The main thing I have learned about Chinese pvz2 besides the obvious lack of work in all words except sky city and kongfu world is that jester’s have been drastically nerfed due to all the plants that ignore it’s reflect attack. I feel great joy about this
Back then, it used to be popcap who ran the game and created Kong fu world and sky city (that's why both the world's are well made) but Talkweb bought the game and took control of the game now. Correct me if I said something wrong🙌
Probably one of the main showings of the incomplete nature of this world is the fact that all of the projectile plants unlocked in this world can actually hit the Jester Zombie without it shooting back the projectile at it.
Passionflower is really the only good plant, but it's like B-tier at best, probably C tier. It's gears last so little, that it realistically only hits one zombie. Edit: Lily alchemy also is pretty good. You have to understand the power of stalling to really appreciate it tho
I like how most of the plants in the Chinese version resemble something in the real world and no it's not by how they look The lotus root when consumed can help cleanse the respiratory system and can help prevent certain diseases in this case, it absorbs the steam from the steam age a shoots out poison Mulberry's different shapes and colors represent different stages of mulberry purple is when its ripe and tasty white is when it's in its hard and sour form and red is also a type of mulberry (not sure how that impacted the game tho) Lily of the alchemy is referenced to lily of the valley, a beautiful but poisonous plant (and in-game it poisons enemies)
Also Passion flower is a species of Passion flower called “passiflora incarnata” as stated in the video. I’m familiar with the plant due to its dietary relationship with butterflies in the heliconiadae family where the caterpillars of said butterflies eat only the leaves of this plant. The plant is also called maypop because of its fruits popping open loudly and it’s also called simply, the purple Passion flower.
It's a shame these plants are limited to just being counters, thanks to the world being so undercooked. Their designs are pretty slick and I have a soft spot for them. It also really bugs me how inconsistent the audio quality in this game is.
Even before you mentioned lotus root, flat-shroom seemed useless to me... lotus root just makes them feel even more useless. Why doesn't he just permanently remove the fog? I can understand him still being able to be eaten, especially because of the transportation sewers, but not permanently removing the fog is really poor design. It's like if plantern didn't permanently clear the fog in pvz1. I was under the impression that flat-shroom just didn't work as intended... but I feel like this is somehow even worse!
It’s bad enough that it’s completely unusable in any other world, but it’s still a terrible plant in the only world you can use it in! What were they thinking?
Correct me if I'm wrong but I believe it was mentioned in the wiki that flat shroom was intended to prevent steam from coming out of the sewers but due to a bug it doesn't work
Flat Shroom is basically everything wrong with the plants in the Chinese version, their uses are WAY too niche, Flat Shroom in this case literally only counters the gimmick in one specific world.
In my opinion It could have been an umbrella plant redesign, if its not in the game Both counters lobbed projectiles, and floor based stuff like man holes and the traps in the explorer map, forgot its name
i would say hot potato but then again ice blocks also appear in pinata parties, arena, and modern day plus you can bring them to modern day at a certain level
I dont think its per say the only issue, while yes bring only useful in one world kinda sucks, some plants in international (before modern day appeared anyways) do that too like Hot Potato and Perfume shroom. I think the main issue is the fact that they also SUCK at it too. Flat Shroom being a great example, what does it counter? Oh the steam vents, ok does it remove the Steam? No? You have to use another plant? Ok, Is it atleast good at defending the vents atleast? No? It sucks at that too? Ok. God this is like if Perfume shroom was only able to infatuate dinosaurs one tile apart and you were only able to plant it at the far left side of the map and you were like forced to use Hurrikale in order for the perfume to reach said dinos
I'm not sure how to feel about Flat-Shroom and Lotus Root both fulfilling the same role of removing smog. It's sorta like how Blover and Plantern in PVZ1 both remove fog, except the balance is even more messed up. -Plantern and Flat-Shroom are both totally defenseless; Blover instakills flying zombies and Lotus Root can still attack -Blover and Flat-Shroom both need to be replanted often; Plantern and Lotus Root just need to stay alive The worst part IMO is that Blover obsoletes Plantern, but Lotus Root having a cost of 200 sun means you can't just plunk it down like the free Flat-Shroom. It's like they realized how bad Flat-Shroom is and "balanced" it by making its competition too expensive to use in the early-game.
The thing is flat shroom doesn’t even remove steam just stop it from coming back for 8 more seconds, if it removed the steam it could be a neat compromise, deal with steam, lotus deals more damage or plug them up but run the risk of zombies eating em
What I notice about the Chinese version is how inconsistent the gimmicks and abilities are. Like how the plant’s ability wouldn’t affect certain zombies for no reason.
@@ImpossibleOrange sorry but most fans deliver a mod that is of better quality than some of the interesting mechanics that are present in pvz2 chinese version
I really appreciate pvz reflourished's rendition of this. the vents are now for zombies to move faster and the plants aren't too niche but just perfect
Flat-Shroom might be the most impressively useless plant in the entire franchise. It's like Plantern in PvZ 1 where another plant does its job better, but at lease Plantern does it's job fully. The fact that Flat-Shroom doesn't remove steam is insane.
@mandu9979 It definitely did lol. It recharged fast enough that even with Balloon Zombies spawning and you needing to deal with them as well, you basically never had fog on screen. And that fog remove couldn't be undone by zombies eating it since Blover was instant use.
@@thepotassiumgamer2137then again it still does its job correctly, flat shroom cant remove steam, isnt a ground plant so any zombies can eat it, cant even block sewer paths correctly like HUH ???
If 2c had mint families this is where I think these plants would belong: Flat-shroom: Contain Fanilla: Contain/Spear Passionflower: Appease/Enforce Lotus Root: Ail Berry Blaster: Bombard Lily of Alchemy: Ail
I use Passionfruit a lot in stages where you make your defence with about 3000-3500 as it has really good damage for only 125 sun. There's one problem I have with it though, besides the fact it targets dead zombies, it's practically earrape when used in large quantities...
I use Lily of the Alchemy for last stand I think this plant is good for speedrunning zomboss level Cuz if I remember correctly they're not immune to poison
Good thing the mushroom is 0 sun, "Yeah, this guy's sole purpose is to counter 2 specific mechanics but due to poor coding it fails at both tasks". Are you planning to do separate parts for premium exclusive plants? I really wanna see a detailed analysis of the Egrett Flower.
@@toadssugar According to the wiki, he was intended to not disappear after awhile but because of a bug it does. Dunno how trusthworthy that info is though.
I presume it was a budget thing or they got lazy, or we can possibly even point to other Chinese exclusive games that may have taken dev time away, but I don’t know enough to say anything
If I understand correctly, both those worlds were made by Popcaps development team in China, afterwards they sold the game to a third party company which can't really meet the same standards
At first I was jealous by the idea of the Chinese version of the game having more plants and more worlds but honestly? This version of the game doesn’t look so fun
Yeah, definition of quantity over quality. While the international version drops a new plant very sparsely, it's always fleshed out and well-polished. Contrary to pvzc which drops plants at an abhorrently fast rate and which are all super low quality.
and most of them are locked behind a pay wall, I think I was only ever able to unlock flatshroom and lotus root. Take this with a heavy, heavy chunk of salt
@@LineOfThy not really, after buttercup the quality of the animations has become worse, though i guess they're still usable without somehow freezing or something
It's actually quite sad that this world was released like... two years ago? And they haven't come back to finish it to this day. It still has only 23 levels, it still has a ton of bugs, its plants are badly designed imo (like the whole poison thing seems super useless because it does so little damage? why even use plants like Lily of Alchemy to begin with. Lotus Root's poison mechanic is more like a bonus, albeit a barely noticeable one, but Lily's mechanic is kinda meh and it's a LEGENDARY type of plant), the coding mistake with Flat-shroom is uh... I don't even want to talk about it. The chinese version repeats the same mistakes over and over, releasing unfinished content and taking an ungodly amount of time to finish it. Like remember the old maps? How Far Future and Sky City's bosses were unplayable? How Lost City had no keys nor exclusive off-way Brain Busters because the only gate on the old map couldn't be unlocked? Just why don't they concentrate on finishing these things instead of just slapping another unfinished crap on top of the old ones. It's so frustrating to see what PvZ2 turned into, both the international and the chinese versions. I apologize for all the blabbering, but I just needed to get it out of my system :D
One of the biggest problems I’ve noticed with the plants in the Chinese worlds is that they’re all one off stupid counters to an oddly specific niche zombie or environmental hazard. Its pretty much a stereotype or thing to make fun of in pvz in general, some stupid plant to be used to counter some oddly specific thing and be useless outside of the level it came from.
Here's my idea on a rework on each plant Flat Shroom: planted on a hole will cover it until it disappears in 20 seconds. Any zombie near it will be bounced to a different row up for up to 4 times (plant food would spew out steam slowing zombies that come in contact on the tile). Fanilla: Function as a Tap To Use plant. It's attack will push zombies back a while slightly damaging them a bit. Each level will also increase the usage and pushback of the attack. Passion Flower: no changes, just fix the animation of the attack projectile Lotus Root: no changes, just fix the bugs and make it reflectable by Jester. Berry Blaster: Make the 3x3 berry instead every 5th shot and also have a different projectile for it as well. Each level decreases the amount of required shots by 1 Lily of Alchemy: (I did not have any good ideas for this one)
Imagine if flatshroom either converted the smoke to damage zombies or it was an absurdly tanky plant that “tanked” the smoke, holding the smoke but you have to make sure to replace it and make sure zombies don’t touch it
Flat-shroom really deserves a buff, like, i can deal with it not removing the steam entirely (in fact it actually makes sense when you think about it), but not having it remove steam temporarily a few seconds after it's first planted actually makes it a lot worse than it could be if properly executed.
Here's a guide on how YOU (yep, YOU) can make Flat-shroom better: Step 1 Make it remove the steam when it's placed. Step 2 Make the steam harmless/weaker Step 3 Make it a ground plant Step 4 Idk just speed up the recharge
15:19 I've always been thinking and counting. that it's still Raspberries, which are quite popular in our homeland. My grandmother has about 30 bushes of this delicious berry growing near her house.
thank yo for making these videos i always wondered about the abilities of plants and zombies from the chinese version but i never could play the game because it was a bit complicated for me :'D
A water blast so pwoerful it shook him to the kolecular level and caused his bare atoms to start bouncing around without limits, leading to him overheating and burning down in the end
Mint families I think would be fitting for these guys (minus gold bloom): Flat-Shroom: Containmint Fanilla: Containmint for stalling or Spearmint for pierce Passionflower: Appeasemint Lotus Root: Ailmint or Appeasemint Berry Blaster: Bombardmint Lily of Alchemy: Ailmint
In the making of Passionflower * John: How about this, a flower that attacks using Gears🤯🤯🤯 George: But John it's a a flower? And it shots gears? What? it doesn't make any sense? John: EXACTLY 🤯🤯🤯
@@somemadnessfan4763 electro magnetic peach, a pea with a gatling gun in its mouth, magic plants, plants that are litterarly on fire plants that can generate flight etc...
@@somemadnessfan4763 The clear difference is that most of the original plants have their unique absurd gimmick, not the "Let's put any random object as a projectile for a concept art our plant designer created, because creativity!" some of the Chinese plants really do fit in the international version, but most of them are either a very niche and situational quota fillers that lose any purpose when You complete the world, or they are just decent, nothing extraordinary.
I really don’t like the take for Passionflower, gears seem really strange for it. If I were to design how passionflower would work then id make it that it slowly engulfs tiles in front of it that would act like a stun or slow down version of spikeweed
I got an idea just by seeing how utterly useless flat shroom is, it could be a lite pumpkin, but, when placed on steam holes it would charge a powerful onclick attack, it isn't a perfect design, but at least it would do something
Attempt for French names (Suggestions for The French Captions) Gold Bloom : Phosflorescent (Gold bloom being in the international version, I'll use his official french name) Flat-Shroom: Champi-Bouchon Fanilla: Vanizé ("Vanille" and "Alizé") Passionflower/Maypop Mechanic: Engrenadille ("Engrenage" and "Grenadille" (Passion Flower specie)) Lotus Root/Shooter: Lotus Absorbante (Mul)Berry Blaster: Grenade Mûre-trière Lily of the Alchemy: Cata-Muguet
I feel like Lotus Root dying from the fog is actually balanced, otherwise the fog would just be a gimmick that makes the world a bit too hard. Also, I've always used a different name for the mulberry (mulberry grenadier) and poison shooting lily (convelaria alchemist) since that's what I first saw as a possible english translation of their names Also, I have footage of me beating a seed conveyor level (hard mode w/ lvl4 zombies) where you only get the mulberry, lily, and shrink violet on hard mode with just level 1 mulberry and lily and maybe level 2 violet. The strategy is that the lily is extremely OP and the violet works like a temporary blockade for any enemies getting in the way. Mulberry still can do decent damage, but try to get rows of alchemy lily to absolutely destroy everything you can, especially the gargantuars
"If you ever feel useless, think about me"
- Flat-Shroom
e
@@ewanizstinky e
@@thepotassiumgamer2137 e
@@thepotassiumgamer2137 e
e
The main thing I have learned about Chinese pvz2 besides the obvious lack of work in all words except sky city and kongfu world is that jester’s have been drastically nerfed due to all the plants that ignore it’s reflect attack. I feel great joy about this
Heian ages is also very good.except the fact that it has so little features and has terrible plants
Basically all of PvZ china is super scuffed lmao
@@subnauticaispog7580 Sky City and Kongfu are both decent. The rest mostly just suck lol
Back then, it used to be popcap who ran the game and created Kong fu world and sky city (that's why both the world's are well made) but Talkweb bought the game and took control of the game now.
Correct me if I said something wrong🙌
@@sebastianalcones8018 precisely, talkweb seems to care much more about quantity over quality
Probably one of the main showings of the incomplete nature of this world is the fact that all of the projectile plants unlocked in this world can actually hit the Jester Zombie without it shooting back the projectile at it.
That’s a good thing jesters suck
I think the gear Is fine. The others no
Which is great, because their projectiles would easily wreak havoc much worse than other projectiles if they weren't.
Also most of these plants are weak as hell even normal peashooter is sometimes stronger
@@minus4425 Well, most of them start out as weak. Once high level, they can prove to be much more powerful than even Peashooters at max level.
Passionflower is the only plant of the bunch I am sure I want. I like Lotus Root and Berry Blaster as well, though.
Passionflower is really the only good plant, but it's like B-tier at best, probably C tier. It's gears last so little, that it realistically only hits one zombie.
Edit: Lily alchemy also is pretty good. You have to understand the power of stalling to really appreciate it tho
Berry blaster S tier in endless if levelled up to level 5 bc it has percentage poison dmg
Yet it’s still trash in any other modes
Honestly yeah passion flower would work wonders as long as the attack animation and how they function is improved
I like how most of the plants in the Chinese version resemble something in the real world
and no it's not by how they look
The lotus root when consumed can help cleanse the respiratory system and can help prevent certain diseases in this case, it absorbs the steam from the steam age a shoots out poison
Mulberry's different shapes and colors represent different stages of mulberry purple is when its ripe and tasty white is when it's in its hard and sour form and red is also a type of mulberry (not sure how that impacted the game tho)
Lily of the alchemy is referenced to lily of the valley, a beautiful but poisonous plant (and in-game it poisons enemies)
also lotus root can grow in sludge-ey waters and cleanse them by absorbing the mud
@@cobiandiego5896 Yes
Also Passion flower is a species of Passion flower called “passiflora incarnata” as stated in the video. I’m familiar with the plant due to its dietary relationship with butterflies in the heliconiadae family where the caterpillars of said butterflies eat only the leaves of this plant. The plant is also called maypop because of its fruits popping open loudly and it’s also called simply, the purple Passion flower.
@@zachduperron8543 It is with great pleasure that I have learned something new
@@getcaughtin4klol752 My family used to own a mulberry tree
ITS SO GOOD but it stains
ok that almanac entry for the Lily lobber goes way too hard
It's a shame these plants are limited to just being counters, thanks to the world being so undercooked. Their designs are pretty slick and I have a soft spot for them. It also really bugs me how inconsistent the audio quality in this game is.
*(edited)*
The game did receive a in game music audio update. I do play the game. Only the musics in the levels is consistent. But the Sound SFX arent
Cute profile pic
@@zaddychan5942 thx
passionflower
Your choice of music is very smart. Your content differs from any other pvz videos I'd rather not watch these days. ShyGuyMask level!
Thank you!
better than shyguymask, informative
Truee
@@DaRainbowDude Yeah. At least this guy doesn't shit on a game he's only played 10 mins of in his entire life.
@@EX-MartialEmpress9 did that happened
Even before you mentioned lotus root, flat-shroom seemed useless to me... lotus root just makes them feel even more useless. Why doesn't he just permanently remove the fog? I can understand him still being able to be eaten, especially because of the transportation sewers, but not permanently removing the fog is really poor design. It's like if plantern didn't permanently clear the fog in pvz1.
I was under the impression that flat-shroom just didn't work as intended... but I feel like this is somehow even worse!
It’s bad enough that it’s completely unusable in any other world, but it’s still a terrible plant in the only world you can use it in! What were they thinking?
Correct me if I'm wrong but I believe it was mentioned in the wiki that flat shroom was intended to prevent steam from coming out of the sewers but due to a bug it doesn't work
@@imbluedabadeedabadie2022 you sound like AVGN
@@Davidpoland2005 Finally, AVGN reviews pvz
@JthemaD ..what? That would make sence if the cactus didn’t permanently remove balloon but it DOES and can be used outside if it’s world,
Jester in Pvz chinese: im too weak to deflect everything!
Jester in Pvz2:Shoot anything and i will use uno reverse
Zombie with hammer :yeah this my time
"I can't do anything! Im in a freaking weelchair!"
Flat Shroom is basically everything wrong with the plants in the Chinese version, their uses are WAY too niche, Flat Shroom in this case literally only counters the gimmick in one specific world.
In my opinion
It could have been an umbrella plant redesign, if its not in the game
Both counters lobbed projectiles, and floor based stuff like man holes and the traps in the explorer map, forgot its name
i would say hot potato but then again ice blocks also appear in pinata parties, arena, and modern day plus you can bring them to modern day at a certain level
imo this isn't a valid argument because vanilla also has 1-world plants like hot potato and perfume shroom
I dont think its per say the only issue, while yes bring only useful in one world kinda sucks, some plants in international (before modern day appeared anyways) do that too like Hot Potato and Perfume shroom. I think the main issue is the fact that they also SUCK at it too. Flat Shroom being a great example, what does it counter? Oh the steam vents, ok does it remove the Steam? No? You have to use another plant? Ok, Is it atleast good at defending the vents atleast? No? It sucks at that too? Ok. God this is like if Perfume shroom was only able to infatuate dinosaurs one tile apart and you were only able to plant it at the far left side of the map and you were like forced to use Hurrikale in order for the perfume to reach said dinos
@@somemadnessfan4763 And Hot Potato when high enough level can melt octopi.
18:07
"...but for zombies, death might be their only solution"
that Lily of Alchemy description kinda brutal for this kind of game
I'm not sure how to feel about Flat-Shroom and Lotus Root both fulfilling the same role of removing smog. It's sorta like how Blover and Plantern in PVZ1 both remove fog, except the balance is even more messed up.
-Plantern and Flat-Shroom are both totally defenseless; Blover instakills flying zombies and Lotus Root can still attack
-Blover and Flat-Shroom both need to be replanted often; Plantern and Lotus Root just need to stay alive
The worst part IMO is that Blover obsoletes Plantern, but Lotus Root having a cost of 200 sun means you can't just plunk it down like the free Flat-Shroom. It's like they realized how bad Flat-Shroom is and "balanced" it by making its competition too expensive to use in the early-game.
There's this thing called the Gold Bloom
@@thepotassiumgamer2137 Yeah, there sure is
The thing is flat shroom doesn’t even remove steam just stop it from coming back for 8 more seconds, if it removed the steam it could be a neat compromise, deal with steam, lotus deals more damage or plug them up but run the risk of zombies eating em
What I notice about the Chinese version is how inconsistent the gimmicks and abilities are. Like how the plant’s ability wouldn’t affect certain zombies for no reason.
Honestly it looks like a fan made mod with how buggy and inconsistent it is.
This is off topic but have you seen berry blaster’s almanac entry? It’s wild
@@Smith-fg1qb not really imo
@@ImpossibleOrange sorry but most fans deliver a mod that is of better quality than some of the interesting mechanics that are present in pvz2 chinese version
I really appreciate pvz reflourished's rendition of this. the vents are now for zombies to move faster and the plants aren't too niche but just perfect
Flat-Shroom might be the most impressively useless plant in the entire franchise. It's like Plantern in PvZ 1 where another plant does its job better, but at lease Plantern does it's job fully. The fact that Flat-Shroom doesn't remove steam is insane.
Let's not forget Gold Magnet is a thing
I have used Plantern in PvZ1 on one level. One time when I used it, it got ate by the zombie in fog.
@mandu9979 It definitely did lol. It recharged fast enough that even with Balloon Zombies spawning and you needing to deal with them as well, you basically never had fog on screen. And that fog remove couldn't be undone by zombies eating it since Blover was instant use.
@@thepotassiumgamer2137then again it still does its job correctly, flat shroom cant remove steam, isnt a ground plant so any zombies can eat it, cant even block sewer paths correctly like HUH ???
i would say that even if it did permanently remove steam, that would make lotus root peashooter 2.0
If 2c had mint families this is where I think these plants would belong:
Flat-shroom: Contain
Fanilla: Contain/Spear
Passionflower: Appease/Enforce
Lotus Root: Ail
Berry Blaster: Bombard
Lily of Alchemy: Ail
Passionflower must be in Enforce-mint family
Flat shroom is in the compost-mint
Flat shroom is in the garbage mint family
I like how Berry Blasters enter shtick is that he is a very strong offensive plant.
I use Passionfruit a lot in stages where you make your defence with about 3000-3500 as it has really good damage for only 125 sun. There's one problem I have with it though, besides the fact it targets dead zombies, it's practically earrape when used in large quantities...
I use Lily of the Alchemy for last stand
I think this plant is good for speedrunning zomboss level
Cuz if I remember correctly they're not immune to poison
Mega Gatling Pea and Draftodil would like to have a word with you.
Loving this series! Really hoping to see more on the future! Keep up the good work!
I absolutely love these over analyzing videos, thanks for making them!
I hope when you will review Monkeyfruit, you will adress how incredibly OP this monke is
Good thing the mushroom is 0 sun, "Yeah, this guy's sole purpose is to counter 2 specific mechanics but due to poor coding it fails at both tasks".
Are you planning to do separate parts for premium exclusive plants? I really wanna see a detailed analysis of the Egrett Flower.
Its not poor coding ???
The video showed exactly what he was meant to do and did it (except with the transitional sewer stuff)
@@toadssugar Wulp, 50-50 then.
@@toadssugar According to the wiki, he was intended to not disappear after awhile but because of a bug it does.
Dunno how trusthworthy that info is though.
I still don't understand why Kung-fu world and Sky City were so cool, but every other China exclusive world have just never been finished
I presume it was a budget thing or they got lazy, or we can possibly even point to other Chinese exclusive games that may have taken dev time away, but I don’t know enough to say anything
sky city is my fav bc the flying planta there are kinda uniuqe im lookin at board beans
Ea Shang hai sold his game to talk welb after he create sky city
If I understand correctly, both those worlds were made by Popcaps development team in China, afterwards they sold the game to a third party company which can't really meet the same standards
Sky City was just too cool that they spent all their money on it
I feel like the gears should shatter when no longer in use instead of just vanishing.
dude, how are you so great at editing as well as understanding how the chinese version works
These were great! I love this series a lot honestly. The music you chose for this video was amazing though holy crap
Thanks!
You don’t know how much I’ve waited just for this . Keep it up 😁
A great video by a great content creator. Keep it up!
At first I was jealous by the idea of the Chinese version of the game having more plants and more worlds but honestly? This version of the game doesn’t look so fun
Yeah, definition of quantity over quality. While the international version drops a new plant very sparsely, it's always fleshed out and well-polished. Contrary to pvzc which drops plants at an abhorrently fast rate and which are all super low quality.
and most of them are locked behind a pay wall, I think I was only ever able to unlock flatshroom and lotus root. Take this with a heavy, heavy chunk of salt
@@crep1544 actually, that's the only part that isn't true
@@LineOfThy oh? Maybe I was just bad at the game. That would explain a lot of things
@@LineOfThy not really, after buttercup the quality of the animations has become worse, though i guess they're still usable without somehow freezing or something
Out of every plant, I find the Fanilla to be interesting. It's essentially an extremely downgraded Draftodil.
I mean i think Fanila was made before draft so im sure its fine
@@1971taks Ye it is made before draftodil.
This is my new favorite PvZ2 content channel.
that last part of Lily of Alchemy's almanac entry text is so raw and I love it for that
lol yeah
@@ninjapirate123 Female. The video and almanac entry literally tell you.
It's actually quite sad that this world was released like... two years ago? And they haven't come back to finish it to this day. It still has only 23 levels, it still has a ton of bugs, its plants are badly designed imo (like the whole poison thing seems super useless because it does so little damage? why even use plants like Lily of Alchemy to begin with. Lotus Root's poison mechanic is more like a bonus, albeit a barely noticeable one, but Lily's mechanic is kinda meh and it's a LEGENDARY type of plant), the coding mistake with Flat-shroom is uh... I don't even want to talk about it.
The chinese version repeats the same mistakes over and over, releasing unfinished content and taking an ungodly amount of time to finish it. Like remember the old maps? How Far Future and Sky City's bosses were unplayable? How Lost City had no keys nor exclusive off-way Brain Busters because the only gate on the old map couldn't be unlocked? Just why don't they concentrate on finishing these things instead of just slapping another unfinished crap on top of the old ones. It's so frustrating to see what PvZ2 turned into, both the international and the chinese versions.
I apologize for all the blabbering, but I just needed to get it out of my system :D
Three words: *Made in China*
Poisons dont bypass armours in the 2c.
Also, International version always completed the worlds fully not like the chinese.
Love how lily's entry is just
"The only cure for them is death."
One of the biggest problems I’ve noticed with the plants in the Chinese worlds is that they’re all one off stupid counters to an oddly specific niche zombie or environmental hazard. Its pretty much a stereotype or thing to make fun of in pvz in general, some stupid plant to be used to counter some oddly specific thing and be useless outside of the level it came from.
Didn't know Zach liked pvz.
Here's my idea on a rework on each plant
Flat Shroom: planted on a hole will cover it until it disappears in 20 seconds. Any zombie near it will be bounced to a different row up for up to 4 times (plant food would spew out steam slowing zombies that come in contact on the tile).
Fanilla: Function as a Tap To Use plant. It's attack will push zombies back a while slightly damaging them a bit. Each level will also increase the usage and pushback of the attack.
Passion Flower: no changes, just fix the animation of the attack projectile
Lotus Root: no changes, just fix the bugs and make it reflectable by Jester.
Berry Blaster: Make the 3x3 berry instead every 5th shot and also have a different projectile for it as well. Each level decreases the amount of required shots by 1
Lily of Alchemy: (I did not have any good ideas for this one)
Imagine if flatshroom either converted the smoke to damage zombies or it was an absurdly tanky plant that “tanked” the smoke, holding the smoke but you have to make sure to replace it and make sure zombies don’t touch it
dont make projectiles reflectable, thats a horrible idea
Lily of Alchemy is already perfect the way she is, just, need to make her lob backwards like the rest of the lobbers
Flat-shroom really deserves a buff, like, i can deal with it not removing the steam entirely (in fact it actually makes sense when you think about it), but not having it remove steam temporarily a few seconds after it's first planted actually makes it a lot worse than it could be if properly executed.
Here's a guide on how YOU (yep, YOU) can make Flat-shroom better:
Step 1
Make it remove the steam when it's placed.
Step 2
Make the steam harmless/weaker
Step 3
Make it a ground plant
Step 4
Idk just speed up the recharge
I prefer Reflourished's Steam Ages, I think we can all agree on that.
Lotus Root’s flavour text is absolutely golden
15:19 I've always been thinking and counting. that it's still Raspberries, which are quite popular in our homeland. My grandmother has about 30 bushes of this delicious berry growing near her house.
I can understand fanilla’s projectile not being reflected because it’s just air.
Awesome, another video from this great series
Lily of Alchemy, Berry Blaster, and Lotus Root seem cool.
THESE VIDEOS ARE AWESOME KEEP THEM UP :DDD
Thank you!
Jester really getting the short end of the stick today
Definitely my favorite world in almost everything but game design
Passionflower make gears! 7:04
Andddddddd fanilla makes tornados! 2:53
I like the sync from the music, very satisfying 14:14
13:29 beat is on point
same with 14:13
Oh my God, Dirk Valentine was my favorite old Nitrome game, when I heard its music, my jaw literally dropped. You are awesome.
;)
I enjoy watching your content, keep up the good work
Lily of Alchemy is SO COOL (and cute, too!)
YESS YOU UPLOADED!
LOVE YOUR VIDEOS MAN!
Glad to see you again with your vids! You oughta become a big PVZ2 youtuber one day..
18:10 lily of alchemy description goes hard as shit ngl
She's basically a nurse to plants and a killer to zombies
If you ever feel useless just remember Flat-Shroom exists
Fanilla actually looks like a decent plant
it has a really good design and the shadow form is super neat
@@LineOfThy it dosent have any shadow form. Shadow vanillla and fanilla are different plants
@@uae2992 *Shadow version
Lily of Alchemy and Passionflower are my favourites I saw. I already knew what Fanilla did because I researched it. Flat-Shroom just seems useless.
Thank you! I would love to see the premium plants as well
thank yo for making these videos
i always wondered about the abilities of plants and zombies from the chinese version but i never could play the game because it was a bit complicated for me :'D
idk how i can relate more to a 1 year old comment
13:32 that sync tho
18:18 breaking bad reference? bravo vince!
12:20 that zombie wasnt supposed to have that death animation
A water blast so pwoerful it shook him to the kolecular level and caused his bare atoms to start bouncing around without limits, leading to him overheating and burning down in the end
Facts
Mint families I think would be fitting for these guys (minus gold bloom):
Flat-Shroom: Containmint
Fanilla: Containmint for stalling or Spearmint for pierce
Passionflower: Appeasemint
Lotus Root: Ailmint or Appeasemint
Berry Blaster: Bombardmint
Lily of Alchemy: Ailmint
The sequel to overanalyzing Steam Ages, and it again shows how the Steam Ages got short end of development stick
Your crushing it with these vids
Fanilla: I AM FOR GROUNDING FOR FLYING ENEMIES NOT FOR DEFEATING ZOMBIES
12:46 damn that music brought back memories.
In the making of Passionflower *
John: How about this, a flower that attacks using Gears🤯🤯🤯
George: But John it's a a flower? And it shots gears? What? it doesn't make any sense?
John: EXACTLY 🤯🤯🤯
my brother in christ this is the same franchise where peas are also gatling guns and guavas are volcanoes
@@somemadnessfan4763 electro magnetic peach, a pea with a gatling gun in its mouth, magic plants, plants that are litterarly on fire plants that can generate flight etc...
@@somemadnessfan4763 The clear difference is that most of the original plants have their unique absurd gimmick, not the "Let's put any random object as a projectile for a concept art our plant designer created, because creativity!" some of the Chinese plants really do fit in the international version, but most of them are either a very niche and situational quota fillers that lose any purpose when You complete the world, or they are just decent, nothing extraordinary.
@@ZizixxSamurai yeah, if the plant name was a portmanteau or a pun it would be perfect
Lotus root is just a peashooter if used outside of steam ages... that is unless you level it up or use plant food on it
5:19
i like how they changed the tornado to a frosty one when you put fanillas costume on
Bruh this world is the most lazy out of all
Laziest
I agree
@Dash the cool kid why is your pfp doge
Original commenter Are you talking about real life or PVZ 2? r/woosh me
Dang after seeing what the passion flower do, i kinda wanna play this now lmao
@@ninjapirate123 idk
I was waiting for this
As much as this world was rushed I can't deny that the plants are my favorite in this world
Beside being unfinished and buggy, this is one of the most original worlds from the chinese version (in terms of plants)
why does the berry blaster look like something straight from PvZ Heroes
I really don’t like the take for Passionflower, gears seem really strange for it. If I were to design how passionflower would work then id make it that it slowly engulfs tiles in front of it that would act like a stun or slow down version of spikeweed
Ice rock?
@@anidiotthathasexistence364 I'm sorry, but the plant you mentioned does not exist
This video taught me that Jester gets absolutely disrespected in PVZ2C
One thing you forgot mentioning is that passionflower has the monkiwi sound if you play it in kungfu world
this is where the ALMIGHTY FLAT SHROOM IS
I was not expecting to hear AN INSTRUMENTAL VERSION OF THE LADY IN PINK'S THEME in this video but I'm glad that I did.
Costume level 4 lotus root is actually good since you have a 1/4 chance to wipe an entire lane
Passionflower and Blastberry Seem like Very Good Plants
I got an idea just by seeing how utterly useless flat shroom is, it could be a lite pumpkin, but, when placed on steam holes it would charge a powerful onclick attack, it isn't a perfect design, but at least it would do something
Idk what to say when I am early at a vid I've been waiting for so long
I like the lily of alchemy. It looks like it could have been in the international version too.
Attempt for French names (Suggestions for The French Captions)
Gold Bloom : Phosflorescent (Gold bloom being in the international version, I'll use his official french name)
Flat-Shroom: Champi-Bouchon
Fanilla: Vanizé ("Vanille" and "Alizé")
Passionflower/Maypop Mechanic: Engrenadille ("Engrenage" and "Grenadille" (Passion Flower specie))
Lotus Root/Shooter: Lotus Absorbante
(Mul)Berry Blaster: Grenade Mûre-trière
Lily of the Alchemy: Cata-Muguet
L.R(Lotus Root)His power up is like Reapeter!!and that change too blast a big water looks glitchy 😅😅😊
I feel like Lotus Root dying from the fog is actually balanced, otherwise the fog would just be a gimmick that makes the world a bit too hard. Also, I've always used a different name for the mulberry (mulberry grenadier) and poison shooting lily (convelaria alchemist) since that's what I first saw as a possible english translation of their names
Also, I have footage of me beating a seed conveyor level (hard mode w/ lvl4 zombies) where you only get the mulberry, lily, and shrink violet on hard mode with just level 1 mulberry and lily and maybe level 2 violet. The strategy is that the lily is extremely OP and the violet works like a temporary blockade for any enemies getting in the way. Mulberry still can do decent damage, but try to get rows of alchemy lily to absolutely destroy everything you can, especially the gargantuars
@@ninjapirate123 female
I got an idea for flat shroom rework, 75 sun cost, bounces enemies ontop of him every 10 seconds, permanently blocks steam, can be stepped on.
I had smillar idea but instead of boucing zombies you can place plants on top of him.
@@UsualCreator thats actually a good idea
Before anything else, let's have one min silence for jester zombie in this video.
Keep up the good work!
Here are the time codes for you to make it more convenient ;)
0:16 Gold Bloom
0:52 Flat-shroom
2:51 Fanilla
7:05
Where are the last three plants
It’s been lots of long years since I’ve heard music from Slime Laboratory. Purple Acid Level is cool-sounding.
with you dissing pomegunate straight off the bat, im surprised flat-shroom didn’t get shamed.
Anyone else going to notice that Lotus Root's attack that's a stream of WATER has the FIRE death animation?
Passion flower:why my gears can hit headless zombies? Meanwhile asparagus:first time?
For some reasons Flat-shroom is my favorite plant form this world.
( Fanilla and Lily of alchemy are pretty cool too )