The Need For Speed (PC/DOS) "City, Coastal, Alpine" Tournament, 1995, EA
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- Опубликовано: 3 окт 2024
- Road & Track Presents: The Need for Speed - Tournament (City, Coastal, Alpine road) - CH Flightstick Pro USB - A-Z keyboard to manual gear.
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The Need for Speed is a racing video game developed by EA Canada, originally known as Pioneer Productions, and published by Electronic Arts, released for the 3DO in 1994, and ported to MS-DOS in 1995. Another version of the game, The Need for Speed: Special Edition, was released in 1996 for the Microsoft Windows, PlayStation, and Sega Saturn platforms. The original 3DO version offers eight sports cars, including several exotic models and Japanese imports, and tasks the player with racing in three realistic point-to-point tracks either with or without a computer opponent. Subsequent ports of the game normally include an additional ninth car and have more tracks, including closed circuits. Checkpoints, traffic vehicles, and police pursuits commonly appear in the races.
The game was noted for its realism and audio and video commentaries. Electronic Arts collaborated with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers. The game also contained precise vehicle data with spoken commentary, several "magazine-style" images of each car's interior and exterior and short video clips highlighting the vehicles set to music.
This was one of my all time favorite games as a kid. I think this game made me the car enthusiast I am today.
Great. But have you enough money to afford dream-car now?
@@bochok5694 That a trick question?
i remember seeing screenshots in game magazines in 90s and thinking how photorealistic those graphics look
When EA made good games and the presentation was and still is amazing.
It`s amazing how they could make such reality physics in 1992. This game give you naturally sense of driving even today.
my thoughts exactly! newer games are too arcade like
This was in 1994 and 1995 though!
First: it's 1994
Second: you too much idolising this game
I remember the disapointment with NFS 2 physics after this. This felt like actually driving, especially with a wheel/pedals set.
Just got hooked up with this game. The Special Edition had the difficulty amped up a bit while the original version seems to be at ease when completing the tournament twice. Of course, I saved everytime I finish a race in this mode.
Now I feel like a really good driver and yes, I used the same peripherals as yours.
Love the EA logo intro music.
I just noticed at 57:57 that Western Maryland Scenic 734 makes a cameo.
The real need for speed!!!!
The physics of this game still surpasses many new games .. I remember always picking up a manual and downshifting through tight corners with satisfying oversteer...
It looked like real life to me at it's time
Isn't that the greatest car game ever to exist?
Back in the day! Love this stuff now!
somehow this more immersive than modern games
I wish EA kept those physics for the newer NFS games. It was just groundbreaking.
It would be nice if you showed the behind the car camera a bit.
Too bad the music got turned off. There were some real boppers in TD3, not even counting the expansion pack either
Love this game!
Supra arrived at the same time as you haha
you play well
How can you run it?
You used DosBox on Win10?
Test Drive III a.k.a. "The Need for Speed"? 😅
@@VVitchaven I know, just been joking after thinking how i possibly could've missed the right Link ^^
@@VVitchaven The NFS was clearly influenced by Test Drive and for some of us gamers back when it was released felt like an unofficial Test Drive game.
Where's teh police???
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Promo-SM 🙌