This is the best explanation of this game I’ve found so far. I’ve had issues figuring it out before so I just gave up, because I couldn’t advance through fights well (I think due to my lack of experience with roll dice games). I appreciate this video and the work you put into it. Keep it up man! Subbed!
Personally, I would say ranged cipher is a pretty safe bet for a main character. The lack of resource limitation really helps and cipher is probably the most impacted by stats of any class as they need to do damage to generate the resource in the first place, so being ranged and being able to dump con and resolves is very useful. You can also go elf for distant advantage.
I played melee cipher with a two handed firearm, a halberd worked well. Ciphers have the ability to be great support melee fighters with little micro management.
Chanter is also a very safe bet for a main character, since they are easy to construct with very high interaction stats (dump Dex) and fit well into parties with a wide variety of playstyles.
Some additions: If anyone is wondering, second most checked stat after Resolve is Perception (you know, in case it wasn't already the best stat), than Intellect. Might and Dexterity are not used often, and Constitution is absolutely the rarest stat to be checked. Btw some of stat checks are passive/invisible so dialogue option requiring X Resolve of scripted interaction with X Might are not the only cases when stats are checked. No, Lore skill is not actually checked as often as Resolve or other mental stats, but it absolutely is the most checked Skill. In fact, there are more Lore checks than Stealth, Mechanics and Athletics combined! Atlectics and Survival take second place. Stealth and Mechanics are very much gameplay-oriented skills and are rarely checked in dialogues/scripted interactions. Btw accuracy bonus from Survival 4 can be reeeally helpful on higher difficulties. I'm not a fan of traps either - in addition to things you've mentioned, player can only have one trap being set - setting another will put the first one back to inventory. Worse, most of them are bugged in a way that makes their accuracy lower than it should be, leading to grazing hits most of the time. I'm pretty sure that being an Orlan is noticed more often than being a person of any other race. And being a Human/Dwarf is barely noticed. !!!Pale Elves get flat 10 points of Damage Reduction against Burn and Freeze, not 20%. I'd say PoE Monks are pretty different from DnD too.
Great video. The stacking bonuses/non-stacking ones really caught me out initially without anything ever making me aware of it in-game. Once I discovered that, it made me want to start again with a fresh character and have a do-over.
You're the man, I was a little hesitant to get into this game because I have a hard time going through tool tips and retaining all that info but this has given me a solid understanding of the mechanics.
Many thanks for the incredibly detailed yet concise guide, I've been wanting to start playing pillars of eternity for a long time but it's my first time with a game of the genre. Many thanks!
Thank you for this. I just purchased this game on playstation and I'm relatively new at these types of games but not incompetent so for my first playthrough I went Normal Difficulty. I've died many times. It seems challenging enough and your video has really helped me understand some things I thought I understood but I really didn't. Really enjoying it, as an action rpg fan this games change of pace is a breath of fresh air. Once again thanks and well done
This is probably the best PoE guide I have ever seen. I’ve beaten the game before already I’m only watching this as a refresher and I just want to say you’re great at doing this, sir. Thank you for making this!
This is my first time playing classic party based rpg. I love challenge so I went on choosing POTD on my first playthrough. First 20 hours was rough. But managed to learn the mechanics and having an easier time now. The challenge is so rewarding. Don’t be scared to play on the hardest difficulty,you will learn the game better with the challenge it provides.
Thank you for this video! I'm having somewhat of a hard time with the combat in this game even on easy difficulty and this video helped me understand some of the mechanics that I did not know about before.
This game through me for a loop when I first played it, thinking Int was the primary needed stat for wizards. Having to readjust my thinking to having very buff wizards for damage spells was a learning experience.
To preface my question, I'm not American, why do you think that American blacks do not play isometric games? Just curious since you made it sound like a cultural thing
@@cyndinn They're viewed as kinda nerdy games even amongst white ppl haha so ultra nerdy for black guys.. but hopefully as more black ppl get into these type of games and fantasy stuff in general it can add a whole new creative dynamic
I came for your thorough Pathfinder guides to have a bit more of an idea of how the one BILLION classes and subclasses work, but seeing Pillars on the channel makes me super happy. I've beaten both games recently, and Deadfire was the first cRPG I beat on a difficulty higher than normal. Absolutely love the content, will be binging over the weekend. Not sure if you have any vids for Kingmaker explaining all the kinds of mechanics and stuff, but I feel like the WotR vids will give me a feel for the previous title too. Though ever since I got Nok Nok I feel like any difficulty is no challenge >:D
Thank you for writing and producing. I've had this game on Steam and didn't really understand it until your overview. I'll install it again and begin where I left off.
Thanks a lot! I could not finish the game due to a bug, but I want to start a rerun after I finished Baldur's Gate 3, so I highly appreciate your guide and will check out all your class guides as well!
What kind of bug was it? I thought they stamped out all the bugs. I think I have 2. One is in The Gullet. When you go down in Old Ruins, in the middle of the map, where you dive to get a conch. I never got it. Couldn't open the door with the 2 conch in the wall after killing the boss grub. So I went forward with the game, got another conch elsewhere, then went back to open the door. 2nd bug - I kill a bounty person before I got the bounty. Then went back to the same place. But the map is already cleared. Yet I can't turn in the bounty, cuz I don't have their head.
Path of the Damned difficulty is manageable (but not recommended unless you've solid knowledge of how combat in Infinity Engine games work). The only exception is the last boss who reflex save throws and deflects like some ungodly buffoon and there's no tomorrow. Took at least 8 separate attempts to get the dude down to his last health bars.
Best CRPG ruleset i've ever played in my 27+ years of RP gaming career, bar none. Once you truly understand engagement, formations and attack-defenses, there are no truly bad builds as long as you know how to use them. Intelligent fighters? No problem! Mighty Mages? We got you covered! Resilient rogues? Why didn't you say so from the start!!! I love it to death. Too bad the second one flopped (and reduced party size, reducing the role of formation composition). We are not likely to get any sequels now...
Been wanting to get back into Pillars for a solo run, nice refresher here! i've been playing RPG's since 2000 when I was 10 years old, and Pillars are probably in the top 5 for me. Looking forward to your class vids!
Such an excellent explanation of game mechanics! Great video, I'll watch your video on classes next. I tried playing a POE a few times but each time I dropped, but I wanna give it another try.
Just recently went back to this game and loving it. Which is funny because when it released I was really disappointed and never finished it. I think it came down to the heavy exposition dumps of a brand new setting combined with missing the modern highlight words and terms tooltips that we are used to now. The game really wanted to explain its setting and lore to you and it just felt so heavy to me back then. Now I have a few weeks to myself and approach it in a more slow and open way and I realize it’s more of a combat heavy Planescape torment type of game, rather than a Baldurs Gate epic fantasy adventure that I was expecting back in 2015. So my advice to any players approaching this game for the first time is take it in and approach it slow, you might not understand the geopolitics of the world, and the classes and spells might be a bit daunting when you aren’t used to them, but guides like this help and you will eventually take it all in, if you just take the time to read. ❤
thank you for this video, i have own this game for a long time but i have always had a difficult time deciding what to play, mostly because the game don't tale you anything about what you can expect from your class as they level up, this video has given me some idea what i want to play as (a wizard), with i didn't thing was really worth it the 5 or 6 times i have started the game before, as you get a wizard companion so early in the game. I really look forward to the video/videos where your go through all the games different classes :)
Hey there Slandered! Thanks for the great content, glad to see people still playing this in 2023! I'm about to start a new run and wanted your opinion on what class you think is consistently good across both games? I've never tried Cipher but heard its great in the first and sub par on the sequel...ideally id like to keep exactly the same character in one full playthrough across both POE games!
Cipher is my favorite PoE class and it's great across both games. Chanter is another strong option. I did breakdowns of all the different classes on this channel.
@@SlanderedGaming thanks mate, appreciate you taking the time to answer that. Love your channel and content and really hope to see it grow even more very soon !
I have played through to the keep at least 5 times, each with a different class. I keep dropping and restarting. I look forward to you class guide, as I like what I've played, but can't settle on a class with mechanics that click for me.
I'm always glad to see more people still playing this game :) Have a like. I look forward to the class ranking, through I kinda wonder how exactly do you plan to rank them? I mean, say, Cipher is very good in party but becomes MUCH worse on his own. Monk is OP on his own and IMO is the best class for getting solo achievements, but doesn't bring much (if anything) teamwork-wise. Wizard is absolutely the strongest class in the game (for both solo- and party-play) - but only if one is willing to constantly rest... Will you try to get some average score so to speak or just rank them with beginners and "default" setup (Normal difficulty, party-play) in mind?
Might is actually one of the worst offensive stats amongst stats that contribute to offence (ie. not constitution or resolve). Firstly, it doesnt scale very well. The percentage bonus is additive, not multiplicative, and by the time you account for all the other sources of percentage damage increase, its effect is a lot weaker than it would appear at first glance. Secondly, it does nothing to help durations of debuffs. Its actually a better stat for healers where perception doesnt matter.
I agree but as a damage dealer it's a stat you cannot really ignore much less dump so I still consider it to be important. Intelligence, Dexterity, and Perception are sexier.
Just remember, the smarter your barbarian, the more people he can cleverly affect with CARNAGE The single most counter intuitive aspect of the game lol
You can use it to steal items and to get a free attack upon a particular enemy to open combat. I mainly use it to loot chests that are right next to their owners.
I absolutely hate the combat in this game, so I quit a few times. But I heard the story is amazing, so I'm thorn. Should I blast trough the game in story mode to blitz through combat or just watch a let's play?
i just reinstall the game and is looking for a guide. i played a short while 5 years ago but i was such a bad player, i dont get the game at all LOL thanks for this new guide!
Ha, all the mechanics are so complicated. I promise to new players, unless you're playing on Path Of The Damned you can pretty much vibe it out to start with and absorb all the details as you go! Fond memories of getting this game having never played a CRPG before purely because it was by the Fallout New Vegas guys, and spending 20+ hours completely out of my depth
Oh awesome, thank you for this! I got PoE for my birthday, but I'm a little daunted to load it up. Pathfinder WoTR has pretty much eaten my entire brain, and I don't know if I can handle more than one obsession at once. PoE content is to me the equivalent of a murderous siren telling me that the water's fine. I... Am tempted.
No guide needed. Just pick Cipher as MC. Boom, game won. Cipher best class. Cipher4life. (also awesome to see you still putting out Pillars stuff! Hope you're well!)
This guide is for Pillars of Eternity. The Hammerhead Shark is your party member in Pillars of Eternity 2: Deadfire. Pallegina is an Avian Godlike and a party member in Pillars of Eternity 1.
I never liked this game's attribute system. To me merging physical and mental prowess as might for example is weird - it feels shitty to have a grand mage and my dump stat is to be resolve hence my will should be abysmal... Dex is action speed and reflex - ofc. Constitution is life and enduance and fort saves - sure. Might is.. damage.. and healing.. and fortitude saves? wtf.... Might and resolve are the only weird ones tbh but it just makes it feel weird to build a character. I CAN minmax it, or make a RP character, but at points it just feels wrong - like if you want an aoe barbaian with splash damage you need... intelligence? uuuuuum yea those guys are.. famous for their godly intelligence... great game though and it is worth playing especially for the story.
Tbf the most iconic Barbarian in fiction is Conan and in the novels he's quite intelligent. This system was designed to not need min maxing(didn't succeed here) so there's less chance of creating a garbage character and being built explicitly for a video game, useful for drawing in a wider net than CRPG enthusiasts.
@@CrazyxEnigma Conan is intelligent but my point is that - it is a bit funny to bind intelligence to aoe splash damage. Like.. "I have a doctorate at hitting wide. If you were as clever as me you could mutilate an extra person at each end of your swing." :D kinda hilarious.
You should look up Chris Avellone talking about why they made these choices. It’s on RUclips and he is explaining the how’s and why’s of their decision making in a presentation.
Path of the damned is really not similar to heart of fury which is a new game+ mode essentially. Path of the damned is significantly harder than other modes, but its nowhere near is dramatic as heart of fury. It should also be noted that outside of the early game, a handful of boss fights and spectres that teleport on top of your squishiest party members, this game simply isnt very hard. Hard should be default for anyone who has played isometric RPGs IMO, and path of the damned for anyone who would consider themselves good at such games.
@@moonlight2870 I would say its just not that hard of a game, particularly given how these kind of games nearly always get easier the later into the game you get (your power scales more rapidly than the enemies). If you have played isometric RPGs and select normal difficulty, you can expect a trivial game.
@@notalefty999 and there's nothing wrong with that. These games are much more about story and exploration than the combat anyway, especially since there's no turn based mode for more complicated fights. Of course, this is a matter of opinion. But that's why there are difficulty levels, so people can choose what they want.
@@moonlight2870 I am not saying the difficulty modes shouldnt exist, I am saying that recommending normal as the default to someone who has played isometric RPGs will lead to a lacklustre experience. If you arent interested in the challenge of combat at all, its not going to be a very compelling game. A lot of it is combat. The megadungeon is entirely combat. One of the main draws of RPGs is progression and in this game, progression is almost entirely combat prowess, the value of which is greatly diminished if the combat is trivial from the outset.
@@notalefty999 and I am saying that's purely opinion based. A lot of people play these to experience story and role-playing. An easier game is not "lackluster" if what you are looking for is an easier game, regardless of your experience with games like this. And the megadungeon is optional content.
Thanks for this video from a guy who, for some reason waited until 2024 to pick this game up! You're an absolute gem Slandered!
me too! this was super helpful
Eder is one of the most memorable companions ever... he is such a great dude... its like a golden retriever.. best buddy ever
I agree he's amazing.
Edér is a lovable dude. Is defiantly the best friend trope and I love him for it. Brought him along in Pillars 2 cause he was so memorable.
Zahua the GOT!!!
Eder is nice but ever had a freaking lunatic cleric in your party that killed god before?
just started and he didn't like that I attacked some of the bad guys pilgrims... he's gone
Eder is up there with Garrus (Mass Effect) for "Best Bro" in a video game.
Oh yeah they are definitely on the list.
This is the best explanation of this game I’ve found so far. I’ve had issues figuring it out before so I just gave up, because I couldn’t advance through fights well (I think due to my lack of experience with roll dice games). I appreciate this video and the work you put into it. Keep it up man! Subbed!
Thank you! Welcome to the channel!
@@SlanderedGaming Anytime man! I always appreciate good work!
Personally, I would say ranged cipher is a pretty safe bet for a main character. The lack of resource limitation really helps and cipher is probably the most impacted by stats of any class as they need to do damage to generate the resource in the first place, so being ranged and being able to dump con and resolves is very useful. You can also go elf for distant advantage.
I love Cipher and played a Ranged one if my playthrough of both games.
I played melee cipher with a two handed firearm, a halberd worked well. Ciphers have the ability to be great support melee fighters with little micro management.
I finished my first playthrough as a ranger cipher with a rifle. it was a lot of fun honestly.
Chanter is also a very safe bet for a main character, since they are easy to construct with very high interaction stats (dump Dex) and fit well into parties with a wide variety of playstyles.
Some additions:
If anyone is wondering, second most checked stat after Resolve is Perception (you know, in case it wasn't already the best stat), than Intellect. Might and Dexterity are not used often, and Constitution is absolutely the rarest stat to be checked. Btw some of stat checks are passive/invisible so dialogue option requiring X Resolve of scripted interaction with X Might are not the only cases when stats are checked.
No, Lore skill is not actually checked as often as Resolve or other mental stats, but it absolutely is the most checked Skill. In fact, there are more Lore checks than Stealth, Mechanics and Athletics combined!
Atlectics and Survival take second place.
Stealth and Mechanics are very much gameplay-oriented skills and are rarely checked in dialogues/scripted interactions.
Btw accuracy bonus from Survival 4 can be reeeally helpful on higher difficulties.
I'm not a fan of traps either - in addition to things you've mentioned, player can only have one trap being set - setting another will put the first one back to inventory. Worse, most of them are bugged in a way that makes their accuracy lower than it should be, leading to grazing hits most of the time.
I'm pretty sure that being an Orlan is noticed more often than being a person of any other race. And being a Human/Dwarf is barely noticed.
!!!Pale Elves get flat 10 points of Damage Reduction against Burn and Freeze, not 20%.
I'd say PoE Monks are pretty different from DnD too.
Great points! Thank you!
Hell yes! I may have played this game through many times, but seeing a guide is always great to watch, regardless!
Glad you enjoyed it!
Thanks so much! I always owned pillars of eternity but hardly played it because it was so confusing. Now I'm enjoying it and the nice story!
Awesome glad to hear it!
Great video. The stacking bonuses/non-stacking ones really caught me out initially without anything ever making me aware of it in-game. Once I discovered that, it made me want to start again with a fresh character and have a do-over.
Thank you!
You're the man, I was a little hesitant to get into this game because I have a hard time going through tool tips and retaining all that info but this has given me a solid understanding of the mechanics.
Many thanks for the incredibly detailed yet concise guide, I've been wanting to start playing pillars of eternity for a long time but it's my first time with a game of the genre. Many thanks!
Thank you for this. I just purchased this game on playstation and I'm relatively new at these types of games but not incompetent so for my first playthrough I went Normal Difficulty. I've died many times. It seems challenging enough and your video has really helped me understand some things I thought I understood but I really didn't. Really enjoying it, as an action rpg fan this games change of pace is a breath of fresh air. Once again thanks and well done
thank you for being so clear, concise, and thorough...nice work!
This is probably the best PoE guide I have ever seen. I’ve beaten the game before already I’m only watching this as a refresher and I just want to say you’re great at doing this, sir. Thank you for making this!
This is my first time playing classic party based rpg. I love challenge so I went on choosing POTD on my first playthrough. First 20 hours was rough. But managed to learn the mechanics and having an easier time now. The challenge is so rewarding. Don’t be scared to play on the hardest difficulty,you will learn the game better with the challenge it provides.
Nice I'll keep that in mind if I play this game again.
Man, you explain this game incredibly.
Thank you for this video! I'm having somewhat of a hard time with the combat in this game even on easy difficulty and this video helped me understand some of the mechanics that I did not know about before.
My pleasure!
This game through me for a loop when I first played it, thinking Int was the primary needed stat for wizards. Having to readjust my thinking to having very buff wizards for damage spells was a learning experience.
Yup it doesn't put up walls at all.
for years I felt like I was the only black person to enjoy these games.
Not at all brother. I look forward to connecting more of us. :)
Not at all, I love these games
To preface my question, I'm not American, why do you think that American blacks do not play isometric games? Just curious since you made it sound like a cultural thing
@@jessiemoore3094 Jesus, Jessie... hahaha.
@@cyndinn They're viewed as kinda nerdy games even amongst white ppl haha so ultra nerdy for black guys.. but hopefully as more black ppl get into these type of games and fantasy stuff in general it can add a whole new creative dynamic
I came for your thorough Pathfinder guides to have a bit more of an idea of how the one BILLION classes and subclasses work, but seeing Pillars on the channel makes me super happy. I've beaten both games recently, and Deadfire was the first cRPG I beat on a difficulty higher than normal. Absolutely love the content, will be binging over the weekend. Not sure if you have any vids for Kingmaker explaining all the kinds of mechanics and stuff, but I feel like the WotR vids will give me a feel for the previous title too. Though ever since I got Nok Nok I feel like any difficulty is no challenge >:D
I am playing through Kingmaker right now so no vids on it yet but definitely plan to do content once I am finished with the game.
@@SlanderedGaming Great, glad to see that! Have fun with your run and looking forward to it!
Even after beating this game there are still a lot of things I didn't know about. Thanks!
My pleasure!
Wow... Thanks a lot for all the info. I would never have figured half of this stuff out without a guide like this. Very helpful.
You're very welcome!
Thank you for writing and producing. I've had this game on Steam and didn't really understand it until your overview. I'll install it again and begin where I left off.
This is insanely well made. Thank you
Friend this is such a perfect guide! ❤ I listen many times to remember what everything does because I forgot & want to come back to game
Awesome glad you enjoyed it!
Thanks for this overview! I played this a while back and wanted to jump back in and just needed the refresher. Much obliged!
My pleasure!
Thanks the eloquently delivered information. I just downloaded this to play it for the first time and needed some pointers.
My pleasure!
Great guide. Just what I was looking for.
Best concise guide on RUclips
I appreciate the art direction you go with, it's refreshing to see some color on these sprites
Thank you!
*race tensions rising as my white ass struggles not to laugh at unintended joke*
@@jessiemoore3094my .... N word 😅😬😆😂👌🙏❤️
Thanks a lot! I could not finish the game due to a bug, but I want to start a rerun after I finished Baldur's Gate 3, so I highly appreciate your guide and will check out all your class guides as well!
What kind of bug was it? I thought they stamped out all the bugs. I think I have 2. One is in The Gullet. When you go down in Old Ruins, in the middle of the map, where you dive to get a conch. I never got it. Couldn't open the door with the 2 conch in the wall after killing the boss grub. So I went forward with the game, got another conch elsewhere, then went back to open the door.
2nd bug - I kill a bounty person before I got the bounty. Then went back to the same place. But the map is already cleared. Yet I can't turn in the bounty, cuz I don't have their head.
i've actually been needing this. i get hit with character creation paralysis in this game harder than any other crpg
Try deadfire, you will cry
Even Pathfinder?
@CrazyxEnigma yeah haha. It's because every stat is good in pillars. I make a muscle wizard and a super smart barbarian and it freaks me out.
Path of the Damned difficulty is manageable (but not recommended unless you've solid knowledge of how combat in Infinity Engine games work). The only exception is the last boss who reflex save throws and deflects like some ungodly buffoon and there's no tomorrow. Took at least 8 separate attempts to get the dude down to his last health bars.
Yeah I saw some comments that it's really not crazy hard if you are competent at the game.
Best CRPG ruleset i've ever played in my 27+ years of RP gaming career, bar none. Once you truly understand engagement, formations and attack-defenses, there are no truly bad builds as long as you know how to use them. Intelligent fighters? No problem! Mighty Mages? We got you covered! Resilient rogues? Why didn't you say so from the start!!! I love it to death. Too bad the second one flopped (and reduced party size, reducing the role of formation composition). We are not likely to get any sequels now...
I am still holding out hope for a sequel if Avowed does well.
@@SlanderedGaming i hear ya brother!
Been wanting to get back into Pillars for a solo run, nice refresher here!
i've been playing RPG's since 2000 when I was 10 years old, and Pillars are probably in the top 5 for me.
Looking forward to your class vids!
Thank you!
Got back into this game after just dabbling into it till I was at Defiance Bay way back in 2016.
Enjoying it with the MC as a Monk.
Awesome! I wasn't a big fan of Monk in this game but in the sequel it's insane.
fantastic upload mate. Nice catch up reminder for me for a new playthrough. Great game.
Such an excellent explanation of game mechanics! Great video, I'll watch your video on classes next. I tried playing a POE a few times but each time I dropped, but I wanna give it another try.
Awesome thank you!
Ooooh I was waiting for this!
I hope you enjoy it!
What an outstanding video. This is helpful for new and veteran players. Thanks.
My pleasure!
Just recently went back to this game and loving it. Which is funny because when it released I was really disappointed and never finished it.
I think it came down to the heavy exposition dumps of a brand new setting combined with missing the modern highlight words and terms tooltips that we are used to now. The game really wanted to explain its setting and lore to you and it just felt so heavy to me back then.
Now I have a few weeks to myself and approach it in a more slow and open way and I realize it’s more of a combat heavy Planescape torment type of game, rather than a Baldurs Gate epic fantasy adventure that I was expecting back in 2015.
So my advice to any players approaching this game for the first time is take it in and approach it slow, you might not understand the geopolitics of the world, and the classes and spells might be a bit daunting when you aren’t used to them, but guides like this help and you will eventually take it all in, if you just take the time to read. ❤
Yup that is good advice.
Fantastic guide, thank you. I've tried SIX times to get into PoE and I fail to understand the gameplay every time. Maybe this is the one!
Packed with great information clearly delivered, awesome! 🎉
Glad you liked it!
thank you for this video, i have own this game for a long time but i have always had a difficult time deciding what to play, mostly because the game don't tale you anything about what you can expect from your class as they level up, this video has given me some idea what i want to play as (a wizard), with i didn't thing was really worth it the 5 or 6 times i have started the game before, as you get a wizard companion so early in the game. I really look forward to the video/videos where your go through all the games different classes :)
Thanks glad you enjoyed it!
Hey there Slandered! Thanks for the great content, glad to see people still playing this in 2023! I'm about to start a new run and wanted your opinion on what class you think is consistently good across both games? I've never tried Cipher but heard its great in the first and sub par on the sequel...ideally id like to keep exactly the same character in one full playthrough across both POE games!
Cipher is my favorite PoE class and it's great across both games. Chanter is another strong option. I did breakdowns of all the different classes on this channel.
@@SlanderedGaming thanks mate, appreciate you taking the time to answer that. Love your channel and content and really hope to see it grow even more very soon !
Good video and this is gonna be a useful series, looking forward to Chanter I've always struggled with that class for some reason.
Thank you!
once i ran through the custom content for shadowrun hong kong that i got from the steam workshop, i got to tackle this game next
I have played through to the keep at least 5 times, each with a different class. I keep dropping and restarting. I look forward to you class guide, as I like what I've played, but can't settle on a class with mechanics that click for me.
Oh wow okay hopefully the class videos help.
This probly best pillars guide i found on youtube.
Thank you! I am working on one for Deadfire!
@@SlanderedGamingthank you for make guide! I just got on switch & had forgot how to play this game so this is helpful ❤
Cool guide! I'm on my second playthrough. But it's been a while since I last played it and I definitely didn't finish it.
Thank you!
This was amazingly helpful, thanks.
Great video! This explained a bunch!
Glad you enjoyed it!
Awesome guide. Makes me want to pick up the game again for a new playtrough. Will there be a part 2 about spells, companions, etc?
Thank you! I will review spells as I rank the classes and I already broke down all the companions. ruclips.net/video/7QY9meiWoHo/видео.html
Great video! Thank you for the much needed help!
My pleasure!
Love the video. So happy someone's making more beginner content for this game there's so little available on RUclips.
Thanks! More to come!
@@SlanderedGaming I'm looking forward to it 😀
This guide is absolutely stellar. Subbed.
Thank you! Welcome to the channel!
I'm always glad to see more people still playing this game :) Have a like.
I look forward to the class ranking, through I kinda wonder how exactly do you plan to rank them? I mean, say, Cipher is very good in party but becomes MUCH worse on his own. Monk is OP on his own and IMO is the best class for getting solo achievements, but doesn't bring much (if anything) teamwork-wise. Wizard is absolutely the strongest class in the game (for both solo- and party-play) - but only if one is willing to constantly rest...
Will you try to get some average score so to speak or just rank them with beginners and "default" setup (Normal difficulty, party-play) in mind?
I'll rank them based on which classes I like best which may or may not be related to their actual mechanics. :)
Cipher and chanters were always my favorite classes in the series. Hell I always multiclass them in 2
Never considered dumping resolve. Time for a new play through.
I have a similar guide out for Pillars of Eternity 2: Deadfire. Enjoy! ruclips.net/video/i3Y-HyZJpMA/видео.html
I'm going to save this video for when I get around to playing POE!
Awesome I hope it is useful to you.
I'd like to see a mod that allowed bonus stacking. I mean, who doesn't want a 40 might, 40 perception crit DMG number
Might is actually one of the worst offensive stats amongst stats that contribute to offence (ie. not constitution or resolve). Firstly, it doesnt scale very well. The percentage bonus is additive, not multiplicative, and by the time you account for all the other sources of percentage damage increase, its effect is a lot weaker than it would appear at first glance. Secondly, it does nothing to help durations of debuffs.
Its actually a better stat for healers where perception doesnt matter.
I agree but as a damage dealer it's a stat you cannot really ignore much less dump so I still consider it to be important. Intelligence, Dexterity, and Perception are sexier.
will you ever make a video about Tyranny?
I plan to stream and make content for Tyranny next year.
Just remember, the smarter your barbarian, the more people he can cleverly affect with CARNAGE
The single most counter intuitive aspect of the game lol
Very nice.
Thanks glad you enjoyed it!
15 hours in on easy. And yeah. There is plenty of enemies that own my group. Still have to take my time and choose my fights.
I don't like how perception is linked to the Stealth skill. When I played the game, I never knew when to use it.
You can use it to steal items and to get a free attack upon a particular enemy to open combat. I mainly use it to loot chests that are right next to their owners.
I need popsicles I’m craving them like a lime one
you reminded me I need to go and play through poe2
Yup I highly recommend it!
Can we also have an update for Deadfire classes?
Working through BG3 content right now but at some point yes I definitely plan to do Deadfire content.
Can you do a pillars of Eternity two guide
I am working on a review for Pillars 2 and then use I will be doing a new player guide.
I absolutely hate the combat in this game, so I quit a few times. But I heard the story is amazing, so I'm thorn.
Should I blast trough the game in story mode to blitz through combat or just watch a let's play?
either works fine imo. but id go for story mode, take it at your own pace.
PoE made druid class really really good, jack of all trades but powerfull
Nice I have actually never played as a Druid so definitely looking forward to it.
I really prefer the first one, the second one its good, but i cannot tell you why, i ejnoy a lot more the first one
But the first one doesn't have turn based combat, so it's factually worse. (Just kidding, but I do really dislike real time with pause)
I liked the tone of the first one more but I think the art and overall production value of the second one is a significant step up.
i just reinstall the game and is looking for a guide. i played a short while 5 years ago but i was such a bad player, i dont get the game at all LOL thanks for this new guide!
Ha, all the mechanics are so complicated. I promise to new players, unless you're playing on Path Of The Damned you can pretty much vibe it out to start with and absorb all the details as you go!
Fond memories of getting this game having never played a CRPG before purely because it was by the Fallout New Vegas guys, and spending 20+ hours completely out of my depth
I may play it again and do a no magic run.
Nice that would probably be fun!
Oh awesome, thank you for this! I got PoE for my birthday, but I'm a little daunted to load it up. Pathfinder WoTR has pretty much eaten my entire brain, and I don't know if I can handle more than one obsession at once. PoE content is to me the equivalent of a murderous siren telling me that the water's fine.
I... Am tempted.
LOL I hope you enjoy it!
Bullying furries is a moral imperative.
What
I don't know either 😂😂😂
You didn't cover dispositions
No guide needed. Just pick Cipher as MC. Boom, game won. Cipher best class. Cipher4life. (also awesome to see you still putting out Pillars stuff! Hope you're well!)
LOL I am well thank you! More Pillars content on the way soon!
...Unless you play solo. Then Cipher is relatively weak.
Slight correction. You get a Shark Godlike, the avan is his sister in the 2nd game, who you get.
This guide is for Pillars of Eternity. The Hammerhead Shark is your party member in Pillars of Eternity 2: Deadfire. Pallegina is an Avian Godlike and a party member in Pillars of Eternity 1.
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I never liked this game's attribute system. To me merging physical and mental prowess as might for example is weird - it feels shitty to have a grand mage and my dump stat is to be resolve hence my will should be abysmal... Dex is action speed and reflex - ofc. Constitution is life and enduance and fort saves - sure. Might is.. damage.. and healing.. and fortitude saves? wtf.... Might and resolve are the only weird ones tbh but it just makes it feel weird to build a character. I CAN minmax it, or make a RP character, but at points it just feels wrong - like if you want an aoe barbaian with splash damage you need... intelligence? uuuuuum yea those guys are.. famous for their godly intelligence... great game though and it is worth playing especially for the story.
Tbf the most iconic Barbarian in fiction is Conan and in the novels he's quite intelligent.
This system was designed to not need min maxing(didn't succeed here) so there's less chance of creating a garbage character and being built explicitly for a video game, useful for drawing in a wider net than CRPG enthusiasts.
@@CrazyxEnigma Conan is intelligent but my point is that - it is a bit funny to bind intelligence to aoe splash damage. Like.. "I have a doctorate at hitting wide. If you were as clever as me you could mutilate an extra person at each end of your swing." :D kinda hilarious.
You should look up Chris Avellone talking about why they made these choices. It’s on RUclips and he is explaining the how’s and why’s of their decision making in a presentation.
Path of the damned is really not similar to heart of fury which is a new game+ mode essentially. Path of the damned is significantly harder than other modes, but its nowhere near is dramatic as heart of fury.
It should also be noted that outside of the early game, a handful of boss fights and spectres that teleport on top of your squishiest party members, this game simply isnt very hard. Hard should be default for anyone who has played isometric RPGs IMO, and path of the damned for anyone who would consider themselves good at such games.
Nah. Normal is the default, hard is the good, damned is masochism lol
@@moonlight2870 I would say its just not that hard of a game, particularly given how these kind of games nearly always get easier the later into the game you get (your power scales more rapidly than the enemies).
If you have played isometric RPGs and select normal difficulty, you can expect a trivial game.
@@notalefty999 and there's nothing wrong with that. These games are much more about story and exploration than the combat anyway, especially since there's no turn based mode for more complicated fights. Of course, this is a matter of opinion. But that's why there are difficulty levels, so people can choose what they want.
@@moonlight2870 I am not saying the difficulty modes shouldnt exist, I am saying that recommending normal as the default to someone who has played isometric RPGs will lead to a lacklustre experience. If you arent interested in the challenge of combat at all, its not going to be a very compelling game. A lot of it is combat. The megadungeon is entirely combat. One of the main draws of RPGs is progression and in this game, progression is almost entirely combat prowess, the value of which is greatly diminished if the combat is trivial from the outset.
@@notalefty999 and I am saying that's purely opinion based. A lot of people play these to experience story and role-playing. An easier game is not "lackluster" if what you are looking for is an easier game, regardless of your experience with games like this. And the megadungeon is optional content.
Ahh pillars 1. Good game.
2... Not so much.
I still liked Pillars 2 but agree the first was better.
Hell yeah! I was about to play PoE so this guide comes in amazing time.
Awesome I hope it helps you!
Thank you for this, i just recently bought pillars on sale and having a rough time with most encounters I am trying to learn the game.
No problem I am glad this helps.
Excellent guide, thank you!
My pleasure!