Jeff was probably my favourite part of the game, infact it's the only half life game I've fully enjoyed since Half Life 1 but I do think Jeff could've worked on a normal game but it'd have to be incredibly scripted, good video! only bit of criticism is the audio quality for the camera segments is very muffled
Cpt. CPT Yeah, amen. As someone who played HL2 before HL1, I found HL1’s combat to be vastly more enjoyable. The Combine are such a generic, bland, poorly-coded enemy, whereas there was not a SINGLE fight against the HECU Grunts or the aliens in HL1 that I DIDN’T enjoy. I really feel like the combat aspect of the gameplay in HL2(eps 1 and 2 as well) got drastically toned down in favor of taking a more direct approach with the story-telling, for better or for worse. I’ve enjoyed all the HL games equally, just for different reasons. Hopefully someday I get my life together enough to buy a VR headset so I can play HL:A.
@@CptCPT-dl9lh same here, i enjoy hl1 far more than hl2. For the record i've finished hl1 like 12 times and hl2 only once, every time i want to start a new game i stop after a few chapter because i get bored x)
Jeff was definately the scariest part of half life alyx for me. I have never been so scared in a game that I cannot think clearly, until I met Jeff. I had to take multiple multi-day breaks to think about the puzzles in safety.
I was able to beat him in a day, but that doesn't mean i wasn't shitting my pants, while i didn't have to take breaks with my headset off (didnt want to do that, just in case i put it back on later, only to find out i missed something also i didn't wanna break immersion) i DID however take breaks when i got into a safe spot, like the elevator, or that little space with the outlet to turn the elevator on, either way this part scared me so bad, i have never had a game do that to me before, that's what i love about half life alyx, it also feels like two of my favorite games mixed together, it felt like i was playing dying light and last of us, i really cant wait for half life 3 and i hope to god it's in vr, with the same exact fear factor.
Ain’t gonna lie when i saw Jeff the first time i was scared lmao I didn’t know what to do in the elevator part for a solid 2-3 min because I didn’t want to go near Jeff.
I'm pretty sure that when I had that realization, I did that thing people do when they're despairing where you make a sound like you're sobbing even though you're not actually crying. I hope people know what I mean by that.
I swear Everyone I’ve seen play this (including me because I played the game before I watched anyone play it) had the same exact reaction when the lights go out and discovering they had to go into the room they locked Jeff in
I never really thought about how valve packs a lot of areas in one section until now. Its really good for performance and gameplay. I hate games that have mini or full on cut scenes that add nothing but other than loading screen
Oh wow I didn't know you could temporarily disperse the gas by waving your hand. I love that there's so many mechanics in the game that it doesn't outright tell you.
As I was watching this I accidentally knocked a pot in my kitchen and I was so freaking scared thinking Jeff was going to come then I remembered this is irl
3:56 The second you said “Wake up Jeff”, my mind was immediately flooded with flashbacks to my early childhood, watching The Wiggles on TV...... Damn, how long has it been???
The real question is: Is the name "Jeff" an homage to Jeff from 'Scud: The Disposable Assassin'? 6:27 "Questioning the ethics." I see what you did there. 10:51 Kinda like what Ravenholm was in HL2. A horror chapter spliced into a sci-fi/action adventure. I always got the impression that Ravenholm might have been an homage to They Hunger (a total conversion mod trilogy for HL1). 11:08 I see what you did there too.
"Okay people, we gotta name the next Portal game, what should we call it?" "Portal 3." "Portal 3, obviously!" "Portal: Alyx." "..." "..." "..." "..." "... You're hired!"
3 years later i am playing this on the NoVR mod. And to the title...it is true. It doesn't work. You do get a key to cover your mouth. The NoVR also makes it play just like Half Life 2. But the problem with the Jeff chapter is that the mod is not perfect.....so Jeff gets stuck a lot. I had him stuck in the doorway of where you first trap him. So I had to skip the whole chapter.
@@seanbirch What do you mean? They're both more horror focused than other parts of the game and have much more puzzles and introduce new mechanics. Not to mention they're both themed around zombies.
@@sympleton7439 Alyx is more horror focused theoughout. The big difference with Jeff is purely Jeff himself. The mechanics involved him. It’s a total change in gameplay. Ravenholm changes the setting, but it’s still mostly the sane as the other levels.
@@seanbirch Nah, Ravenholm definitely introduces a whole slew of new puzzles and mechanics. The traps for example are a new mechanic that isn't really present anywhere else in the game.
The elevator scene is definitely my favorite part of the chapter! I got too close to Jeff so many times when i reached for the button and he gave me so many hugs! And when he sees the head-crab up on the crate he grabs for him, gives him a hug and puts him to sleep! Such a good friend, Jeff! ☺️ NOTE: this comment is obviously a joke don’t harass me about it in the replies :/
Please stop relabeling innovative game as tech demos, tech demos also known as Technical Demonstrations are to solely demonstrate their technology sometimes as fun games, but always with the sole intention of demonstrating the technology with the intent to inform. Half Life has in many ways shown how they have used the advanced technology, but has never actively set out to show how to use it. They have have however made literal tech demos with the sole purpose to demonstrate their vr technology with “The Lab”, “MoonDust”, and “Aperture Hand Labs” Just call them what they are, Games.
Having played HL:A in the No VR mod because I was getting tired of playing this game in full VR but thinking the game would have worked perfectly fine as a standard KB/M game without the extra VR physics interaction tells me how little the VR part actually meant. This was simply a well designed game even when someone modded the VR part out but still made this section a great puzzle to get through. I loved Jeff and while I bet it was great in VR the game doesn't suffer by removing those features.
I really enjoyed the puzzles when playing jeff's chapter, I was stuck at the part where you had to turn the wheel to open the door trying to figure out how far do I have to toss the bottle to get him to git. It took so long that the fear of jeff just became an annoyance, i figured it out and I was further annoyed that I had to turn back and do the grid puzzle in the same room I trapped him in. At the end I was pretty satisfied, i definitely felt immersed because I actually had to think and not just thinking how I can just cheese my way through. The saddest part was letting jeff go, i knew I had to but he's grown on to me somehow throughout the chapter.
I like your hat! And thank you for sharing how many times it took you to record footage-because that’s something i get burnt out about and now I see things more positively; so thank you 😊 much
Jeff is the start of a new VR game design revolution. It's up there as one of the best levels of all time with levels like All Ghillied Up, Effect and Cause from Titanfall 2, and Ravenholm.
I remember the pure shock and terror when Jeff sprints into the elevator once you get it by accident. One of the most unique moments in Single Player games
I found the mask on my first play through. I went to put it on expecting it not to work. Once you work Jeff out he's not so scary. But I still really enjoyed that section of the game.
JEFF make me think of a more modern version of the berserker in Gears of Wars 1. Unkillable monster who is blind, requiring you to be carefull if you don't want it to rush you...
Honestly while jeff was scary, the leading up to it, the foreshadowing was much scarier imo lol. That’s how it usually was in the game when they introduce new enemies. I remember freaking out over headcrabs and every other enemy the first time, then not really after a few encounters. The thing with Jeff is like you said, once u realize his move set, it actually isn’t too hard, and is very simple. You can get fairly close without having anything happen to you, and just need to be a little careful. Having teleport on also helped a lot lol, easy to flee.
I have been watching horror movies and played many scary games in my life but haven’t really been jumpscared. That was until I met Jeff, at one point this game made me scream out loud which has never happened before lmao
i feel so stupid realizing i could trap jeff in a freezer, i was literally trying to open the gate while jeff was distracted for like a whole 10 minutes.
Was looking for a good video to explain why this chapter is so essential to any gamer's comprehensive VR/Half-Life experience without giving too much away, and yours checked all the boxes. Well done, liked and subscribed. A bit of constructive criticism/friendly advice -- you seem to fall victim to that tendency that so many RUclipsrs do, that is, laying on the "broadcaster" intonations just a wee bit thick. If it's working for you, great, keep it up! Just bear in mind it's a bit of a turn-off to certain cynics like myself. lol
I emptied every single gun into Jeff when I was first positioned above him at the beginning of the chapter, thinking "that dude can't be IMPOSSIBLE to kill. The game is gonna try to trick me into conserving ammo, but if it bleeds, I can kill it!". Well. Eventually decided to spare Jeff when he was in the Compactor.
When I red the title, I instantly hopped on gmod and downloaded a jeff addon, I put jeff on a fnaf map which has alot of items and I got terrified, I can most certantly say it works for pc too.
But can you do the mechanics as well in flatscreen as you can in vr? The mouth covering, the needing to aim with the bottles and gauge how much strength is required to throw, the actual visual of seemingly being in the same room as him?
if you cared about spoilers you wouldnt mention jeff in the title and have him in the thumbnail, that would ruin it for someone who hasnt seen jeff yet
I mean, its been 5 months since it came out, i get it if he had posted this as soon as the game came out but 5 months later the no spoiler thing dies down
@@Portal2Ben please, just don't use the "Well it's been x months since release so it's your fault for not knowing" argument. It doesn't work and it's extremely petty.
They originally wanted to make the players take keycards or something from Jeff's pockets but scrapped it because it would make the players too uncomfortable.
I think you did a good job with the editing but I would of like it if you spent a little less time simply describing the chapter and more time connecting the dots and really doing the leg work of explaining why it works (or wouldn't work on a flatscreen).
I'm sadly stuck at the jeff chapter, because I only have a wmr headset and it can't track the controller at my mouth. I can move it there, but then I have to stay completeley still and can't move around at all or the hand will be away from the mouth because its basically stuck in space when it can't see the tracking ring. So I guess I just need to wait until I can afford a lighthouse tracked headset
@@sticks_stuff It is. If you're near those things with the orange gas stuff alyx cough's if you don't cover your mouth. and if you make any noise jeff will hear you and attack you. and I'm stuck at the first part where you have to go around jeff because these gas things are everywhere and as soon as you stop covering your mouth alyx cough's so its impossible to go around jeff in that spot
hopefully you all enjoy! this video took a lot of work to put together, so don't be surprised if the next vid is a bit shorter and simpler haha
Indeed
i just recenltly played this game and i have yet to see someone use the gasmask in this section. the gasmask just negates the gas. awesome detail.
I recently re-played the game but without VR and Jeff does work without it xD
I carried the respirator through the whole game for fun and realized it’s use during the chapter lol
It also saves you from barnacles
@@busterstar6716 and headcrabs
I always somehow lost any respirator I had
@@Thegoblin_ barnacles and headcrabs can rip them off
william smith I think it was just me that did that
His name jeff
you dont say
Its an old meme sir, but it still checks out.
Possibly an homage to 'Scud: The Disposable Assassin'.
Well yes but actually yes
Him name jef
I had been wearing the gasmask since the painting area in the sewer and accidentally missed out on the gas part of this level my first time, f
Hah lol
Jeff was probably my favourite part of the game, infact it's the only half life game I've fully enjoyed since Half Life 1 but I do think Jeff could've worked on a normal game but it'd have to be incredibly scripted, good video! only bit of criticism is the audio quality for the camera segments is very muffled
Cpt. CPT Yeah, amen. As someone who played HL2 before HL1, I found HL1’s combat to be vastly more enjoyable. The Combine are such a generic, bland, poorly-coded enemy, whereas there was not a SINGLE fight against the HECU Grunts or the aliens in HL1 that I DIDN’T enjoy. I really feel like the combat aspect of the gameplay in HL2(eps 1 and 2 as well) got drastically toned down in favor of taking a more direct approach with the story-telling, for better or for worse. I’ve enjoyed all the HL games equally, just for different reasons. Hopefully someday I get my life together enough to buy a VR headset so I can play HL:A.
@@CptCPT-dl9lh same here, i enjoy hl1 far more than hl2. For the record i've finished hl1 like 12 times and hl2 only once, every time i want to start a new game i stop after a few chapter because i get bored x)
My favorite parts were: the northern star, Jeff, the ant lion introduction, and the strider fight
Yeah sure it could have worked if heavily scripted... But it wouldn't be fun
Indeed
Jeff was definately the scariest part of half life alyx for me. I have never been so scared in a game that I cannot think clearly, until I met Jeff. I had to take multiple multi-day breaks to think about the puzzles in safety.
I was able to beat him in a day, but that doesn't mean i wasn't shitting my pants, while i didn't have to take breaks with my headset off (didnt want to do that, just in case i put it back on later, only to find out i missed something also i didn't wanna break immersion) i DID however take breaks when i got into a safe spot, like the elevator, or that little space with the outlet to turn the elevator on, either way this part scared me so bad, i have never had a game do that to me before, that's what i love about half life alyx, it also feels like two of my favorite games mixed together, it felt like i was playing dying light and last of us, i really cant wait for half life 3 and i hope to god it's in vr, with the same exact fear factor.
Ain’t gonna lie when i saw Jeff the first time i was scared lmao I didn’t know what to do in the elevator part for a solid 2-3 min because I didn’t want to go near Jeff.
same i was shaking so bad lmao
The moment I fell in love with this game and decided I hated life at the same time was when I realized I had to let him out of the freezer 😂
For sure! This was the "Walter White assembling the broken plate" moment for this game.
I'm pretty sure that when I had that realization, I did that thing people do when they're despairing where you make a sound like you're sobbing even though you're not actually crying. I hope people know what I mean by that.
Connor, one thing I gotta say about your HL videos is I LOVE the mini references to the games in the script, they're so clever and cool :)
Physics simulation in VR really should have been a no brainer from the start. It should be the bottom line of a truly enjoyable experience.
I swear Everyone I’ve seen play this (including me because I played the game before I watched anyone play it) had the same exact reaction when the lights go out and discovering they had to go into the room they locked Jeff in
i quit for a day when i learned that. I just couldn't do it, lol
Truly a magical moment
I think I let out a few expletives.
I never really thought about how valve packs a lot of areas in one section until now. Its really good for performance and gameplay. I hate games that have mini or full on cut scenes that add nothing but other than loading screen
Oh wow I didn't know you could temporarily disperse the gas by waving your hand. I love that there's so many mechanics in the game that it doesn't outright tell you.
The entire half life series in a nutshell
I was wearing the blue hard hat throughout this chapter and that Larry guy complimented me
As I was watching this I accidentally knocked a pot in my kitchen and I was so freaking scared thinking Jeff was going to come then I remembered this is irl
Video: 11 minutes long and posted 5 minutes ago
Comments: wow! Nice video!
Jeff was probably my favourite VR experience so far. I hope more games like that come out.
Have you played budget cuts? If you haven’t, you’re probavly gonna love ADAM
10:40 Bro has played so much Half Life he speaks the names of the chapters in regular coversation. 😂
An example of static half life levels. Ravenholm. My personal favorite part of all of half life so far. I’m yet to play Alyx
Alonso Reyes A DECENT AREA TO PLAY AND FOR MY PARENTS TO NOT YELL AT ME FOR BUYING ONE CUZ THEYRE EXPENSIVE!!!!
3:56 The second you said “Wake up Jeff”, my mind was immediately flooded with flashbacks to my early childhood, watching The Wiggles on TV......
Damn, how long has it been???
The real question is: Is the name "Jeff" an homage to Jeff from 'Scud: The Disposable Assassin'?
6:27 "Questioning the ethics." I see what you did there.
10:51 Kinda like what Ravenholm was in HL2. A horror chapter spliced into a sci-fi/action adventure. I always got the impression that Ravenholm might have been an homage to They Hunger (a total conversion mod trilogy for HL1).
11:08 I see what you did there too.
Valve can’t count to three... “One... Two.... uhhh.... Alyx?”
"Okay people, we gotta name the next Portal game, what should we call it?"
"Portal 3."
"Portal 3, obviously!"
"Portal: Alyx."
"..."
"..."
"..."
"..."
"... You're hired!"
@@i-dislike-handles That would actually be kinda sick
Team Fortress Alyx
@@Swarrrovski1337 Team Forteess: Meeeeediiiiiiiic!
3 years later i am playing this on the NoVR mod. And to the title...it is true. It doesn't work.
You do get a key to cover your mouth. The NoVR also makes it play just like Half Life 2. But the problem with the Jeff chapter is that the mod is not perfect.....so Jeff gets stuck a lot. I had him stuck in the doorway of where you first trap him. So I had to skip the whole chapter.
0:49 bro you blended in so well with the background that I thought you were an npc
didn't notice i was watching a conner shaw video, i haven't watched them in well over a year! glad to see they're still doing well
The JEFF chapter is just Alyx's equivalent of HL2's We Don't Go to Ravenholm
You have a weird interpretation of "equivalent"
@@seanbirch What do you mean? They're both more horror focused than other parts of the game and have much more puzzles and introduce new mechanics. Not to mention they're both themed around zombies.
@@sympleton7439 Alyx is more horror focused theoughout. The big difference with Jeff is purely Jeff himself. The mechanics involved him. It’s a total change in gameplay.
Ravenholm changes the setting, but it’s still mostly the sane as the other levels.
@@seanbirch Nah, Ravenholm definitely introduces a whole slew of new puzzles and mechanics. The traps for example are a new mechanic that isn't really present anywhere else in the game.
The elevator scene is definitely my favorite part of the chapter! I got too close to Jeff so many times when i reached for the button and he gave me so many hugs! And when he sees the head-crab up on the crate he grabs for him, gives him a hug and puts him to sleep! Such a good friend, Jeff! ☺️
NOTE: this comment is obviously a joke don’t harass me about it in the replies :/
Please stop relabeling innovative game as tech demos, tech demos also known as Technical Demonstrations are to solely demonstrate their technology sometimes as fun games, but always with the sole intention of demonstrating the technology with the intent to inform.
Half Life has in many ways shown how they have used the advanced technology, but has never actively set out to show how to use it.
They have have however made literal tech demos with the sole purpose to demonstrate their vr technology with “The Lab”, “MoonDust”, and “Aperture Hand Labs”
Just call them what they are, Games.
Oh shut up
@@Zayats_MW he is right
@@Zayats_MW If you have nothing to bring to the table just don't be an asshole like that.
@@Zayats_MW Argument instead of being an avarage idiot on the internet nobody likes.
get mad nerd
i hated Jeff so much i almost shit my pants when i stumbled into a bottle
Ngl Jeff kinda looks like and reminds me of a bloater of the last of us
He also kinda reminds me of the Demogorgon from Stranger Things
Can’t wait to pick this up when my oculus quest 2 comes in
my index broke when I stil have business with him.. 😕 what a timing
10:40 - "As a tech demo to show what Is or Will Be possible"
I see what you did there :P
Also the wrist pockets are such a small detail but super useful and well played out through the game
Having played HL:A in the No VR mod because I was getting tired of playing this game in full VR but thinking the game would have worked perfectly fine as a standard KB/M game without the extra VR physics interaction tells me how little the VR part actually meant.
This was simply a well designed game even when someone modded the VR part out but still made this section a great puzzle to get through. I loved Jeff and while I bet it was great in VR the game doesn't suffer by removing those features.
I really enjoyed the puzzles when playing jeff's chapter, I was stuck at the part where you had to turn the wheel to open the door trying to figure out how far do I have to toss the bottle to get him to git. It took so long that the fear of jeff just became an annoyance, i figured it out and I was further annoyed that I had to turn back and do the grid puzzle in the same room I trapped him in. At the end I was pretty satisfied, i definitely felt immersed because I actually had to think and not just thinking how I can just cheese my way through. The saddest part was letting jeff go, i knew I had to but he's grown on to me somehow throughout the chapter.
I like your hat! And thank you for sharing how many times it took you to record footage-because that’s something i get burnt out about and now I see things more positively; so thank you 😊 much
Jeff is like a sequel to monstrum. That game loved making loud noises to draw enemies.
Jeff is the start of a new VR game design revolution.
It's up there as one of the best levels of all time with levels like All Ghillied Up, Effect and Cause from Titanfall 2, and Ravenholm.
Might wanna add a sheet or something in front of the light. That's a really rough spotlight.
Jeff had better development than any character in halo 5
Not really a flex considering the competition
Lookin' great Connor!
This would make subnuatica fucking terrifying
The dread that came after i realized i had to get in that freezer was like nothing ive ever felt in a game
5:46 it took you 5 playthroughs to find that resin and that gas mask?
..what?
the avalanche at 1:29 was awesome!
Jeff is the only time I was so immersed in VR that I forgot I was in VR,.
I need a bigger space to play in VR...
I remember the pure shock and terror when Jeff sprints into the elevator once you get it by accident. One of the most unique moments in Single Player games
"Would only work in VR."
I found the mask on my first play through. I went to put it on expecting it not to work. Once you work Jeff out he's not so scary. But I still really enjoyed that section of the game.
I think I watched your vids of payday 2 at least 3 times, ur in my recommended all the time, I love it
JEFF make me think of a more modern version of the berserker in Gears of Wars 1. Unkillable monster who is blind, requiring you to be carefull if you don't want it to rush you...
Honestly while jeff was scary, the leading up to it, the foreshadowing was much scarier imo lol. That’s how it usually was in the game when they introduce new enemies. I remember freaking out over headcrabs and every other enemy the first time, then not really after a few encounters. The thing with Jeff is like you said, once u realize his move set, it actually isn’t too hard, and is very simple. You can get fairly close without having anything happen to you, and just need to be a little careful. Having teleport on also helped a lot lol, easy to flee.
funny to see that they've now added Jeff to Minecraft after watching this video
Many things in this game could only work in VR, that's the point of it's ingenuity
I have been watching horror movies and played many scary games in my life but haven’t really been jumpscared. That was until I met Jeff, at one point this game made me scream out loud which has never happened before lmao
This part made me glad that I could play this game on the toilet
i feel so stupid realizing i could trap jeff in a freezer, i was literally trying to open the gate while jeff was distracted for like a whole 10 minutes.
Jeff made me sweat enough bullets to supply a large army
After seeing the behind the scenes stream i can see or even think about the original video
Was looking for a good video to explain why this chapter is so essential to any gamer's comprehensive VR/Half-Life experience without giving too much away, and yours checked all the boxes. Well done, liked and subscribed.
A bit of constructive criticism/friendly advice -- you seem to fall victim to that tendency that so many RUclipsrs do, that is, laying on the "broadcaster" intonations just a wee bit thick. If it's working for you, great, keep it up! Just bear in mind it's a bit of a turn-off to certain cynics like myself. lol
I emptied every single gun into Jeff when I was first positioned above him at the beginning of the chapter, thinking "that dude can't be IMPOSSIBLE to kill. The game is gonna try to trick me into conserving ammo, but if it bleeds, I can kill it!".
Well.
Eventually decided to spare Jeff when he was in the Compactor.
How does my man have simultaneously the best and worst opinions
I'm getting a PC to use oculus link, and I keep watching this vid, it is sooooo good
It’s unfortunate, because a lot of people won’t be able to play it
I just realized this description basically fits the big clicker room in The Last Of Us
I want it to be a full game. Obviously not just the chapter but a full game with modified mechanics like this
Jeff Made me break my monitor trying to throw a bottle LMAO luckily it was an old one falling apart and I had just bought a brand new one.
Fucking Jeff.....that was absolutely horrifying. It was a great chapter and the ending of it gives you so much relief.
Amnesia but in VR would clap every horror game including itself in existence and simply be the best go ahead and change my mind.
cant wait for this chapter
So what you're saying is... Alien Isolation but in VR would be amazing?
I still haven't finished that chapter yet, too scary ;(
When I red the title,
I instantly hopped on gmod and downloaded a jeff addon, I put jeff on a fnaf map which has alot of items and I got terrified, I can most certantly say it works for pc too.
But can you do the mechanics as well in flatscreen as you can in vr? The mouth covering, the needing to aim with the bottles and gauge how much strength is required to throw, the actual visual of seemingly being in the same room as him?
At 4:00 this guy just described Death Stranding
A Half-Life themed full-on horror game would be fantastic
1:22 my first time playing JEFF. Yeah, I’m a very noisy person
Fun fact, you can actually put on the gas mask looking things to not have to cover your mouth to move through spores.
i think he is the inspiration for minecraft warden
Jeff is the Ravenholm of Alyx
There is a third option to the Jeff chapter, after opening to the exit I went back and released him.
if you cared about spoilers you wouldnt mention jeff in the title and have him in the thumbnail, that would ruin it for someone who hasnt seen jeff yet
I mean, its been 5 months since it came out, i get it if he had posted this as soon as the game came out but 5 months later the no spoiler thing dies down
@@Portal2Ben yeah but not too many people have headsets so it'll remain a sizeable spoiler for a while to come
Portal2Ben Five months isn’t a lot of time with something that is as exclusive as this game.
@@Portal2Ben I mean, no, but ok
@@Portal2Ben please, just don't use the "Well it's been x months since release so it's your fault for not knowing" argument. It doesn't work and it's extremely petty.
Nice video, just got a bit distracted by your incisors cosplaying as the twin towers. Jk lov u , no homo tho
Because of jeff i allways Take one Of the gas masks with me at the 2nd Chapter
jeff is a clicker without the clicking
He also reminded me of a clicker when I first saw him.
He's also invincible against conventional weapons
im about to do it for the first time and im scared
Cpt. CPT yea I know but it’s so real
*Me, someone who will probably never be able to avoid VR*: epiquè :3
*avoid*
Insert "My name's Jeff" joke here
You've inspired me to do something very stupid
Well made video 👍
They originally wanted to make the players take keycards or something from Jeff's pockets but scrapped it because it would make the players too uncomfortable.
I think you did a good job with the editing but I would of like it if you spent a little less time simply describing the chapter and more time connecting the dots and really doing the leg work of explaining why it works (or wouldn't work on a flatscreen).
Am I the only one that let Jeff back out of the trash compactor before descending into the hole?
I tthink wolf did that
if jeff was real he would be a good way to get rid of trash
leaving jeff alive gang rise up
I'm sadly stuck at the jeff chapter, because I only have a wmr headset and it can't track the controller at my mouth. I can move it there, but then I have to stay completeley still and can't move around at all or the hand will be away from the mouth because its basically stuck in space when it can't see the tracking ring. So I guess I just need to wait until I can afford a lighthouse tracked headset
find a respirator!
i had the same problem but i still managed to beat it?
im like 99% sure holding your breath is not required
@@sticks_stuff It is. If you're near those things with the orange gas stuff alyx cough's if you don't cover your mouth. and if you make any noise jeff will hear you and attack you. and I'm stuck at the first part where you have to go around jeff because these gas things are everywhere and as soon as you stop covering your mouth alyx cough's so its impossible to go around jeff in that spot
@@NicoGamez I just plaayed through the chapter on a quest 2 and had no problems covering my mouth until I found a mask.
Good video! Can't help but notice You look like Persona 3 male player character
Connor looking like Naoto Shirogane in this one
Was it just me or was there something thing with the audio, might just be me loved the vid Connor
do you mean that the live action bits sounded different or there was something wrong for the entire video?
For me it just sounded odd for the start of the live action bits
It only seems to appear at the start of the live action bits but quickly fades out
I wish more custom maps had Jeff