I've been playing Escape the Dark Sector as a 2-player game for the past week. It is dripping with theme. It has the feel of an RPG with intense moments built around simplistic mechanisms (chucking dice). It works as a 2-player game, but I can imagine it would play better with 3-4 players. The enjoyment of the game comes from making difficult decisions as a team based on the conditions presented in each chapter of the story, the strengths and weaknesses of each character, who is carrying which weapons, and so on. The vivid artwork isn't friendly. It's nightmare-inducing. One chapter had my character waking up on a table being operated on by shadowy alien figures, unable to move, not unlike the "Schisms" episode of Star Trek: The Next Generation. (Many of the chapters borrow heavily from the creepiest scenes in science fiction movies and TV shows.) I can understand why Tom Vasel was not a fan of the previous game in this series, Escape The Dark Castle. It's not the most family-friendly theme. The exact mechanisms (so simple that it's barely a game) could be re-themed with cartoon characters who experience entertaining mishaps. That would probably work too. It's still a good game as it is. It's simple but unique... and unsettling.
Very nice review! I always enjoy the husband-and-wife reviews; Joey and Alex are a great review team. This has a strong nostalgic feel for me, but I wonder about replayability-is it mostly the game content that makes it replayable, or is it mostly the game's quirkiness encouraging the riffing with friends that makes it replayable? I'm undecided on this one since it gives me a feeling of perhaps being too repetitious after playing through the first time. (I like the box cover, but it seems too much like a modern scifi/cyberpunk theme and doesn't reflect the old-school adventure game inside.)
I love this game and the artwork is the best. It's tough though. The Death Book is a MUST for this game. When you die, you read a paragraph that was specifically written for the type of encounter that killed you. It's amazing.
I have the original, we love this game. The art, the story, the chunky dice. It's totally random and you can die by room 3, but it's so much fun to just shuffle up and play again. I plan on buying the expansion content so we just have much more to explore.
I am so confused; what is in that box?? A bunch of dice and some small cards/sheets - it almost seems like this could be a print-and-play. So I'll ask again, in my best Brad Pitt voice: What's in the box???
The box is organized so that each type of card has its own section. If you have all the stuff, it fits all the cards, the rulebooks, the dice and the player/game mats.
Damn, was hoping Tom and Joey would have the most violent argument in the channels history
Oh, it happens off screen!
Alex & Joey are always such a joy to watch. Love their reviews and they always make me smile. 😊
I've been playing Escape the Dark Sector as a 2-player game for the past week. It is dripping with theme. It has the feel of an RPG with intense moments built around simplistic mechanisms (chucking dice). It works as a 2-player game, but I can imagine it would play better with 3-4 players. The enjoyment of the game comes from making difficult decisions as a team based on the conditions presented in each chapter of the story, the strengths and weaknesses of each character, who is carrying which weapons, and so on.
The vivid artwork isn't friendly. It's nightmare-inducing. One chapter had my character waking up on a table being operated on by shadowy alien figures, unable to move, not unlike the "Schisms" episode of Star Trek: The Next Generation. (Many of the chapters borrow heavily from the creepiest scenes in science fiction movies and TV shows.) I can understand why Tom Vasel was not a fan of the previous game in this series, Escape The Dark Castle. It's not the most family-friendly theme. The exact mechanisms (so simple that it's barely a game) could be re-themed with cartoon characters who experience entertaining mishaps. That would probably work too.
It's still a good game as it is. It's simple but unique... and unsettling.
That's the big box cover. The regular box does have art work, is much smaller but can still fit the game with the expansions.
Very nice review! I always enjoy the husband-and-wife reviews; Joey and Alex are a great review team. This has a strong nostalgic feel for me, but I wonder about replayability-is it mostly the game content that makes it replayable, or is it mostly the game's quirkiness encouraging the riffing with friends that makes it replayable? I'm undecided on this one since it gives me a feeling of perhaps being too repetitious after playing through the first time.
(I like the box cover, but it seems too much like a modern scifi/cyberpunk theme and doesn't reflect the old-school adventure game inside.)
I love this game and the artwork is the best. It's tough though. The Death Book is a MUST for this game. When you die, you read a paragraph that was specifically written for the type of encounter that killed you. It's amazing.
Joey - Represent! Thank you for supporting Escape the Dark... games
I have the original, we love this game. The art, the story, the chunky dice. It's totally random and you can die by room 3, but it's so much fun to just shuffle up and play again.
I plan on buying the expansion content so we just have much more to explore.
One die, two dice.
Interesting! This wasnt on my radar
Sounds like the designers were inspired by the classic Travellers 2k rpg. Loved dying during character creation. :)
2 of my favorites! Nice video!
This looks cool, wonder how it plays solo
The game is very challenging in a group, I can only imagine the horrors of a solo play 😅
@@robando2922 I was about to say the same thing.
@@TheTrout9000 I only beat this damn thing twice, and one was because we homebrewed that you could dual wield pistols lol
It plays really well solo but you'll probably want to use at least 3 characters. If you only use 2, it's very hard to win.
I am so confused; what is in that box?? A bunch of dice and some small cards/sheets - it almost seems like this could be a print-and-play. So I'll ask again, in my best Brad Pitt voice: What's in the box???
The box is organized so that each type of card has its own section. If you have all the stuff, it fits all the cards, the rulebooks, the dice and the player/game mats.