1:39 The reason you have to "buy" an Zen Master twice is because when the game starts, all Zen Masters have an initial cooldown that is equal to their resummon time. If you mod 0 costs, the game thinks it can spawn them, but after attempting to spawn it will realize the first cooldown has not been done yet and block another attempt (green line). Be mindful of this when modding low cost Zen Masters to play Multiplayer with friends, clicking an Zen Master summon befor this hidden cooldown is done will desync your game. For example in my mod I on purpose made resummon take longer for Zen Masters, and this is why i have to tell my friends to not summon Zen Masters for initial 2 minutes (self made rule).
you can mod population, Data_Clans, choose Clan you want (0 is Dragon, 2 is Lotus, 3 Serpent, 5 Wolf), find column HighUnitCap (this is setting Population High ingame) change to population you want. But game can crash when too many units.
@@DixzonPunya video test ruclips.net/video/DQu2k-dlyKM/видео.html need 2 step: step 1 set Peasant has skill Zymeth, step 2 remove animation of skill to Peasant can cast skill. Step 1: Data_Units, find Zymeth (row 40 in excel), column DefaultBattleGear, remember it (98), find Peasant of clan you want (ex: Dragon Peasant) (row 7 in excel), change to number you remember (98). Step 2: Data_BattleGear, column Type, choose Zymeth Battle Gear (98), column AbilityType, remember it (148), go Data_Abilities, column Type, choose number you remember (148), column ApplicationOfEffect, change 1 to 0 (to Peasant can cast), paste file Xlsx to location game, go game, press B on peasant to cast rain.
@@DixzonPunya need 2 step: step 1 you need know number of weapon, step 2 change dmg. Step 1: Data_Units, 2 column PrimaryWeapon & SecondaryWeapon (X & Z in excel) (a few unit have not 2nd attack, number -1 is none), remember them. Step 2: Data_Weapons, column BaseDamage change number you want. Example: Arah (row 11 in excel), PrimaryWeapon (main attack of Arah is range attack) is number 0, Data_Weapons, choose Type 0, BaseDamage 50.
You can mod Kenji for Serpent clan. Data_Buildings -> Serpent Keep -> UnitOut, 101 is Kenji Serpent 3, 86 is Budo ruclips.net/video/ui0982JQiNU/видео.html
@@wut19 Data_Clans -> choose clan (Type 0 is dragon, 2 is lotus, 3 is serpent, 5 is wolf) -> find column "MinTimeToCreatePeasant" and "MaxTimeToCreatePeasant" change to number you want (smaller number = faster, minimum 1). About rice and water Data_Clans -> find column "InitialRiceDefault" and "InitialWaterDefault" this is rice & water starting for medium Starting Resources setting (high = x2 medium, low = half medium, minimal = 1/10 medium and 0 water) I did test set 500 rice/300 water and set high is 1000 rice/600 water.
@@Renz-h1o yes but only change hero, cannot add more slot to keep. At Data_Units, try remember/screenshot name of them (ex: 85 is Arah, 89 is Grayback, 99 is Kenji 3,...), go Data_Building, choose Keep of Clan you want play (ex: 45 is Lotus Keep), find column UnitOut1 or 2/3,... change to Hero you want add
1:39 The reason you have to "buy" an Zen Master twice is because when the game starts, all Zen Masters have an initial cooldown that is equal to their resummon time. If you mod 0 costs, the game thinks it can spawn them, but after attempting to spawn it will realize the first cooldown has not been done yet and block another attempt (green line).
Be mindful of this when modding low cost Zen Masters to play Multiplayer with friends, clicking an Zen Master summon befor this hidden cooldown is done will desync your game.
For example in my mod I on purpose made resummon take longer for Zen Masters, and this is why i have to tell my friends to not summon Zen Masters for initial 2 minutes (self made rule).
vẫn còn thiếu trong cốt truyện kenji journey có dòng chữ nói nguyên nhân tarrent chết và thay đổi 1 chút trong cốt truyện
I wish the developers would add more clans
@@Monkejenge for me, make more campaign 😅😅
Lotua campaign @@Seinvolf_
@@Seinvolf_ right
@@chhumchanleak7642 right? Like make another campaign from lotus maybe or dragon from otomo and serpent from shinja 😂😂
Is it true that to beat lotus on campaign for dragon clan using dragon warrior more instead samurai??
Does anyone know how to fix allies nearby bug ? Try to play 3v5 but my allies always too far
ra clip nhanh quá bác ơi 😅 mới thấy update mà đã có clip r
what changed except balancing? also some quality stuff?
Hi, how about high refresh rate support? does it run smoothly at 144hz?
How can i make campaign more difficult ??? Hard is very easy for me please help
i'm not sure if it works? you can try mod increase hp/damage/resistance for enemy (ex: dragon campaign mod increase for serpent + lotus + wolf)
@@eastwoodnam7120 im gonna try it.
Btw some of the name written on your excel is different from mine. I can find dragon keep
We need 40/40 change into 100/100
you can mod population, Data_Clans, choose Clan you want (0 is Dragon, 2 is Lotus, 3 Serpent, 5 Wolf), find column HighUnitCap (this is setting Population High ingame) change to population you want. But game can crash when too many units.
ex: Clan Dragon 100 population: Data_Clans -> Type 0 -> HighUnitCap -> 100
i tried it and i launch the game it says could not read data file
try Verify game and mod again
how can i make rice grown faster without watering ?
you can mod peasant create rain (Peasant use BG Zymeth)
@@eastwoodnam7120 how to do it in this new update??
@@DixzonPunya video test ruclips.net/video/DQu2k-dlyKM/видео.html need 2 step: step 1 set Peasant has skill Zymeth, step 2 remove animation of skill to Peasant can cast skill. Step 1: Data_Units, find Zymeth (row 40 in excel), column DefaultBattleGear, remember it (98), find Peasant of clan you want (ex: Dragon Peasant) (row 7 in excel), change to number you remember (98). Step 2: Data_BattleGear, column Type, choose Zymeth Battle Gear (98), column AbilityType, remember it (148), go Data_Abilities, column Type, choose number you remember (148), column ApplicationOfEffect, change 1 to 0 (to Peasant can cast), paste file Xlsx to location game, go game, press B on peasant to cast rain.
1 more question, how to increase unit damage ? with excel ofc
@@DixzonPunya need 2 step: step 1 you need know number of weapon, step 2 change dmg. Step 1: Data_Units, 2 column PrimaryWeapon & SecondaryWeapon (X & Z in excel) (a few unit have not 2nd attack, number -1 is none), remember them. Step 2: Data_Weapons, column BaseDamage change number you want. Example: Arah (row 11 in excel), PrimaryWeapon (main attack of Arah is range attack) is number 0, Data_Weapons, choose Type 0, BaseDamage 50.
is this the same mode can be used in kenji serpent
You can mod Kenji for Serpent clan. Data_Buildings -> Serpent Keep -> UnitOut, 101 is Kenji Serpent 3, 86 is Budo ruclips.net/video/ui0982JQiNU/видео.html
How to mod battlegear effect
Can you give some examples ?
can u make a tutorial on how to mod? tysm!
What do you want mod about ?
@@eastwoodnam7120 the cooldown for the peasant to spawn if u can, or maybe rice and water
@@wut19 Data_Clans -> choose clan (Type 0 is dragon, 2 is lotus, 3 is serpent, 5 is wolf) -> find column "MinTimeToCreatePeasant" and "MaxTimeToCreatePeasant" change to number you want (smaller number = faster, minimum 1). About rice and water Data_Clans -> find column "InitialRiceDefault" and "InitialWaterDefault" this is rice & water starting for medium Starting Resources setting (high = x2 medium, low = half medium, minimal = 1/10 medium and 0 water) I did test set 500 rice/300 water and set high is 1000 rice/600 water.
@@eastwoodnam7120 tysm, it really means a lot🫂
How to increase the number of ninja and monk?
And is it possible to add another hero in the keep?
cannot increase number ninja/monk
@@Renz-h1o yes but only change hero, cannot add more slot to keep. At Data_Units, try remember/screenshot name of them (ex: 85 is Arah, 89 is Grayback, 99 is Kenji 3,...), go Data_Building, choose Keep of Clan you want play (ex: 45 is Lotus Keep), find column UnitOut1 or 2/3,... change to Hero you want add
@@eastwoodnam7120 thanks bro
S chỉnh số quân lên 40 DX pro
lúc tạo phòng, chỗ Population chỉnh lên High là 40 dân (Medium là 30, Low là 20)
link download please
Sorry, I play on Steam so haven't link