Even though this world is technically unfinished, it’s a lot more impressive then Steam Ages in my opinion. There’s some really strong attention to detail, like I really love the fact that the chisel imp won’t carve statues if he’s missing his arm. Also just love the aesthetics of this world in particular.
*Instead* of asking for you to cover the plants or the other worlds, I'll just say that you've done splendid jobs on all of your videos, when you could've done a so-so job and be done we it. I've been watching you since your first PvZ Heroes Fun Fact video, and I really appreciate it! Merci bien :)
In practice, assuming that ur not masochistic and pick good plants, you should be fine, some of the plants in PvZ2c is pretty busted, pretty much killing anything that moves in one shot assuming that ur not playing hard mode
@@Predator20357 It really shouldn't affect instant use plants at all. The big appeal of using them is having them be safe from basically every threat. And if bosses can't kill them, why can this random support troop do it? That and the inconsistency of what happens to instant use plants shows that it's some form of bug and not an intentional ability.
@@milkmonstrosity I say stun insta use plants to make it unique and not just another, Wizard, Octopus, Suicide Bomb Zombie. We already have enough of them so how about one that does something unique? Something that makes you a bit more mindful of where the enemy is or who to strike first. Also for the bosses, okay they can’t kill Insta-Use plants…And? You want an explanation for why one zombie can do it? Here you go, perfume smells so good they don’t activate until it’s done. It’s a bug? Okay…And? Who cares if it’s “unintentional”, make it intentional then.
Perfume Zombie is basically an even more annoying version of the Wizard Zombie and Octopus Zombie because she actually kills the plants instead of make them useless and she can also stop insta-use plants and then you literally get punished when you kill her
Only major difference is their speed. Octo Zombie and Wizard Zombie always stay at the back due to their slow speed, making them harder to kill since there are zombies in front of them that are protecting them. Perfume Zombie on the other hand would be targetted easily.
i love everything about this world honestly the music is a banger the gimmicks are fun the zombies are interesting its pretty great despite it being slightly unfinished
Nope, Not at all. In fact im pretty sure almost everyone who knows of the chinese worlds, plants, zombies and etc that are really cool wishes they were international and not just chinese.
No it isn't lmao, most Chinese-made worlds outright ignore plants not made for that world Renaissance & Steam Ages don't count because they were meant for international, but went unfinished and ended up being thrown into the Chinese version for no reason
@@gammaf1365 Instead of making Blover kill everything on the lawn like always, this time Blover can only disable, but not fully kill the glider zombies.
I will say, as mediocre as the chinese version's animations are sometimes, ballerina zombies falling on olive oil is super clean, almost like in the international version
The Renaissance Age World is so, but so interesting and beautiful in its history like the picture and Italian art of Venecia, Italy I love it, is my 2nd favourite exclusive world
zombie with a literal jetpack:*can't fly over tall nut* zombie with a flying rig:*flies over tall nut with ease* wow, zomboss has been wasting a ton of money on useless jetpacks when he could've just given them flying rigs instead
actually the jetpacks are better because the flying rigs are literally so slow it would be impossible in real life for them to fly and move at that speed at the same time
Honestly for a moment I thought this was actually in plants vs zombie 2 (non-Chinese) version. Man, those zombies look so cool, I really wonder why it isn’t added into the actual game.
Made by two different companies. Here's what it says for the developers of the Chinese versions: Talkweb currently develops the Chinese version of Plants vs. Zombies 2 after its original developer, the Shanghai-based branch of the Electronic Arts subsidiary PopCap Games, sold development to the company. As a result of the agreement, Talkweb gains a 25% share of all revenue from the game. As of the 2.0.1 update to the game, Talkweb now completely develops PvZ2C independently from PopCap, who now only publishes the game.
Aristocrat Gargantuar moving .16 times slower means barely anything but it's a fun fact regardless. Thank you for all the hard work you put into your videos! Looking forward to learning more about the Chinese PvZ2
It can be a real pain. I remember trying to beat a protect the plant level on 3 star difficulty and the perfume zombie was the biggest threat, even with pretty high level good plants. Unless they changed it in a recent update, aloe doesn't shoot fast enough to completely counteract her in my opinion, so having plant food or an instant killer feels like a must
I would imagine the zomboss fight in this world would be 3 phases of different zombie artists, a painter, a sculptor, and a prototyper. Zomboss being their patron.
Thats actually pretty cool, I'd say it would be like the paintings coming to life as attacks, the statues becoming zombies and the zombies grabbing the inventions and using them against you
Zombies for this world Painting zombie: works like a camel zombie, but Alone, and with normal speed Conquiscador zombie: tough zombie, using a sword Zombot flying mashine: shoots bullets, summon zombies and summons 5 leaper zombies
Ancient egypt Pirate seas Wild west Frostbite caves Lost city Far future Dark ages Neon mixtape tour Jurrasic marsh Big wave beach Modern day Kongfu world Sky city Renisance age Steam age Fairytale forest
In my opinion,Iwould rate this world 6/10 Because there's no boss fight at the end,which is sad;Blover could be so useless in this world even thought he iliminates flying zombies and wait a minute,Olive pit to Olive oil?!
I'm not explaining the gimmicks of the worlds in the video, but here's a link to the wiki page talking about it: plantsvszombies.fandom.com/wiki/Vitruvian_Wheel
I wish they could too, but unfortunately they aren't able to due to legal reasons. While I'm not fully sure on the details, I believe it's something like the devs on PvZ2C, Talkweb Games, owns the rights to the China-Exclusive worlds because they made them in their version of the game, and either refuse to license it to PopCap, who controls the international version, or they would have to jump through legal hoop after legal hoop and PopCap doesn't feel like it's worth it to go through the trouble to get 2 finished worlds and 3 buggier/unfinished worlds (4 if you include Fairytale Forest).
Perfume zombie is octo/wizard zombie on steroids And leaper zombie is surfer zombie on steroids,yet still better than the ones in steam ages Edit:sculptor imp feels like a troglobite from wish and ballerina is the bobsled team from the first game,but it can change lanes
They should add some more zombies I thing. Like a fencer zombie that could walk forward then walk back a bit and when 2 spaces a way from a plant it would do a dash forward and stab the plant. Or a musket that stays near the back of the map and does alot of damage when it shoots but it would take it a long time to reloud. Idk what to do for the boss but something Devinchy inspired
I think if they had more time/more effort in the chinese version it could of been a amazing port and update to a game with microtransactions. And probably better since I think china has a no microtransactions law in video games.
@@cosmic_64 bruh no💀 im start tô play this game in November and im have like 2 level 5 plants and a brunch of plants in level 4. Also Is very easy to get gems and coins.
@@Insertnamehere913 yea that's true, but the grind is way too slow since pvz2c it's not that fast unlike international, you can get a lot of gems in memory lane and the new mode for fairytale forest but the way the levels are designed are so fucking awful except in the fairytale forest because at least you can use leveling in there but it's still awful, penny's classroom is fine to get pieces, adventure mode is okay to get rewards honestly but if you want to have a lot of good plants you have to pay a lot of money for it because adventure mode gives you a few plants and almost every new plant that has been releasing it's legendary even bad ones and the game uses a gacha system too
I see a way of balancing perfume zombie slightly more and making it cooler but scince I can't contact ea or pipcao i can't show them it so heres my idea Instead of tossing the bottles when she gets near a Pam t she will piff out a perfume cloud that can go through some defense zombies to instead damage the attackers behind it would basicly be equivalent to the fune shroom but on the zombie team and do dps
It's not ea or popcap developing it, Talkweb games took over the game and started developing it since from 2.0.1. That's why the game looked more different and has way more worlds and plants and etc.
I have another boss idea and a garg rework idea He throw’s his imp and his weapon and the imp makes a powerful zombie out of it even a chance of a zombie from another world! And the boss oh that‘s gonna be hard… Artist Zombot Description: Everything he draws comes alive and yes even your brains but he won’t do that right? Health: just like any zombot First phase: he throws sometimes a paintbrush at plants killing them instantly and spawns zombies Second phase: he throws his whole drawing killing everything in a 4x4 radius and he now on spawns only bucket heads (no cone or normal) he still spawns special zombies Third phase: he summons garg‘s now and he‘s in a frenzy mode wich means he summons zombies at triple the speed and he now throws everything he has at your plants dealing 75% of damage to them (based on health) he won’t target the 1-3 collum cause he learned from the gentleman and before he dies he goes into phase 4 Phase 4: this one’s short he will now be an active zombie on the field (same hp as 2 garg‘s) and he will run to your house and Slow down all plants and when he did that he will run back to his stage and draw again and if he dies while he runs towards your house you get a unique plant (a special secret quest plant) The plant‘s name is: Artist wall nut this wall nut has the normal wall nut hp but it can heal itself and can produce sun Recharge time of artist wall nut: 45s Description: this wall-nut is so into drawing that he sometimes forgets that there are zombies! Tell me what i could do better about my idea
Why don't you go to the Renaissance Era? We have: - the normies - the tiny artist - "running away from our boss still in our costumes" four - the good smelling sniper - tall nut's worst nightmare - the least dramatic aristocrat in the world
The PvZ Wiki renamed "Leaper Zombie" to "Glider Zombie". Apparently it was a translation error.
tbh it was sort of obvious
¹
Honestly i like leaper zombie much more than glider zombie, it has more flavor to its name
idk what leaper mean
@@superglitchy267 jumper
Even though this world is technically unfinished, it’s a lot more impressive then Steam Ages in my opinion. There’s some really strong attention to detail, like I really love the fact that the chisel imp won’t carve statues if he’s missing his arm. Also just love the aesthetics of this world in particular.
Me too! I feel the same way!
Steam Ages look good yet they got short end of stick in technical department
@@KL53986 yeah, in the aesthetic sense, it’s amazing. In the technical sense, it did get the short end of the stick.
Honestly yeah, much more polished
Anything is more impressive than steam ages
*Instead* of asking for you to cover the plants or the other worlds, I'll just say that you've done splendid jobs on all of your videos, when you could've done a so-so job and be done we it. I've been watching you since your first PvZ Heroes Fun Fact video, and I really appreciate it! Merci bien :)
@Kim Possible © NO IT AIN’T
@@cardboardtoaster2169 shut up
Holy smokes, Perfume Zombie is broken. The fact that she can kill pretty much every plant INCLUDING insta-use ones is insane.
Even aloes can't completely protect other plants💀
I hope perfume-shroom can be used to fight her because I want her and aloe to have more uses😅
She even fuckin drops the fumes when she dies, wtf bro
In practice, assuming that ur not masochistic and pick good plants, you should be fine, some of the plants in PvZ2c is pretty busted, pretty much killing anything that moves in one shot assuming that ur not playing hard mode
Using plant such as:snap dragon eletric blue berry(sense these plants will not trigger the perfume drop after her death)
Wait until you see onmyoji zombie
I think we can all agree the perfume zombie is broken
Yes
I feel like if you give her the 1x3 death spawn then she will be fine or make the Perfume just stun/delay instant use and plants
@@Predator20357 It really shouldn't affect instant use plants at all. The big appeal of using them is having them be safe from basically every threat. And if bosses can't kill them, why can this random support troop do it? That and the inconsistency of what happens to instant use plants shows that it's some form of bug and not an intentional ability.
@@milkmonstrosity I say stun insta use plants to make it unique and not just another, Wizard, Octopus, Suicide Bomb Zombie. We already have enough of them so how about one that does something unique? Something that makes you a bit more mindful of where the enemy is or who to strike first.
Also for the bosses, okay they can’t kill Insta-Use plants…And? You want an explanation for why one zombie can do it? Here you go, perfume smells so good they don’t activate until it’s done.
It’s a bug? Okay…And? Who cares if it’s “unintentional”, make it intentional then.
This world is quite small compared to the others, but these zombies are well-designed and I love them!
Execpt for Flag Zombie that is always broken somehow.
@@RGC_animation
Yeah CD
Definitely a lot more thought put into them than what they did to steam ages.
Perfume Zombie is basically an even more annoying version of the Wizard Zombie and Octopus Zombie because she actually kills the plants instead of make them useless and she can also stop insta-use plants and then you literally get punished when you kill her
Only major difference is their speed. Octo Zombie and Wizard Zombie always stay at the back due to their slow speed, making them harder to kill since there are zombies in front of them that are protecting them. Perfume Zombie on the other hand would be targetted easily.
Imagine a veteran version from her
Eh, depends. Sometimes a living meatshield or a useless tile is more damaging than just removing a plant.
@@popdg2412 true
Just use aloe
i love everything about this world honestly
the music is a banger
the gimmicks are fun
the zombies are interesting
its pretty great despite it being slightly unfinished
Whats the gimmick?
@@qasmokes the tiles on the floor that makes the wheels move and the marble chunks becoming zombies when it becomes night occasionally
Am I the only one who wishes that there was an international version of the Chinese PVZ2?
Nope, Not at all. In fact im pretty sure almost everyone who knows of the chinese worlds, plants, zombies and etc that are really cool wishes they were international and not just chinese.
If they fix the broken parts of them then yea
Mods
@@mr.jitterspam9552 hope Eclise adds the Chinese worlds too
yeah it would be nice but it gets updated to often to mod also not many people care
The balance against blover is so well thought out in the Chinese version for most worlds
Its actually pretty neat
how they balance it?
No it isn't lmao, most Chinese-made worlds outright ignore plants not made for that world
Renaissance & Steam Ages don't count because they were meant for international, but went unfinished and ended up being thrown into the Chinese version for no reason
@@gammaf1365 Instead of making Blover kill everything on the lawn like always, this time Blover can only disable, but not fully kill the glider zombies.
I will say, as mediocre as the chinese version's animations are sometimes, ballerina zombies falling on olive oil is super clean, almost like in the international version
The Renaissance Age World is so, but so interesting and beautiful in its history like the picture and Italian art of Venecia, Italy
I love it, is my 2nd favourite exclusive world
zombie with a literal jetpack:*can't fly over tall nut*
zombie with a flying rig:*flies over tall nut with ease*
wow, zomboss has been wasting a ton of money on useless jetpacks when he could've just given them flying rigs instead
actually the jetpacks are better because the flying rigs are literally so slow it would be impossible in real life for them to fly and move at that speed at the same time
@@fireflight7226 it was a joke, lol
@@whydoesthethebrainignoreth6273 joke with fun facts
@@Azureitsu Fun fact: You are replying to message of mine which many people don’t consider relevant a year late
@@whydoesthethebrainignoreth6273 Fun fact: no one gives a fuck if what you said was a long time ago there still gonna reply to it either way
"PvZ2 Chinese make flag zombies properly" challenge (impossible)
IMPossible haha see what i did there oh.. nvm that was a bad pun
Honestly for a moment I thought this was actually in plants vs zombie 2 (non-Chinese) version. Man, those zombies look so cool, I really wonder why it isn’t added into the actual game.
cause of copyright issue or something else or both
Made by two different companies. Here's what it says for the developers of the Chinese versions:
Talkweb currently develops the Chinese version of Plants vs. Zombies 2 after its original developer, the Shanghai-based branch of the Electronic Arts subsidiary PopCap Games, sold development to the company. As a result of the agreement, Talkweb gains a 25% share of all revenue from the game. As of the 2.0.1 update to the game, Talkweb now completely develops PvZ2C independently from PopCap, who now only publishes the game.
At 0:09 if you look closely at the bottom part, there is a zombie looking like he's showing you the finger
Therapists: idle cherry bomb inside a level doesn't exist, it can't hurt you.
1:07 Idle charry bomb inside a level
Lol
This can also happen if you plant cherry bomb at the end of a level
It has to be very spot on though
Wish some of these worlds were also in the regular game
I like how you cover what the special plants in the world do to defend against certain zombies
Aristocrat Gargantuar moving .16 times slower means barely anything but it's a fun fact regardless. Thank you for all the hard work you put into your videos! Looking forward to learning more about the Chinese PvZ2
Holy jeez the Perfume Zombie is OP. She basically instan kill a plant every few seconds.
It can be a real pain. I remember trying to beat a protect the plant level on 3 star difficulty and the perfume zombie was the biggest threat, even with pretty high level good plants. Unless they changed it in a recent update, aloe doesn't shoot fast enough to completely counteract her in my opinion, so having plant food or an instant killer feels like a must
1:04 I love you can see Cherry Bombs in their last frame before exploding.
I love watching your content, you're one of the few persons that got me into the franchise again, and j'm absolutely happy. Keep doing splendid work!!
I would imagine the zomboss fight in this world would be 3 phases of different zombie artists, a painter, a sculptor, and a prototyper. Zomboss being their patron.
Thats actually pretty cool, I'd say it would be like the paintings coming to life as attacks, the statues becoming zombies and the zombies grabbing the inventions and using them against you
Will you do something like that with plants?I think it would be interesting.
He said yea
Agreed
i agree
@Kim Possible © excuse me?
@@ArtyomThe3rd bot. Dont know what the link does but better not click it
2:50 notice how princess zombie doesn't drop her perfume when shocked
that's no princess that's an annoying monster
Zombies for this world
Painting zombie: works like a camel zombie, but Alone, and with normal speed
Conquiscador zombie: tough zombie, using a sword
Zombot flying mashine: shoots bullets, summon zombies and summons 5 leaper zombies
Why can't they use Da Vinci round boi tank design and make it a boss of this world? It makes much sense
oh dang that's actually really clever
I hope if pvz refluished makes a world out of this and other unfinished ones like the Heian world and finishes them.
Nice video man !
You should cover the plants on the Chinese version
Ancient egypt
Pirate seas
Wild west
Frostbite caves
Lost city
Far future
Dark ages
Neon mixtape tour
Jurrasic marsh
Big wave beach
Modern day
Kongfu world
Sky city
Renisance age
Steam age
Fairytale forest
1:09 E.M.Peach: 🗿
In my opinion,Iwould rate this world 6/10 Because there's no boss fight at the end,which is sad;Blover could be so useless in this world even thought he iliminates flying zombies and wait a minute,Olive pit to Olive oil?!
this world came out before olive pit, so THE INTERNATIONAL VERSION COPIED THE CHINESE VERSION :OOOO definitely true
4:36 HOLD ON WHO IS THAT STONE WHEEL DUDE???
I'm not explaining the gimmicks of the worlds in the video, but here's a link to the wiki page talking about it: plantsvszombies.fandom.com/wiki/Vitruvian_Wheel
@@flagzombie Oh I thought it was a zombie!
Hey this world is somewhat finished, cool
I really hope they can add this to original pvz2 aswell
they will not
I wish they could too, but unfortunately they aren't able to due to legal reasons. While I'm not fully sure on the details, I believe it's something like the devs on PvZ2C, Talkweb Games, owns the rights to the China-Exclusive worlds because they made them in their version of the game, and either refuse to license it to PopCap, who controls the international version, or they would have to jump through legal hoop after legal hoop and PopCap doesn't feel like it's worth it to go through the trouble to get 2 finished worlds and 3 buggier/unfinished worlds (4 if you include Fairytale Forest).
3:09 top music
5:25 the music fits so damn well with the leaper zombie
Perfume zombie:*exist*
Octo zombie: *Finally,a worthy opponent,our battle will be legendary*
Shipper: *Finally, a good couple, this ships will be legendary*
@@boo1boot261 rule34 artist:*intense drawing noises*
@@nonexistant8557 kinda lucky it didn't exist yet because they more focus on plants
@@boo1boot261 I don't know what to think with your post so I guest... something?!?!
Also good timing with the music 4:13
0:36 The devs must really be in a rush when making the flag zombies
Every single time
Woo! Another episode!
Perfume zombie is so overpowered she almost feels like a crappy OC
Man caught my nostalgia off guard with that Club Penguin music
Perfume zombie is octo/wizard zombie on steroids
And leaper zombie is surfer zombie on steroids,yet still better than the ones in steam ages
Edit:sculptor imp feels like a troglobite from wish and ballerina is the bobsled team from the first game,but it can change lanes
They should add some more zombies I thing. Like a fencer zombie that could walk forward then walk back a bit and when 2 spaces a way from a plant it would do a dash forward and stab the plant. Or a musket that stays near the back of the map and does alot of damage when it shoots but it would take it a long time to reloud. Idk what to do for the boss but something Devinchy inspired
1:07 Cherry Bomb Looks legit
YESS another overanalyzing i love these
The instruments in this world is so cool
Nostalgia bait for my fellow 15th century old citizens
imagine how cool it would be if the chiseler imp when hypnotised would chisel hypnotised zombies too
That perfume zombie has on hell of a wrist flick
level is more import, because a singel imp have normal hp regular zombie
So if perfume zombie gets burned, she doesn't trigger perfume spread. At least there is some counter
You do not understand how happy I am as a clarinet player for the instrument to get representation in this game via the soundtrack
I think if they had more time/more effort in the chinese version it could of been a amazing port and update to a game with microtransactions. And probably better since I think china has a no microtransactions law in video games.
Tf you talking about, pvz2 chinese has too much microtransactions and you have to grind waaay too much than international
@@cosmic_64 bruh no💀 im start tô play this game in November and im have like 2 level 5 plants and a brunch of plants in level 4. Also Is very easy to get gems and coins.
@@Insertnamehere913 yea but getting that stuff is so fucking slow and you have to spend a lot of coins and gems for it
@@cosmic_64 lets be honest. The game inst that hard to grind. especially if you play the events
@@Insertnamehere913 yea that's true, but the grind is way too slow since pvz2c it's not that fast unlike international, you can get a lot of gems in memory lane and the new mode for fairytale forest but the way the levels are designed are so fucking awful except in the fairytale forest because at least you can use leveling in there but it's still awful, penny's classroom is fine to get pieces, adventure mode is okay to get rewards honestly but if you want to have a lot of good plants you have to pay a lot of money for it because adventure mode gives you a few plants and almost every new plant that has been releasing it's legendary even bad ones and the game uses a gacha system too
I like the music here when you start the video
I wish the sculptor imp could convert the zombies in the stone on the plants side
the main counter for all these zombies.. use stupidly high dps
I wonder what the boss for the world would be...
It will be a flying machine
Not sure, but a teaser came out a few weeks ago
Do more overanalyzing, i love it
I would love to play this if they polished the game and made it international
Love how they are fighting in a balcony
The chinese pvz2 only shows us zomboss shadow in steam age and renaissance age in 2020 of August.
But it didn't appear until now.
Thank you for sharing the information with me and many other international players!
I think you can add this to the QNA : Will you do chinese exclusive PLANTS ? Thanks if you do, and it's fine if you don't
I waited a long time for someone to make zombie videos from the Chinese version of pvz2. (sorry for my bad england)
4:36 i spot a wheel like thingy zombie on the Northwest
I see a way of balancing perfume zombie slightly more and making it cooler but scince I can't contact ea or pipcao i can't show them it so heres my idea
Instead of tossing the bottles when she gets near a Pam t she will piff out a perfume cloud that can go through some defense zombies to instead damage the attackers behind it would basicly be equivalent to the fune shroom but on the zombie team and do dps
It's not ea or popcap developing it, Talkweb games took over the game and started developing it since from 2.0.1.
That's why the game looked more different and has way more worlds and plants and etc.
What is that thing on upper side of the screen in 4:36?
I laugh to see Cherrybomb when it on perfume potions
Did you mean the aristocrat garg is 16% slower? If it was 16 times slower I don’t there would even be a competition, lol.
I said .16, so 0.16%.
@@flagzombie oh, my bad. Good vid by the way, lol.
Who's here after remembering club penguin
3:13 at the same time, I reached the sculptor imp, I got a RUclips notification "Meet the Sculptor" (From Ace of Clay) 🤣😅
Hi, can u make the version where u explain the plants? I just randomly used those weird plants without knowing what it used for
will you also cover exclusive zombies from the international worlds?
(like the walrus from frostbite caves and the egg imps from Jurassic marsh)
Yeah I'll do those as well.
I have another boss idea and a garg rework idea
He throw’s his imp and his weapon and the imp makes a powerful zombie out of it even a chance of a zombie from another world!
And the boss oh that‘s gonna be hard…
Artist Zombot
Description: Everything he draws comes alive and yes even your brains but he won’t do that right?
Health: just like any zombot
First phase: he throws sometimes a paintbrush at plants killing them instantly and spawns zombies
Second phase: he throws his whole drawing killing everything in a 4x4 radius and he now on spawns only bucket heads (no cone or normal) he still spawns special zombies
Third phase: he summons garg‘s now and he‘s in a frenzy mode wich means he summons zombies at triple the speed and he now throws everything he has at your plants dealing 75% of damage to them (based on health) he won’t target the 1-3 collum cause he learned from the gentleman and before he dies he goes into phase 4
Phase 4: this one’s short he will now be an active zombie on the field (same hp as 2 garg‘s) and he will run to your house and Slow down all plants and when he did that he will run back to his stage and draw again and if he dies while he runs towards your house you get a unique plant (a special secret quest plant)
The plant‘s name is: Artist wall nut this wall nut has the normal wall nut hp but it can heal itself and can produce sun
Recharge time of artist wall nut: 45s
Description: this wall-nut is so into drawing that he sometimes forgets that there are zombies!
Tell me what i could do better about my idea
The boss and the garg rework idea all sound like they could really work out well if they were implemented into the game.
@@AvidIncrediboxEnjoyer thanks
@@partyvessel8128 your welcome
Drinking game: Take a shot every time Dartichoke prioritizes one zombie over everything else
Thank you for making this :)
No problem!
Will you also analyze the heian era world?
FYI this world comes after modern day, so that explains the difficulty of these zombies
Nobody else mentioning how Leaper Zombie casually has 1190 HP
Power Lilly dying looks incredibly cursed
Will you be doing an episode on the zombies in that new fairytale world or some shit name like that?
Yes I will do them as well.
@@flagzombie just post a link to that community post whenever someone asks this
@@flagzombie I do apologise for asking, just that I wasn't sure you would do it because it doesn't seem to be an actual world.
True, it isn't a part of the world map, but it still has exclusive zombies that are worth talking about.
what is that wheel like zombie? and the tiles pointing backward from zombies
seeing the last frame of cherry bomb before it explodes is comedy
YES I've been waiting for another one
Man I always love your videos
Thanks
Perfume Zombie is OP af,plz nerf!
7:26 where did the mummy zombie came from?
Not gonna lie I would’ve loved to see the ballet zombies
New video idea : Cards that can be considered as counterparts in PVZH.
This world definitely should be in the original game but before that I would make sure to nerf every zombie in it
this is one of 2 worlds that have the same quality as the international build of the game, has a insane attention to detail
What is the other one
@Scratchy its sky city lmao
Why don't you go to the Renaissance Era?
We have:
- the normies
- the tiny artist
- "running away from our boss still in our costumes" four
- the good smelling sniper
- tall nut's worst nightmare
- the least dramatic aristocrat in the world
4:45 is anybody gonna talk about that statue?
Idk
I cant see the Renaissance age and think of assassins creed 2
Club Penguin music just suddenly playing was just unexpected and I am happy
Well I wanted something "fancy" and I thought this song worked well here. Also I just love Club Penguin music in general.
@@flagzombie Cool!
God damn, no Cleric or Bard Zombies
Can someone tell me what the tiles do, and what that weird rolling zombie statue was?
Perfume zombie seems overpowered