So zNazreth is an ally like Dromai’s dragons but it’s not made of ash so Nazreth doesn’t have phantasm so can’t be ‘popped’ when defended by 6 power attacks. That means to destroy it you have to attack into it. It doesn’t have spectra like the illusionist auras so the link on the combat chain still resolves. Tom needs to deal 6 damage to destroy it so he attacks with a stealth attack and then uses Uzuri’s attack reaction ability to ‘cheat in’ Death Touch (because death touch needs to be played from arsenal but Uzuri allows it to be played from banished as an attack reaction). This is now dealing 6 damage and then he uses his snap dragon scalers zwhich can give the death touch to again. Then the damage resolved dealing 6 to Nazreth and he regains his action point from the go again to continue the chain. All good here! 😅
I could of played this so much better I could of use tunic counter to play tome early game, didn't need to pitch and would of gained an extra life Start of the game because I could play requiem at instance speed from life loss trigger, I could of banished the rifted and then attack and present more arcane. Only 7 mins.... idk what else i'll find =s
The best FaB videos are the IRL videos! Thanks for sharing guys
Is it really possible to give go again after a pop?
What time? I’ll look into it.
@@cardboard_swords 23:08
So zNazreth is an ally like Dromai’s dragons but it’s not made of ash so Nazreth doesn’t have phantasm so can’t be ‘popped’ when defended by 6 power attacks. That means to destroy it you have to attack into it. It doesn’t have spectra like the illusionist auras so the link on the combat chain still resolves. Tom needs to deal 6 damage to destroy it so he attacks with a stealth attack and then uses Uzuri’s attack reaction ability to ‘cheat in’ Death Touch (because death touch needs to be played from arsenal but Uzuri allows it to be played from banished as an attack reaction). This is now dealing 6 damage and then he uses his snap dragon scalers zwhich can give the death touch to again. Then the damage resolved dealing 6 to Nazreth and he regains his action point from the go again to continue the chain. All good here! 😅
Very interesting Vynnset build, but the shuffling is unbearable
I could of played this so much better
I could of use tunic counter to play tome early game, didn't need to pitch and would of gained an extra life
Start of the game because I could play requiem at instance speed from life loss trigger, I could of banished the rifted and then attack and present more arcane. Only 7 mins.... idk what else i'll find =s