Part 2 is here!: ruclips.net/video/6_TzCdWE1S0/видео.html At 1:47 I meant to say starter pack! At 6:16 Under damageMod.Start(), put kb.Start(character, hit.Parent, knockback)
so i did all the scripts that u did it didnt work the only one that worked was the anim but after i starter doing somethin else it just didnt work so can u like make a model and put it in the description pwease of all the scripts and stuf where to put it
❗EXTREMELY IMPORTANT❗(I will go through these next video) There are currently 2 bugs that I know of. One is that if you equip the weapon as soon as you spawn in, it will break. To fix this, just do this to get the player and character instead inside the weapon script. local tool = script.Parent local plr = tool:FindFirstAncestorWhichIsA("Player") local character if plr == nil then character = tool.Parent else character = plr.Character end The second one is players will sometimes get ragdolled forever. To fix this, go into the antiragdoll script and change all of it to: local char = script.Parent local hum = char:WaitForChild("Humanoid") hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false) hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) for i, v in pairs(workspace:WaitForChild("Dummies"):GetChildren()) do hum = v:WaitForChild("Humanoid") hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false) hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) end Sorry for the inconvenience guys!
@BopperTheOne the flingy part is what the antiragdoll was the supposed to do but i messed it up. If u use script i put in here fir the antiragdoll then ur character shouldnt fling!
for "local tool = script.Parent local plr = tool:FindFirstAncestorWhichIsA("Player") local character if plr == nil then character = tool.Parent else character = plr.Character end" do i put this in the tool/replace it or either startercharacterscripts?
For some reason the animation script didn't work. I did the same thing you did. Here is the script: task.wait(1) local tool = script.Parent local plr = tool.Parent.Parent local character = plr.Character or plr.CharacterAdded:Wait() local hum = character:WaitForChild("Humanoid") local animator = hum:WaitForChild("Animator") local attackAnim = animator:LoadAnimation(script:WaitForChild("Attack")) tool.Activated:Connect(function() attackAnim:Play() end)
local tool = script.Parent local plr = tool:FindFirstAncestorWhichIsA("Player") local character if plr == nil then character = tool.Parent else character = plr.Character end The second one is players will sometimes get ragdolled forever. To fix this, go into the antiragdoll script and change all of it to: local char = script.Parent local hum = char:WaitForChild("Humanoid") hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false) hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) for i, v in pairs(workspace:WaitForChild("Dummies"):GetChildren()) do hum = v:WaitForChild("Humanoid") hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false) hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) end @@Byll2
It just won't work... 4:44 like the animation for my attack works until I type in "local attackMod = require(modules:WaitForChild("Attack")" like can someone tell me how to fix this... I've been attempting to fix this for over 6 hours(I'm kinda new to this) I followed everything from the vid tried to change some stuff and it just won't work, pls tell me how to fix this
the reason being likely because the modulescript is not in your modules folder or you spelt something wrong, making it try to wait indefinitely for nothing
1:51: task.wait(1) local tool = script.Parent local plr = tool.Parent.Parent local character = plr.Character or plr.CharacterAdded:Wait() local hum = character:WaitForChild("Huminoid") local animator = hum:WaitForChild("Animator") local attackAnim = animator:LoadAnimation(script:WaitForChild("Attack")) tool.Activated:Connect(function() attackAnim:Play() end)
i couldnt get the animations to work and also i cant hit or be hit by the object i am using as the tool, this is annoying since my friends always quit projects when something goes wrong so the sooner i fix this the sooner i can continue working, if you have any ideas for stuff the could work please talk to me. p.s love the video :D
This video has changed my life. My whole outlook on everything that exists in this world, in fact even in the entire universe. I can never look at anything I know the same way ever again. This video represents emotions most humans could never comprehend. But I can. Thanks to this video I have been awakened to many things previously thought unimaginable. Thank you.
the ragdoll is good, same with the tutorial. i just dont like how the limbs go through each other and the floor after getting hit, is there a way to fix that?
Hey Majestic! I’ve got one thing I’d REALLY like to see on your channel: Could you please make a tutorial on how to make a hitbox and hitstun? Would really help me to pursue future projects. Thank you!
@@MajesticUC you don't seem to be helpful, sorry for being late. But I do have advice for helping and answering comments. "The code doesn't work!" with this type of comment always ask for the script, and point out any bugs or errors and how to avoid it in the future. Generally the only initial reply you should have would be around the lines of "Could you reply with your script?" and after, mention "So I found *insert error here* and to avoid this in the future always double check your code for *insert error here* and check for any mistypes!" "Can you provide the code for me?" ALWAYS REPLY WITH NO OR DON'T REPLY AT ALL. Providing people with code and adding pastebins does not teach anyone anything. Which is why I always advise heavily against it. Pastebin is only a lazy man's way to victory, and skidding is never good. obviously take my criticisms how you want, as they are not written with rude intention, but do please at least listen to one of the two.
this dosent work task.wait(1) local tool = script.Parent local plr = tool.Parent.Parent local character = plr.Character or plr.CharacterAdded:Wait() local hum = character:WaitForChild("Humanoid") local animator = hum:WaitForChild("Animator") local attackAnim = animator:LoadAnimation(script:WaitForChild("Attack")) tool.Activated:Connect(function() attackAnim:Play() end)
Can someone pls tell me how to add sounds to the attack (when you hit someone). I discovered Roblox Studio like 3 days ago. The codes make no sense to me
I use the same tool grip editor as you, but when the animation play, the arm that the tool is equiped never moves. How can I fix it? (Sorry if my english is bad, im not from EUA or any country that speaks english lol)
Can anyone help me? so when i play the game when when i dont hold it out the glove is invisable but when i take it out its on the ground Info its a model and saved it as a group
Can you make a tutorial on how to do a dash punch type attack with knockback and ragdoll? Because I've been trying to make a fighting game and just can't seem to do the ability right, even after various hours of attempts towards it.
Hi majestic, i have a small problem with ragdoll, when i hit the dummy, ragdoll works but he doesnt knockbacks, he stands in the same position, how i can fix that?
i know this might be a bit late to the party but it keeps saying that attempted to index nil with vector.X in the knockback script i tried using the pastebin but it still gives me a error
what is the bug? Also there is a difference between an error and a bug so if its just an error, tell me anyways but im assuming its because you did something wrong
something is wrong when you hit. when you hit. npc or dummy or smth. gets stuck for 1 second. also the ragdoll is laggy. the ragdoll go 15 frames. idk why. can you help me
the animation not working do you know why? i named the animation to Attack and put the animation id and make cancollide off and turn on meshless task.wait(1) local tool = script.Parent local plr = tool.Parent.Parent local character = plr.Character or plr.CharacterAdded:Wait() local hum = character:WaitForChild("Humanoid") local animator = hum:WaitForChild("Animator") local attackAnim = animator:LoadAnimation(script:WaitForChild("Attack")) tool.Activated:Connect(function() attackAnim:Play() end)
my animation doesnt work my script: task.wait(1) local tool = script.Parent local plr = tool.Parent.Parent local character = plr.Character or plr.Character:Wait() local hum = character:WaitForChild("Humanoid") local animator = hum:WaitForChild("Animator") local attackAnim = animator:LoadAnimation(script:WaitForChild("Attack")) tool.Activated:Connect(function() attackAnim:Play() end)
the animation script doesn't work i didn't use the pastbin the script: task.wait(1) local tool = script.Parent local pls = tool.Parent.Parent local character = plr.Character local hum = character:WaitForChild("Humanoid") local animator = hum:WaitForChild("Animator") local attackAnim = animator:LoadAnimation(script:WaitForChild("Attack")) tool.Activated:Connect(function() attackAnim:Play() end)
So uhh idk if this has anything to do of the time im trying to do this but when i added the damage and allat stats in the script for the item i couldnt use the item anymore
local attack = { } function attack.Start(character, weapon, data) local damage = data.Damage local startup = data.StartUp local linger = data.Linger local knockback = data.Knockback local stun = data.Stun task.spawn(function() task.wait(startup) weapon.Touched:Connect(function(hit) end) end) end return attack
Game idea: make a game just like slap battles but instead of slap bottles it's a Battle ground game it's just like knives but instead of knives it's cookie swords and the more you kill the more cookie coins you can use to upgrade armor or get a better sword like the god cookie for the white chocolate chip basically just different kind of cookie and the more you kill people the more cookie coins you can use the upgrade your armor to have more armor which is basically your health so basically it's just the better armor you have the more health you get of course they'll be different kind of cookies that have different skills but they're basically just cookie related Sorry that took so long I really wanted to get my idea out there please suggest making it it would be a really good video idea I know some people are going to judge me because it's a long comment but I just felt like I needed to get that idea out there please consider using it cya oh and by the way if you could maybe give me the game cuz I was really love to have some profit T_T
hey! I followed everything step by step but i got a bug. When i equip the glove it teleports me where the glove was when i put it in starter pack. What do i do to fix it?
Hey Majestic I Typed the script but it isn't working task.wait(1) local tool = script.Parent local plr = tool.Parent.Parent local character = plr.Character or plr.CharacterAdded:Wait() local hum = character:WaitForChild("Humanoid") local animator = hum:WaitForChild("Animator") local attackAmin = animator:LoadAnimation(script:WaitForChild("Attack")) tool.Activated:Connect(function() attackAnim:Play() --It says there's a error in the script it's probably easy to fix and that I am just dumb end)
If you are having a issue with animation make another animation and set the AnimationPriority to Action4. I hope this helps. Edit: You misspelled attackAnim above tool.Activated
Yes but it isn’t as basic as knowing how to make a cooldown gui. It depends on the system that u r using. If you’re following this tutorial then im doing abilities next vid so i will make a gui then
task.wait(1) local tool = script.Parent local plr = tool.Parent.Parent local character = plr.CharacterAdded or plr.CharacterAdded:Wait() local hum = character:WaitForChild("Humanoid") local animator = hum:WaitForChild("Animator") local attackanim = animator:LoadAnimation(script:WaitForChild("attack")) tool.Activated:Connect(function() attackanim:Play() end) still the animation script didnt work
Part 2 is here!: ruclips.net/video/6_TzCdWE1S0/видео.html
At 1:47 I meant to say starter pack!
At 6:16 Under damageMod.Start(), put kb.Start(character, hit.Parent, knockback)
so i did all the scripts that u did it didnt work the only one that worked was the anim but after i starter doing somethin else it just didnt work so can u like make a model and put it in the description pwease of all the scripts and stuf where to put it
Yea the Animation is not Working i did everything you said idk with its the rig i used though please tell me.
ko
What Name?
waitforchild is not a valid member of humanoid "workspace.playernick.Humanoid how do i fix this
First view boiii. I love you majectic!!!!!
Every time majestic post I get excited idk why
i was acc first view
les go
@@MajesticUC when new upload?
FOR THOSE WHO'S ANIMATIONS DONT WORK. WHEN YOU MAKE YOUR ANIMATION SET THE ANIMATION PRIORITY TO ACTION!
thx i forgot to mention that since moon animator defaults to action lol
THANK YOU!
@@MajesticUC btw that doge account is my alt
my anims still don't work
My animation also still don't work
YO MAJESTIC i saw another slap battles tutorial on youtube and i created it had 12 episodes but mines a bit buggy, so it still works
12 episodes??
@@MajesticUCby Netherite STUDIOS, yeah
@@-CENSORED0- that ones broken
@@Eng1neerMonk mine works fine
❗EXTREMELY IMPORTANT❗(I will go through these next video) There are currently 2 bugs that I know of. One is that if you equip the weapon as soon as you spawn in, it will break. To fix this, just do this to get the player and character instead inside the weapon script.
local tool = script.Parent
local plr = tool:FindFirstAncestorWhichIsA("Player")
local character
if plr == nil then
character = tool.Parent
else
character = plr.Character
end
The second one is players will sometimes get ragdolled forever. To fix this, go into the antiragdoll script and change all of it to:
local char = script.Parent
local hum = char:WaitForChild("Humanoid")
hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
for i, v in pairs(workspace:WaitForChild("Dummies"):GetChildren()) do
hum = v:WaitForChild("Humanoid")
hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
end
Sorry for the inconvenience guys!
@BopperTheOne the flingy part is what the antiragdoll was the supposed to do but i messed it up. If u use script i put in here fir the antiragdoll then ur character shouldnt fling!
for
"local tool = script.Parent
local plr = tool:FindFirstAncestorWhichIsA("Player")
local character
if plr == nil then
character = tool.Parent
else
character = plr.Character
end"
do i put this in the tool/replace it or either startercharacterscripts?
nevermind figured it out
ohhh thats why is doesnt work
Is the paste bin all up to date
Keep up the good work👍👍👍
thanks!
I been waiting for this thanks alottt!!!
Np
For some reason the animation script didn't work. I did the same thing you did.
Here is the script:
task.wait(1)
local tool = script.Parent
local plr = tool.Parent.Parent
local character = plr.Character or plr.CharacterAdded:Wait()
local hum = character:WaitForChild("Humanoid")
local animator = hum:WaitForChild("Animator")
local attackAnim = animator:LoadAnimation(script:WaitForChild("Attack"))
tool.Activated:Connect(function()
attackAnim:Play()
end)
What name did you put to the hit animation? Maybe that's the problem
@@Extreme351 It's the same as what Majestic named it.
same its not working for me
is not working for me
local tool = script.Parent
local plr = tool:FindFirstAncestorWhichIsA("Player")
local character
if plr == nil then
character = tool.Parent
else
character = plr.Character
end
The second one is players will sometimes get ragdolled forever. To fix this, go into the antiragdoll script and change all of it to:
local char = script.Parent
local hum = char:WaitForChild("Humanoid")
hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
for i, v in pairs(workspace:WaitForChild("Dummies"):GetChildren()) do
hum = v:WaitForChild("Humanoid")
hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
end
@@Byll2
It just won't work... 4:44 like the animation for my attack works until I type in "local attackMod = require(modules:WaitForChild("Attack")" like can someone tell me how to fix this... I've been attempting to fix this for over 6 hours(I'm kinda new to this) I followed everything from the vid tried to change some stuff and it just won't work, pls tell me how to fix this
the reason being likely because the modulescript is not in your modules folder or you spelt something wrong, making it try to wait indefinitely for nothing
1:51: task.wait(1)
local tool = script.Parent
local plr = tool.Parent.Parent
local character = plr.Character or plr.CharacterAdded:Wait()
local hum = character:WaitForChild("Huminoid")
local animator = hum:WaitForChild("Animator")
local attackAnim = animator:LoadAnimation(script:WaitForChild("Attack"))
tool.Activated:Connect(function()
attackAnim:Play()
end)
w
this saved so much of my time thank you!
angel
Ur a G man
Thanks for thé tutoriel 😁👍
np
nty
Heyo! I was wondering if you could make a game about one of the games in the show meta runner? pretty interesting series.
smg4??? Omg i used to watch them so long ago!
@@MajesticUC YOu know him? i guess similar tastes find eachother easily XD
dayum cuz of this video now i know what module script do. it will improve my game thanks
thats great! You should always use module scripts since they reduce the need to reuse code and make every script 100 lines long
Yo, can you make a video about how to make a ultimate bar, that would be very helpful! Also, nice video!
k
thanks!
i couldnt get the animations to work and also i cant hit or be hit by the object i am using as the tool, this is annoying since my friends always quit projects when something goes wrong so the sooner i fix this the sooner i can continue working, if you have any ideas for stuff the could work please talk to me. p.s love the video :D
This video has changed my life. My whole outlook on everything that exists in this world, in fact even in the entire universe. I can never look at anything I know the same way ever again. This video represents emotions most humans could never comprehend. But I can. Thanks to this video I have been awakened to many things previously thought unimaginable. Thank you.
fr defo fr imo
beggar
@@Streamer_AFK Womp Womp we gotta have beggars sometimes
Lets all just respect that he always gives time to pause to catch up easier
idk what happened but if i stand still and click the button, nothing happens, but if i walk while clicking, it throws the item
The best tutorials ever
Thanks
the ragdoll is good, same with the tutorial. i just dont like how the limbs go through each other and the floor after getting hit, is there a way to fix that?
I fixed this in the second video. Its because the limbs has collision off because thats what they default to. ruclips.net/video/6_TzCdWE1S0/видео.html
1: 47 to server storage or to the starterpack?
starterpack. Thats my bad
when will you reveal your MAJESTIC VOICE? :)
I alr have. Watch my roblox fighting game but i cant code video or my 3k special or my simulator in 1 hour or looking at my old roblox games
finally a w tutorial
ty
For ur knife game u should make it so when u are not equipping da knife it on ur back like mm2
no also comment that on the knife video not this
someone else made a, how to slap battle video, ands ngl, this one is the ONLY tutorial, where the animations worked
can you say how to make the player get Slaps from slapping others ? it would be very helpful
that will come up in my next tutorial
@@MajesticUC and yet it wont come out
Hey Majestic! I’ve got one thing I’d REALLY like to see on your channel:
Could you please make a tutorial on how to make a hitbox and hitstun?
Would really help me to pursue future projects. Thank you!
Quite a specific video. If i were to make a fighting game series then i will go over this!
its not working the animation script, i tried with the pastebin script and the normal script
?
@@MajesticUC you don't seem to be helpful, sorry for being late. But I do have advice for helping and answering comments.
"The code doesn't work!"
with this type of comment always ask for the script, and point out any bugs or errors and how to avoid it in the future. Generally the only initial reply you should have would be around the lines of "Could you reply with your script?" and after, mention "So I found *insert error here* and to avoid this in the future always double check your code for *insert error here* and check for any mistypes!"
"Can you provide the code for me?"
ALWAYS REPLY WITH NO OR DON'T REPLY AT ALL. Providing people with code and adding pastebins does not teach anyone anything. Which is why I always advise heavily against it. Pastebin is only a lazy man's way to victory, and skidding is never good.
obviously take my criticisms how you want, as they are not written with rude intention, but do please at least listen to one of the two.
Could you teach how to make a grab move/beatdown? Im kinda needing it for my game!
k
@@MajesticUC yes! you dont know how much you are going to help me
almost nothing on mine works, im holding it but animations, and the knockback, damage, etc just dont have any effect
Did you set the priority of the animations to "Action"?
@@secretagent13 yea
@@userloading...5818 If it doesn't work then check your console, you should find the error.
@@secretagent13 k ill looks soon, thx for the help regardless tho
4:30 where do you put that script
Hey I see you can model, I wonder if you would be interested in joining our horror game project.
i suck at modeling lmao
You are a certified lifesaver.
no
epic
dnc
this dosent work task.wait(1)
local tool = script.Parent
local plr = tool.Parent.Parent
local character = plr.Character or plr.CharacterAdded:Wait()
local hum = character:WaitForChild("Humanoid")
local animator = hum:WaitForChild("Animator")
local attackAnim = animator:LoadAnimation(script:WaitForChild("Attack"))
tool.Activated:Connect(function()
attackAnim:Play()
end)
Can someone pls tell me how to add sounds to the attack (when you hit someone). I discovered Roblox Studio like 3 days ago. The codes make no sense to me
in the next tutorial I add sound to the attack so dont worry!
can you make a pt 2 on how to add skills? (also it doesn't work am i doing smth wrong the animation did not play and it didn't show any errors)
dw that is the next video im making for this
if the animation doesn't work at first, change the AnimationPriority to "Action" and it should fix it.
I use the same tool grip editor as you, but when the animation play, the arm that the tool is equiped never moves. How can I fix it? (Sorry if my english is bad, im not from EUA or any country that speaks english lol)
the tool grip editor only affects how you hold the tool. Make sure your animation is actually playing
@@MajesticUC still confused
it didnt work
Can anyone help me? so when i play the game when when i dont hold it out the glove is invisable but when i take it out its on the ground
Info
its a model and saved it as a group
Ik this was seven months ago, but it’s anchored, unanchor it.
@@FrozenWater-real ty
@@SkumpyYT how long have you been waiting for???
@@FrozenWater-real long time
@@SkumpyYT I feel bad for you.
hate how i was typing out everything then i realise there is a pastebin with everything
u spent like 1 h
@@XXPlayGaming 1 year ago
majestic i have a question. How did you learn to script cuz its really hard for me to find a good class to learn
yt tutorials. I just made random stuff and watched tutorials to learn more about roblox. I know how to code cos i've been doing it for a year
@@MajesticUC K tysm for letting me know
Can you make a tutorial on how to do a dash punch type attack with knockback and ragdoll? Because I've been trying to make a fighting game and just can't seem to do the ability right, even after various hours of attempts towards it.
oddly specific tutorial...
@@MajesticUC yep
just get a dash script and punch script from free models then just make the punch key and cooldown the same as the dash its very simple
Hi majestic, i have a small problem with ragdoll, when i hit the dummy, ragdoll works but he doesnt knockbacks, he stands in the same position, how i can fix that?
i know this might be a bit late to the party but it keeps saying that attempted to index nil with vector.X in the knockback script i tried using the pastebin but it still gives me a error
Could u make a video on how to make the bob ability
perhaps in the future
There is a bug with the tool animation
what is the bug? Also there is a difference between an error and a bug so if its just an error, tell me anyways but im assuming its because you did something wrong
@@MajesticUC The animation doesnt play and the scripts dont work
If you can make a model for me i dont know if i made wrong or its roblox studio
something is wrong when you hit. when you hit. npc or dummy or smth. gets stuck for 1 second. also the ragdoll is laggy. the ragdoll go 15 frames. idk why. can you help me
Tysm
W vid as usual
ty
shhhhh
the animation not working do you know why?
i named the animation to Attack and put the animation id
and make cancollide off and turn on meshless
task.wait(1)
local tool = script.Parent
local plr = tool.Parent.Parent
local character = plr.Character or plr.CharacterAdded:Wait()
local hum = character:WaitForChild("Humanoid")
local animator = hum:WaitForChild("Animator")
local attackAnim = animator:LoadAnimation(script:WaitForChild("Attack"))
tool.Activated:Connect(function()
attackAnim:Play()
end)
same problem
So everything worked fine but the only is issue is that when you get hit once you cant get back up
Very cool
thx
can u make an animation guide, cus i wonna make combat system like urs but idk how to animate..
ok
just get better at animating
@@Streamer_AFK
Homeless? Just get a house
@@Streamer_AFKStarving? Just get food
hi majesticDev i was having a problem with animation after equiping the tool and trying to hit the animation never loads can u fix it?
my animation doesnt work my script:
task.wait(1)
local tool = script.Parent
local plr = tool.Parent.Parent
local character = plr.Character or plr.Character:Wait()
local hum = character:WaitForChild("Humanoid")
local animator = hum:WaitForChild("Animator")
local attackAnim = animator:LoadAnimation(script:WaitForChild("Attack"))
tool.Activated:Connect(function()
attackAnim:Play()
end)
Not working i maked a attack script wanted to test and i'm clicking and nothing works
what to do?
the animation script doesn't work i didn't use the pastbin
the script: task.wait(1)
local tool = script.Parent
local pls = tool.Parent.Parent
local character = plr.Character
local hum = character:WaitForChild("Humanoid")
local animator = hum:WaitForChild("Animator")
local attackAnim = animator:LoadAnimation(script:WaitForChild("Attack"))
tool.Activated:Connect(function()
attackAnim:Play()
end)
I love u majestic
lol
❣
Nothing worked. The animation didnt work the damage didnt work what do i do?
So uhh idk if this has anything to do of the time im trying to do this but when i added the damage and allat stats in the script for the item i couldnt use the item anymore
For some reason it says "Damage is not a valid member of Tool "toolName". Could you help with the error please? Btw great tutorial!
i cant find tool grip editor
U need to turn on unverified creators will appear
local attack = { }
function attack.Start(character, weapon, data)
local damage = data.Damage
local startup = data.StartUp
local linger = data.Linger
local knockback = data.Knockback
local stun = data.Stun
task.spawn(function()
task.wait(startup)
weapon.Touched:Connect(function(hit)
end)
end)
end
return attack
what is this.
@@franciscoplay32copy and paste the script
@@urlocalepicgamer7179shut up. now i know
Game idea: make a game just like slap battles but instead of slap bottles it's a Battle ground game it's just like knives but instead of knives it's cookie swords and the more you kill the more cookie coins you can use to upgrade armor or get a better sword like the god cookie for the white chocolate chip basically just different kind of cookie and the more you kill people the more cookie coins you can use the upgrade your armor to have more armor which is basically your health so basically it's just the better armor you have the more health you get of course they'll be different kind of cookies that have different skills but they're basically just cookie related
Sorry that took so long I really wanted to get my idea out there please suggest making it it would be a really good video idea I know some people are going to judge me because it's a long comment but I just felt like I needed to get that idea out there please consider using it cya oh and by the way if you could maybe give me the game cuz I was really love to have some profit T_T
why dont u make that
@@MajesticUCmaybe he doesnt know how to script
hey! I followed everything step by step but i got a bug. When i equip the glove it teleports me where the glove was when i put it in starter pack. What do i do to fix it?
It should probably be anchored, try unanchoring it.
hi i just wanted to say that i have a problem and the animation doesnt work
i copy from pastebin and is not working
then maybe try following the tutorial and not copying the pastebin
Hey Majestic I Typed the script but it isn't working
task.wait(1)
local tool = script.Parent
local plr = tool.Parent.Parent
local character = plr.Character or plr.CharacterAdded:Wait()
local hum = character:WaitForChild("Humanoid")
local animator = hum:WaitForChild("Animator")
local attackAmin = animator:LoadAnimation(script:WaitForChild("Attack"))
tool.Activated:Connect(function()
attackAnim:Play() --It says there's a error in the script it's probably easy to fix and that I am just dumb
end)
If you are having a issue with animation make another animation and set the AnimationPriority to Action4. I hope this helps. Edit: You misspelled attackAnim above tool.Activated
@@diphenylmethane oh I am so dumb lol thanks
u spelt a attack anim as attackamin
@@MajesticUC I know, the other reply told me but thanks though
Can you make block system in roblox pls
i using your combat system
why dont u make it
@@MajesticUC cause i cant make i dont know lua language
The animation script doesn't work, and I did everything the exact same way as you did it.
CharacterAdded is not a valid member of Workspace "Workspace" please help
My tool grip editor button does not show
is it ok if i use Pan Battles idea?
sure!
@@MajesticUC ty i coudnt think of anything else
@@PintoIceCream Fish Battles. Noodle Battles. Tank Battles. Gun Battles. Fist Battles. Ability Battles. Shotgun Battles. Wheel Battles. Sniper Battles. Coil Battles
@@MajesticUC im just not creative ig
My attack doesn’t work is there a way to fix that?
I`m did the first part [ animation to tool ] , im typed whole script perfectly like on the video. But nothing worked :
THANKS YOU ♥️
the tool grip editer your using i cant find i searched tool grip editer and the only one that came up is not the one your using
My animations don’t work even if my animation priority is action
Hey, I have this error. Players.morton0401.Backpack.Tool.Script:17: Expected ',' after table constructor element. Please help
for some reason the anim doesnt work when its equiped but when i uniquip it works not with the bat
im a bit late but set the animation priority (in ...) to action
Do you know how to make a cooldown gui for tools?
Yes but it isn’t as basic as knowing how to make a cooldown gui. It depends on the system that u r using. If you’re following this tutorial then im doing abilities next vid so i will make a gui then
@@MajesticUC
You're making abilities next vid? AWESOME!! IT WILL HELP ME ALOT
Why is the fbi at my house?
didnt ask
open up
Update: it wasnt because of the slap battles copy :D
yo i cant find the plug in :( WHERE IS IT PLEASE!!!
majestic dev can u put me here under comments the script for dont damage players when slap
2:22 it didnt worked for me. i did the same script
why is the animation not working?
For some reason everyone that watched this videos named their game Pan Battles.
majestic when i did the script for the damage thing on the animation, the animation stopped working
Can someone help me with the script on the tool, i did what was shown and it made my model stop working
the plugin didnt work for me :(
The animation and damage don’t work
where do i put the pastebin??
it dosen't work with the tool grip.
task.wait(1)
local tool = script.Parent
local plr = tool.Parent.Parent
local character = plr.CharacterAdded or plr.CharacterAdded:Wait()
local hum = character:WaitForChild("Humanoid")
local animator = hum:WaitForChild("Animator")
local attackanim = animator:LoadAnimation(script:WaitForChild("attack"))
tool.Activated:Connect(function()
attackanim:Play()
end)
still the animation script didnt work
How do I use the animator?
why animation doents work?
how do you rotate the tool grip
My guy stops walking after using the animation
tool grip editor plugin doesnt work, anyone know why?
My plugins not working how come?
idk