The State of Power Creep in PVZ2

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  • Опубликовано: 8 июн 2024
  • PVZ2 is a game. Games have Power Creep. Ergo, by extension, PVZ2 ALSO has Power Creep! Thats how it works, right?
    Joking aside, Power Creep is an interesting concept. It has a history in, well, any game ever that gets updates. And I'd consider this an interesting topic to discuss. After all, the plants from Plants Vs. Zombies have changed a heck of a lot from their initial incarnation, plus a certain few plants (cough, Pokra, cough) have been introduced since the game release. And a certain mystery mechanic...
    oh and subscribe i have a longer video coming soon i love consistent upload schedules
    Channel Discord: / discord
    Timestamps:
    0:00 - Intro
    2:16 - The Transition to the Sequel
    7:18 - Infodump Time!
    17:48 - The Post-Game
    22:36 - Numbers 2
    25:20 - The True Culprit.
    Footage is from:
    Plants VS Zombies
    Plants VS Zombies 2
    Music used (in order of appearance):
    World's End Valentine - OMORI
    Crazy Dave's Theme - PVZ2
    Modern Day Wave 1 - PVZ2
    Pranked - OMORI
    Neon Mixtape Tour Choose Your Seeds - PVZ2
    Rigor Mormist - PVZ1
    Loonboon - PVZ1
    ...con lentitud poderosa - Risk of Rain 2
  • ИгрыИгры

Комментарии • 1,1 тыс.

  • @Adonisius
    @Adonisius 9 месяцев назад +8478

    The problem is that PVZ devs have run out of ideas for plants. They're no longer creating new plants, most of the newer plants they add are just more powerful versions of previous vanilla plants. They're just recycling a plants general purpose and reskinning it with a amped abilities.

    • @larrymantic2635
      @larrymantic2635 9 месяцев назад +588

      Hell, the literally introduced Scaredy-Shroom, who’s just the PVZ1 version unfortunately.

    • @SayShelo
      @SayShelo 9 месяцев назад +205

      Well if they went tropical plants and fruits then they'd have even more choices

    • @aloe7794
      @aloe7794 9 месяцев назад +505

      @@SayShelo It's less so about the general ideas for the plants and more so about what they can offer as a strategy
      The entire thing is, is Scaredy Shroom really that different than the Peashooter?
      The game just won't be fun anymore if they keep reinventing the wheel just so they can put a new seedium in the Arena as a reward. It kind of feels like they're just trying to milk a dead cow at this point with PvZ2 as a whole

    • @Squeakybro
      @Squeakybro 9 месяцев назад +59

      They need to take notes from pvz2 china

    • @foxizm
      @foxizm 9 месяцев назад +47

      and the reskins are even not looking great

  • @astralguardian5930
    @astralguardian5930 9 месяцев назад +4566

    I think the PvZ2 Leveling really brings to mind a Syndrome quote "If everyone is super, then no one is."

    • @memeboi6913
      @memeboi6913 9 месяцев назад +71

      So true

    • @greatparmesan9761
      @greatparmesan9761 9 месяцев назад +102

      I was thinking that too, in fact I ended up looking for it after this video!

    • @AManWithAVoice
      @AManWithAVoice 9 месяцев назад +11

      Just like feminism "if everyone's super, noone will be"

    • @dan_the_swag_man6937
      @dan_the_swag_man6937 9 месяцев назад +191

      ​@@AManWithAVoiceThe fuck does that mean?

    • @NeostormXLMAX
      @NeostormXLMAX 9 месяцев назад +61

      Except leveling is pay to win, since getting levels is almost impossible as a f2p since you need tons of duplicate seed packets

  • @MysteryMusic512
    @MysteryMusic512 9 месяцев назад +4171

    My biggest problem isn’t that the new plants destroy vanilla, basically all premiums can do that, but that new enemies are built around being even stronger than the new plants to “counter them” making them stupidly powerful to the point where hard mode in Penny’s Pursuit is laughably bad. They should just nerf the plants instead of building awful levels around them.

    • @MysteryMusic512
      @MysteryMusic512 9 месяцев назад +297

      Also, I don’t think the devs are even taking vanilla levels and such into much consideration anymore, rather designing the plants around being meta in the arena mode, which causes obvious issues.

    • @chermal7311
      @chermal7311 9 месяцев назад

      Honestly, I can agree with you there. When it comes to zombies they really fall a bit in that area. @@MysteryMusic512

    • @sonicrunn3r895
      @sonicrunn3r895 9 месяцев назад +200

      I REALLYYYY hate how Penny's Pursuit handles difficulty. Instead of giving you more dangerous threats, it makes it so zombies are basically next to indestructible except to instas. Sometimes even tanking multiple instas (making primal potato mine and other instas the only viable strategy basically). The ONLY way they managed to counter Pokra was by breaking the balance of the entire game.

    • @user-jk6gj3uk6u
      @user-jk6gj3uk6u 9 месяцев назад +91

      They got rid of spring bean plant food and blover combination and replaced it with
      Reinforcemint and blover witch is the same thing except you have to grind for hours to get Reinforcemint see what I mean pay to win

    • @kendukin9725
      @kendukin9725 9 месяцев назад +49

      @@user-jk6gj3uk6u hilarious that theyd keep the glitch in tact with literally every method except the one involving the otherwise useless plant. You can also grind Stalia to level 5 when it deals knockback and essentially turn it to a free cherrybomb but stronger. Basically required without emptying your wallet for Penny's Pursuit. Even with boosted zen garden plants, even the medium difficulty can be absurd. It's so bad.

  • @kartoffua4998
    @kartoffua4998 9 месяцев назад +897

    There is a reason why almost every pvz2 mod removes or completely reworks the leveling mechanic

    • @Mr.Brothybear
      @Mr.Brothybear 7 месяцев назад +7

      like what kind of Mods?

    • @shinhikaru
      @shinhikaru 7 месяцев назад +116

      ​@@Mr.BrothybearReflourished where they removed the Leveling System and Altverz making it a more balanced, simpler, and also only premium plants that can be leveled up and that premium plant cost coins to begin with.

    • @shinhikaru
      @shinhikaru 5 месяцев назад +28

      @@levichicwown9760 that's why Reflourished also balanced the plants as well. They nerfed the overpowered plants while buffing the underpowered plants, not only that they don't add all the plants from vanilla PvZ2 and also both importing and reworking PvZ2C plants like Cattail, Fanilla, and Void Orchid.

    • @jdg6192
      @jdg6192 4 месяца назад +5

      ​@levichicwown9760 Rockpuncher's health is nerfed to the ground and it's equal to it's normal counterpart in reflourished

    • @F0UR3V3R
      @F0UR3V3R 3 месяца назад +5

      @@shinhikaru From what I remember of Eclise, it also has levels. The levels make the plants sidegraded, not necessarily upgraded.

  • @eatmayo24
    @eatmayo24 9 месяцев назад +1853

    On the levels where you prepare a defense before the level, you can just put a primal potato mine on every tile and it’ll win a lot of those levels

    • @minhducnguyen9276
      @minhducnguyen9276 9 месяцев назад +244

      Much to my surprise, there are sometimes less zombies on those levels than I expected. Primal potato mines only probably can be viable.

    • @DLN_0.5
      @DLN_0.5 9 месяцев назад

      Yes, but you get Primal Potato Mine near the end of Jurassic Marsh, the next world has water and underground plants can't be planted on Lily Pads, and then Modern Day has no Last Stand levels. I get your point, but i don't think PPM is the problem

    • @majorfender6054
      @majorfender6054 7 месяцев назад +41

      I just did this for a beat EXTRA HARD x levels quest, was not dissapointed 😂

    • @OhCrapI_He
      @OhCrapI_He Месяц назад +2

      Primal Potato Mine is laughably powerful

  • @Astrea3
    @Astrea3 9 месяцев назад +1535

    Pvz2 players: I cant wait for my somewhat balanced pvz2 game!
    Arena plants:

    • @user-ls8qt6mo2m
      @user-ls8qt6mo2m 9 месяцев назад +75

      "are you sure about that?"

    • @omgdin
      @omgdin 9 месяцев назад +57

      Nah just arena mode in general there's nothing balanced

    • @foxinabox5103
      @foxinabox5103 9 месяцев назад +47

      ​​@@omgdinbuckethead tanking an insta moment
      Oh wait nvm, thats penny pursuit

    • @Jakey726
      @Jakey726 9 месяцев назад

      i dont like arena its too hard for me to beat anyone with more plants than me and that means i have to pay for cool plants like the mint plants. i like the design of the mint plants but too hard to get and they not balance@@marioplex5841

    • @razorback9999able
      @razorback9999able 7 месяцев назад +6

      PvZ2 gameplay integrity: I have to go now, my planet needs me

  • @nouvellelune8699
    @nouvellelune8699 9 месяцев назад +1235

    Not even a minute into the video and what's basically its entire point is shown stunningly well...

    • @chopperbrosadvance9760
      @chopperbrosadvance9760 9 месяцев назад +95

      To be fair it's not a hard point to get across, the video could be "this plant bad, this plant good and cheaper" and it could end there

    • @szymon200000
      @szymon200000 9 месяцев назад +28

      @@chopperbrosadvance9760yeah, and loss all nuance

    • @damienearl8302
      @damienearl8302 9 месяцев назад +14

      @@chopperbrosadvance9760 Yeah, but I wouldn't really call that an effective and engaging way to get the point across

    • @thatoneguy9582
      @thatoneguy9582 4 месяца назад +4

      local youtuber commenter discovers what an intro is

    • @iontopia2425
      @iontopia2425 2 месяца назад

      😊​@@szymon200000

  • @cosmikdymond
    @cosmikdymond 9 месяцев назад +1070

    Creeps spends 30 minutes explaining why all his vanilla clips have "lvl 1" next to all seed packets

    • @teriso1793
      @teriso1793 9 месяцев назад +112

      Because its more fun

    • @LEEPICTOASTER21314
      @LEEPICTOASTER21314 9 месяцев назад +153

      Cause overlevel plants are just completely unbalance.

    • @countsudoku6305
      @countsudoku6305 9 месяцев назад +129

      because leveling system is just disgusting

    • @doritos4956
      @doritos4956 9 месяцев назад +109

      Because I wipe my butt after taking a crap and put it in a code and it would still be better than the level system

    • @nobodyimportant281
      @nobodyimportant281 9 месяцев назад +69

      Because leveling up marked up the downfall of PVZ2

  • @lilythebluespheresfan2897
    @lilythebluespheresfan2897 9 месяцев назад +684

    The Bloomerang - Laser Bean example is hilarious because I remember back then trailers and teasers showed off so much about this cool new plant, Bloomerang. Additionaly funnier considering Far Future was also in development with the original devs that released the first three worlds.

    • @onepieceazz
      @onepieceazz 9 месяцев назад +42

      Poor bloomerang

    • @liammccauslin912
      @liammccauslin912 5 месяцев назад +14

      I’d say like 25% of dark ages was also developed by the original team too. At least that world didn’t have power creep…

    • @samyl9579
      @samyl9579 4 месяца назад +4

      ​@@liammccauslin912
      Sun-Shroom.

    • @usernametaken017
      @usernametaken017 4 месяца назад +5

      @@liammccauslin912 Puff shroom outclasses every single vanilla cheap attacker fym "no powercreep"

    • @liammccauslin912
      @liammccauslin912 4 месяца назад +2

      Oh damn… guess dark ages did power creep…

  • @sc4mton
    @sc4mton 9 месяцев назад +221

    I like how the only thing that can power creep harder than Pokra is a better, higher level Pokra

  • @RGC_animation
    @RGC_animation 9 месяцев назад +701

    I find it funny that the literal introduction level to leveling where the game shows you how 1 lvl. 20 Peashooter can beat many lvl. 1 Repeater already shows how dumb the leveling system is.

    • @Ben-fp2yc
      @Ben-fp2yc 9 месяцев назад +104

      it was lvl 10 i think

    • @Stickxcs
      @Stickxcs 9 месяцев назад +71

      @@Ben-fp2ycyour right it’s level 10

    • @adrianraulskrobek5868
      @adrianraulskrobek5868 9 месяцев назад +79

      Maxed Pea costs 25 sun does 110 dmg
      So for 100 sun aka the amount lv 1 pea costs
      So for 100 sun you can get
      20 dps from lv 1 pea
      440 dps from maxed
      AND LETS IGNORE MASTARY

    • @YanceyX223
      @YanceyX223 9 месяцев назад +30

      ​@@Ben-fp2yc It was level 20 initially, then they changed it to 10 in a newer level

    • @DR_OF_DEATH
      @DR_OF_DEATH 4 месяца назад +2

      They are more powerful than a maxed out pea pod

  • @lmva
    @lmva 9 месяцев назад +355

    the reveal of the overpowered effects of levelled up plants was masterfully done, really got me emotionally invested

  • @fortnitesexman
    @fortnitesexman 9 месяцев назад +1184

    the worst part about pokra to me is that she's incredibly unsatisfying, i hate how she randomly stops and rests every now and then instead of just attacking consistently like the others

    • @gumigumi6692
      @gumigumi6692 9 месяцев назад

      its just so dam ugly, i dont like it

    • @77elite9
      @77elite9 9 месяцев назад +99

      Those rests are described in the plant… and also lead up to the projectile shot.

    • @fortnitesexman
      @fortnitesexman 9 месяцев назад +49

      @@77elite9 i know?

    • @ericshun3926
      @ericshun3926 9 месяцев назад +266

      Pretty sure that was the Dev's way to give pokra a downside.
      Yeah that doesn't really matter to the plant with highest dps and infinite pierce even with a range of 2 tiles

    • @Swagpion
      @Swagpion 9 месяцев назад +72

      And how they have a different artstyle then most of the game.

  • @jinx3241
    @jinx3241 9 месяцев назад +78

    27:07 I was walking while listening to this video and when I heard that Tile Turnip loses its scaling I fucking stood there with my jaw open bc that sounds so ridiculously overpowered omg

    • @witchhazel415
      @witchhazel415 9 месяцев назад +19

      Yep, at max level the first 3 tiles are free and the rest only costs 200 sun. Max level Tile Turnip can effortlessly cover the whole board.

    • @wyattchristensen608
      @wyattchristensen608 4 месяца назад +12

      Fr bro same! My jaw dropped so hard. Like the increase in price essentially capped the amount you could have, like it’s just barely good enough to use… but without the cost increase, it’s the most broken thing ever.

    • @lefishe5845
      @lefishe5845 Месяц назад

      Screw you!

  • @minefrac1
    @minefrac1 9 месяцев назад +237

    I think the Risk of Rain 2 music during the leveling section was a really accurate choice. While the different Survivors in RoR2 are different enough to still keep their identities further on into a run, there really comes a point where it doesn't matter a whole lot which one you chose. They'll all be absurdly powerful far enough into the run, sometimes to the point where you can just AFK. But I feel the reason that that's okay in RoR2 is the simple fact that it's a roguelite. Those absurd stats and items only last until you die, and the game is balanced around being quick and maybe skipping some items each stage by having the enemies become stronger over time, whereas PvZ2's leveling is permanent, and the main game isn't well-balanced around leveling plants.

    • @neevko267
      @neevko267 9 месяцев назад +52

      It also works from a lore perspective in RoR2, where the more powerful you become, the less "human" you are, the less your individuality comes into play, because now you're barely human in that pile of stuff you've accumulated around you

    • @Jakey726
      @Jakey726 9 месяцев назад +4

      guys hes talking about the unbalanced game about surviving a apocalypse with gardeing tools and sentient plants. wrong kind of apocalypse game

    • @angel_of_rust
      @angel_of_rust 8 месяцев назад +16

      only roguelikes make being broken a positive

    • @tachikomagaming2451
      @tachikomagaming2451 5 месяцев назад +8

      @@angel_of_rust its balanced by fact that the win condition shifts to being so powerful that game crashes

    • @m4rcyonstation93
      @m4rcyonstation93 2 месяца назад

      Also ror2 is still pretty well balanced in the sense that if you go to mithrix immediately your character still feels totally unique

  • @f2progamer80
    @f2progamer80 9 месяцев назад +236

    The final portion of the video was strangely cathartic. Hearing someone who knows PvZ well absolutely shred apart the leveling system is a great experience.
    Also, I don’t know much about early PvZ2 since I was just a clueless child playing the Chinese version that still contained multi path maps over international back then, so thank you for giving light on the early meta’s development.

    • @Syris24Seven
      @Syris24Seven 5 месяцев назад +4

      Yea i got back into this game like 2 years ago and it took me just recently (such as playing penny's pursuit and arena) to find out how the leveling system is what destroyed this game. Now it's genuinely so easy to cheat for unlocking every plant and upgrade them to max level (which i've done), and even when ignoring every microtransaction by doing so, the game still manages to be boring due to it's lack of difficulty.
      I currently play the refloureshed version and am curious about the Chinese version, as i've seen none of it.

    • @lisatroiani6119
      @lisatroiani6119 4 месяца назад +3

      @@Syris24Seven the chinese versions leveling system is much better, as its cap isn’t 20, it’s 5, and all (or at least most) the upgrades feel substantial because of that. they even have a preview window where you can see the changes it makes to the plants!

    • @adamxue6096
      @adamxue6096 3 месяца назад +1

      @@lisatroiani6119
      If only the chinese version isn't riddled with its own sleuth of massive issues... Like, what in the world is costume plant food abilities, and then you have artifacts...
      Also, a lot of grade 5 chinese plants gets so obscenely powerful compared to 0 grade, that it still doesn't actually solve the issue with levelling in general.
      Not to say a lot of plants is automatically less viable because they don't have their grade 5s yet.
      And some of the abilities they gain are... very questionable at best.
      But yes, I do think the chinese version had a better concept for what levelling should be more like, the execution however is a bit all over the place.
      In general strictly gaining levelling should still just not be a thing, PvZ still isn't good for that, and would be way better if it was a tradeoff system, like some mods increasing costs after "levelling"

    • @lisatroiani6119
      @lisatroiani6119 3 месяца назад

      @@adamxue6096 tbf, it’s been a while since i’ve played the chinese version

    • @adamxue6096
      @adamxue6096 3 месяца назад

      @@lisatroiani6119
      Very understandable

  • @Rainstar1234
    @Rainstar1234 9 месяцев назад +78

    cant believe creeps20 made a video about power creeps20 that is insane

    • @vgkharryd
      @vgkharryd 9 месяцев назад +2

      No way someone also made a joke about it

    • @MysteryMusic512
      @MysteryMusic512 9 месяцев назад +2

      @@vgkharrydno way it’s a very obvious joke to make

    • @vgkharryd
      @vgkharryd 9 месяцев назад +2

      @@MysteryMusic512 no way that was a very common response

    • @vgkharryd
      @vgkharryd 9 месяцев назад +1

      @@T.-._. no way that’s the community’s common opinion

    • @vgkharryd
      @vgkharryd 9 месяцев назад +1

      @@T.-._. no way

  • @haospacman1084
    @haospacman1084 9 месяцев назад +31

    Before I switched to modded pvz 2, I was playing Vanilla with leveled plants. My friend who has not played pvz since the first game saw me decimate everything, grab the money bag at the end, and said that at this point the zombies should be getting the money bag

  • @TheRedStinger82
    @TheRedStinger82 9 месяцев назад +423

    I agree with this video entirely
    There's a reason why I hate plants like mega gatling pea

    • @Muhammad_Nuruddin
      @Muhammad_Nuruddin 9 месяцев назад +51

      Mega gattling pea isn’t the main issue. It’s pea vine.

    • @gumigumi6692
      @gumigumi6692 9 месяцев назад +126

      i personally dont mind mega gatling because at least it looks like a pvz plant, so many of the new plants are just plain ugly af

    • @TheRedStinger82
      @TheRedStinger82 9 месяцев назад +47

      @@Muhammad_Nuruddin what I hate the most about it, is the automatic plant food effect…

    • @Ben-fp2yc
      @Ben-fp2yc 9 месяцев назад +19

      @@TheRedStinger82 the thing i hate about it is rng, peavine is a peashooter that buffs peas on top of it for 25 more sun, torch wood is a peashooter plant, it is more broken than mega gatling pea

    • @TheRedStinger82
      @TheRedStinger82 9 месяцев назад +25

      @@Ben-fp2yc I hate both equally. Peavine for the longest time was my least favorite plant in the game.

  • @jossuecabrera8611
    @jossuecabrera8611 9 месяцев назад +138

    Im glad mods can do something very unique to each buff and nerf of a plant, making them offer something to the game instead of just making every new plant a direct upgrade of another plant that youd have to grind for.
    Also, i always imagined headbutter lettuce as the "kernel pult" of bonk choy. Never thought it was too powerful until now. (But then again, i never played with it)
    Also also, at least now we have rental plants to make the mainline game more fun to play. People seem to ignore this feature while i think its probably one of the best features. It allows you to play with plants you'd never play with otherwise and its entirely optional. Yes, it uses ads, but i think it makes it even better since it discourages players to just bring pokra to every level without grinding for it. It even allows me to buy banana launcher early, making the game a lot more fun.

  • @flandechocolate9675
    @flandechocolate9675 9 месяцев назад +26

    I remember a few years ago when i downloaded the game, i immediatly wanted to buy the electric peashooter because it was pretty cheap, after that i swept trough the whole damn game with just one plant

    • @jerungbiru55
      @jerungbiru55 7 месяцев назад +1

      Same with me after buying caulipower

  • @thepizzaman6310
    @thepizzaman6310 9 месяцев назад +29

    Incredible choice of music for the levelling section. Accompanies your point that "levelling is the pinnacle of powercreep", and is my favorite ROR2 song, if not one of my favorites of all time.

  • @mayonasepizza
    @mayonasepizza 9 месяцев назад +54

    The greatest thing is that you can actually cheese yourself a pokra as a ftp using the shop that pops up from the rent a plant feature

    • @Ben-fp2yc
      @Ben-fp2yc 9 месяцев назад +14

      its just 100 seed packets so all you have to do that is get it 10 times

    • @mayonasepizza
      @mayonasepizza 9 месяцев назад

      @@Ben-fp2yc yup

    • @shyamakpal
      @shyamakpal 9 месяцев назад

      Wait how do u do that?
      I just started the replaying the game and I have like none of the new plants

    • @mayonasepizza
      @mayonasepizza 9 месяцев назад +28

      @@shyamakpal when in a level, at the bottom right corner when selecting plants, you can rent a plant then you reset the level until desired one appears and you play the level with it, then it gives you an option to buy seed with coins, then just repeat until you get the needed seeds
      (This takes tens of thousands of coins)

    • @Ben-fp2yc
      @Ben-fp2yc 9 месяцев назад

      play a choose you seed or laststand level and next to the start level button, youll find a rent plant option, you'll get 3 options, premium, seedium and adventure, if you completed a category, you wont get anymore of that category. winning grants you 1 free seed packet or 2 tens that can be bought by gems or coins the more of one plant you choose the rarer it gets@@shyamakpal

  • @youtubeuser6725
    @youtubeuser6725 9 месяцев назад +29

    Their plan was to release pvz3. After its flop, they probably didn't have a plan B so they're pressured trying to keep pvz 2 alive. Not necessarily an excuse but i guess an explanation on why pvz2 isn't fun anymore

  • @BenjaminButonn
    @BenjaminButonn 9 месяцев назад +145

    Havent played pvz2 in 6th months, absolutly adore these vids nevertheless

    • @teriso1793
      @teriso1793 9 месяцев назад +4

      Let me correct smthing
      "Haven't played pvz2 in 6 months, absolutely love these videos nonetheless"

    • @BenjaminButonn
      @BenjaminButonn 9 месяцев назад +11

      @@teriso1793 Okay kung fu panda

    • @_V.Va_
      @_V.Va_ 9 месяцев назад +19

      @@teriso1793Let me correct something.
      "Let me correct something."

    • @oceans6517
      @oceans6517 3 месяца назад

      @@teriso1793you abbreviated wrong

  • @Goallpeashooters
    @Goallpeashooters 9 месяцев назад +52

    This video came out at just the right time! I have just gotten back into pvz2, and I decided to grind for the current arena plant. When I watched ZackScott's video on the plant, I was shocked and dumbfounded at how something so OP had gotten in game. Thank you for the explanation!

  • @660nj
    @660nj 9 месяцев назад +67

    love the leveling slander 🔥🔥🔥

    • @onepieceazz
      @onepieceazz 9 месяцев назад

      Lvling is trash

    • @mr.jitterspam9552
      @mr.jitterspam9552 8 месяцев назад +1

      Isn't even interesting like in pvz2 Chinese, where every level has something different

  • @LazrBG
    @LazrBG 7 месяцев назад +12

    One plant that i'm honestly impressed that didn't got mentioned is Turkey-pult. This thing was so broken that it could crash the game and it was one of the only plants that got nerfed in the entire game and it still insanely broken to this day.

    • @fresanegra77
      @fresanegra77 6 месяцев назад +1

      What happened with it? Haven't played pvz2 in a long time

    • @LazrBG
      @LazrBG 6 месяцев назад +3

      @@fresanegra77 Basically before it was nerfed the turkeys used to stack on top of zomboss, this used to do so much damage that it would drain zomboss whole life in seconds. Now the turkeys die after like 3 seconds after doing some damage to zomboss.

    • @fresanegra77
      @fresanegra77 6 месяцев назад +1

      @@LazrBG damn, that's the definition of op and phone destroyer

  • @nneykobar_hali
    @nneykobar_hali 9 месяцев назад +27

    The state of pover creep by creep majorly about creep...
    Magestic.

  • @aubreyathame
    @aubreyathame 9 месяцев назад +43

    showing bloomerang's jester interaction as "jank" is a sin frankly
    it's not taking damage from being hit by its boomerang...because it's a boomerang.. they're MEANT to come back

  • @SpicyInk
    @SpicyInk 9 месяцев назад +30

    What I like about leveling is that it allows plants who previously were underpowered or useless to be used a bit more but the issue with this is that this also applies to broken plants. One thing I apreciate atleast is that premium seed packets are a bit harder to get than base game but this doesn't completely fix things (and besides I think leveling should stop for every plant at max level 10 cuz stats after level 5 are just busted no matter the plant)

  • @aloe7794
    @aloe7794 9 месяцев назад +35

    I absolutely had not expected the ending, but nothenless I agree with what you said about it
    It kind of makes me sad knowing what this game had become fully being aware of the fact that it used to be much different several years ago, when I played it as a child

  • @gsnakes8990
    @gsnakes8990 9 месяцев назад +67

    I think the big problem of pvz 2 is the level mechanic especially in arena , you literally ALWAYS find one guy ruining the arena with pea vine + mega gatling pea + torchwood making millions of points , plus they make the game way too easy leading to most of the players being brainless

    • @steponkusceponas4085
      @steponkusceponas4085 9 месяцев назад +1

      This is exactly why I despise pvz2's arena: it's just a virtual dick measuring contest where skill stops mattering the moment you obtain some of the...less balanced options

    • @peavuh
      @peavuh 9 месяцев назад +2

      the best plant for arena that i have is parsnip which has a strong pf and thats it and it managed to carry me a while but after pokra showed up i just quit arena

    • @Smith-fg1qb
      @Smith-fg1qb 7 месяцев назад +9

      I feel like the underlying issue that comes from people being brainless in arena is the zombies. The zombies are way too op in that mode, which is why very few strategies are even consistently good to use in arena

    • @KarokeanHD
      @KarokeanHD 5 месяцев назад

      zackscott's main strat be like:

  • @DaNoob1485
    @DaNoob1485 9 месяцев назад +28

    I really wish the devs add a feature to De-Level plants some day. Or just remove leveling from adventure mode all together and only keep it for Arena and Penny’s Pursuit. Would definitely replay levels more if either of those were the case. But sadly, with new plants such as Bamboo Spartan, a Plant with the damage of Pokra, DPS of Headbutter Lettuce, that can also survive 1 smash from a Gargantuar at level 1, AND will get stronger after said smash. As well as the up-coming Buffs to Tomb Tangler and Levitater that gives them both a 50% chance to insta kill zombies. (which makes Levitater in particular a cheap, decently fast recharge, stalling, arguably better version of Electric Blueberry) I highly doubt we’ll get to De-Level any time soon.

    • @AidanDaGreat
      @AidanDaGreat Месяц назад

      Yeah. And even besides that people must have spent so much cash on piñatas and such that getting rid of leveling will nullify their purchases.

  • @juliennouvot7342
    @juliennouvot7342 9 месяцев назад +20

    You know, I remember cheering about an interview where PVZ1's lead dev decided to not work on PVZ2 because he said that he couldn't imagine a way to adapt PVZ's model to microtransactions. Leveling makes his statement absolutely right.

  • @Aterrariacake
    @Aterrariacake 9 месяцев назад +52

    Honestly after sundew’s release i just quit and played mods the game wasn’t fun anymore due to A. The power creep and how it made everything unfun and B. The game is dying is quality

  • @thatonegal32
    @thatonegal32 9 месяцев назад +10

    Start of the video: interesting and informative
    Middle of the video: Mental breakdown about pokra
    End of the video: Interesting and informative

  • @Otherface
    @Otherface 9 месяцев назад +120

    I always though that the level system was when the franchise started to go trought a downfall. No, not just pvz2, but pvz in general.
    There were some issues before, yes, but it was at that point when Popcap lose their mind. Even in future games we would see some broken stuff that barely got fixed (Toxic Brainz in Gw2, Fruit Cake in Heroes, Brainium Basher in Bfn, and so on).
    And something tells me it will come back to pvz3.

    • @jdg6192
      @jdg6192 9 месяцев назад +7

      Fruitcake can still backfire for zombies if they get dragon fruit

    • @dapperbear5990
      @dapperbear5990 9 месяцев назад +1

      Fuit cake is awesome

    • @Otherface
      @Otherface 9 месяцев назад +9

      ​​@@jdg6192the problem is that the current meta is way too fast for dragonfuit to appear, so most of the time you just lose while trying to reach it.
      Heck, most of the fruits aren't a threat to begin with. The worst you might give to your oponent are either Dragonftuit or Captain Cucumber, and the last one is kinda vulnerable to removal.

    • @ToastedButters
      @ToastedButters 9 месяцев назад +4

      The issue with removing Fruitcake is that then many plants become very hard to remove (tricarrotops, wingnut, aloe), so zombies would pretty much have to run sneaky class for pogo.
      Fruitcake isn't even that good. Many plant decks, like Cyclecap, Pineclones, or Ringzilla make it do literally nothing.

    • @catherinevo6060
      @catherinevo6060 9 месяцев назад

      @@ToastedButters Some of those plants need small nerfs, and even then, stuff like aloe or pecan do not need nerfs, they were fine if not bad (looking at aloe) when fruitcake was not used before.
      You can nerf fruitcake so it is not absurd Crazy class 2 cost remove a plant, while buffing other really bad Zombie removal (80% of them) as compensation. (Surprising, I know!!!)
      How is fruitcake bad when it still see play in even the most recent Crazy class decks? I think it was a 3x in a deck that was being tested but I am not sure.

  • @negativeiquser5295
    @negativeiquser5295 9 месяцев назад +17

    Rule one of tower defense games: Never mix AoE, Freeze, and stun

    • @characookie241
      @characookie241 9 месяцев назад +6

      Ice monkey from btd6:😐

    • @negativeiquser5295
      @negativeiquser5295 9 месяцев назад +11

      @@characookie241 Fair, but most dangerous bloons resist it, plus it doesn't stack

    • @Jakey726
      @Jakey726 9 месяцев назад +1

      yeah but atleast they were smart enough to have a special interaction with fire and ice projectiles where if a ice pea hits somethign and thena fire attack hits it it cancels out

    • @Ze_eT
      @Ze_eT Месяц назад +1

      @@characookie241 It has the smallest range by far, said range being tied to AOE. Even just a humble Dart Monkey or Tack Shooter can outrange an Ice Monkey. In a game where every character has a range statistic and most towers have some sort of AOE or piercing that is directly aimed at the bloons, just having a small AOE that requires expensive upgrades to get to a proper permanent stun (which doesn't properly stun blimps) makes the ice tower pretty balanced.

  • @LiterallyAlive
    @LiterallyAlive 9 месяцев назад +12

    One interesting note, that the every gemiun plants wasn’t gemium until 6.2 update, expect Hurricale, Fire Peashoter and Homing Thistle, so yeaah

    • @mr.productions327
      @mr.productions327 9 месяцев назад

      5.9 for shrinking violet, 6.0 for all of the other plants.

  • @cheddar1967
    @cheddar1967 9 месяцев назад +17

    after playing through pvz2 a few times using cheats to max level every plant (minus premiums) in the game, i totally agree. some plants just completely lose their purpose. yeah, peashooter costs 25 sun at max level, but why does it matter when a max level primal sunflower gives 250 sun per proc, and you can just place a max level mega gatling pea that one shots bucketheads for 200 sun? or use boom balloon flower that can place potato mine level explosives, stacked up to three per tile, every few seconds? ive done a lot of experimentation and it just devolves into "this plant will instakill everything better, faster and cheaper (although cost hardly matters with max level plants) than literally anything else. you can breeze through the game without breaking a sweat and even mess around because of how stupidly broken everything is. big wave beach, the hardest(?) world in the game can be beaten using only one row of primal sunflowers and two rows of mega gatling peas. torchwood is overkill, and pea vine is just turning off your brain. its sad.

  • @scotterboi9
    @scotterboi9 9 месяцев назад +100

    What truly racks my brain is how people still think Iceberg Lettuce is an S Tier plant.

    • @dapperbear5990
      @dapperbear5990 9 месяцев назад +37

      They think that because it’s 0 money

    • @Ben-fp2yc
      @Ben-fp2yc 9 месяцев назад +19

      they didnt get to frostbite caves yet

    • @GDProxified
      @GDProxified 9 месяцев назад +36

      People think that 0 sun plants = better plant (which is clearly not in a game that you can easily get a banana in wave 2-3)

    • @GDProxified
      @GDProxified 9 месяцев назад +9

      And people also think that freeze is better than stall, for some god dam reason

    • @flandechocolate9675
      @flandechocolate9675 9 месяцев назад +43

      Maybe because it helps getting your initial row of sun producers without a zombie annoying you, still i think that would be easily B

  • @ClonedGamer001
    @ClonedGamer001 9 месяцев назад +30

    Actually the new Bamboo Spartan seems like it might be able to compete with Pokra. It looses the stun on hit for instead also being a defensive plant that gains even more damage when it reached half health.

    • @Ben-fp2yc
      @Ben-fp2yc 9 месяцев назад +4

      bamboo spartan is still pretty mid compared to her

    • @ClonedGamer001
      @ClonedGamer001 9 месяцев назад +2

      @@Ben-fp2yc I mean, I haven't used it too too much yet but it definitely isn't a complete write-off. Before it looses its shield it definitely is worse overall but the 3X damage when it does is kind of nuts. Plus it has a hidden thing where it does a shit ton of extra damage to certain targets, including some pretty major threats like Zcorpions.

    • @Jakey726
      @Jakey726 9 месяцев назад

      are you kidding? a plant that gets more powerful the more danger its in is such a great idea for the harder levels because you have a chance to keep your defense up if a few buckets get by@@Ben-fp2yc

    • @ClonedGamer001
      @ClonedGamer001 5 месяцев назад

      @levichicwown9760 It gets its damage bonus against both of those enemies, too. The statue that Medusa pushes and the staff Healer drops both are grid items and thus also take extra damage from it. And the zombies themselves are weak enough HP-wise that it can take them both out relatively quickly. Really the only issue is if both a Healer and a Medusa appear at the same time in the same lane.

  • @gateofworlds4167
    @gateofworlds4167 9 месяцев назад +16

    honestly i find Primal Potato Mine to be one of the most powerful in arena. I end up using just him and all though he is weaken i'm still racking out hundreds of thousands points

    • @KarokeanHD
      @KarokeanHD 5 месяцев назад +3

      of course, he is the best free plants in the game and comparable to the other broken instant plants like teleportato mine, grapeshoot, puffball, etc...

  • @someguy3267
    @someguy3267 6 месяцев назад +8

    Hey Creeps I've got some bad news about the peak of Power Creep, Ice-shroom was brought back for nostalgia bait, and *some fucking how he managed to dethrone Pokra in damage and utility.*

  • @hiromuatakawa680
    @hiromuatakawa680 9 месяцев назад +48

    PvZ 2 newer plants are so broken they make Doom Shroom look balanced...

    • @aloe7794
      @aloe7794 9 месяцев назад +41

      Hell, even doomshroom was sort of balanced because it was only available during the Night and its craters

    • @hiromuatakawa680
      @hiromuatakawa680 9 месяцев назад +10

      @@aloe7794 Well later on you got coffee bean so for 200 sun you cleared the map, which was great for long crowded levels like Survival Endless.
      I have played mods which increase it to 225 sun and it's still S tier

    • @dangng7079
      @dangng7079 9 месяцев назад +2

      @@hiromuatakawa680 try expansion doomshroom there is 325 and is almost unplayable because night lever is a pain in the ass because sunflower cost 100 and sunshromm cost 50 so you barely can save up anything before the zombie run you down (the 0 shroom ,i forgot his name ,got nerf to the ground ) , the mod is honestly amazing because you r force to use your sun effectively .

    • @jdg6192
      @jdg6192 9 месяцев назад

      Cough cough doom shroom in vs mode cough

    • @hiromuatakawa680
      @hiromuatakawa680 9 месяцев назад +1

      @@dangng7079 I did try expansion and I've gotten to world 6 with 1 loss, without ever using doom shroom. It is indeed very hard to use now cus it's so expensive

  • @TheGreatPM1
    @TheGreatPM1 9 месяцев назад +8

    Simple solution since people constantly complain about the levelling system, just add a limit until you beat the game. Like Level 5 until you beat the final Zomboss

  • @frostycyan
    @frostycyan 9 месяцев назад +6

    The worst part of leveling is that it takes AGES to ever max out every plant (let alone just one plant), with power mints being the most affordable one. And it gets even worse with the mastery cr*ps

    • @Ben-fp2yc
      @Ben-fp2yc 9 месяцев назад +4

      on my 3 months old f2p acc the highest level plant I got was puffshroom at level 7, but in just 2 days of afking pinata party by editing level code, i got a max level hocus crocus, i hate that the only way to get seed packets is to change game codeor spend thousands of gems just to max out 1 plant

  • @turkia6148
    @turkia6148 9 месяцев назад +6

    The True Culprit part was the definition of 🔥✍

  • @blacksuit4738
    @blacksuit4738 2 месяца назад +2

    Pokra is the designated "Man, fuck this level" button

  • @everettw.9610
    @everettw.9610 9 месяцев назад +22

    One of the worst changes ever introduced was definitely leveling, and the dumb thing was it was just introduced terribly as well, considering that the system of leveling in the Chinese version power creeps20 much more similarly to base game world creep, and as a result feels much better, than the international version. That being said i do still level my plants because a) monkey brain like cool new power and b) it's part of what keeps me coming back regularly as I'm currently unable to use mods and the arena grind was never particularly interesting to me, which I have to assume is what Popcap intended. That being said, I wouldn't be doing my duty as a Clash Royale player if I didn't note just how absurd the leveling requirements are. Even getting from level 5 to level 6 (on a 20-lvl max plant) as a f2p player can take a month of solid playing, mostly due to the daily piñata limit and the lack of any other way to obtain seed packets. The introduction of leveling was so widely despised for being broken that it's often ignored for the other thing it is, which is a fairly shameless cash grab and desperate attempt to keep players going. Premium plants were often interesting but not necessary or even extremely powerful, as creeps noted. The game wasn't ever about collecting plants, so it wasn't that important, either. But with levelling, Popcap shifted the entire focus of the game for returning players - for many, if you've already completed the story (and can't access mods, as many can't), your main new option is to level up your plants. Which is next to impossible without spending an egregious sum of money. Honestly, even if leveling was still broken, if it was at least fun I could see it having its defenders. But even those who like leveling their plants hate the leveling update because it was a shameless cash grab that broke the game with poor planning and execution, and honestly probably hurt the game more than it helped.
    Also Creeps the way you pronounce Pokra causes me physical pain, it's literally a mix of Poke and Okra both of which are pronounced as "oh"

    • @diegoizaguirre3452
      @diegoizaguirre3452 9 месяцев назад +1

      And for the fact the costumes do something more than esthetic and the levels beside the will use plant food sometimes have actual character, it’s still an unbalanced mess but it’s only corporate in the monitzation not the actual content.

  • @normalchannel2185
    @normalchannel2185 9 месяцев назад +10

    For the cherry bomb and winter point, plant food also hugely buffs that combo/stratergy. Not only can you use it to boost your sun production, you can also use it to
    A: apply a global slow even in the early game when you only have one or 2 melons
    B: Instantly recharge cherry bomb, which turns 300 sun and a plant food into something that can CLEAR THE BOARD of anything shy a garg, and even with gargs it takes them down to after imp throw phase

  • @kriby-od6fo
    @kriby-od6fo 9 месяцев назад +4

    now that i have leveled all my favourite plants to ten i cant really go back

  • @bloobrush1679
    @bloobrush1679 3 месяца назад +1

    About the Bloomerang-Jester Thing. It's intentional that Jester reflecting the Boomerangs doesn't damage Bloomerang since Bloomerang can catch them

  • @SilkwormSamuelIsBack
    @SilkwormSamuelIsBack 9 месяцев назад +6

    “So sit down and grab your popcorn.” Is it a coincidence that I was eating popcorn when he said that?

  • @simplyandy1557
    @simplyandy1557 6 месяцев назад +4

    A little fun fact about Gold Bloom, it isn't a native Premium plant like Grapeshot, for example. It was available for free as an Epic Quest reward in earlier versions before it was made into a Premium along with Aloe and that red electric berry (idk the name)

  • @mr.lantern1111
    @mr.lantern1111 9 месяцев назад +4

    Man, that last part with the risk of rain music, listening to the sad downfall of the game through its obscene leveling mechanics, really got to me. It genuinely felt like we were lamenting the fact that nothing mattered anymore. All that’s left is just bigger and bigger numbers stretching into infinity.

  • @papascorch5215
    @papascorch5215 9 месяцев назад +2

    You made my day playing con lentitud poderosa in the background

  • @ezzzzyyy
    @ezzzzyyy Месяц назад +2

    Bro did NOT give us an intro and mad respect to him for that

  • @gameingtothemax6266
    @gameingtothemax6266 9 месяцев назад +9

    honestly leveling isn't bad on every plant, it's just bad on most ones, like tile turnip, it's not bad on tile turnip, in fact it allows for more interesting strategy with it making you able to place more tiles (that is more tiles period, cause eventually the cost gets to the point where it's over the maximum sun amount you can have) and it doesn't make the plant less interesting. leveling with zoybean and some other plants is pretty much the only way they're viable(at least for strategies centered around them)

    • @adrianraulskrobek5868
      @adrianraulskrobek5868 9 месяцев назад

      My man a pea shooter Goes form 20 dps for 100 sun
      To 440 dps for 100
      (lv 1 20 dps 100 cost)
      (max 110 dps 25 cost)

    • @gameingtothemax6266
      @gameingtothemax6266 9 месяцев назад +2

      @@adrianraulskrobek5868 okay? did I *say* it was good on peashooter?

    • @m4rcyonstation93
      @m4rcyonstation93 2 месяца назад

      It is Horrid on tileturnip wdym

  • @xrn769
    @xrn769 9 месяцев назад +8

    Funnily enough a lot of the early ancient egypt and pirate seas levels got way easier after leveling. I mean many objective levels are stupidly easy since they increased the amount of starting sun significantly.

  • @rkade1486
    @rkade1486 9 месяцев назад +2

    Never really played PVZ2, a couple years ago yeah, but now I just watch your videos and realize there's more insight into the game, still haven't picked it back up, so the suprize I got from Pokra in the beginning REALLY got me.

  • @fatricecat
    @fatricecat 5 месяцев назад +2

    Power Creep would honestly be a good name for a plant. Creeper Vines are already an actual type of real-life plant. Just put it in.

  • @alphax4785
    @alphax4785 7 месяцев назад +4

    The worst part about the leveling system is you can't turn it off to play the base game as it was balanced. No you have to play with your plants at arena / 3 chili penny's pursuit level.

  • @blacklight683
    @blacklight683 6 месяцев назад +3

    This is why i literally went stright to later worlds got a the good plants then went back💀yes i beaten the later worlds(first levels) with cabbage sunflower and wallnut good the good plants then went back to beat the game in order

  • @idrink10litersofgasoline876
    @idrink10litersofgasoline876 6 месяцев назад +2

    For those who wants to get seedium plants like Pokra right now without spending real cash, try the Rent A Plant feature because everytime you beat a level with a rented plant, you get an offer for 10 seed packets of said rented plant. Just restart the level until you can rent Pokra and beat the level with it. Then just buy the seeds and repeat until you have it. It takes a while but you won't have to pay real money. And it works with other plants too. It doesn't work on paid plants cause their seed packets are only for upgrading and not for unlocking.

  • @IceFlower22
    @IceFlower22 9 месяцев назад +2

    I have to say, i've been really enjoying your more highly edited videos, no matter if they come out less often :)

  • @Just-H.
    @Just-H. 9 месяцев назад +5

    Love the videos and can't wait for the next Stream
    Never stop being amazing✌️

  • @StingRai08
    @StingRai08 9 месяцев назад +3

    okay so whats so conplex about bowling bulb? i use it all the time and have no issues. its just ball go bouncity bounce and use instas properly

  • @bogdancoca681
    @bogdancoca681 4 месяца назад +1

    That con lentitud poderosa at the end gave me chills oh wow good job.

  • @eyadikramy7674
    @eyadikramy7674 9 месяцев назад

    Amazing video bro the quality makes me happy this video was so long ❤

  • @TheAJ_Edits
    @TheAJ_Edits 9 месяцев назад +5

    But it’s hard to level up plants to that extent, especially seediums

  • @therealno_one
    @therealno_one 9 месяцев назад +4

    Wow I can’t believe creeps is in the game now

  • @blurstreams
    @blurstreams 9 месяцев назад +2

    I appreciate you and the fact that you're making these in-depth PvZ videos, but the fact that you spent the whole thing pronouncing Pokra like "pock-ra" instead of "poke-ra" is driving me insane.
    Love these, keep it up!

  • @runningoncylinders3829
    @runningoncylinders3829 9 месяцев назад +2

    This hit clicker game states.
    The zombie workarounds needed to be built better.
    And then leave out leveling from your deck. I wasn’t even playing when Pokra was added.
    That was a shocker to see vs Gargantuars.

  • @bananatom7653
    @bananatom7653 9 месяцев назад +7

    I agree with you, but how could leveling be changed (without being entirely removed) to not make every plant just OP?

    • @juliagerbaldo4760
      @juliagerbaldo4760 9 месяцев назад +5

      Be Like Eclise? With A Little Taste Of Pv2C? (Extra Abilities. And Has More Health And Damage But It Costs More And Vice Versa With Some But You Can Swap Levels:Make Lv5 Return To Lv1)

    • @diegoizaguirre3452
      @diegoizaguirre3452 9 месяцев назад

      What they have in China but balanced.

    • @GNVS300
      @GNVS300 9 месяцев назад +2

      @@juliagerbaldo4760yeah, probably the one thing Eclise did right

  • @diegoizaguirre3452
    @diegoizaguirre3452 9 месяцев назад +13

    25:21 The Chinese version while it has many issues is a creative powerhouse and did the power creep and leveling system better, sure it’s buggy, broken, unfinished, and montization issues, but what It does with that is inspiring.

    • @musicexams5258
      @musicexams5258 9 месяцев назад +2

      the Chinese version was actually designed around leveling
      and say what you want about it, but at least there are interesting ideas in the Chinese version

    • @diegoizaguirre3452
      @diegoizaguirre3452 9 месяцев назад

      @@musicexams5258execution may vary.

  • @NAFProjects
    @NAFProjects 9 месяцев назад +1

    Love the title card for "Infodump time!"
    It's literally me

  • @princequincy5421
    @princequincy5421 6 месяцев назад

    the music right before the end hits so GOOD

  • @RayIsPog
    @RayIsPog 9 месяцев назад +3

    why does nobody talk abour how melon and winter melon are unlocked in the same world?

  • @the_godbodor7026
    @the_godbodor7026 9 месяцев назад +3

    The only time i really use leveling is like for Magni who barely doesnt instakill a Cone Head and that just feels awkward to me

  • @commanderdemonno9819
    @commanderdemonno9819 9 месяцев назад

    alright i just want to say the "stat block revelation"'s timing with the music is incredible
    also good vidoe

  • @lilharm
    @lilharm 9 месяцев назад +2

    when levels are built in a power-crept game, there’s two options
    - build it around the baseline, which makes the level too easy and unfun for anyone with a powercrept option
    - build it around the powercreep, which makes the level impossible without that powercreep (essentially requiring players to buy those powercreep options/waste time grinding it)
    - secret third option: give all units a value based on it’s strength, then the higher strength you have, the harder/more enemies you have to face

    • @musicexams5258
      @musicexams5258 9 месяцев назад +1

      the third option sounds like what Pavonis Interactive did with Long War 2, a mod for XCOM 2
      Where the bigger and stronger squad you bring, the longer it takes to infiltrate a mission, and the less infiltrated a mission is, the more enemies you must face

  • @inkl3rvyla493
    @inkl3rvyla493 9 месяцев назад +4

    It's kind of funny to think about, but I once read someone who said that the leveling system was a "necessary" change, that was a long time ago by the way

  • @user-ls8qt6mo2m
    @user-ls8qt6mo2m 9 месяцев назад +60

    Anyone realise that the title is a pun....unintended or not I think its hilarious
    Edit:Bro why are people arguing about what a pun means 💀

    • @justsomeburger
      @justsomeburger 9 месяцев назад

      What

    • @bryztoe8754
      @bryztoe8754 9 месяцев назад +9

      ​@@justsomeburgerCreeps20

    • @JoseViktor4099
      @JoseViktor4099 9 месяцев назад +8

      Creeps basically betraying himself.

    • @fortnitesexman
      @fortnitesexman 9 месяцев назад +3

      @@bryztoe8754 how is the title of the video featuring a word in the uploaders name a pun?

    • @_-Lx-_
      @_-Lx-_ 9 месяцев назад +1

      ​@@bryztoe8754
      On top of that plant vines are sometimes called Creep/Creepers.
      Works on so many levels.

  • @Kyas-Hunter
    @Kyas-Hunter 9 месяцев назад +1

    Brother, thank you very much for your clips, they always make me repeat and enjoyable. A thousand thanks ❤😊

  • @TheGloriousLobsterEmperor
    @TheGloriousLobsterEmperor 5 месяцев назад +1

    I love watching video essays for games I've never played.

  • @vinegar...
    @vinegar... 9 месяцев назад +5

    rad video, also amazing music choice for the leveling section

    • @personmanftw1600
      @personmanftw1600 9 месяцев назад +1

      For anyone curious the song is con lentitud poderosa by chris christodoulou

  • @alonis2pro1029
    @alonis2pro1029 9 месяцев назад +3

    The last point is literally just when everybody is super no one will be

  • @DaltonIzHere
    @DaltonIzHere 3 месяца назад +1

    A note about the Numbers 2 analogy is that you could easily fix it if you made it so you can only use one 5 card in each deck.
    However, this only works in the case of Numbers 2, not for PVZ2. If PVZ2 had Plant Power categories, and limited these OP plants to one per deck, that would help, but it would still exist.

  • @spy-the-cuddlefish6459
    @spy-the-cuddlefish6459 9 месяцев назад +1

    the risk of rain music made the conclusion way too emotional and i love it.

  • @jamesarcher9916
    @jamesarcher9916 9 месяцев назад +3

    One way I feel like they could help levelling being super bad is maybe adding the ability to change the level and challenge of zombies on levels and endless modes for more rewards and higher challenge that would warrant stronger plants

  • @snowpea9431
    @snowpea9431 9 месяцев назад +5

    putting that risk of rain 2 track while talking about leveling really sold your point. The track gives this feeling of dread, which helped so much about your point. Leveling really did ruin pvz2 I remember playing pvz2 when I was around 4-5 years old with the old maps, so the entire pvz franchise was really a big part of my childhood. I can’t recall exactly what age I was when leveling was added, but it made the game no longer fun for me, so I stopped playing it after so long. After watching this video, all I can say is, bravo!

  • @gartfunkle11251
    @gartfunkle11251 3 месяца назад +1

    "Nothing is stronger than Pokra." The level 3 Ice-Shroom that can two shot a garg:

  • @JadeStoneDagger47
    @JadeStoneDagger47 16 дней назад

    that ror2 music near the end hit like a TRUCK. well played

  • @Knosek
    @Knosek 9 месяцев назад +3

    Escape root is still the most powerfull wall due to invicibility glitch

  • @SheLikesLoons
    @SheLikesLoons 9 месяцев назад +2

    the fact i watch Plants vs zombies 2 video essays by a small channel whilst not playing pvz2 in years and never even beating the game, and still enjoy the breakdown of the game says a lot of the content :3

  • @ISuperYoloI
    @ISuperYoloI 9 месяцев назад +3

    thyme warp being available in every world now is a sign that popcap is listening to the community... and their lack of competence to balance stuff

  • @crazyallstars
    @crazyallstars 9 месяцев назад +2

    6:22 👌 Peak Gameplay

  • @KPoWasTaken
    @KPoWasTaken 5 месяцев назад +2

    I mean hey at least there isn't the BS dynamic difficulty in adventure. I remember torment dynamic difficulty on very specific objectives like 500 sun limit wild west day 11