I Tried Recreating a Real-Time Sable Renderer with Shaders

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  • Опубликовано: 5 фев 2025

Комментарии • 21

  • @Jameskii
    @Jameskii 3 месяца назад +7

    this is a super cool video and Im very glad it popped up on my home page

  • @MIIbrahimTechnology
    @MIIbrahimTechnology 2 месяца назад

    Hello Sir how are you? I am a regular viewer of your RUclips channel. I came here to say that- "Your channel always leaves me excited for the next upload!" Good Luck

    • @SuboptimalEng
      @SuboptimalEng  2 месяца назад

      Thank you! I'm just a nerd sharing my passion for computer graphics. You could do it too 😎

    • @MIIbrahimTechnology
      @MIIbrahimTechnology 2 месяца назад

      @@SuboptimalEng Well, I want to give you some suggestions, if you follow or fulfill the suggestions, it is possible to increase the views and increase the subscription on the RUclips channel

  • @jinchey
    @jinchey 3 месяца назад

    Very cool. The thing i liked most about the 3b1b simulation was how you could see the waves propagating out whenever the charge moved. Is this included here?

    • @SuboptimalEng
      @SuboptimalEng  3 месяца назад

      Thanks, and good question! Short answer is no, I did not implement that here.
      Wave propagation is difficult to do in fragment shaders because it requires keeping track of the previous state of each vector. I think it can be done, but not with my current knowledge.

  • @thiagof414
    @thiagof414 3 месяца назад

    Thank you!

  • @amolucas
    @amolucas 3 месяца назад

    wow

  • @paradoxicalegg6112
    @paradoxicalegg6112 3 месяца назад

    cool

  • @Purely_Andy
    @Purely_Andy 3 месяца назад

    that electron is red

    • @sheabrown
      @sheabrown 3 месяца назад

      engagement farming maybe

    • @SuboptimalEng
      @SuboptimalEng  3 месяца назад

      Just making sure you were paying attention 🤫

  • @Seedwreck
    @Seedwreck Месяц назад

    Actually, arrows are wrong way

    • @SuboptimalEng
      @SuboptimalEng  Месяц назад

      It’s true that the arrows don’t match the same direction as the ones in 3b1b’s video, but that’s because he used a particle with positive charge. A particle with negative charge would have arrows pointing towards it.

    • @Seedwreck
      @Seedwreck Месяц назад

      @ Yes, but ball is green at end

  • @wofkwengel
    @wofkwengel 2 месяца назад

    The arrows are just pointing at the ball, don't call it an electric field.
    Keep playing around with shaders though!

    • @SuboptimalEng
      @SuboptimalEng  2 месяца назад

      🫡

    • @SuboptimalEng
      @SuboptimalEng  2 месяца назад +1

      Wait, you made the pizza game for GMTK’s game jam? Pretty cool!

    • @wofkwengel
      @wofkwengel 2 месяца назад

      @@SuboptimalEng Thanks man!
      I wasn't expecting to be recognized in the wild. It was definitely a fun project :D