Thank you very much. I've watched a number of videos introducing @Bindable, but none have been so clear to explain its purpose (with such a simple example) as yours.
Great content, keep going! The only thing - PLEASE remove the background music. That extra noise really makes it hard to listen to you, especially annoying if you watch at 1.5-2x speed (which I often do). Check how the Fireship channel does the narration without almost anything but his voice, and that's great. Thanks and good luck!
I second this comment as well. BG music is super distracting. That said, awesome video and keep them coming. Thanks for doing this. Please lower or remove background music on future videos
Thanks! I've uploaded a new video with the bg music far lower, it's the most recent one on the channel so feel free to take a look. The reason I've included it is because to me narration with complete silence is rather boring and lots of channels I watch do have very mild music playing in the background. I might end up removing it in future videos but I want to give it a few tries to see if there's a sweet spot.
When I just thought that video could not be any better, you brought the issue with @Environment after 11 minutes on the table: AWESOME! Thank you so much for this video. I spent a whole day and night with that nightmare error message "can't find controller in the scope", which was exactly the situation that you describe here (in my case 'controller' is kind of a viewmodel). So, this video came to rescue me, although I found it very late. Thanks again !!! 🤩
Nice video, that I will come back to every time I mess up this. How can you use this without importing Observation? (Or SwiftData which also includes observation)
Thanks! i do like to have some sound in the background instead of pure silence so in my latest video I brought the volume down by a lot. It's an ongoing experiment for the moment
Probably because reference semantics are needed to ensure that you can actually observe a specific instance instead of having multiple separate copies that would get out of sync.
10:33 One question, at line 11, you have @State on a class, should that not be @StateObject instead? And if not, if that's all done. Is there any longer a need for @StateObject?
If I understood it correctly from another source, it seems like before there was a memory leak with using @state with a class but now with iOS 17 that has been fixed and it's now recommended to use @state instead. However I'm not 100% sure so please double check yourself as well :)
@StateObject should be used for instances of ObservableObjects that you create in the view. So if a view creates an ObservableObject instance that you want to observe, you use @StateObject. When you're using the new @Observable macro, the SwiftUI view will observe your object no matter what. You use @State in order to make sure that the Observable instance you create persists when SwiftUI makes new instances of your view in response to model changes. Without @State you'd end up with fresh instances of your Observable every time a new view struct instance is created (which can be quite often)
@State is no longer required with @Observable macro on your model/view model 🎉. Since the model is now observed, watching for changes, it will efficiently update the views the are using any property outputting change
That's true for the observation part. But if you want the observable model's state to correctly be persisted you need @State to prevent SwiftUI from making a new instance every time your view struct is initialized. Note that this is only the case if you _own_ the observable in the view. Views that receive the instance in their init can indeed use a plain let/var
I'll probably do a re-record of this video at some point without the bg music. It's a shame that it's not possible to "update" a video without a full reupload
No, an environment object is an object that conforms to ObservableObject and lives in the environment. An @Bindable property allows you to bind to properties of an Observable instance because without it yu can't bind at all. The environment and @Bindable both solve very different problems so you can't replace one with the other
@@DonnyWalsdev writing @bindable in various body just because we wanna use @eenvironment is quite ugly. I hope you will show us another way of fixing it.
Thank you very much. I've watched a number of videos introducing @Bindable, but none have been so clear to explain its purpose (with such a simple example) as yours.
Thanks!
Very easy to follow! Thanks for your video :)
Great content, keep going! The only thing - PLEASE remove the background music. That extra noise really makes it hard to listen to you, especially annoying if you watch at 1.5-2x speed (which I often do). Check how the Fireship channel does the narration without almost anything but his voice, and that's great. Thanks and good luck!
Concur on the BG music.. or at the least make it far quieter.
I second this comment as well. BG music is super distracting. That said, awesome video and keep them coming. Thanks for doing this. Please lower or remove background music on future videos
Thanks! I've uploaded a new video with the bg music far lower, it's the most recent one on the channel so feel free to take a look.
The reason I've included it is because to me narration with complete silence is rather boring and lots of channels I watch do have very mild music playing in the background. I might end up removing it in future videos but I want to give it a few tries to see if there's a sweet spot.
agreed. The background music is just obnoxious. Without it the video would be 10x better
When I just thought that video could not be any better, you brought the issue with @Environment after 11 minutes on the table: AWESOME! Thank you so much for this video. I spent a whole day and night with that nightmare error message "can't find controller in the scope", which was exactly the situation that you describe here (in my case 'controller' is kind of a viewmodel). So, this video came to rescue me, although I found it very late. Thanks again !!! 🤩
Really good video. Good explanation and on point for the new Observable Features from iOS 17. Thanks
That really cleared things up for me. Thanks!
Thanks, finally understand the bindable
Welcome to RUclips Creator life, Donny🎉 Nice video.
When viewModel is @Observable, you dont need @State in the View. Great video btw
You do if that view creates/owns the state. Otherwise every time a new struct instance is made a new instance of the Observable is made.
Nice video, that I will come back to every time I mess up this. How can you use this without importing Observation? (Or SwiftData which also includes observation)
Unfortunately you can't
Why can you input content in the canvas preview? How do I set it up?
You can start "playing" the canvas from the previews UI and that should make it interactive
Helpfull.
Thank you! I was looking for a solution to the exact same problem you have addressed. Environment -> @Bindable
All fine. You should just improve audio and microphone. Sound is everything, especially in this kind of videos.
Thanks! I'll definitely try and improve that for the next one(s)
@@DonnyWalsdev and if possible, move mic away from keyboard too. Bit difficult to focus on what's being said.
Nicely explained. I would say the music is a little distracting and doesn't add anything IMO.
Thanks! i do like to have some sound in the background instead of pure silence so in my latest video I brought the volume down by a lot. It's an ongoing experiment for the moment
why does @bindable only work for `class` type?
Probably because reference semantics are needed to ensure that you can actually observe a specific instance instead of having multiple separate copies that would get out of sync.
Background music was distracting sorry.
Yes, please. Do not add background music.
10:33 One question, at line 11, you have @State on a class, should that not be @StateObject instead? And if not, if that's all done. Is there any longer a need for @StateObject?
If I understood it correctly from another source, it seems like before there was a memory leak with using @state with a class but now with iOS 17 that has been fixed and it's now recommended to use @state instead. However I'm not 100% sure so please double check yourself as well :)
@StateObject should be used for instances of ObservableObjects that you create in the view. So if a view creates an ObservableObject instance that you want to observe, you use @StateObject.
When you're using the new @Observable macro, the SwiftUI view will observe your object no matter what. You use @State in order to make sure that the Observable instance you create persists when SwiftUI makes new instances of your view in response to model changes. Without @State you'd end up with fresh instances of your Observable every time a new view struct instance is created (which can be quite often)
ultra interesting
Thanks!
@State is no longer required with @Observable macro on your model/view model 🎉. Since the model is now observed, watching for changes, it will efficiently update the views the are using any property outputting change
That's true for the observation part. But if you want the observable model's state to correctly be persisted you need @State to prevent SwiftUI from making a new instance every time your view struct is initialized. Note that this is only the case if you _own_ the observable in the view. Views that receive the instance in their init can indeed use a plain let/var
What about this? ruclips.net/video/_XZHzl3R1Fo/видео.html
What about it? Is there something specific from that video you think I should look at?
I had to stop watching because of the background music - it’s not great when you’re narrating as I was unable to focus on what you were saying.
I'll probably do a re-record of this video at some point without the bg music. It's a shame that it's not possible to "update" a video without a full reupload
So basically, replace @EnvironmentObject with @Bindable
No, an environment object is an object that conforms to ObservableObject and lives in the environment. An @Bindable property allows you to bind to properties of an Observable instance because without it yu can't bind at all.
The environment and @Bindable both solve very different problems so you can't replace one with the other
@@DonnyWalsdev writing @bindable in various body just because we wanna use @eenvironment is quite ugly. I hope you will show us another way of fixing it.