Humanoid Died event (detect player death) - Roblox Scripting Tutorial

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  • Опубликовано: 17 май 2024
  • Discord: / discord
    Twitter: / alvinblox
    Roblox: www.roblox.com/users/14943069

Комментарии • 17

  • @ChristopherCro
    @ChristopherCro 22 дня назад +3

    Happy you are now into this series

  • @Zoic_ded
    @Zoic_ded 21 день назад

    These videos are actually really helpful, which you can use in your game.

  • @Kangdil
    @Kangdil 22 дня назад

    Honestlt, pretty cool seeing scripting tutorial again even tho ive watched alvinblox last time a long time ago

  • @LEAHF4R
    @LEAHF4R 22 дня назад

    First 🗣️🗣️🔥🔥

  • @Gamergirl-Gaming7630
    @Gamergirl-Gaming7630 22 дня назад

    Nice video and you should make how to make games like a clicker game videos

  • @Dadawen69
    @Dadawen69 22 дня назад

    i like this new type of tutorials for scripting

  • @dagamechicken
    @dagamechicken 22 дня назад

    You can also use local character = player.Character if character then

    • @mjennow5452
      @mjennow5452 21 день назад

      It would break after the first death and connecting it to characterAdded is safer

    • @dagamechicken
      @dagamechicken 21 день назад

      @@mjennow5452 Actually, yes. I didn't think about that.

  • @electricpeagaming
    @electricpeagaming 22 дня назад

    HE'S BACK

    • @Ambush715
      @Ambush715 22 дня назад

      SO IS YOUR MOM!

    • @Sgamer1Yt
      @Sgamer1Yt 21 день назад

      @@Ambush715 wth?

    • @Ambush715
      @Ambush715 20 дней назад

      @@Sgamer1Yt
      wats rong with what i said

  • @Morktin
    @Morktin 22 дня назад

    First

  • @SAGAMING2700
    @SAGAMING2700 22 дня назад

    First comment

  • @pony7270
    @pony7270 22 дня назад

    How to kick player from your game

    • @Ambush715
      @Ambush715 22 дня назад

      in a localscript, it's easy .. you can say
      local player = game.Players.LocalPlayer
      player:Kick("--put your kick message here--")
      but in a script, it's a bit hard cuz you'll have to get the localplayer indirectly. it can be gotten through a touched event for example