i notice taunt lines are loud but im not sure about the others, i'll try fixing it in the next update, in the meanwhile you can just delete the file in the sound folder i already included the instruction in "Readme" thank you for the feedback!
this mod goes hard, ill definitely download this
I really like the new sound effects you've included, they're very good choices
Red for Dragon (I call it Dragon Devil) and Blue for Oryu (I call it Dragon God) is exactly what I thought. Hopefully, a Pink and Green style (Rush and Agent respectively) will be added. Gotta give that retro PS button color configuration.
This is really cool man! able to use the difference variance of DOD style is awesome. really good work you cooking 🙏
Thank you!
Seems solid but can the tiger drop affect anyone near the person getting countered? Because this vid didn't show that
Yep the guy you counter will hit other person too tho its hard to trigger that
Well there goes my mod I was working on
@@codfish0640 Holy shit sorry man but mine doesnt have style switching so surely theres a difference......right? and yeah i dont plan on making hacts too
@@forfunsake2054pffft its alright I was joking but yours looks way better than mine rn because of effects ha
@@codfish0640ah i see you got me there for a sec😅 i just hope my mod doesnt de-motivate you from working on the style switch mod, good luck on your numerous projects!
Just a thought about that sway heat action change tho, since you can already not trigger any heat action by pressing L2 in vanilla Would you consider make a version with not having this change when this mod's update release in future?
uhhhh the mod is already released man whatchu talking about😂the link is in description and about your request, yes i know you can press L2 to not activate heat actions but its kinda tedious to hold that button while doing some combos but yes i will consider making one optional version without the changes
@@forfunsake2054 Ah sorry for miswording with my comment, i mean that update you said in the video and not the mod itself, but thank you for the reply.
@@shiki8437 Ah alright, Its all cool
would u do a beefy sfx mod for gaiden too?
@@hoovyaj Im not sure, gaiden has a lot of SFX but we'll see
bro you're cooking with this mod, hope to see more updates in the future, keep up the good work man
I still think straight back walk better.
@@jiang_j.y2892There was a problem with implementing them so i just give up bruh, maybe in the future i'll ask for help in discord
@@forfunsake2054 i see,but its still a great mod,nice!
did you make it so the camera doesnt zoom in when youre in extreme heat?
I'll try but did you try messing around with the FOV settings?
btw I think you have the effect on opposite arm with K1 TD 1:51 Maybe it’s better to be fixed.
ooops an oversight, i'll fix it in the next update
The additional effects are amazing, giving us new reasons to replay the game man!
Yooo effects and camera shakes go hard! Keep going bro.
cool mod i do wonder if you can combo bosses with this using stun combos
I'm not really sure cuz i haven't playtest it that much, but i think you can safely combos bosses during ex-heat
@@forfunsake2054 alr, if you ever do a moveset showcase against a boss, Ryuji's the best training dummy. Keep up the good work!
This mod makes me wanna replay K2.
The mod is impressive. It needs some fixes, sure, but it's solid overall. The Informative footage, clear text explanations and gameplay demo - all the new features are explained and showed with no bullcrap. Some creators don't even manage to get the right color for the text on the screen, and you did good It's a fine combo of assets and I reckon you've done a lot of researching and modding All the anims, vfx and sfx are doing its job giving the impact, I love it
Wow you sounded like my college's proffessor lmao but thank you so much for the long comment here i really apreciate that you enjoy my mod!
Also I love the effects!
Thanks! it's from the Agent mod by kaz all i did was repurposed them and a slight color change for ex-heat (Dark Blue)
i just saw your comment about the mirrors, alright i'll try getting google drive
@@forfunsake2054 yeah. I rather fucking upload my mods straight the projects channels or using google drive rather than using nexus lately because nexus itself is ass.
@@pendragonkiwami Here's the google drive link, hopefully it works drive.google.com/file/d/1JCPaWKDfHSXa9xTsx1sF-cOnqpf1fGvU/view?usp=sharing
@@forfunsake2054 we lived...
I got hit by the virus bullcrap if i manage to get that fix then nexus link will be provided but for the meantime just use the mediafire link EDIT: yeah the link is available in desc now
I know the feeling. Also please upload your mod with another mirror(s) i.e Google Drive or MEGA.
How i can change fight styles?
@@user-qq2mh5jc5b extreme heat mode
@@user-qq2mh5jc5b Oh sorry its not a style switching mod, you can access the blue style by going into extreme heat
@@forfunsake2054Do you have any plans to make an alternative version with style switching? That would cool, but I understand if you can't
Nexus take mephisto supine down part like a commando. OP
Classic DOD has triple finisher 😮
uhhh yeah, gotta fill in the gap somehow? idk im not the mod creator😂
Looks and sounds really powerful. When I heared your Beefy SFX mod for the first time I wasn't sure, maybe it was a bit too much. But now I dig it Two moment though: - Is the glass sfx for guard breaking the final version? It feels like there's really some glass was crushed but not the guard - The parry lacks screen shake and beefy sfx I know it is a WIP so just asking
Thanks for the feedback! - (glass) err no, i will change it based on feedback but i do intend to keep it in the final version, maybe i'll make an optional file for the SFX - (beefy sfx) you can actually change the loudness of the sound by playing around with the sound slider i somehow forgot to mention this, also in the video preview i had everything at max and music at low so thats why shits sound loud, also for this mod i kinda redo the sfx (again) so that it doesn't sound too loud, not to mention i found a new method thats better than the old one -(parry) i'll try really cuz i'm kinda struggling changing the effects and sound, the one in the video is the best i can do so far but we'll see in the future
@@forfunsake2054 Thank you for the answer. Keep it up!
Good stuff. 8ball isn't gonna port his mod to K2, right? I hear some voice in the background after perfoming this combo. What is it?
Thanks! (about 8ball) i think so, i mean he's still in the process of updating the mod in the discord (adding new hacts and shit) and i don't think he minds people porting his mod as long as credit is given and about the voice, yeah the file got messed up after porting but i already fixed it in my latest vid
@@forfunsake2054 Cool, thank you for the answer