Why Can't You Find Tanks In ESO? | The Elder Scrolls Online - Greymoor
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- Опубликовано: 11 сен 2024
- ESOU Discord: / discord
Where'd the tanks go? Have they actually gone anywhere? We look at a few perspectives and things that may explain why a lot of people have to try so hard to look for tanks to run with in PVE content!
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#Greymoor #ElderScrollsOnline #ESOTanks Игры
Party: "Learn how to tank"
"You suck"
"Worse tank ever"
Tanks:👋✌️
👏✌️👌🙋♂️
Makes me afraid to tank in groups lol
Dps in pugs are delusional. Can't down any adds. I was a shit dps and used to think tanks were just jerks now i switched to tank and I realize how frustrating it is from this side when your group can't kill anything in a damn normal dlc dungeon lol
@@robdebone Agreed! If the Tank dies in a small (3-6) group of mobs, it usually means that the healer is not doing their job or the DPS doesn't do enough damage to kill the mobs. Healing the Tank is top priority of the Healer and healing everyone else is secondary.
Right! Tbh I been told both I suck and I'm the best tank ever lived... mostly positive tho... but really tanks been nerfed to irrelevance... it's not a good time to be a tank any more
Me, is a low cp tank who knows little about the game:
*Clicks normal dungeon finder*
Queue time < 1 second.
“I am a Saint blessing this party with my presence”
Lol same
Bro I was surprised today when I queued I tanked my first dungeon...
Tanking is awesome guys. Especially when the dps is great and you pull everything in to peoples convenience. Also a good tank is always the core of the grp. We are indeed saints
truueee lol
I love tanking so far, my RL brother mains as a healer so we never have issues in dungeon finder when we play together haha
In every mmo tanks are expected to be experts, weather it’s the start of the game or end game.
This unrealistic expectation doesn’t give new tanks any room to learn since on their first mistake they’re ridiculed and likely kicked, this is a problem in pretty much all mmos.
I was lucky enough to have friends to play with, letting me actually learn to tank.
exaktly thats what im talking 100%agree
It also doesn't help with learning how to tank when running dungeons full of end game players who just rushes the dungeon from start to finish. I was levelling up a tank and it was a terrible experience. I really didn't mind other players who such at their role like dps not doing damage, etc because I understand they're beginners who are just still trying to figure things out like rotations, etc. But when you are grouped with CP players, they just run ahead of you, pull aggro on every trash mob and bosses.
I joined eso 2 months before Elswyer expansion. I've been gaming forever, but never played a tank. At 180cp I've done most vet dlc HM when people told me I wont be able to do it cause my CP is to low. And I'm not even that good. All it takes someone explain everything properly. Also now I'm trying HP build and its kinda hard to manage my recources :) anyway I don't think ESO is that hard as people describe it. I simply think majority of ESO community instead of learning mechanics simply emo quits. Seen many dd's leaving pledges just because someone keep dying even tho they not doing any better themself. I guess hardcore people plays good, but majority are way below avarage. Anyway if you in EU and need a tank I'm usually doing nothing so hit me up if you willing to let me learn:>
p.s Tank is fun, but fun only when whole group knows what they doing. I got so mad last week at one of the old dungeons when people simply refuse to communicate ant clearly doesn't know what they doing which causes many issues.
This comment though. 100
@@moonshine7120 that's what been happening to me and when you are doing the dungeons for the first time, and they complain that your not going fast enough because you have to clear certain areas
Shoutout to all the tanks out there, just know you are loved and appreciated and toxic people don't deserve you
Simp
🙏
I started tanking random normals under lvl 50 for learning and it's fun. Most low lvl people like myself are so patient and they pick up the quest with me and we go ahead slowly but we manage it and we do GG and say bye. But the CP people is where the issue begins. They don't care, they run ahead, and that's where my fear starts as tank. That's where i feel like if i don't "prove myself" they're gonna be pissed.
@@myrkflinn4331 I'm a CP853 tank and I have a bad habit of leaving my party behind while they are doing quests and looting barrels. Can't tell you how many times I've pulled a room, turned around and NO PARTY TO BE SEEN. 😆 As a DD or healer though, I ALWAYS follow the tanks lead. If I get to far ahead, that's on me. I can't be mad at the tank for not moving faster.
Before i joined a guild i had to tank in pugs which is a kind of sink or swim way to learn it. Fortunately I had the advantage of coming from other MMO games where i spent a long time playing that role so it was a matter of adapting to the game. Was still occasionally unpleasant and these days I only tank for friends and guildmates.
"Where did the tanks go?" We got tired of the DPS players trying to dictate how we play our characters and telling us what sets to wear and how to set up our own bars, all while constantly saying we aren't needed but still blaming us first when anything goes wrong, so we left them to do it on their own
I totally agree with that! STFU I tank you stab. I don’t tell you how to stab. You don’t tell me how to tank.
@@digitalaristocracy1564 unfortunately if we arent tanking in Alkosh and Galenwe to pump up their DPS, we aren't tanking right. *sigh*
I prefer playing solo to avoid all the rudeness and pettiness. I always like DPS. Tanking is something I have no interest in.
@@timothymoore6341 I 80% of the time just play solo and only have one character. Does anyone think that character is a tank? No its not lol its a little bit of everything so I can play alone, which is what I do most of the time. Because people are often arse holes and its not worth the hassle. And im a new player, relatively speaking. No one new to the game wants to tank either contributing to the problem. Hard to play solo as a tank 😅
so go ahead and wear your double greedy autism set as if you weren't even in group content, having 30k more health than any tank would ever need, while also not contributing any buffs or debuffs. honestly the greediest shit i ever read. god forbid you play an mmo in group content as if it was a group effort. but i guess the game revolves around you and thats why we are all supposed to care that you quit because you couldn't handle a cp400 dps knowing more about what tank sets are good than you, a tank main. nice
So I've always mained a tank in all the MMOs I've played, on ESO too. But I stick to 4man content, because the first and last time i tried to go to a trial as a tank, I told them in group chat "hey its my first time, I've watched a video guide but if I mess up please let me know what I'm doing wrong so I can fix it" and the insta-kicked, and I never tried again.
WHAT!!!! Let them find a Tank then. I recommend sticking to friends and good guilds.
you just gotta toughen up and not let adversity stop you. stop fearing rejection.
TheNemesis442 or just find a guild that has a helpful and positive environment
@@jacobodom8401 so instead of self-improvement, your response is to tack that responsibility on to other people. No guild worth its salt is going to accept such a low-tier candidate.
Thats disgusting
It seems all of the tanks in ESO are in this RUclips comment section :p // Join ESOU! discord.gg/ESOU
If the game is too laggy to play, everyone becomes a forum warrior.
Fake tanking as you call it is sadly the fastest way to get into the leveling trials as a new player
Hell I don't tank much anymore because the elitists have turned a once fun game into a cesspool from hell
Not me! DPS is too low in a YT comment section :P
😂
we(tanks) have to memorize every mech in every dungeon/hard modes/arena/trial or we get screamed at and kicked
LOL not a tank but I have seen it multiple times before. Sucks man.
But then again nobody should complain like hear me out why complain when no one listens and if tanks are the leader why dont know one listen i tell the right info but then everyone dies because no one listens
i’ve tried to make a tank once, i didn’t make it very far
PUGS kicked me for assuming themselves dying from untauntable mechanics like boss charges were my fault, guess that's life.
Ken Wong Yup got kicked because I didn’t know how to cheese some boss in Vscp
Im a tank and when I die in sunspire and the group being so toxic to me, i'd always turn the dragons face to them see how much damage they could take, didnt last a second...seriously its hard to mitigate the damage but please have some respect one way to give us motivation.
Lmao im just imagining if eso was real life and someone would do that
Ugh did you sold your Inn to ysolda?
@@hazard.33 I actually stepped out of the fight the DPS was so toxic. Ran his mouth so I figured he could show me how it's done. Pisses me off, that I'm doing a "Normal" Dungeon trying to perfect my tanking and people can get toxic.
One time in a vSS on the fire dragon boss fight, I was the off tank (first time in a vss) in a half pug group. The other tank, (the main tank with the sunspire skin) claimed to have done this trial plenty of times, yet they have died and cause the group to wipe 4 times leaving me the last one to die in the group. After the 4th wipe he asked for the crown and he kicked me saying "I need an off tank who knows what he is doing" yet I was the one who wasn't wiping the group.
This is why I don't like tanking trials.
i had a guy getting mad at me in Vet ICP because the abomination's AOE kept killing him and he was blaming me.called me a fake tank. so i aggro'd everything in the room while i tbagged him on the ground. PVE is funner then PVP sometimes lol
Another problem with tanking is that everyone expects you to know the dungeon/ fight. It makes it really hard to get into or enjoy the role when you get flamed for not knowing the content your first time through.
Damn that sucks.
It’s actually very true. Seen that multiple times in dungeons & trials.
And it's why I'm sad. Espically as someone who has a bit of a hard time learning mechs and enjoyed tanking for a bit. I've genuinely considered deleting my tank and making them all over again because I'm just so annoyed...I don't wonna be a dps dk.
I made a tank for dungeons so that my small group of friends could get dailies done quickly. I pugged alone once. The dps was so low I think that they healed the boss.
that is why you do a balanced dual spec.
sometimes they do, LoL, like the last boss of Direfrost.
Dude it's insane - I was checking out stam healer warden then went back to dps, but forgot my role on healer - so there i am pugging a dungeon as presumed healer, only to realize I'm always getting the boss aggro, which was fine it wasn't vet or anything, but at the same time I was also pulling 70%+ of the DPS.. I just felt like I entered the dungeon solo and the other 3 ppl were just my cheerleaders or smth.. The state of pug groups is abysmal .
I let them die until they learn to dps, healer included
-Ha ha!!! Welcome to PUG-life!
“No one wants to taunt a boss for 10 minutes.” Thank you I have 11 characters and all are geared and I can’t tell you the last time I pugged on my tank because the dps that I always get qued with are so horrible
Same. Taking is alright and all, but when the dps suck, it’s hell.
FACTS, I main tank and when i hop in a vet dung and each dps is doing 5k im like EFFFFFFFF this
indeed, yesterday i queued for a few dungeons and in every dungeon they put me with a shit dps group it takes soooooo long....
@@SavageBeazt I would not mind if it took long, hell we ALL were new once, as long as progress was being made, and they listened to instruction. Unfortunately - my bad experiences with Pugs came from the more seasoned players. I would not ever again pug a vet dungeon with a fake healer, who feels it's required to trash the other players, while not even throwing a heal my way. Screw that noise
Tbh I'd take two dps with 27k-30k dps but I get two kitties spamming poison inject...
Another reason why there is so few tanks compared to dps or healers is the fact that you can't really do solo content (questing/overworld) without changing your build. In a full trial tank setup you do nearly zero damage. And its not that much fun going through quests with zero damage. Most newer players only focus on one character at a time. And if you build a tank, it will be pretty much limited to group content only.
And about fake tanks. If you have a taunt and can survive the aggro, you are not a fake tank, you are a real one. Even if you wear dps sets. 99,99% of all dds queuing as tanks don't have a taunt and die on the first trash pull. That's why people hate them so much.
*"Another reason why there is so few tanks compared to dps or healers is the fact that you can't really do solo content (questing/overworld) without changing your build."*
This is the real reason. Compared to other MMOs, tanks in those other games can generally still clear solo content without too much fuss. In ESO, you won't die--but neither will your targets.
Serious tanks have overland set ups they can switch to for questing or solo content
I agree, early in the game I was very short on skill points and space (no eso plus) as I practically had to keep S+B + inferno and a totally different setup just for soloing. If you don't use addons for gear/skill management, this is not ideal at all. This still is a problem, as with crafts and tank+ solo build I am lacking skill points and need to basically keep up to date two sets of gear, and work to get 2 "end game" setups, to make solo play viable.
For me, I often tank in games, main reason being that they are always needed, so when a few of my friends started playing at the same time, I volunteered to tank. As this game is different from the other MMO:s that I have played, it took me quite a long time to get the self confidence to tank in PUGs, as mistakes as a tank cause errors easily, and it takes a while to get good at spotting the top priority targets for taunts in trash pulls and so on.
With a new character this might be the case but once you get some skill points to spend its so east to throw on some med armor and solo quest. Even a real low dps number like 5k is more then what you need for questing.
The only tank I have that can do decent damage in overland is my sorc as she has so many aoe dot skills that it makes it tolerable.
as a skilled veteran mmo tank, i can say that even if your an amazing player, as a tank your always the unsung hero. When you have a bad tank everyone notices, but with a great tank no one notices. (unless you know what to look for in a specific game) I'd get plenty of kudos from other tanks but not many others cared. Wow and some other mmos, idk if eso does, have websites with rankings. But many people dont care about tank rankings.
i leveled recently in ESO and i had a great build that i would pretty much never die, and could solo dungeon content on level (pretty OP if u ask me). got called a noob still.
What was the build and is it still viable in stonethorn?
Yes, this is so true!
I once joined this random dungeon and saw this necro tank and he was soooooo tanky and doing so good... I was like ●.● he is a hero!
Noob
I've been tanking in WoW for around 7 of my 10 years in the game, but on ESO I could't stand how awful tanking is handled. You have no freedom, aside some 4-mans fun, to gear and tailor your playstyle as you see fit, you HAVE to wear the sets and skills that the leads want you to, or you are not tanking at all. People even go as far as labeling this interest on other sets as "selfish tanking" lol, god forbid you not wanting to be a buffbot. That never happened to me in WoW and other games, I always choose my own gear and skills, and tank was always the most fun role for me. Tanking in ESO is pure frustration, from lack of freedom on your choices to have to deal with insanely bad pugs more than anywhere else, because the game ( and the community as whole, let's not lie to ourselves) can't bother to teach people how to play properly. So yeah, I don't blame people for avoiding tanking in ESO like the plague, it not a rewarding experience.
Could not agree more dude. You nailed it.
All the roles are similar in that aspecr to be honest. Healer is pathetic as well. The role flexibility degrades from tank -> healer -> DPS.
Just made a comment very similar, wow nailed tanking and the variety of tanking styles, eso could learn a lot without cloning wow.
@@bygonesbadjuju7194 wow tanking is very easy , i did it for over 10 years and its about placement for the most part from my perspective.
now i have tanked in eso and it is way ( unlike wow which has a basic auto taunt or one that last more than 15 sec and is not single target)
eso tanking isnt bad but it can be better
i played wow for a long time as well, and by the end you didn't have much of a choice in what abilities/skills you had and used
Bad dps in pug groups is 100% why I don’t tank for pug groups.
C W so true
Yea same reason I hate healing pugs. Healed a pug vDoM yesterday and I wanted to cry an hour in. I ended up doing most of the dps on the orb boss with 8k dps...
Sam Logan ouch, yeah. even simple non-dlc dungeons can take hours if dps aren’t doing well. If you choose kick one, the replacements aren’t guaranteed to be better either.
Totally Agree especially for vet content
Yep I did it a few times then stopped when I realized me and the healer (my wife) were the top dps in a vet dungeon. All were 810.........
Basically... We need a dating app for finding tanks. A Tank Tinder!
That's hot
for u baby I tank anytime
I want my tank never die on me ;)
Tank tinder, eh?🤔
Lol
You're pretty spot on.
Couple extra reasons being.
1. New mechanics and more and more 1 shot mechanics on minor bosses with minimal timeframes to use buggy mechancis for the synergies to prevent them. This makes tanks feel the time is worthless
2. To many bosses or sub bosses with "invincible" health bar moments that stop dps, and arbitrarily prevent faster burns. If the dps is good, let them be good. Tanks dont want to tank forever its boring for them just kill
3. Longer and longer ad pulls that have more danger than the actual boss battles through sheer numbers and targeting issues to prevent deaths of members.
Eso hasnt needed an aoe agro in the past, but if they are going to flood the screen with ads that hit like bosses give the tanks a damn aoe agro. Put a cap
on how many/range whatever but the time in eso calls for making Tanking more convenient with all these additional mechanics and more and more one shots
I definitly agree with your #3, too much adds in newer dungeons with no "big badies" to focus on, so you just spam claws, blockade, whatever to get that fcking horde sorted until your dpsies killed em.
Also I agree with #1, which is really bad with that "performance" Eso shows atm. If the game would work perfectly instead, I would love those mechanics, cause they make me feel like I'm clever dodging and dancing around a big bad Dark Souls boss with my skill and knowledge being the only weapon I need.
#2 I must disagree at least partly. You're right, that "big mountains of hp" are no fun to tank, as they are no fun to kill. But if a boss has many hp and does a lot of cool mechanics I really hate it, when my dps says "just burn em". That feels like "we don't care if the tank can have some fun doin his job, positioning boss/adds, avoiding mechanics and keepin our lousy asses alive, I just wanna make things DEAD!"
landladyification
I can see the argument being made for number 2 being debatable.
I think it comes down to a matter of preference.
I like the smart positioning, but I find minutes long phases of invincibility as a poor way to incorporate it.
A few dungeons and trials have done it pretty well. But some of them have the 1 and 3 issues that ruin it.
The content should be fun and challenging. Not overbearing with mountains of ads who just have large health pools that one shot your group everywhere.
Honestly, an aoe taunt has been on my mind for a while now. Would be great.
Dude if you dont enjoy long tank fights, you are not enjoying playing tanks.
This whole skip mechanic because DPS is too high. Is so damn boring, for me to play tank.
Shit dies too fast, you dont need a tank anymore in most non dlc dungeons.
Cptsalty
Uhh thats called logical fallacy, "you dont like what I like therefore you dont like tanking"
Thats not what I said at all lol. I dont enjoy spending minutes standing there with an invincible boss while the dps and healers and me have to run around like crazed chickens to avoid bland and boring one shot, after one shot, after one shot. Most of which are AoE one shots. Or massive ad floods on the screen making it a total RNG if people live or die based off of when/If you are allowed to actually Taunt a target you are intending.
Thats what I dont enjoy. Otherwise yes I do enjoy tanking. You cannot and do not determine WHAT I like.
ESO doesn't really reward being a tank. Other games reward you and you feel like something more than a taunt spammer.
FF XIV is a good example of it, playing a tank is so cool
@@vinicinfodexota5083 Same with GW2 - you don't have taunts, instead bosses automatically target the highest toughness person, so your focus is on moving the boss around properly, mitigating the high damage abilities and keeping some super important buffs up all the time.
ESO doesn’t really design encounters around interesting tank mechanics. Nor does it reward you for playing the role. That’s the main problem for me in this game.
It’s lack of role emphasis makes it even less likely to get people to play that role when it’s needed
Th3Ey3 if they put auto taunt in the game, I’d quit
Role necessity is what made WOW horrible. You'd be taken hostage by a tank or healer and wait for them to finish a call on their phone or text friends mid-dungeon or mid-raid, because they know there are so few of 'em around nobody will say anything. Eso tanking is fun, but really relies on gear to circumvent no aoe taunt.
There's a tank everywhere I go in eso. Oh wait.... he's me.
Yep, my biggest problem as a tank is that when I fail, I fail the whole group. Although most people are understanding, it still puts quite a lot of pressure on me. Besides that, as a DD I don't need to know all mechanics of the dungeon/trial, while as a tank I'm required to, which makes it harder to jump in new content.
Андрей С. Honestly if you die you may not have failed, the team has responsibilities too. If the DPS sucks and fights go longer, the higher percentage there is of things that can go wrong. Tanks are by far the most skilled players in this game. But I am biased
@@kallofkthuluz5922 tanking isn't very hard it's just learning the mechanics and multitasking. DPS has to learn strict rotations and wear meta gear in order to hit hard enough to not be considered a joke. In the end if you are a tank your life is in the DPS hands just as much as theirs is in yours.
See thats the problem right there. DPS think they dont have to learn the mechanics of a dungeon. For instance like in vCoS the braziers need to be relit or boss needs interrupting, dps should try doing it too. Tanks dont magically have infinite resources to hold block and activate every single mechanic. DPS are a dime a dozen and most can barely manage 20k/s mean while im tanking hits that could kill them twice.
it's the reason why I've been avoiding DLC dungeons
Now I understand why I can find a game almost instantly on my tank.
I'm shocked common sense never set in.
Agreed
When i switch off my tank i get fake tanks zzz...then when i switch to my tank i get fake supports or dpses that doesnt do enough dps.
At lest I'm a tank main. Even on one of my dd that has a sword and shield I can swap a skill for a taunt.
If your on PS4 NA or EU message me if you need a tank. If I don't respond, thats because I have notifications turned off or I'm busy doing something else.
Haha yeah my first character was a tank and it was so easy to get games but then I had a second character who was DPS and then I learned of the shortage of tanks
I mostly heal, but quite a few times I've found myself being the only person willing and able to switch to the tank role when other tanks have quit the game or left the raid group. I think the thing that I found most frustrating, compared to healing or DPSing, was that the only chance you get to practice your role is by going in to the content you're working on with a (mostly) full raid group. Want to practice pulling flame atros under Yoln HM in vSS? You need to bring a healer to babysit you and they need a full group so that they don't instantly die to the stack mechanic. Want to Practice Palm Strikes on Pinnacle Factotum in vHoF? You have to get a group together that can kill raptors for you and, again, a healer to baby sit you. Want to practice solo tanking Z'maja's Shadow in vCR? You get my point. When you're learning to tank you pretty much have to do it live and with an audience that will notice every mistake. Learning to tank with a patient, supportive group is rough enough and those aren't adjective many would use to describe the endgame community in ESO.
I hear ya. I almost stopped tanking rainds altogether because of this. I got yelled at for doing what the guild pro tank taught me, by another guy from the same guild. Who was not a tank. And yes, tanks should be a bit more independent. I play a templar tank, and can self heal fairly well, but still, it isn't always enough. And it doesn't help that many healers act like pure DPS-ers. :-(
I'm trying to ask people in guilds . The few that are willing are out there but i need timing and be convincing and keep asking. And put the future of content on the line in a way that if they want more tanks , they'll have to teach the newcomers to be one and try it with support. Otherwise ESO gonna be an unbalanced mess forever which might be the case tbf
You missed another key detail. As a tank when running around and doing the open world it can take forever and a day to complete some quest lines since it takes you 20 hits to kill something that a dps kills in 2-3. However ive been very lucky in the fact im in 3 guilds that have been very helpful in building my tank. We do at least 1-2 trails a week that are meant soly on the purpose of learning were we welcome players learning new roles so they can practice both mechanics and abilities
I used to feel this pain constantly, I just used to respec cause I couldn’t deal with it anymore...burns through gold like a mfer but worth the agony man lol
Yeah I started tank. I love to do solo quests and when I saw my friend (dps'ers) just melt enemies 3 times as fast, I changed as well...
Kevin Cuykens once i maxed the lvls on my tank I pretty much sidebared him and used my dps to farm all his gear. My tank now only gets pulled out to run trails and dungeons
Yeah, that is someone that a lot of people either don't recognise or downplay it as a problem because "you can always make another another set for questing or equip a two handed weapon, it wouldn't take much"; honestly when I was a tank it was dreadful to do questing, it gotten so bad that Insted of fighting I was lokking for anyway to sneak past enemies, at a certain point I could not deal with it no more and left the game, recently, I managed to grind my clothing level, craft entirely new gear and respect, after that I went for not craftable better gear and now I am a decent dps, but not before having spent 100k or more gold and two weeks for all the adjustements for my gear and abilities.
Tanks is ok if your main goal in this game is doing dungeons and such, you find tge party in an instant and the companions do damage for you, if your goal is any other thing tanking is terrible, thus there are few tanks around.
Yeah, I just had to have my tank pick up some extra dps skills and put them on while questing. It sucks
It's also partly the same reason as in any other game with tanks: most people want to be that hero who wipes the enemy out, plenty want to be the healer that pulls that clutch revive or pulls everyone through with just enough health, but there's not many who just want to be a slab of meat whose primary role is to sit around absorbing attacks until everyone else is finished killing things.
Also, at the low level end of the spectrum, you start off in a game soloing, and tanks kill things slower, so fewer people go into group content later on with the idea 'i wanna be the tank!'
I feel more of a hero when i can face a difficult boss and stay alive as the group takes them down. It's more satisfying and I don't need to parse. I hate it... I tried for months as DPS and I have a DPS main to help clear zone content and stuff but eventually i wanna try my tank for trials and dungeons of higher level
"Cause spamming a button that does dPs makes me feel manlier than spamming a button that absorbs dmg" ~Dystopian 2020 dudes
Yeah... a lot of what pushes people away is the low damage tanks usually deal. Not only does it make you feel weak, it makes solo content take way longer than it needs to. It's like that in most MMOs.
@@solugad Because they are MMO's du! meant to play with others, ESO manages this by making hybrid classes and dull easy content if you're in for 'Solo' play
@@vaelicusthepaladin there's no need to make tanks deal cheap damage. It's a useless way to balance out PvE. DPS of course should definitely have the highest damage potential but Tanks should be able to dish out good damage as well. As long as Tank has a taunt, they can tank, bottom line. Instead, a lot of MMOs give the Tanks a ton of CC and utility on top of their high Effective HP and balance it out by making them hit with the equivalent of a wet noodle. As a general MMO rule, I'd rather the CC and stuff go to DPS classes and give Tanks better damage potential and self-buffs. Of course, that'll never happen but I still think it would make Tanks more admirable in the genre.
I fully understand teamwork in MMOs, but they could easily balance the extra outgoing damage out by giving enemies higher health in team-PvE instances. And the reality is, all MMOs have solo content. It's unavoidable. But that content makes running a tank way too tedious and boring. FF14 is a great example of this. You'll NEVER risk dying in solo-content due to the extremely high Effective HP that tanks have. You're practically god mode in that game during solo-content (not that solo-content is all that hard). But you can bet your ass it takes way longer to do any of that content by going tank.
I just think the general rule of tanks having garbage damage potential is very dumb and there are other ways to balance it out.
At the end of the day everyone is spamming buttons in front of a monitor
I've been tanking for a few years. Recently, I left a toxic pug and i was harrassed by a player. It did mess with me.
Makes me doubt myself. It really does sucks. There's like a stigma on tanks.
I quit pugging.
Sorry to hear that. Had that happen to me as well more than a few times. Even had dps-ers demand that I use group/AOE taunts - when there are none in the game. *facepalm*
Someone's comment in a game messed with you? It's a game man, who cares what anonymous randoms online think about your enjoyment. I'm a healer, I get the hate. Ignore that shit man, don't lose energy on it.
Hey dude, fuck the toxic players, they don't know what they're talking about. I have so much respect for the tanks in this game. It's the only role that really requires some knowledge. Healing is easy, dps now it's super easy too. If you meet toxic players tell them good luck finding a tank to deal with their shit and leave the group. You're a tank...you can find a group really easy. There is no need to play with people that don't apreciate you. And having players with shit dps in your group makes your job harder. So it's basically their fault.
On console you can always hide the chat. ;)). I do it many times
Couldn't agree more... As someone who MT/OT for my guild, its very difficult to fully understand the role and expectations unless you've been doing it for a while. DPS have target dummies to practice a rotation to perfection, on the other side as a Tank you cant really "practice" add pulls or "practice" uptimes (without knowing the fight). I really do love tanking because of the challenge it brings alongside as you mentioned the responsibility. I always make sure my group knows when I am at fault but also if there is something THEY can do to assist me weather it be shards on cooldown, not standing behind me and just general things I may notice as a tank that they might be blind too.
Tanking is very rewarding and challenging and is certainly my favorite role because of this. If you're able to find a good group it is very hard to step away from that or get into an encounter where the dps/healer capabilities may not necessarily match your own.
BE NICE TO YOUR TANKS!!! They have it a lot harder sometimes than most realize.
This right here, couldn't agree more 👏
That is very true.. But what I have done to practice somewhat, is go into a vet dungeon alone often and pull a bit, and see how much dmg I take. I've made my Templar tank pretty much make the healer useless.. I'll run with anyone, I love playing tank, also healer but mostly tank.
@BIOfrequency #1 Meat Shield NA
talking about random groups the only good thing about being a tank is that if they start to be assholes you can just leave the group and find another in few seconds,while for them it will be another 30 min/1+ hours of queue (except for the healer maybe)
@@danielgonzales6125 correction, #1 Fake Tank
You cannot be more correct in all this that you clarify.
Most parties are toxic when there is no damage. That's when you get frustrated and more like a tank, and you tell yourself: WE'RE NOT GOING ANYWHERE !!
By the way, I made my tank by following your tutorials. U r amazing bro, many thanks NefasQs!!
I usually love being tank and healer, but in ESO specifically I’ve noticed a culture of expectation. No one wants to teach new players, even when it comes down to the trial mechanics. Either you already have experience, or you’re sol. That’s why I dropped my preferred roles to be dps in this game, because like you said, it’s more forgiving. And it’s easier to pretend like I’ve done this before when I’m just following the group.
Which really sucks because even now I WANT to be a tank. But even in the five guilds I’ve joined who are supposedly friendly and willing to teach my messages to join new trials or practice as a tank get outright ignored. It’s so disheartening.
I’m new to eso and I only have 1 character at the moment, a DK tank. I personally love tanking and don’t think it’s boring at all, to be able to stand in the face of a dragon and be like “do your worst Bitch” feels pretty awesome
Haha word
yeah, but in time it gets boring, I mean tanking a dragon is cool feeling, but u get used to it after 50 or 100 of these when it gets rotinous, but no worries, thats why some ppl just start dpsing while tanking ;)
Same here haha when people ask me what it's like tanking, I always say "It's getting several TBIs in a single fight"
What he meant was its boring to taunt the same boss for 10 minutes while the other supports and dps can't get it together. And in those situations, it is usually the tanks who catch shit because when the dps take too long the tank may die or run out of resources.. Then people say that tank is shitty, so then that tank quits tanking or maybe blames himself for the lack of heals or lack of dps.
😂😂🤣🤣 "Do your worst bitch" lol
There aren't enough iron atronach parses out there for tanks to show their rotation and how much dps they can do
Get to it then liko haha!
In seriousness, if there were a dummy and/or arena that was all about surviving (and maybe upkeeping buffs somehow mattered?), tanking would be a lot more interesting to me. Another problem with being a tank main is there's nothing to do with the character to get better on your own outside of group content, while DPS can do malestrom, solo WB/dungeons, and dummy parsing.
@@imjoshellis try running more content...? That's how you get better.
@@xBetterxDays My point was there's no solo content to run for tanks...?
I hit 10k the other night on a iron atro. I would record it but youtube said the video was too long to post
as a new player who's playing tank i must say that the toxicity is a big problem and sometimes it's what makes me fk up where i'd normally do well (you know,you are scared to mess up and you end up doing exactly that)
also i find many people (mostly DPS) who doesn't understand the tank role,for example if they jump ahead of me inside a swarm of enemies i just can't taunt them all at once,as far as i know there are no AoE ranged taunts in this game,also at the times i find people who doesn't know that bosses have certain attacks that ignore taunt...getting flamed for things like that it's insanely frustrating and stressful
as you said in the video having a tutorial that would explain those things even for someone who doesn't play the class would be really helpful
also another thing that i'd want to mention is heavy item sets,i don't know them all but the ones that i know (mostly from guides) are all boring and uninteresting,i've seen a lot of DPS sets that are really fun that require specific build/playstyles and reward you with satisfying visual effects (like having a meteor squashing your enemy),most tanks sets i've seen are just "here,more stats because you exist"
I hate it when damage dealers run in first and die and give the tank and healers shit for not keeping them alive.
Who TF told you to run ahead while we were collecting loot have some goddamn patience.
I tell those dps, “the tank always goes first”
Look into undaunted sets. It's only shoulders and a helmet, but there's some half decent ones in there. I'm aiming for one with my tank that has a 5%(I think) chance to turn you into a skeleton, reducing incoming damage by XX% , but reducing incoming heals by the same for XX amount of time.
I built my guild around tanks and healers. Makes things way easier. DPS are way too over-played.
This is a great idea. Maybe ill try this
One of the big things is that a lot of people only actively play one character, and they want that one character to be able to go out and do stuff, stuff which kind of sucks doing on healers and tanks. I know, I've mained healers in MMO's for 15 years or more. It sucks going out and trying to quest or do other activities with them. So people go the dps route. Can't blame them.
I'm a nightblade tank and even tho I mostly run the most selfish setup I could think of, guildies still desperately want me hahah lol
That's cause dps is easy you just do damage lol
@@PrimeJuggernaut i think it’s because being a dps is just more fun
I use to be a tank like you, but then I took a arrow to the knee.
LoLz
But then I took a dps to the chat
I love tanking. The ability to control the battlefield and set your group up for success is the best. But I will say I get annoyed at DPS who don't understand my role. Can't count the number of damage dealers that die because they won't stay on the opposite side of the boss.
Lol. True. I think most dps think all they need to do is damage which is, but can’t do any damage when your dead.
I love when you're Tanking like 10 things, surrounded. 1 thing gets away and the DPS says "Taunt". As if they can't do dmg and move at the same time.
- I can't stand when the DPS runs in front of the boss, and then act like it's My fault when they die.
My personal favourite is dps who run ahead and try to leeroy everything and get insta gibbed.
For reals, it gets tiring having to explain positioning to random players for a dungeon. The worst is when they get agro and run the opposite way of you instead of towards to ffs I don’t have the Stam to chase you, turn the boss on the team members who are in position, and agro those two skeletons that are agrod on you and no I can’t pull them cuz the further you get away the faster they get out of taunt range when I pull them in and there are tons of mobs stacked on top of me that I would have to move around to target taunt
I have more than one time turned a boss to have its back to the group and one of the players moves in front of the boss.
I’d love to be a tank for groups but every time I tank the healer is never healing and dps people do less damage than the healer.
Or the DPS stand in the big glowing red circles and blame the tank for not taking agro 😂
Yea, it's harsh when you have an actual healer queue for healer and yet they decide they are going to just DPS. It just really boils down to self-centered individuals. I try to remember who those people are and find an early exit strategy, unless it is a simple dungeon.
@@BrosWithHeads sometimes it is the tank, some ground AOE is dependent on what direction boss is facing.
@@slippyC73 you know as a healer you should be dpsing through most content, not just standing there waiting for someone to take damage.
@@harkonen7227 No, I didn't know that... Of course, but DPS is secondary to healing if you are the healer. Trash fights I throw "Reflective Light"(minor sorcery for group+major prophecy to yourself), drop the AOE heal, throw an Orb, sweeps for a bit, swing back to healing bar, AOE ground heal, orb, couple heavy attacks to get some mana back, rinse repeat. Boss fights I toss the destructive staff debuff in there and when it gets about 25% health throw in "Radiant Glory".
Healing is first priority, period. If it isn't you are a crap healer.
Its also realllyyyy expensive to gear out a tank correctly for trials..also pvp nerfs that bleed into pve have hurt tanks..then when the tanks are relearning how to tank under the new nerfs people expect the same quality of tanking u had before straight away!!
As a tank who saved some parties in veteran Crypt of Hearts, it was nice to hear them give me gratitude.
Tanks: everything depends on them, but they are almost always underappreciated and rarely in the spotlight, kind of like drummers in a rock band.....
Drummer: Tank
Bass: Healer
Lead Guitar: DPS
vocals: toxic, loud trash.
Drummer analogy is wrong.
I wish ESO would have a training ground to learn more of tanking, DPS, and healers. Guilds are good but most aren't patient with you to learn from as well. Adding a training ground to learn would attract more tanks as well as healers IMO.
Not necessary. You should be able to learn the experience with people. That's the problem. People shouldn't expect people to be perfect at a job walking into it the first time.
Mark B right, problem is that group content needs to be more clear in direction. People should not be getting into it at level 50 - they should be doing both overland and dungeon content as they level
Yeah I definitely agree with you. I love tanking and my tank is also my main. But I do rarely very hard endgame content because I still have to learn how to tank them. And mostly, if you do a mistake as a tank you get yelled at. So it isn't very funny to learn new content when nobody lets you
Tbh, I like tanking more than dps in this game. Taunting the boss is much more fun and engaging that mashing my keys for ten minutes as a DPS. I feel like I do literally nothing as a dps.
Sage's Draws I think that’s a common mmo issue which is exacerbated by the way eso scales content. So since most end game content is still going to take the whole party to kill a stupid little spider quickly tanking can feel good because you can tell when your able to just stand in a boss’s entireAoE meanwhile your dps touches it and falls over. It can be fun to see how resilient you are compared to others, but after going hard on the game and doing most vet content I agree with a lot of what is being said in the video and the rest of the comments.
The thing I hate about tanking is: when I random queue, the dps is usually awful. Lightning heavy attack everything, or snipe spam, and it takes forever. When I get decent dps, it’s pretty great.
Edit: I just got to the part where he said exactly this 😂
a dps with ice staff 😤😤😤
That happens way too often, at least 70% at the time
People queue for dungeons with their PVP characters..
Another issue with tanking in ESO: ridiculous fuckin dungeon mechanics combined with stupid one-shots that even kill a blocking tank ends up making it feel like tanks can't actually act like tanks.
While I would say that everyone in the group needs to understand mechanics of any particular boss fight, tanks have to especially have even more knowledge about mechanics, who they need to taunt, where they need to move during the boss fight at any given phase of the fight, what attacks they can die from even though they are blocking, etc. All of these things plus what I just mentioned earlier really make tanking unattractive and even infuriating to a lot of folks including myself sadly.
th fc true , literaly all new dungeons bring so many stupid mechanic where u die so fast ... u are forced to block but u need heawy or u dont have stamina for block , but for some reason u canot because literaly ewerymob in pack of 5 have IK mechanic ... tanking if fine on old content , new dungeons are fun but fucking stupid . Just press R mouse and hope they die faster then u , because as i mention u dont have stamina ewen for fucking roll . Th shit comsume half of your stamina
I agree. Instead of coming up with fun and innovative ideas for challenge, they just throw a bunch of insta kill or 1 shot mechs that are barely avoidable and call it a challenge. It's becoming such lazy design.
I really don't want to be that guy, but get good? Learning and knowing mechanics is what makes it fun. Literally just block or roll, that applies to literally everything in the game. Sometimes bash lol
@@jarlbalgruuf2415 umm, I think I am fairly good? I know how to block, dodge, and bash and I use those regularly in my tactics, tyvm. But ok thanks for being "that guy" who has to show how much of an unhelpful worthless asshole they are. Did I ever ask anywhere for your supreme expert advice of "get good" in my entire rant involving my own personal experiences of tanking in ESO for the past 4 years?
@@jfbrko290 sorry bud but if you're dying often to basic mechanics then you aren't "fairly good." You one of those kids that think people can only talk to you with your explicit permission? Get over yourself lol
I mained my tank for the LONGEST time in ESO. I loved it. I loved how engaging it was, find the priority target - the biggest, baddest mug in this joint and hold him while grabbing, chaining, and locking down the rest of the fodder. Having to taunt one at time was kind of fresh in comparison to all the other MMOs with AOE taunts. It was fun. But you hit the nail on the head. As I got into harder and harder content, the more it got... boring. Being in groups struggling to clear vHRC while I sit and block... buff.... buff.... block. Wow, it's been 7 mins and were not even at 50%. I ended up making a DPS, or several DPS, and haven't looked back. I do miss tanking, but it is easier to carry a crap team if you're a strong DPS then it is to carry a crap team if you're a good tank. Sucks, but that is the reality. Glad to hear about these discord groups though! I'll be sure to join up!
I’m going through what you went you right now. I love tanking but I have 3 dps now and they are way more fun as of right now. I mainly just use my tank now to grind dungeon gear for those dps characters. Kinda sucks
I guess when you are healing or dealing damage you can see the impact you are making (See friendly health bars go up and enemy bar go down). But as a Tank all i see is "Yup, 8 seconds before i need to apply alkosh again, or look crusher reapplied itself again for the 50th time).
It doesn't feel as rewarding until you are good at it and therefore not a lot of people have the incentive to go through all the hassle of learning and farming gear for it. I wish it was more like other games where you had to actively generate threat with rotations and whatnot.
Darth Serpace yeap
I feel sad when i go into PVP
And start fight with templar
Then suddenly one shot cross the screen and kills me
I didn't tank to get killed by 2 guys within 5 sec
So now i can't deal dmg nor live
Wtf
I wish it was more like other games where you had to actively generate threat with rotations and whatnot.
I'd absolutely play a tank if they would do this change. Now it's just a taunt every few secs. Personaly I find it boring, sure you put buffs/debuffs, but the whole tanking aspect itself lack something. In other games I always play a tank and I like it a lot. But here I just don't want to play one.
Tanks need a "thorns/reflection" stat when using sword and board imo the higher your mits the more damage you reflect back on enemies so that I don't have to completely respec every fucking time I want to do some skyshards or guild books.
I agree with you on that. Some might say that it might be unbalanced because someone can exploit it. Thing is, regardless of what you do someone is going to exploit stuff. It's just the way it is. I 100% agree with you on the reflection/thorn stat.
Yeah who cares if u can tank if it takes a fortnite to do solo content
The closest thing us tanks have to that is Leech plate, frozen watchers, and thurvokun.
Well you can just use 3 proc sets
Tried tanking in ESO the last few days. For reference I have also played tank in WOW and FF14 and to be honest this game has a horrible tank system.
1. No AOE taunt
2. Solo content is a nightmare for tanks in this game because you do 0 dmg.
3. Skills are boring af.
4. No AOE taunt
They should add an aoe taunt under the S&B skill line.
100% this, FF14 DRK main btw... xD
There’s an aoe taunt
@@omensoffate what is it?
Omg, that node was driving me crazy, so glad someone grabbed it.
I personally play as a tank and have for a long while now. It was hard to get into tanking mostly because of all the hate I got from other players. Even when I thought I was doing alright people would complain and insult me. I have gotten much better sense but I understand why people stay away. Even when you ask people for tips they just blow you off and tell you to go on RUclips or insult you (not everyone does this but I’ve sure had more than a few when I was asking for help at the start)
Dude i got laughed at for being a dk vamp tank. They took me to a the first trail forgot the name and made me tank the fire bos where you have to split up even tho you dont need a tank there. Survived they died multiple times downstairs. Tanked final boss and still got laughed at the end.
*Gets 1 hitted by boss dragon in Vet dungeon and dies*
"You suck!"
I don't die and still get a lot of shit like "can you position the boss a quarter foot to the left, my aoe don't hit"
@@fadhlallahbaklouti9111 😄
When I first started playing this game I wanted to be a tank until I noticed they didn't have an AOE taunt. That didn't make any sense to me at all, every game I played I was a tank and they had a aoe pull.
eh i used to play neverwinter, had a single taunt rather than a aoe. usually when the game is made that way the tank only tanks the elites/bosses
@@MrLurkProduction I'm pretty sure in that game I could if brought a aoe taunt. Lol
you are just just meant to taunt important mobs. rest can be dealt by dps
The point is to make sure all players understand the mechanics to succeed. Otherwise a tank that can taunt everything has all the pressure on him to make sure they don't mess up.
Don't having aoe agro is more realistic then to have.
Imagine you go into a room full of tugs you pull them in si your friends could do anything they want? That's stupid and really unrealistic, even for a fantasy word with magic shit all around you
You are 100 % correct on that most tanks dont even bother with trials seeing how most pugs who do trials expect you to already know the trail inside and out and expect no room for error. Sometimes i wanna blindly join a normal trial just to experience whats it like without spoiling myself on who the bosses are and what their mechanics do through writtin eso trail guides etc. So thank you for bringing that up since thats one of my biggest pet peeve when it comes to tanking.
I tank and I've tank every trial except VCR and I know how it feels when people try to shit on you just because you die or mess up knowing their are not alot tanks in the game. Alot of people dont have the balls to tank because it's to much pressure. Those of you who are like that I'd like to see you try🤙🏼
I only play tank in MMO, to me, DPS role is boring af ^^ And I really love tanking in ESO, especially as a warden, because you do a lot of things (tanking, debuffing, buffing, assist heal).
For example, I did few runs of vDSA today, with 3 DDs and me, I was tanking and healing (of course they had self heal too), it was really fun.
In every MMO, there is a lack of tanks, because DPS is more attractive, doing big number, less responsibilities, and, let's honest, it's way easier than tanking or healing
Same. I love tanking in MMO games.
Healing girl login haha
healing in eso is way easier than dps lmao
@@leopardscanfly It's mostly boring sadly :/ It's not a real mmo if you want to be a healer
Ondřej Festa it’s not, because it’s not about healing.
EDIT: Another reason for fewer tanks and healers is that the game defaults you to dps in group finder. I've seen tanks queue up as dps unknowingly. Apparently I had a guildie who had done 20+ dungeons queuing as a dps without knowing he needed to change the role to tank.
This was beautiful. It expressed many frustrations I've had tanking in four man dungeons and also teaching tanking strategies in normal trials. Especially that last part where people mislead you unintentionally. I remember one of my first vet dlc dungeons I told the group this was my first time tanking the dungeon. One of the dps who had completed it before told me it's easy. Just taunt the bosses. I got slapped through my shield with 40k heavy attacks that one shot my 35k health tank at the time. That was when I realized that trusting a PUG dps to explain your strategy as a tank is a bad idea more often than not.
Yeah had the same problem when I tried cradle of shadows on vet with my new tank.
Lol that just means you are blind as fuck
@@barrymacdonald3439 you know. I tanked it when it came out and there were more understanding PUGs to how it's Hardcore. After returning to the game from a 1.5 layoff new DPS'ers think tey know everything and baaaam. They can't blame me because I point them to their dead beat damage.
I've recently started a character on PC-NA, a stamina DK, just like my main on EU. When I was farming my starter sets (Bone Pirate for PvP and Ebon for actual tanking) as I queued exclusively as fake tank. CMX showed my overall DPS between 55-85% of group. Since I have not yet reached max CP there I'm queuing daily for random normal, and most times, even if I start out as tank I need to swap do my DD gear mid dungeon to just clear it in reasonable time, or at all. I remember a few days ago I got Scalecaller Peak for random dungeon, and after the ogres I changed to DD since group DPS was something like 15k. I mean for pledges I queue as legit tank and managed to PuG all dungeons on veteran, clearing all vanilla and about half of DLCs on HM, though I have more of a group heal oriented build - hitting Echoing Vigor+Fragmented Shield every 10s, and if anyone drops low Earthgore will save them. I've tuned my build in that way because I've seen that in most random groups, even if the healer isn't fake, he's simply slacking - there were plenty of groups where I accounted for more than half of group heals.
Among many very bad groups, I've even had a pleasant surprise one day, got to the non-DLC pledge one day and I noticed the group DPS was fine, so I asked them at the end of the first dungeon if we could run the DLC too, it was Vaults of Malatar. We cleared the HM without issue (I hadn't cleared it before, all my previous runs were wipe fests and I didn't have the courage to even try HM, even non HM was pretty hard), got the speed run as well, even done that achievement with healing Thuraya that I only managed to get on EU when I was healing. One of them added me and we've run some dungeons since.
I have always enjoyed tanking just most groups I've noticed is that almost always they don't want sit there and let a fairly inexperienced tank learn mechanics.
Also, PSA: COMPLIMENT YOUR GOOD TANKS, PEOPLE! It's a simple thing, but it could save Tamriel
I joined my first guild when i ran a pug with a group of players who were understanding of my newbie status and put up with the wipes while teaching me the mechanics and congratulated me when we completed the dungeon. I joined their guild soon after. As one of the guild’s two main tank players I make it my mission to teach anyone else who wants to learn how to tank, and I tell them to forget the wipes but learn from them.
I get it that for many other new tanks this isnt the typical experience and may have soured them off the whole pug tanking scene which explains why so few tanks queue for randoms.
@@greyman6353 when i studied tanking and it was hard experience. Now, when i am pretty exp player, i always teaching non-exp supports, if they need and want it. I raised a few new tankies and one of them close vCR+3 already and other one trying God Slayer with his static. I am so proud now, like tank-mother 😂
I started tanking just because the group I was in needed one. It's fun at end game when you know everything that is expected of you.
I do think one of the main reasons you don't get many at end game is, as you mentioned, groups want 'already good tanks'. It is intimidating when a whole group can be set back because you don't know what you are doing yet - and your raid lead might not know what it means to tank a certain boss or mechanic either. Progression style groups need to be open to taking in tanks without the experience but are willing to learn.
The tank learning curve is *steep,* especially for the mechanics-heavy dungeons. I'm new to it, and it can be reallllly intimidating. But also fun!
I started tanking to get one for my 4 man group. Definitely a lot more pressure tanking Trials that you're not familiar with. Had some pug DDs get salty because i was dying to the behemoth werewolves in the archivist fight in vMHK. They quit after calling me trash when i told them my resistances were 32K and it was the healer's lack of focus on me. They were adamant my resistance *needed* to be at 60K minimum, the healer said he had 28k resistances lol. I think some people give tanks some hate because they don't understand tanking.
Many adds and bosses hit for higher than your health bar, you gotta learn to either roll dodge those attacks or use shields to absorb damage.
I think you're spot on regarding the reasons few tanks can be found. Been a healer since the beta but recently started tanking raids too. I find it really fun, but you need that group around you willing to let you have a spot and train you to get some experience.
Found this when I was started tanking and it really helped me stick it out. I'm a fairly good tank now, done a lot of vet content. Thanks for putting it out.
i main a tank, when i first started doing group content i made the mistake of being a werewolf, i didnt realize how aggro worked and at the time werewolf gave me a big damage buff in solo content so it seemed a good idea, didnt take long for me to find out that wolfing out as a tank gets hate from the group lol
I'm the Tank that refuses to do trials with pubs due to the toxic/cancerous meta tryhards. I only tank for friends. The Eso community has ruined that for themselves. That's why you can't find tanks. We're not there to receive shit. We're there to play the game too. js. And you'll continue to see this until adults open their mouths and correct the little children that want to disrespect the tanks and actually suggest helpful tactics or better yet (cause this is almost unnatural for most people now and days) offer "words of encouragement." They always help. Unfortunately, most under the age of 30 don't understand what i just said and probably won't until they're 30 themselves. Thus is our conundrum.
Same shit happened today. He goes like Mr. Tank, I replied don't run around like a boobless chicken
As a tank, it's extremely hard joining in PUG dungeons because people fail to see the mechanics, then blame me for it. Tanks are there to be tanks, not be scapegoats. It's a lot better grouping with people you know, but for me, it's challenging to connect with people again (long story)
Yeah I find that I'm actually a pretty good tank compared to most as I've played dps and healer and have seen some tanking horror shows but no one ever notices the amount of skill and efforts that go into tanking
Same I refuse to heal or tank for pug groups sick of DPS that think their king shit blaming you if they run ahead and die etc
To be fair, it sucks as a pub player when you get stalled at the end of a vet dungeon or continuously wipe in trials because the tank has inadequate gear or isn't aware of mechanics--usually both. The latter isn't much of a problem and can be fixed with some patient teaching, but the former is literally raid-ending and frustrating for everyone. I understand that it's necessary to kick poor tanks, even if it's not the tank's fault, but it's true that people become very caustic in those situations, and that's regrettable.
The real issue is that ESO is poorly designed both in terms of gear progression and player education. There are ZERO item progression tutorials in-game--it's so bad that I didn't even know what a "monster" was until I wiped at the end of a vet dungeon and was politely informed that I needed a monster set to tank properly. Is it my fault for not looking up third-party guides? Yes. Would I have not ruined that dungeon instance if ZOS bothered to write a short guide on item builds for new players? Also yes.
Gearing up is in and of itself a tedious affair. To get the proper sets for meta tanking, you have to run specific dungeons or trials repeatedly until you get the right drops. To do repeat runs, you need to find people willing to delve into the same dungeon over and over again for an hour or two. Since you're a new player and most of ESO's player base has been playing for probably 4+ years at this point, it's going to be hard to convince any geared vet players to waste 2 hours of their time for virtually no personal benefit just to help a new player gear up running normals; so, if you're not lucky enough to have friends who unconditionally love you, you just have to suck it up and either hope you get lucky with some random polite LFGs or just settle for a non-meta set of solo farmables. Getting a monster isn't too hard since you only need 2 items and most people are willing to run normals for the typical meta monsters, like Troll King, since they're part of undaunted pledges. Except, you will need DLC to unlock most of them (Bloodroot forge, for example) which further gates new players.
But even after you acquire a complete gear set, you're not done, because you need to use a maxed-out crafting character to improve the pieces to at least purple quality using expensive mats, assign the correct enchantments to each piece, and then use 50 transmutation crystals per item (of which you can only hold 100 without ESO plus) to get the correct traits. THEN, after 1k hours, you have a sub-par character that is, at the very least, capable of tackling some veteran dungeons at a minimum level of viability.
All this obtuse grinding works harder against tanks than any other class because the tank's survival is solely crucial to success in a trial. DPS can suck, and all that means is that the trial progress will be very slow; however, if the tank sucks, then the trial wipes and no progress is made at all. Thus, if a tank doesn't have optimal items, he can't even begin to tank. A sub-optimal DPS, on the other hand, while not ideal, is merely an inconvenience for the party as a whole.
This. All of this. I just started playing a few months ago, and main a tank. I got incredibly lucky and stumbled into a really supportive guild...the tank pressure is real. But I still like it a lot, regardless.
Tried tanking before, mainly due to my old team progressing CR and needing 3 tanks for it, but my old server literally had like 5 tanks that could do it. Stopped tanking due to HOF 2nd boss when the shades not spawning wiped the group over and over again, I'll stick to dps where possible now 😅
It's always been hard being a tank especially as raids/dungeons get tougher.
Too much responsibility.
Never found support to be fun enough to main so I don't play them often.
Dps is just most natural and lowest responsibility since there's several dps.
Oh my god! The first ESO channel with an adequate and even pleasant intro I stumble upon. Really appreciate that. For once in a while of watching ESO videos I don't have an urge to skip first 10 seconds. Thank you! Keep it up! The topic itself and your thoughts on it are great too.
Hello nefasq, maining tank has always been my calling, just building sets that helps the group instead of going for selfish sets just the sound of dmg mitigation/survivability/dmg shields already sounds fun for me, rn im only CP 179, its also my first and only character and i hope to find a guild or group trials that are friendly or forgiving to newbie players like me, im looking forward to learn more from you and to the eso community
If you're on ps4 NA, the guild "daggerfall wolves" runs learning trials every week so new players can learn in a toxic free environment. They're extremely nice and helpful; I definitely recommend them if you're looking for a guild to learn and grow with
@@mattmayville6342 unfortunately im on PC NA :(
I love tanking, only been playing for a few weeks but I tanked in wow for over 10 years and I’m having a blast.
Main problem probably is that tanks are under appreciated. People always tell the dps how well they are doing but no one ever mentions the tank unless they die.
Same here
Yeah I've noticed that too... we get none of the praise and almost all the blame
Actually, my best moment in eso has been when I hepled a pug of 3 people finish BanishedCell1 vet. Was with my warden tank, I explained the mechs, took the boos in a corner and kept it still like a target dummy. At the end they thanked me and one said "you're one hell of a tank". It was really rewarding.
Yep and you wont be able to get in a group unless you are running gear that boost the dps higher vs gear that actually meant for tanking "alkosh for example". It's all about the dps, healers and tanks just run gear for the dps to burn through raid mechanics.
Coming from wow where i was mainly playing healer in Mythic + and raids, i find healing and tanking really boring in eso. Not really much to manage, you just agro all the packs in the dungeon, no really hard mecanics on trashmobs to manage, there is nothing to do compared to mythic +, and the rotation is boring as hell (and in wow it was already boring, but here it's wayyyyy more).
Healer u just throw and refresh healing spells, and when someone get damaged, it instantly make them full HP. 90% of the time your dps don't get any dmg and you just overheal all the time, it's good, but compared to playing these two roles in wow, its far from exciting :/
But the DPS gameplay of eso is really really good, so i'm playing this, the problem is the long queue times :/
When I started in eso, I wanted to my first character to be a tank, every single one of my friends told me not to, I didn't heard them, and did a full tank, but when reaching certain parts of the game, I realized that all I was doing was clicking light atack hundreds of times to kill a normal enemy, then I tried to change my build, added a few dps skills, and it worked pretty well, I didn't had much dmg, but at least I could kill enemies much faster, so all I had to do was change my skills every 5 minutes lol.
I enjoy tanking, I really do, It's very important, but the thing that pisses me off the most are ppl who rush normal dungeons, srly go veteran if you are that good, there are ppl out there that actually want to read things.
If you ever want a tank for chill run, (which I doubt someone will), @AhryKerasu
I hate dungeon rushers too.
Nightingale ps4 my tanking friend?
HEMTIN 676 as dps we love to rush and do ALOT of dmg and see numbers cause when u do 90 or 70k you get cocky as shit. Dps are the most toxic players in the game.
If you play on pc, there are many addons to save builds and switch between them in a second.
that’s why I started maiming tank, im a person that dosent mind the pressure of it but what you said was true the pressure/punishments/insults to tank players can be very harsh when you’re trying to learn
I've just started a Tank build (imperial dk). I play solo pve most of the time and coming from dps sorcerer (high elf) it's really noticeable on the damage drop off. I do find having to pick skills that I can do some damage with just so I'm not hacking a skeever for three hours lol, but I find it fun when a random amount of players are doing dolmens or world bosses and you're tanking the attacks, you realise you're actually really important in helping keeping the other guys alive (a little longer). I don't really do dungeons etc as I just get kicked because I'm not good enough, and the toxicity makes me avoid it all together (had enough of that on other games). I think if eso were to have more of a dedicated tank skill line then more people would perhaps play it. The warden and necromancer seem to deal with dps which there is plenty of already imo.
You're pretty well spot on. I rarely tank pugs anymore, but I'm more than happy to tank with my guildies.
templar healer (main character),
warden healer,
dk tank.
thats all i play, and even as a healer main i get more appreciation when playing as a tank.
fortunately i enjoy the support roles.
dps is way too boring. “mash buttons to kill it quick” is not my idea of fun.
i like having responsibility.
Yes my first was dp but one I hade my rotation down and was getting hight dps it was boring. Now I'm a breton healer I love it.
I always felt that healing was more fun, I felt that though healers do get blamed a lot for deaths. It feels more impactful to be a support.
Constant nerfing tank sets and boosting dd sets is another example why people play less as a tank
Why can't I Like this comment more than once? ;)
Hear hear. Sometimes I wonder why they don't just remove tanks altogether, if they dislike them so much. :-P
I remember doing just as much DPS while being a healer as a DD in RND. While I was spamming buffs/debuffs, healing, etc and doing dmg with only light attack and 1 damaging ability, he did like 1k more dmg in total which was like 121k, while my total dmg to the boss was 120k. And we literally had the same DPS. I seriously wanted to switch back to the stamplar, it was so annoying.
Same goes for tanking, my literal first char was a dunmer tank and doing solo content was so fucking boring, holy shit. It took me literal minutes to kill a boss designed for single player.
Hello!
First of all, I had to say you have an incredible speaking voice! Very pleasant to listen to, and very clear.
That said, I wanted to say that I too have found some toxic people out there, I guess it comes with the territory of MMOs. But in all honestly, I've found if I'm unfamiliar with a tough dungeon or trial, I use a guide to learn about it and it's mechanics before I go in,.. Also I am up front with the group first that it's my first run here, but that I did study it. Most have been willing to give me a chance after that. Also, as one that plays all roles, I go by a basic rule:IF the DPS die, it's usually their own fault, if the healer dies... it's the tanks fault... and if the tank dies... it's the healers fault. (it of course isn't always true, but it is most of the time I believe. :-) But bottom line... no matter who's fault it is.. we all have to learn sometime, so remember to be patient with each other out there, its a social game to have fun together, so there's no reason for being toxic. And if ya run into someone toxic, try not to take it to heart, maybe they're just little brats that need a nap instead of playing a game! lol take care out there!
Makes a solid point. I used to tank. I still have a tank and know how to tank. But...theres a lot of people ive come across that dont understand how tanking really works. Im human, i make mistakes! But being singled out when you have a bad game makes me not want to tank much. Then causes me to not keep up with the skill. Basically being rusty at tanking i screw up
ESO makes it pretty difficult to even get into tanking when you're new. You can't level as a tank, so you will spend a couple hundred hours getting to level 50 and then grinding a few hundred CP as a DPS. Then, besides learning a complex new playstyle, you have to level up a new skill line (1H & shield), redistribute your attributes and your CP and, optimally, get new gear. That's a lot of hassle, especially for a new player.
Well you can pick a taunt a min or two in. Sword & shield has a taunt as its first ability. Thats a pretty good start
Yes, leveling as a tank is difficult! My advice would be to put on nothing but training armour, go to daggerfalls, take experience scrolls and hit the dolemans. Easiest way to level up a tank quickly, at least, that's how I quickly do it. Works wonders as a healer too, especially if you work in a group to share exp.
Tanks get the fastest dungeon queue how is it hard to level a tank to max level? Lol
@@chall93 bc we don't deal much damage and kills give XP.
as a tank i get tired of people running ahead and agrroing everything and then talking shit about being slow. im a old school tank that dont like to tank more than i can handle.
There are plenty of tanks. They're just in guilds and in regular groups. I have a tank toon on every class, I just stopped doing any sort of PUG where I didn't know half of the healers and dps. I can tell you from experience that once you have a good tank you start noticing that there's a level of quality discussion that needs to be had. I can find a dps or a healer whenever. Finding a "good" dps or healer.. that's the struggle.
When I played... I ended up tanking and learning to tank because... there were no other tanks and no one wanted to tank, so therefore we didn't do content. I preferred to heal or DPS and would do both of those better than most who joined trials, but... because we didn't have a tank, I defaulted to that way too often. I then got trapped into tanking even when we had another person who could, because I became really good at it.
I remember being in a vAA group and the tank kept dying to the axes. After weeks...months... of being in that progression group, I finally tried tanking the trial and it became our first time beating it because I had zero problem tanking, particularly the axes. Meanwhile it was painful because the DPS, when we failed, were the cause... they couldn't do enough and their parses were usually 20-30% lower than mine when I was on DPS.
What this overall resulted in was me starting to hate the game because I didn't have or couldn't play what was originally my main. After 2 years of being in a progression group that caused me to bang my head against the wall, I quit. I was in another progression group, but they disbanded after getting burned out (though we were a million times more successful)... that one kept me afloat and interested for a while.
"Nefas and Chill" buddy with a voice like that l bet 😉
i love tanking. i just wish i could do a bit more damage when i'm solo questing or delving.
Not having an AOE taunt and losing taunt if you time it wrong because of immunity can be a pain in ESO though.
There’s another aspect though, having your toon built for tanking and trying to do normal content out side dungeons and trials is god awful. Sure my tank isn’t gonna die but it takes for ever to kill something and get shit done by your self.
Yeah i built a tank and hate doing anything in the overworld thats solo. Im basically built to be a one trick pony.
From my experience (started as a Tank with my group of friends) the biggest problem is that random players or pugs just expect you to know everything abour the dungeon, trial whatever... even if it's your first time doing it. I mean I understand that people don't want to "waste" their time by doing a boss a couple of times until you get the mechanics etc. but the average PUG random acts like you should know the content better then they do... if they are 810 and you you're somewhere around 300, I mean seriously?
Another thing, and this is probably more specific to our group, we like to learn the dungeon etc. on our own. Figuring out the mechanics and stuff like that, you know actually playing the game and not trying to get the most efficient use of our time like the game is your job or something. So yeah, we may die the first couple times on a new boss or when we try Vet for the first time, but honestly it's way more satisfiying when you clear it on your own and don't have people hold your hand and give you a step by step explaination on how to play the game.
That's why I solo the dungeon first to really learn the mechanics. You can solo most of them(also the DLC ones) on normal with not too much effort. It lets you get through all the stages of the mechanics in your own pace.
I know this is from over a year ago, but frankly, I play tanks almost exclusively in ESO for group content now...it's super fun for me, the builds are fun to make, and now I've got a Dragonknight, Ice Staff Warden, and Sorcerer Tank...super fun to play. It makes the really hard boss fights feel even more intense and epic because they're chasing me around trying to swat me like a little mortal fly haha. The best advice I have to give is...practice tanking at easier stuff like world bosses, world events, and vanilla normal dungeons (which don't even REALLY need a tank at all). And then look up build ideas on channels like this to get a general idea of the kinds of stats, skills, sets you might need
I Tanked up to 400cp i always had a dungeon available but tanking is so god damm boring. switching to a healer has brought back my enjoyment of this game.
Me as a tank-main: Gooood, goood. Stroke'th mine ego!
tanks need a good ego stroking because this community.Will smash it to bits.
I love to tank
Being the heart that keeps the party alive! And heals being the mind and dps the body.
My favorite is when I’m told I’m not doing enough dps, or I’m under geared well that’s why I’m here for the gear.
As tanks we do get the most toxic things said to us, but in my opinion if we tanks keep 90% of the damage on us (because there are some game thugs we can’t control) then we are doing damn well. Dps needs to chill with being salty great if you ran a tank in this dungeon 1000 times but not everyone has.
As a tank I do want to say thank you to all the healers especially when we ranks pull just a bit to much lol
I'm a tank main. and I practically play every other day. We didn't go anywhere. But some of what he said I agree with, I mostly tank for my guild and do pledges with my guild cause I know they're willing to talk and learn. The only frustrating thing about PUGing is when you group with people who don't talk, make mistakes and don't provide any acknowledgement when you try to teach them mechanics.
I agree, getting into tanking in ESO feels really difficult and you get very high expectations thrown at you straight away. I had the misfortune of merrily picking my first character to be a tank and I decided to use greatswords as my weapon... it took me embarrassingly long to realize that taunting doesn't work here at all like in other mmos and there is basically very few extremely specific builds that you have to follow to make tanking work AT ALL. That basically makes it being a "casual" tank impossible. You either optimize top tier right from your first time and learn the boss mechanics enough to recite them in your sleep and are alsoa good group leader - or you're useless. I was lucky to do my first random dungeon - Moongrave Fane with a very patient and helpful group, so instead of kicking me, they switched roles with me so I healed instead and we made it through, but now I'm just questioning if I really want to continue this struggle and become a proper tank if it gives me preactically zero build freedom and ties in with massive pressure, especially when I reach harder content.
I started playing again two months ago and said to myself: 'I will force veteran content (mostly dungeons) exactly how I (!) see fit'. I will not give a single F about your 8% extra damage, not your shields, your little tweak so OTHERS will perform better. I have a Necro Healer that does 22k single target dps with CP350. On almost all vanilla dungeons I got the achievement of nobody dying, and guess what? Timed achievements as well. Most others healers I meet (as a tank) barely participate in the fight, they "just stand there waiting for others to get punched".
So with the knowledge I got from my healer I jumped to tanking. I told myself, "I'm not gonna be a concrete wall that buffs others" I'm doing between 5-10k dps being lvl 30 and I control the entire fight. People call me crazy, saying the Tormentor set is "bad". I've never had a better time. I'm not here to give you 5% extra hp so you can stand in fire 0,2 seconds longer. I'm here so you don't get hit in the face because I can.
ESO from the ground up has been designed to support your own playstyle, but people want to see their Trials dps numbers in dungeons as well now. As a healer I've been told to slot skills (IN the dungeon) so others could do more dps. So I shared my meters which shows that I - the healer - did between 40-50% of ALL damage in the dungeon. My 2 buffs will make sure I either lose damage capabilities, OR I lose heals. Both of which they don't want. "I am the buff".
This doesn't mean that META is bad. No 90% of the builds you find online are for Trials. You cán use them for dungeons, but you won't make it any easier either. People complaining there isn't an AoE taunt: yes there is, it's hidden inside a set, a set called "the tormentor set". Will this be useful for trials? No, not on every fight. Will it be useful in some fights, absolutely yes. What is happening is this multitude of players who ALL have the same builds. In a game that - from the ground up - wasn't designed to be played this way. And tanking at low level is SUPER easy, as in, you don't even have to block, you don't have to step outside things. The difficulty increases over time. But at some point you will face a veteran 'hard mode' boss that has mechanics you haven't prepared for. They will kill your sweet ass in one single hit. Remember doing the first hard modes on your dps or healer? It's the same issue, but now... you gotta start paying attention.
On top of that, there are WAY too many high level players clearing easy content, blasting through dungeons in 5 minutes "because they don't wanna waste time". So as a tank I generally don't even have to tank - thus train myself - because these niblets don't have any patience. I'm still doing a fine job, but I fear that once my tank meets my current CP, I'll meet players that expect me to know each fight. Yes, I will, but not playing AS the tank.
To fix this? Play with your guildies, of which 80% are still rando's.
Me as tank: What’s a queue time?
I have never played as a tank. Now I absolutely Respect all players playing as a Tank.
Holy shit when you mentioned the switch into a DPS from a tank is on point. DDs are allowed to be the worst of the worst and they get a lot more opportunities to develop whilst when I was tanking, I'd just watch them spam one attack until they could execute. I loved making tanks and experimenting with builds and my main is still a tank but when I watched 3 DDs (one with a single aoe heal they forget to use), enough times I realised that tank building is much harder, especially for some vet dlc dungeons. I'd rather wait longer as a good DD than take longer slogging through a dungeon I know can be done in 10 minutes
Well, with the new vampire system vamps with heavy armor who don't use the abilities that sacrifice health, can actually regen enough health to tank. The stunning ability aoe morph is useful when tanking as well
Edit: using either dark elf or dragonknight, maybe both, would also help against fire weakness