Procedural Animation in Unity | Procedural Environment Interactions [1] Intro & Character Setup
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- Опубликовано: 19 июн 2024
- Learn the fastest way to set up your character and project for procedural animation in Unity! This is the first episode of a new eight-part series where we'll learn how to recreate the procedural environment interactions from popular AAA 3rd person games!
Today we cover important concepts of procedural animation, download the animation rigging package and set up our character with the core components we'll use to help bring our characters to life!
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Interested in learning more about animating characters in Unity? Check out my growing series of tutorials:
✅ • Unity's Animation System
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►TIMESTAMPS:
0:00 Course Intro
1:10 Keyframed Vs Procedural Animations
1:52 Animation Rigging Package
2:15 Rendering Character Bones
3:29 What is a Rig?
3:47 Fastest Rig Setup
4:34 How the rigs work in Unity
5:24 Episode Recap
6:00 Outro
Thank you for stopping by and checking out my tutorial -- Hope you all enjoy! Please feel free to leave any questions & feedback you may have. This will help shape the direction and style for upcoming videos!
Thanks again for watching!
#indiegame #gamedev #indiedev #2023
Hi everyone! What did you think of episode 1? Are you excited to learn these procedural animations? I'm just so happy to be back and finally have something to share on this project after all these months. Can't wait to share more of the series 🍻Cheers!
hai again , and thank's for tutorial sir...
Thank you for more advanced content, can't wait to see)
Love it
i am exited for serie lets goooooo i m goan use that definately on my projet awesome teah u are thank you
waiting for episode 2 and more!
cant wait for the full series this is going to be great
I was there in your very very early days! Amazing evolution man, glad the efforts payed of!
So excited for this series!
Thanks so much Sam! I can't wait to share more!
I'm so excited for this series
Amazing to see you again!!!
This is the next big step I need to learn.
I need to handle multiple interactions in my game using IK for the hands and the fingers.
I am kinda lost but eventually will get things right.
Thank you for sharing
I've been waiting for this!
I really appreciate the effort put in this can't wait for the next episode
The video we have been waiting for 🎉🎉🎉
I have been wanting to learn more about this topic as I have some ideas of a new game that will implement it to make it more realistic. Thank you for tackling this also I learned a lot from your state machine series and you have helped me make my own state machine better. So thank you so much.
Finally! The anticipation for this has been killing me 🥳
Thank you for the patience! Same here! Can't wait to share parts 2 through 8!
Yes I am!
Can't wait to watch more.
Dude! Thank you!!! This is EXACTLY the thing i need RN in my dev journey! Love your chanel!
Very interesting can't wait for the next upload!
cant wait for the complete guide!
I definitely want to see more of these procedural animation series. I am very fascinated by procedural animation and when I am older I want to do something with it
Great explaination with the tree hierarchy
want it so bad that from 5 years i leared about graphics 3d modelling but in this time waited for you to teach me animation jokes appart you are freaking best and really wanted to learn from you , guru ji
Thank you so much for the kind words! Happy to help!
Oh, this is going to be awesome! Had been talking with friends about procedural animations lately and we all agreed that there needs to be a good tutorial series on this; it's just way too cool and adds so much life to a game. Awesome to see that you're tackling that! Absolutely looking forward to the next videos 💛
Thank you for the excitement! I can't wait to share the rest!
Without animation a game will be nothing. Thank you sir!
So cool! Now i am hooked for this series 😅
Thanks
Super excited to see this!
Thanks for the excitement! Same here!!
Pretty excited with this new series 🙂
Thank you, Alex! I hope you like it, buddy!
Good lord this presentation is so good! Great work!
Ooh, exciting. This is gonna be an awesome series!
I think so too! Hope you enjoy!
Thx! This kind of advanced content is so needed.
Thank you for watching, and agreed! It's exciting to explore a relatively uncovered topic.
Excited for next videos ❤
Thank you Octavio!
what a insane good lesson, thanks man!!
That's so cool I've always wanted to know the best ways to approach this, I've been following your videos recently for character movement with statemachines and your content is great!
Thanks so much for the kind words! I'm pretty happy with how it turned out. I hope you like it to!
This is so awesome! ❤
Awesome tutorials man, really looking forward to a tutorial for procedural climbing system like uncharted 💛💛
Sweet.. been waiting since I first saw you announce this.
That is something that I’d love to know how to apply it on my projects. Pls more!!
we all are waiting for this your the best ;)
The man himself has returned at last!!!
Thank you for the patience!
Nice, waiting for next series 🥳
Coming ASAP!
Wow, that's awesome!💥💥💥
Keep it up, you doing a great job!
Thanks so much :D
What an awesome idea of stuff to learn !
Thank you!!
it finaly came out
That is lovely,
thanks mate 👍👍
Thank you for watching!
Loved the introduction and the full setup explanation.
Very curious to see what's next!
Also, the quality keeps getting better with each video :)
61k subs!! I am so happy for you man! I wanna stake my claim as one of the first 300!!!
XD
Yeah! The channel is steadily growing! Thank you for the support for so long!!
lesgoooo he's back
oh it's fun to resee you 😁
aaaa can't wait for more!! how long till the next part? 🥺
Hey! Thanks for the excitement! I'm hoping to have it done as soon as possible!
Industry standard baby💥
Good job again :D
Thanks so much Muffinn!
Great intoduction!
Will you also cover stuff like a character being hit and stumbling back?
Currently finding a solution for that
This is AWESOME ! If you're looking for your next topic, think about fight combat system with physics and collision in Unity. Because it's something that's missing in tuts universe. thank you bro !
Fighting combat would be awesome. I know nothing about it at the moment!
Hype!
HYPE!
Thank you ......💖
Thank you for watching!
Your tutorials are too perfect to be true! I would realy like to see a whole series on procedural animation in more detail.
dayumm BOAHHH!!! thanks
Thank you for watching!
waiting for next episode
Thank you for the excitement and patience! I’m working on it now!
This is great. Will you cover foot/leg procedural animation for uneven terrain?
Thanks so much! I actually considered and tried doing that originally but I ran into trouble trying to do it with the rigging package. I might need to talk to some people at Unity to see if it's even possible with this package.
ok now i know how to install animation rigging, be back in 6 months to learn how to attach a sword to the hands and ill be ready for my aaa career!
hi there, im am wondering if you can make a video on when player picks up a weapon like a sword and a gun and that it aims in a certain direction using animation rigging?
thank you.
I see a cinemachine camera in the Hierarchy. Did you set this up in a previous video? I want my high school students to be able to use this video for the Digital Cinematography class I will be teaching so I need to be able to assemble all the steps up to the start of the video.
Hi Garth! That is a cinemachine camera! I have a quite a few videos covering cinemachine already, specifically covering 3rd person movement. Movement isn't really the point of this series though, so it won't be covered. Just procedural animation.
@@iHeartGameDev I am just trying to set up the scene in the exact same way you have it set in the tutorial. I can probably figure it out but I am being lazy. FYI, you do great material.
😍😍
omg this video is amazing and helpful🔥 but can you please make a video about ear clipping system for destruction(the method that rainbow six use for wall destruction) pleassssse
Hey! Thanks for the enthusiasm! I don't know how to do the destruction though...
@@iHeartGameDev ☹
Can i change my skinnedmesh but still have the ik ? Bc i even added ik to fingers 😢 im too lazy to do it again to all models
Is he from 29 Acacia Road ? Ever alert to the call to action ?
I hope if you may make a video about face animating in blender or by any method to use in unity, because i tried it & it doesn't work, thanks
bro i need your help i can't find any tutorial (for mobile input). for like whenever i touch on pause button or joustick my camera motion(look around)also being affected
COol, please continue
I will!
I am first🎉
Will you ever do unreal Videos? I believe a of people made the switch to Godot or Unreal like me. I'm never going back.
+
where are bannanamans headbones *passes out*
I see what you're doing, but if all are going to be this short I genuinely think it would have done better as a single long video.
Hey @weckar, great to see ya! The total length of this series script is 25 pages. For context, my hierarchical state machine video is just 10 pages an is 30 minutes long, so it made sense for me to break this down into smaller bits for a new series. And because this is all based off of a single script, I'll be combining them all and releasing a single "FULL" tutorial. Hopefully the best of both worlds for people who don't mind getting it in separate chunks, and the longer video at the end!
@@iHeartGameDev nice, that is a perfect compromise solution
Awesome Video But Unity Editor Wont Installllllllllllllllll
Exactly what I've been looking for, thank you. 🥹
Awesome to hear! Thank you for watching!