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Great GM - Tutorial for rpg map making for a Space /Sci Fi Setting Part 1 - Game Master Tips
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- Опубликовано: 14 авг 2024
- This is part 1 of a 2 part series on rpg map making tutorials for a space/science fiction setting. This map is set in my world of Braxia. It is going to be a sequence of two videos as it takes a fair bit of work to make a map and I'm going to take you through every last minute of it... nah. I'll give you the highlights :) I use Adobe Photoshop for my rpg map creation.
Enjoy my game master tips for creating a space map or you could use it for any map you create.
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"You don't want to have too many because all of these big ones you're also going to have to name."
Star 1
Star 2
Star 3
Star 4...
Naming gives you a whole new dimension to play with, though. It's your first opportunity to give your players a super basic look at the potential culture of a new system.
No one online goes into this level of detail for gaming, rock on!
I'm actually glad that he did a video on Galaxy map making. I'm currently brainstorming my own sci-fi story idea. Of course since I've been interested in Astronomy for most of my life, currently 19 yr old, I'm thinking of making my story more Science based/adjacent. Basically meaning that I'll have more Science explanation with some fiction of course. It's still early on in my head but I sorta have an idea
@@ajkonecny6830 Guy's channel is great I get ideas from him that help me in my games all the time.
I started writing my sci-fi yesterday this is a god send
When you were transmuting the small stars with multiple layers (~20:00), you had auto select on in the upper left corner of your tool bar. When this is on, it auto selects the layer you click. This can be troubling when trying to click on something small like a star. If you miss, you tend to select and move the layers behind the one you wanted to move. If you turn auto select off, it will only move the layer you are currently on regardless of where you click. I hope this helps with future maps and Photoshop use.
How do you make the image size smaller instead of just moving it?
Super well done tutorial and the final motivation I needed to get Photoshop and finish building a space campaign. Can't wait for part 2!
Thank you for doing this. I'm planning something similar for our local gaming group to set all the different games in. I can't wait for Part 2.
He's like a nerdy british Bob Ross and it's Beautiful
He's not British. Pretty certain he's South African, though he doesn't have a particularly strong accent.
Cool video... damn you for reminding me I need to start on my Starfinder campaign map. Looking forward to Part 2.
Oh thank GOD! And thank Guy! You have no idea how long I've wanted this.
This is a fantastic tutorial and something ill probably watch a few times as go about my world building
Wow, awesome.
I have never played an rpg and probably never will (lack of time) and I'm still here and waiting for the next part :)
Great help in designing a character. I make things up as I went along but this gives so much depth. Thank u
Absolutely do a conversion episode!
Awesome timing!!!! I 'm working on a Science Fantasy campaign setting/ actual campaign and have been needing a map!
now i'm going to have to subscribe to see the next two parts of this.
Have to admit I enjoyed this tutorial on how to make a galactic scale world map wish I had this when I was running my sci fi game. Instead I made a sci fi space exploration chart where everything was random rolled... the higher the navigation skill of the player or NPC stationing at the scanner bay on the space ship the more things they discovered out in the black void of space.
It did definitely give the space exploration the endless void star trek feel of it being definitively "the final frontier". But I always envied the simplicity of having a map where anchor points can be given that pre-determined locals that fantasy maps have; because when players discover things they immediately want to explore them... and rightfully so; why wouldn't they? But as a GM, I was learning about these areas the same time the players were, which tested my improv skills immensely (something I've always considered myself poor at).
If I were to ever run a sci fi setting again I would definitely employ these techniques to make the the world alongside my random rolled chart to make exploration that much more immersive. Thanks for sharing this, you've rekindled my interest in sci fi setting
I would be greatly interested to learn more sci-fi design elements and even cyber/steampunk in the future should you have the time to go into it. Learning more about map making and world building is some of the greatest fun to being a GM for me.
This was fantastically useful, and also very timely! I just picked up two of the books for the Savage Worlds "The Last Parsec" setting. Thank you for the inspiration!
Wow, nice!
You could still get a spiral galaxy out of this with the black 40% opacity, all you'd really need to do is round out the edges and then do as you were doing and creating space between certain portions of the map
I don't think I've ever been this early for any video. Ever.
Same, it feels... so odd. I've only watched videos from like a year ago until now. This is... it almost feels wrong?
This is truly a wonderful tutorial
I was quite lazy with a galaxy map I just pregenerated a stellaris map and build my galaxy and factions on that
It looks great AND is functional! Awesome!
I wanted to make a galaxy map for a while now but I personally want something crazy like a starburst galaxy, which would be difficult to portray properly with a 2D map. 3D modeling is way more difficult though. :P
This is like a tutourial done by the book voice of the Hitchhkers Guide to the Galaxy. :D
Wish I knew how to use photo shop.
Please do a series on translating the races from fantasy to sci-fi.
My GMs used a Stellaris game they had progressed a bit, as they already had it.
How would you adjust this process if you wanted to make a map of a much smaller section of space? I'm playing in Star Wars, which has a pre-defined galactic map, but I create my own little solar quadrants that I would like to define.
There are some fairly decent start brushes in PS.
How do you keep from being repetitive the home worlds should be different, you have hundreds of smaller stars and thousands of background stars. How much control do you give your players to choose where to go and the level of detail as far as environment, culture, technology, and adventures
I'm a hardcore fantasy guy but this tutorial makes me want to make starmaps wow. like galaxy build and do a campaign to justify me working on a starmap like this lololololol
How would you suggest modifying this map tutorial for a spelljammer map?
plz, hyelp.
What do I do, when I have a piece of a medieval fantasy map (3 pieces of a map) and I don't know where does it belong exactly. I just want it to make sense, so I use my knowledge about sea currents and wind and mountains and lakes and deserts and forests. but now I have just a coastline near this location. and I don't want the rest to be just random. also I don't know how big exactly this continent/island should be. but I have locations that need to go there somewhere. I got a huge tree in a swamp. entrance to the underdark. remains of ancient empire ruled by magic users. there should be volcanic streams somewhere. many dragonlike races. no dwarves or elves. lots of ogres and orcs. and mostly isolated human tribes in there somewhere. so there has to be several grasslands, to feed all of them. perhaps the dragons burn forests to expand their hunting grounds, while ogres and orcs try to preserve the forest. meanwhile humans try to repair the magical devices in the ruins, to restore their empire.
but I got 3 pieces. and all I know is in what direction they should be and that one of them is on the left of the other, but I don't know the gap between them.
would you consider doing commissions for maps?
Drop me a PM :)
MORE!!!
Converting aspects of your fantasy world to sci fi? Yes please!
What program is this, I don't recognize it? 🤔
This was a great help but he sounds a lot like the narrator from the Stanley parable
Okay I'm already lost. What software is this?
One thing to note, for the background stars GIMP might be easier to use. When using the move tool, GIMP lets you click anywhere within the layer and it will still move that layer.
Question, is it possible to do a 3d map (since space exists in 3 dimensions and not 2)
Probably, but I don't think there's really a point in most cases. Galaxies tend to be dense clusters of stars and planets in a sort of oval-ish shape (like those spirals). Planets might be at different heights from eachother, but you could just make travelling inbetween those planets a little more time-consuming. The only time i can think of where it could be useful would be if two planets were positioned right above eachother, which seems unlikely.
ofcourse it's possible, if you have the right tools to do so and the time to put into it.
I do feel like pointing out though that most galaxies actually exist on a very shallow plane so there would be little point in making it 3D. shallow being a relative term here i'm simply saying the "height" of a galaxy would be a fraction of it's "width" & "depth" so to speak, in most cases at any rate.
Just a question, have you ever tried AstroSynthesis?
Your "star" is what a star looks like through a certain type of telescope. It is a diffraction pattern: ruclips.net/video/ipe3NN1yPzM/видео.html
I haven't watched the rest of the video yet, but this might help you and others understand what you are doing and decide if this is indeed what you really want your "stars" to look like.
ARGH DAMN IT I AM NOT FIRST! Fogive me Guy, for I have failed!
28:00 That's what she said.
Shouldn't it be planets? How can they live on stars??
What's the name of the program you used?
Can you allow us to download that map?
Where is the galactic core...?
I’m just trying to figure out what tool he’s using 😂😂
reeeeaaally useful
:( shame i don't have photo shop
Why can't You use other graphic program? There are free substitutes to PS, like Gimp for example.
i have gimp made a few maps with it - i just suck :(
Who said they must be super-pretty? This guy's map also doesn't look great even though he have a Photoshop. For GMing purposes it is alright. And giving enough time and practice, Your maps will get better and better, and finally You'll get good at it.
I'll persevere.
Check out GIMP! Its very similar to Photoshop, but 100% free! You can do everything he covered in this video in Gimp, if not slightly differently. Give it a shot! www.gimp.org/
8:25 So that's what the companies have been miss-selling us for all these years? They've been trying to sell us pixels?
Ayy lmao
Sorry you lost me when the Spanish version of a McDonald’s commercial came on bye