Shadow Under Devil's Reef Review! | Dungeon Crawl Classics

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  • Опубликовано: 8 сен 2024
  • Shadow Under Devil's Reef by Jon Hook is a deadly dungeon crawl featuring heavy Lovecraftian Influences perfect for playing around the spooky season!
    Shadow Under Devil's Reef: goodman-games....
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Комментарии • 22

  • @JonHook
    @JonHook Год назад +10

    Hi @WasabiBurger, it sounds like you guys had fun playing Shadow Under Devil's Reef! I completely agree and endorse this video review. I was experimenting and trying some stuff in my writing with this adventure. I am justifiably guilty of writing adventures that are more (or less) railroadie... so I was attempting to create something that had a sandbox feel to it. I wanted to give agency to the game master and players to explore the adventure as they see fit. I'm still not sure if I succeed in that with my work, but it's a learning experience with each new adventure.
    The door puzzle. Man, that was a serious challenge for me. I'm not much of a puzzle guy. I use a hammer to "fix" already broken glass. I remember do a lot of research on logic puzzles when I was trying to come up that door challenge. Eventually I just made-up the puzzle that's used on the door. Puzzles are definitely my greatest weakness.
    I absolutely love the modifications you made to the adventure so it could suit the needs of your game. I hope everyone does something similar for their games too.
    Happy Halloween!!!

    • @wasabiburger3047
      @wasabiburger3047  Год назад +1

      I'm glad you enjoyed the review! Thank you so much for adding your insights!

    • @evlynm
      @evlynm Год назад +1

      Jon, I really like the spooky spider familiar! :)

    • @JonHook
      @JonHook Год назад +1

      @@evlynm, thank you! I really liked that part too. 😀

  • @paradox1995
    @paradox1995 Год назад +7

    Yes! Now let's get the band back together for another live DCC campaign! 👌

  • @stevespidey
    @stevespidey Год назад +2

    good review. I love how easy it is to adjust a mod on the fly to suit the table.

  • @DanielMohorter
    @DanielMohorter Год назад +1

    This scenario sounds dope. I love the idea of Lovecraftian horrors smashed together with DCC!

  • @cyface
    @cyface Год назад +2

    I agree that this one takes a lot more than 4 hours to run in its entirety. I have started people at the island and *almost* made it in 4 hours. But I really like the intro and backstory, and missed that when running it shorter.

  • @sunsin1592
    @sunsin1592 Год назад +1

    This will be our next adventure; looking forward to it. So far we've done Sailors on the Starless Sea, Doom of the Savage Kings, and Frozen in Time.

    • @wasabiburger3047
      @wasabiburger3047  Год назад

      Oooooh solid round up so far! Doom of the Savage Kings is one that has been on my list forever because everybody loves it and I can't believe I haven't played it yet!

  • @arcane_madness
    @arcane_madness Год назад +2

    So good to here DCC is back! Looking forward to this. Nice one WasabiBurger.

  • @wasabiburger3047
    @wasabiburger3047  Год назад +7

    My next big purchase is a good camera so I'm not such a fuzzy boi

    • @evlynm
      @evlynm Год назад +1

      I kind of give you a VHS vibe. :P

    • @wasabiburger3047
      @wasabiburger3047  Год назад

      @@evlynm Haha I was thinking of putting a VHS filter once I saw the fuzziness but it wouldn't make any sense stylistically lmao. Time to review some 80s inspired modules!

  • @evlynm
    @evlynm Год назад +2

    It was still fun as a one shot. :)

  • @anonymous1808
    @anonymous1808 Год назад +2

    Request: add a link to the product in the description for ease of reference :) Really cool review otherwise!

  • @ConradWard
    @ConradWard Год назад +1

    thanks for the video

  • @trioofone8911
    @trioofone8911 Год назад +2

    I'm curious how much work it might take to convert this module to Wierd Feontiers, cause by the spirit of it, it seems maybe perfect for that

    • @wasabiburger3047
      @wasabiburger3047  Год назад +1

      I haven't played Weird Frontiers yet so I can't speak mechanically but I feel like it'd be super easy! I could see taking the coastal town and just re-jiggering it for your needs as a coastal town in Louisiana for example and having the same general storyline play out!