The Real Papa John yeah after I saw this I was planning to play a multiplayer with a couple of friends of mine, where they probably play on Europe and then they will see a big surprise when they see who's coming for them in only 200 years. sadly they're probably wont be enough time for that before mandate of heaven comes out
The Real Papa John yeah after I saw this I was planning to play a multiplayer with a couple of friends of mine, where they probably play on Europe and then they will see a big surprise when they see who's coming for them in only 200 years. sadly they're probably wont be enough time for that before mandate of heaven comes out
You used to be able to do it 30 years into the game, now it takes 140 years and if you get devestation in 10+ provinces your military and economy will go from good to worthless. Also rebels will spawn everywhere and you can only hold on to the chinese region as your troops are garbage.
Remember to switch back to Chinese culture. You will be a cultural union for the Chinese culture which is the most developed culture in the game at 1444.
You typoed there. It should have said 30 or 40 times more powerful. Instant cores. 150% discipline Tech costs reduced by over 50% And this was before people discovered you could become a Western Protectorate....
Jake says they won't be removing the "Minghal" option any time soon. "It's not an exploit, the AI won't ever do it and if you want to do it then why not" he said, or something very similar.
It's a shame you glanced over how DDRJake's version of the Minghals was even more broken than the current incarnation. Namely because Ming's factions used to give far bigger bonuses which were offset by the crippling 'Inward Perfection' modifier. His trick got rid of Inward Perfection while keeping Ming's factions so that he could do ridiculous things like instantly core provinces for free. (Some of the faction bonuses at the time were: -75% tech cost, -100% advisor cost, -100% core creation cost, +25% discipline, -100% build cost, etc.)
Great video as always. DDR's Minghals run is still one of the best EUIV things I've ever seen. It was so much harder to do back then, but it was also so very much more OP with insta-coring for no admin...
Mixing China and Turks would create an unholy abomination that would be despised and feared by both progenitors. Also, territorially speaking, you are basically accomplishing Timur Bek's dream.
Bekri Mustafa and Turks are??? Random Stepp tribe. So... basically mongols. I would be super interested in the differences in Stepp tribe culture. If you asked any civilized nation (anyone with writing) they were all basically the same. XD
Mughals were both. The Mughal dynasty was founded by Babur who was a direct descendant of Timur-i Lang, the ruthless Uzbek warlord who himself was a direct descendant of Genghis Khan. So Mughals were both really.
Hello, I just did it in 1484 (without MoH), and if there's one point that should really be pointed out is: DO NOT TAKE A SINGLE UNNECESSARY PROVINCE. Seriously, the wars were extremely easy since you can just threaten the Kham, and U-tsang have trouble getting alliance so you can go against Nepal with almost 100% manpower and by the time you've finished, isolating Jawnpur diplomatically should be done. No, the major downside here, is agressive expansion. If you take nepal and two provinces of Jawnpur in close time, you will get a coalition on your face, and since Delhi has very nice provinces that you have to take just to make way towards the one you want, you'll get a shit ton of AE. So really, if you want to try this at home, it's not hard, but you have to be very, VERY cautious about a coalition forming, since getting hit by a 5-6 country coalition led by Delhi just after you've taken Jawnpur provinces is gonna set you waaaayyyy back. Great video nonetheless ^^
A couple of things to add after doing my own Minghals run: Take the same dev of Afghan provinces as you have dev in your capital. That way, you won't need to move your capital and you can save a lot (not sure how many) of admin points. Also, after moving your capital to Delhi, you can then make your culture back into the Chinese group, to get more culture bonuses After this, move your capital not back to Beijing, but to Chengdu. I like this strategy a lot, for 3 reasons. 1, Chengdu has farmlands, around 24 dev, and a valuable trade good, meaning it's perfect for developing an institution, which you most likely want to do. 2, Chengdu is closer to India, so your states there won't have as much maintenance as they otherwise would have had. And 3, it sets all of India to unknown attitude towards you until you DoW them. It changes because they can no longer see your capital, but I'm not sure exactly how it works. They seem to get aggressive expansion, but not be able to join coalitions, as close as I can tell. Also, you get the choice of three religions to pick. You can remain Confucian, become Hindu through rebels, which is pretty easy since once you own all of India, more than half of your dev will likely be Hindu, or you can go Sunni via a decision that fires once your first Hindu monarch dies. After playing to around 1650 as Sunni, I think Hindu would be the strongest. I chose religious in my game, and there are very few countries in the world that are Hindu and aren't in India. The argument for Sunni hinges on the fact that you can get religious ideas and still have +3 tolerance of heathens if you use the Dhimmi estate properly, but you need to either spend a lot of diplo points on conquest, or go really slowly and only take claimed provinces, or wait until imperialism to attack Sunnis. I am going for a world conquest btw. If you aren't, that might completely change your strategy.
It worked, but I didn't lose the Celestial government in this patch. Which is a bit of a shame, although the -5 unrest is kinda nice as long as I can keep mandate.
Teutorial on using light ships please, when to pirate, WHERE to steer when you have more than a handfull of them. If you control a node 100% it says that they add money when you hover over that node in its missions, is that true?
I did as in the video, I switched to Mughal, but ... the "Change in Government" popup (see 6:18) didn't appear. I remain attached to the Celestial Empire and the Mandate of Heaven (the modifier, not the DLC) If anyone knows what I did wrong tell me, thank you.
You can also do the same thing with Tibet, you just quickly take it over and use the state trick to switch to Tibetan culture. There's an event if you have a shitty ruler, which Ming starts with, where you change your government to a Theocracy.
I have a slight off-topic question: I'm trying to get East Indian Trade Route modifier triggered, I discovered Cape of Good Hope, have way over 4 ports, I have QFNW idea unlocked and a merchant in Malacca, yet still game says I need to have trade power in "Straits of Johor" (i.e. Malacca). The year is about 1490s. Why it won't trigger? I've set merchant there to Transfer trade Power, maybe he needs to colect? Anyone has any idea why it won't get active?
I tried it. and it does not work. 1. I did not loose my governement when I became the mughals. 2. I ended um a lot weaker since I started with all my land fully cored, but I could not recore all of it. 3. I started with 0% Autonomy in my country. So, there seams to have been a change.
Sorry to say that the update has nerfed Minghals. The Celestial Empire does not get replaced. You still benefit from the great ideas, but the Mandate of Heaven is going nowhere.
Ye, i think maybe it is possible to do something stupid like form persia form malaya then form mughals for the same effect although it may take about 20 extra years.
Thrashes you don't need to change your ideas when you get the event so you could form mughals then persia. Unless that removes the claims on india idk.
You can always go on a version branch to play anything that's been patched out. As for the mandate of heaven system coming up, I'm worried about it. Since it seems to make you want to claim the throne for yourself as an asian country, but I don't see a reason for doing so since having the throne is actually a nerf/penalty.
Is it still possible to get full Burgundy inheritance? I'm French Emperor, the year is 1477, they have a king (no regency) and still I've been occupying them 100% WScore for 14 years with no damn result :(
Another great video Reman and well explained, I tried this myself and I have formed the Mughals by 1492 and got their ideas, traditions troops and such, but my goverment type does not change it stays as Celestial Empire, anyone got an idea why? and what I might have done wrong?
I thought you couldn´t switch cultures with ming for this very reason, btw isn´t it a lot faster to switch to tibetan, form tibet and wait to become a theocracy by event (mtth 200 months)?
maybe bypassing the whole un/re statify by doing some cultureconversion combined with raising development afterwards you have some tibetan at the start so you can immediately start cultureconverting
true, thtoght you can just Keep the ming ideas when the event new traditions and ambitions Pops up, also 1100 something development and 25% more tax at high devotion also sounds OP
you can still do it you just have to take colonial ideas, colonize new Zealand, switch to Maori primary culture, form Aotearoa, switch to Afghan primary culture, and then form Mughals
So, after the Mandate of Heaven patch, Minghals has not been removed from the game. If anything, considering how OP Ming is now, it's not even needed anymore.
Question: Do i really need to unstate ALL my other provinces? Wouldn't it be sufficient to just to unstate everything until afghani is my dominant culture to accept the shift?
I did a similar thing this week and formed Prussia from Poland to change to an absolute monarchy early, but for some reason I still get the event "Sejm Veto" despite being an absolute monarchy. So much for that. At least I can still get "A fine Goosestep." Also, iirc permanent claims give -50% core cost.
It still happens with the Prussian Monarchy too, you'll get the same events as the Polish get later on, to form an Absolute Monarchy or a Republic, the events will disappear when you finish that event line and beat the Nobility.
Not sure if this is still possible... Tried this as the Ming, and ticked all the necessary boxes; changed primary culture to afghan, dev over 600, not at war, not a subject, and I triple-checked that I had all 5 necessary provinces. Despite that, I never got a decision that allowed me to form the mughal empire.
Hey Reman, thank you for the nice video. I have a question: While playing the Minghals, what did you do with the institutions? Did you force them all to spawn until free trade?
I am from the future after the mandate of heaven expansion: this strategy still works, but due to the need for tributaries and the amount of countries in india, the mandate drops quite a bit. Only way to defeat this is to destroy the indians quick or stay at +3 stability after switching to afghan culture and forming the mughals, make sure to statify one of the chinese cultures one at a time so you dont get the emperor of China in name only modifier I usually statify the south and culture switch to cantonese, though this requires you to make more of the provinces cantonese before you do this however if you culture switch to something like jianhui, it might be easier. only threat to your power is the ottomans, which in my game went into persia.
Did you switch your primary culture back to Chinese after you formed the Mughals? I think it's worth doing it due to the size of the Chinese culture group. Non the less cool strategy!
@Reman's Paradox Do you think it's worthwhile to switch your primary culture back to Jianghuai or Wu after taking the decision to form Mughals since most of your development at this point is in the Chinese Culture group?
I love playing as Ming, but whenever I lose the mandate of heaven, I counter this by increasing autonomy. Sadly you're the be in a sad state but you still get to keep your Empire.
I'm going to try this
Europe was prospering 'but everything changed when the Minghal nation attacked'
Śmieszek z Internetów "The main question was," How the fuck is this possible!?"
avatar!!
Who would win The Mingals from EU4 or the Whalemingos from Phinieas and Ferb?
EU4:" They are Mughals. What are you gonna do about them?"
Ming:" I will just try to Minghal with them"
Lmao, witty
My god, this would be really overpowered in multiplayer
The Real Papa John yeah after I saw this I was planning to play a multiplayer with a couple of friends of mine, where they probably play on Europe and then they will see a big surprise when they see who's coming for them in only 200 years. sadly they're probably wont be enough time for that before mandate of heaven comes out
The Real Papa John yeah after I saw this I was planning to play a multiplayer with a couple of friends of mine, where they probably play on Europe and then they will see a big surprise when they see who's coming for them in only 200 years. sadly they're probably wont be enough time for that before mandate of heaven comes out
Royland Maines Want someone play with me Eu4. steam name Woiwode Tepes
The Real Papa John Ming is usually banned in mp though
Leo Gremmer I'll make sure I'll add you when I have the chance. sadly I can't play this month because of college.
Rest in peace, you beautiful creature. The Minghals have been surpassed in power and ease, but not in memery or memory!
And the devs fixed this by just giving China all of the bonuses of this strat with no need for forming nations.
You used to be able to do it 30 years into the game, now it takes 140 years and if you get devestation in 10+ provinces your military and economy will go from good to worthless. Also rebels will spawn everywhere and you can only hold on to the chinese region as your troops are garbage.
I did not even finish my Milan game and here is another good strategy. Keep up the good work. I really like your videos
I remember when Jake did his Minghals stream. With the faction system it was truly broken. Basically free coring. Unbelievable.
Instant free coring, -9 Months coring time, just because ^^
when you core so fast the people are already under your rule 9 months before you even conquer them
well with the mandate of heaven expansion Ming doesn't ever explode so uneccesary now
Remember to switch back to Chinese culture. You will be a cultural union for the Chinese culture which is the most developed culture in the game at 1444.
ivofena83 Actually the German group is the most developed in 1444
Same shit
Agree. But my advice still stands.
I hate that, in 1444 Ming China had a higher population than modern day germany does, and with far better infrastructure.
Listen, if you want to get German culture as the Mughals by 1494, I wish good luck to you.
Wow.... I was unaware that such a beast was possible ! Can u please do more Nation Spotlight videos featuring such Cool Nations ?
You should see how DDR jake did it, it was absurdly powerful, 3 or 4 times more powerful than this one. Absolutely amazing.
You typoed there. It should have said 30 or 40 times more powerful.
Instant cores.
150% discipline
Tech costs reduced by over 50%
And this was before people discovered you could become a Western Protectorate....
Who would win The Mingals from EU4 or the Whalemingos from Phinieas and Ferb?
These are fantastic videos man. Quality in research and analysis and everything. Thanks for making the game seem more varied all the time :)
Jake says they won't be removing the "Minghal" option any time soon. "It's not an exploit, the AI won't ever do it and if you want to do it then why not" he said, or something very similar.
lol, look how much hes changed
Who would win The Mingals from EU4 or the Whalemingos from Phinieas and Ferb?
You do amazing work. I love it and Please Keep it up!
It's a shame you glanced over how DDRJake's version of the Minghals was even more broken than the current incarnation.
Namely because Ming's factions used to give far bigger bonuses which were offset by the crippling 'Inward Perfection' modifier. His trick got rid of Inward Perfection while keeping Ming's factions so that he could do ridiculous things like instantly core provinces for free. (Some of the faction bonuses at the time were: -75% tech cost, -100% advisor cost, -100% core creation cost, +25% discipline, -100% build cost, etc.)
his was way more broken but as you know you cant do it easily his version can be done if you can conquer the entire middle east as the ottomans.
Great video as always. DDR's Minghals run is still one of the best EUIV things I've ever seen. It was so much harder to do back then, but it was also so very much more OP with insta-coring for no admin...
Mixing China and Turks would create an unholy abomination that would be despised and feared by both progenitors.
Also, territorially speaking, you are basically accomplishing Timur Bek's dream.
Hamza Changazi well that's basically the Mongols
Archangel 117 Mughals were Mongols
Mughals were turks idiot.
Bekri Mustafa and Turks are??? Random Stepp tribe. So... basically mongols.
I would be super interested in the differences in Stepp tribe culture. If you asked any civilized nation (anyone with writing) they were all basically the same. XD
Mughals were both. The Mughal dynasty was founded by Babur who was a direct descendant of Timur-i Lang, the ruthless Uzbek warlord who himself was a direct descendant of Genghis Khan.
So Mughals were both really.
Reman's Paradox presents:
Nation Abomination
new prerequiste, cannot be celestial emperor.
Keep up the good work Reman. You deserve more subs!
“Single and ready to Minghal”
Thanks Reman! Always find your videos so interesting and informative :)
Pete Reid promise territories and breaking them most likely
Hello, I just did it in 1484 (without MoH), and if there's one point that should really be pointed out is:
DO NOT TAKE A SINGLE UNNECESSARY PROVINCE.
Seriously, the wars were extremely easy since you can just threaten the Kham, and U-tsang have trouble getting alliance so you can go against Nepal with almost 100% manpower and by the time you've finished, isolating Jawnpur diplomatically should be done.
No, the major downside here, is agressive expansion. If you take nepal and two provinces of Jawnpur in close time, you will get a coalition on your face, and since Delhi has very nice provinces that you have to take just to make way towards the one you want, you'll get a shit ton of AE.
So really, if you want to try this at home, it's not hard, but you have to be very, VERY cautious about a coalition forming, since getting hit by a 5-6 country coalition led by Delhi just after you've taken Jawnpur provinces is gonna set you waaaayyyy back.
Great video nonetheless ^^
You got a great channel going. Thanks for the content!
This wasn't what we were thinking when we said "hindi chini bhai bhai"...
I had no idea that 50% culture was based on states and not all of your cores... this changes everything
And I'm still trying a Milan campaign from a previous video of yours. But now I want to try this!
Minghals sounds like a snack chip.
A couple of things to add after doing my own Minghals run: Take the same dev of Afghan provinces as you have dev in your capital. That way, you won't need to move your capital and you can save a lot (not sure how many) of admin points. Also, after moving your capital to Delhi, you can then make your culture back into the Chinese group, to get more culture bonuses
After this, move your capital not back to Beijing, but to Chengdu. I like this strategy a lot, for 3 reasons. 1, Chengdu has farmlands, around 24 dev, and a valuable trade good, meaning it's perfect for developing an institution, which you most likely want to do. 2, Chengdu is closer to India, so your states there won't have as much maintenance as they otherwise would have had. And 3, it sets all of India to unknown attitude towards you until you DoW them. It changes because they can no longer see your capital, but I'm not sure exactly how it works. They seem to get aggressive expansion, but not be able to join coalitions, as close as I can tell.
Also, you get the choice of three religions to pick. You can remain Confucian, become Hindu through rebels, which is pretty easy since once you own all of India, more than half of your dev will likely be Hindu, or you can go Sunni via a decision that fires once your first Hindu monarch dies. After playing to around 1650 as Sunni, I think Hindu would be the strongest. I chose religious in my game, and there are very few countries in the world that are Hindu and aren't in India. The argument for Sunni hinges on the fact that you can get religious ideas and still have +3 tolerance of heathens if you use the Dhimmi estate properly, but you need to either spend a lot of diplo points on conquest, or go really slowly and only take claimed provinces, or wait until imperialism to attack Sunnis.
I am going for a world conquest btw. If you aren't, that might completely change your strategy.
CONFIRMED, IT STILL WORKS BOISSSSSSSSSSSSSSSSSS
It worked, but I didn't lose the Celestial government in this patch. Which is a bit of a shame, although the -5 unrest is kinda nice as long as I can keep mandate.
yeah same the gov. type didnt change for me too kinda disapointed but worth
Wait for revolution. It'll take away your Celestial Empire.
Bwahaha back in the good ol' days, Eu4 used to be so simple...
Teutorial on using light ships please, when to pirate, WHERE to steer when you have more than a handfull of them. If you control a node 100% it says that they add money when you hover over that node in its missions, is that true?
He already did a video on trade if i remember correctly, you should check it out
I did as in the video, I switched to Mughal, but ... the "Change in Government" popup (see 6:18) didn't appear.
I remain attached to the Celestial Empire and the Mandate of Heaven (the modifier, not the DLC)
If anyone knows what I did wrong tell me, thank you.
The good old days
0:12 - I see you got best EU IV event ever... if your ruler has Scholar that is ;)
I always listen to your soothing voice when i'm in the toilet.
Man that iamsleepless is classic, his old music was just put up on spotify. Including dawn of a golden sun.
keep up the good work
You can also do the same thing with Tibet, you just quickly take it over and use the state trick to switch to Tibetan culture. There's an event if you have a shitty ruler, which Ming starts with, where you change your government to a Theocracy.
This might be less powerful, but a huge Tibet is much more sexy.
I have a slight off-topic question: I'm trying to get East Indian Trade Route modifier triggered, I discovered Cape of Good Hope, have way over 4 ports, I have QFNW idea unlocked and a merchant in Malacca, yet still game says I need to have trade power in "Straits of Johor" (i.e. Malacca). The year is about 1490s. Why it won't trigger? I've set merchant there to Transfer trade Power, maybe he needs to colect? Anyone has any idea why it won't get active?
Uh... In Mandate of Heaven it is just better to stick with Ming and not form the Mughals. Because Ming is so OP.
So as a note, minghals are still formable in the hungary update, and still pretty grand
Hmmm, this is not the first time I've seen this strategy. Where did I see this before? 🤔
Ah he did mention at the end.
yyangcn reddit ?
DRRJake
hell yes more Reman.
I think this is even more OP now with the Mandate of Heaven DLC
awesome as always
I tried it. and it does not work.
1. I did not loose my governement when I became the mughals.
2. I ended um a lot weaker since I started with all my land fully cored, but I could not recore all of it.
3. I started with 0% Autonomy in my country. So, there seams to have been a change.
GalliadII if you listen he says he named tthe videos twilight of the super power because the next update was gonna fix it.
Min(g)d -> blown!
2:30
That's no longer the case with the Mandate of Heaven DLC, right? I played as Ming and no Min. Autonomy at all.
Can you do a video of destroying the Ming? With the Chinese expansion, they just don’t ever collapse
Of course Jake came up with that strategy. He's a fucking genius.
Sorry to say that the update has nerfed Minghals. The Celestial Empire does not get replaced. You still benefit from the great ideas, but the Mandate of Heaven is going nowhere.
yes but you can form persia. then you get their feudal theocracie :D
lol wtf paradox pls but seriously Persia is harder to form because its farther and more provinces are needed
Ye, i think maybe it is possible to do something stupid like form persia form malaya then form mughals for the same effect although it may take about 20 extra years.
Thrashes you don't need to change your ideas when you get the event so you could form mughals then persia. Unless that removes the claims on india idk.
When i played, Ming didn’t have 50%+ autonomy on some provinces
Indepth tutorial on estates please
is it still possible in rule Britannia
so many vids i love it!
This might just be my first WC.
Formed Mughals in 1490, game crashed a month later ... and crashes on load immediately now.
Anyone know why this happens?
map mods?
You can always go on a version branch to play anything that's been patched out.
As for the mandate of heaven system coming up, I'm worried about it. Since it seems to make you want to claim the throne for yourself as an asian country, but I don't see a reason for doing so since having the throne is actually a nerf/penalty.
Getting claims on all of China is pretty good, and you can eventually reform to loose the Celestial Empire nerfs.
So to nerf the original exploit did they just severely dial back the maluses and bonuses of the Ming Faction system?
Is it still possible to get full Burgundy inheritance? I'm French Emperor, the year is 1477, they have a king (no regency) and still I've been occupying them 100% WScore for 14 years with no damn result :(
Hey Reman, am I suppose to still have the celestial empire gov type?
Nevermind they patched it, you keep empire now
Another great video Reman and well explained, I tried this myself and I have formed the Mughals by 1492 and got their ideas, traditions troops and such, but my goverment type does not change it stays as Celestial Empire, anyone got an idea why? and what I might have done wrong?
More power-full is made Manchugals :)
Of Course, If You Can't Afford The Expansions Like Me... *Evil Smile*
Is this possible or even useful to do with the new Mandate of Heaven DLC expansion that just came out?
I thought you couldn´t switch cultures with ming for this very reason, btw isn´t it a lot faster to switch to tibetan, form tibet and wait to become a theocracy by event (mtth 200 months)?
maybe bypassing the whole un/re statify by doing some cultureconversion combined with raising development afterwards
you have some tibetan at the start so you can immediately start cultureconverting
Sebastian Malecki Ming -> Tibet -> Mughals
true, thtoght you can just Keep the ming ideas when the event new traditions and ambitions Pops up, also 1100 something development and 25% more tax at high devotion also sounds OP
It’s so sad they introduced end game tags. Mingals with cultural assimilation and the mission tree system would be heavy pog.
you can still do it you just have to take colonial ideas, colonize new Zealand, switch to Maori primary culture, form Aotearoa, switch to Afghan primary culture, and then form Mughals
@@jadonkeydonkey I just tested that and it won't work, since the game knows you were an endgame tag at some point.
So, after the Mandate of Heaven patch, Minghals has not been removed from the game.
If anything, considering how OP Ming is now, it's not even needed anymore.
bananapielord music... haven't heard that in quite a long while.
Question: Do i really need to unstate ALL my other provinces? Wouldn't it be sufficient to just to unstate everything until afghani is my dominant culture to accept the shift?
Oh wait I just realized: If you only have one afghan province, you will need to unstate everything to make it dominant.... duhhhhhh. Silly me. Sorry.
DHARMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Reman is this worth it now with Mandate of Heaven or what
I did a similar thing this week and formed Prussia from Poland to change to an absolute monarchy early, but for some reason I still get the event "Sejm Veto" despite being an absolute monarchy. So much for that. At least I can still get "A fine Goosestep."
Also, iirc permanent claims give -50% core cost.
I should have also mentioned I am playing without Rights of Man, which is why it is an absolute monarchy.
It still happens with the Prussian Monarchy too, you'll get the same events as the Polish get later on, to form an Absolute Monarchy or a Republic, the events will disappear when you finish that event line and beat the Nobility.
Well that is a relief, thanks for the info.
Not sure if this is still possible... Tried this as the Ming, and ticked all the necessary boxes; changed primary culture to afghan, dev over 600, not at war, not a subject, and I triple-checked that I had all 5 necessary provinces. Despite that, I never got a decision that allowed me to form the mughal empire.
Jordi Nagel I think you must be muslim now
How has this changed with the Mandate of Heaven expansion
Hey Reman, thank you for the nice video. I have a question: While playing the Minghals, what did you do with the institutions? Did you force them all to spawn until free trade?
I am from the future after the mandate of heaven expansion:
this strategy still works, but due to the need for tributaries and the amount of countries in india, the mandate drops quite a bit. Only way to defeat this is to destroy the indians quick or stay at +3 stability
after switching to afghan culture and forming the mughals, make sure to statify one of the chinese cultures one at a time so you dont get the emperor of China in name only modifier
I usually statify the south and culture switch to cantonese, though this requires you to make more of the provinces cantonese before you do this
however if you culture switch to something like jianhui, it might be easier.
only threat to your power is the ottomans, which in my game went into persia.
Can't Tibet become theocracy through mission and get rid of celestial empire?
Or horde even
Hey there Reman! can you explain a bit of Theocracies? I never played as one of them without any DLC -srr my english
Yukio Shinmon The ruler of a theocracy is also a religious figure head. Iran is a modern day example
Yeah i know, i just some early and good strategies and how they work in the game, thx!
Did you switch your primary culture back to Chinese after you formed the Mughals? I think it's worth doing it due to the size of the Chinese culture group. Non the less cool strategy!
Checking the wiki, Mughal formation currently changes your government to Iqta UNLESS you have Celestial Empire, disabling this strategy.
@Reman's Paradox Do you think it's worthwhile to switch your primary culture back to Jianghuai or Wu after taking the decision to form Mughals since most of your development at this point is in the Chinese Culture group?
Sadly this isn't possible with recent updates.
Form Shan first, then you can form Mughals. Super annoying.
Based on the patch notes it still works
the power of the Pringles
I didn't get the ability to take Mughal ideas, do I need a DLC to switch national ideas?
IPlayPCTooMuch no, when you switch ti mughals the "new traditions and ambitions" event happen. you have to accept it
Ah yes, I remembered that time DDRJake bankrupt himself into the Mughals.
Is it still possible with cradle of civilization ?
This does not work in my eu4
This is so stupid and absurd.
I love it.
is this still a thing in the Mandate of Heaven DLC?
Any chance you could do Navarra? Or Theodoro?
Are the mughals better than forming Hindustan? I thought they had the same ideas
which patch are you playing at?
1.19
Which DLC's do you need to complete this?
Tryed it with my last update.. and now I have Mugals with celestial empire haha
Hello DDRJake
Is this worth doing anymore with the MoH expansion?
Does this still work with mandate of heaven?
I love playing as Ming, but whenever I lose the mandate of heaven, I counter this by increasing autonomy. Sadly you're the be in a sad state but you still get to keep your Empire.